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Today's Topics:
1. Re: Re: What's your blood type? (Bruce Johnson)
2. Blood and alcohol (Fabian)
3. Re: Blood and alcohol (Megan Robertson)
4. Re: RE: Skills of the little ones (Timothy Little)
5. Re: RE: Skills of the little ones
6. RE: RE: Skills of the little ones (David P. Summers)
7. RE: RE: Skills of the little ones (Angus McDonald)
8. RE: RE: Skills of the little ones (David P. Summers)
9. Ashed-Out Engines
10. Re: Slavery, and other politically incorrect occupations
(Leonard Erickson)
11. Re: Slavery, and other politically incorrect occupations
(John T. Kwon)
12. Re: Why do CPR weapons persist? (Leonard Erickson)
13. Re: T20 Starship Online (Mark Urbin)
14. Re: TML Digest, Vol 2003, Issue 4 (Jeff Zeitlin)
15. Re: Re: TML Digest, Vol 2003, Issue 4 (Mark Urbin)
16. Re: Re: Polyamory in the Third Imperium (Leonard Erickson)
17. Weird laws again (Leonard Erickson)
18. Re: [nothing whatever to do with] Willaim Shatner
----------------------------------------------------------------------
Date: Mon, 02 Dec 2002 13:28:58 -0700
From: Bruce Johnson <johnson@pharmacy.arizona.edu>
To: jtkwon@jtkgroup.com,
The Traveller Mailing List <tml@travellercentral.com>
Subject: Re: [TML] Re: What's your blood type?
Message-ID: <3DEBC28A.4040002@pharmacy.arizona.edu>
References: <200211300310.QEH59733@vmms1.verisignmail.com>
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Message: 1
John T. Kwon wrote:
> Mikko V.I. Parviainen says
>
>>No, the rhesus factor is a completely different thing. :)
>>
>>Is there anyone with proper medical education on the list?
>
>
> Paging Bruce Johnson... Paging Bruce Johnson....
Not I, I'm only a ex-biochemist/analytical chemist turned SQL
hack/sysadmin...
My memories of the blood antigen groups are from Immunology
300-something, well-nigh 23 years ago...
--
Bruce Johnson
University of Arizona
College of Pharmacy
Information Technology Group
Institutions do not have opinions, merely customs
------------------------------
Date: Tue, 3 Dec 2002 07:09:55 +0900
From: "Fabian" <zabbarin@ybb.ne.jp>
To: "Traveller ML" <tml@travellercentral.com>
Subject: [TML] Blood and alcohol
Message-ID: <002f01c29a4f$90089290$570430db@Myth>
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Message: 2
In a desperate attempt to call on the help of our resident medic...
On another list, the discussion got onto the subject of alcohol, and
common tricks for reducing the intensity of the hangover. One that I can
personally attest to work (at least for me) is drinking a large glass of
milk about half an hour before drinking. Of course, this is no
substitute for a full meal, but can anyone explain why it works at all?
ObTrav: err... aslan... big cats... milk... beer... gets drunk?
--
Fabian
I've shown you how to fish, now go eat!
------------------------------
Date: Mon, 2 Dec 2002 22:56 +0000 (GMT)
From: mcrobertson@cix.compulink.co.uk (Megan Robertson)
To: zabbarin@ybb.ne.jp, tml@travellercentral.com
Cc: mcrobertson@cix.compulink.co.uk
Subject: Re: [TML] Blood and alcohol
Message-ID: <memo.736275@cix.compulink.co.uk>
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<tml@travellercentral.com>
Message: 3
In-Reply-To: <002f01c29a4f$90089290$570430db@Myth>
> On another list, the discussion got onto the subject of alcohol, and
> common tricks for reducing the intensity of the hangover. One that I can
> personally attest to work (at least for me) is drinking a large glass of
> milk about half an hour before drinking. Of course, this is no
> substitute for a full meal, but can anyone explain why it works at all?
The milk lines your stomach, which slows the absorbtion of the alcohol.
I am OK provided I drink a couple of pints of squash after alcohol. I
don't get hangovers :-)
> ObTrav: err... aslan... big cats... milk... beer... gets drunk?
Interesting to speculate on what substances will get an alien drunk. It
might be quite different from human beings.
Mexal.
------------------------------
Date: Tue, 3 Dec 2002 10:04:46 +1100
From: Timothy Little <tim@little-possums.net>
To: The Traveller Mailing List <tml@travellercentral.com>
Subject: Re: [TML] RE: Skills of the little ones
Message-ID: <20021203100446.A10425@freeman.little-possums.net>
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Message: 4
John T. Kwon wrote:
> And how do Olympic gymnasts achieve skill levels far higher than any
> adult alive? And their skills falter and fade as they grow up?
Gymnastics is an exception: physical flexibility is *everything*, and
low mass and size is very desirable. In particular, a low moment of
inertia is mandatory. Also, many olympic gymnasts do not lose much
actual skill as they grow up, but do put on more mass, and suffer the
accumulated injuries of dozens of joints repeatedly stressed well
beyond their limits. It's often a matter of "can you win a medal
before your body falls apart".
- Tim
------------------------------
Date: Mon, 2 Dec 2002 18:02:12 -0500
From: knightsky@juno.com
To: jtkwon@jtkgroup.com, tml@travellercentral.com
Subject: Re: [TML] RE: Skills of the little ones
Message-ID: <20021202.180217.-315575.0.Knightsky@juno.com>
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Message: 5
On Mon, 2 Dec 2002 12:50:34 -0500 "John T. Kwon" <jtkwon@jtkgroup.com>
writes:
> If we're going to have girls like this (Ditzie, etc.) in real
> life, how do we account for this in the various character
> generation systems? Do we assume that they are exceptions,
> or do we find some way to make an allowance?
T4 had, I believe, characters receiving 1d6 skill points during their
childhood. I *think* the proposed T5 draft had rules for 'space cadets'
(teenagers as player characters).
- Perry
"I think it's time we blow this scene...
Get everybody and their stuff together...
Okay, 3, 2, 1... LET'S JAM!"
________________________________________________________________
Sign Up for Juno Platinum Internet Access Today
Only $9.95 per month!
Visit www.juno.com
------------------------------
Date: Mon, 2 Dec 2002 15:51:24 -0800
From: "David P. Summers" <summers@alum.mit.edu>
To: The Traveller Mailing List <tml@travellercentral.com>
Subject: RE: [TML] RE: Skills of the little ones
Message-ID: <p05010400ba11a23aabfc@[143.232.119.186]>
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<5D4EA4C196F27046B1E79E281B4CE4343DA796@SVLEXC04.hq.netapp.com>
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Message: 6
> If we're going to have girls like this (Ditzie, etc.) in real
> life, how do we account for this in the various character
> generation systems? Do we assume that they are exceptions,
> or do we find some way to make an allowance?
Of course in GT you just make up the character to fit the person you
are modelling...
--
______________________________
summers@alum.mit.edu
(This is the net. My e-mail address may be in Boston, but I'm in California.)
------------------------------
Date: Tue, 3 Dec 2002 10:59:08 +1100
From: "Angus McDonald" <angus@dancrai.com>
To: The Traveller Mailing List <tml@travellercentral.com>
Subject: RE: [TML] RE: Skills of the little ones
Message-ID: <OFB73906D9.2EB8AFB0-ONCA256C83.00838E0B@dnsalias.com>
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Message: 7
quote: from David Summers
-----------------------------------
> If we're going to have girls like this (Ditzie, etc.) in real
> life, how do we account for this in the various character
> generation systems? Do we assume that they are exceptions,
> or do we find some way to make an allowance?
Of course in GT you just make up the character to fit the person you
are modelling...
-----------------------------------
The same is true of T20. You are limited by the rules to not starting
Prior History before your starting age, but there is nothing stopping the
player creating a five year old with 55,000 experience points (except the
GM's disbelief). At least that way there would be some positive ageing
effects to look forward to!
--- from ---
Angus McDonald
www.falkayn.com
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------------------------------
Date: Mon, 2 Dec 2002 16:51:16 -0800
From: "David P. Summers" <summers@alum.mit.edu>
To: The Traveller Mailing List <tml@travellercentral.com>
Subject: RE: [TML] RE: Skills of the little ones
Message-ID: <p05010401ba11b02ef680@[143.232.119.186]>
In-Reply-To: <OFB73906D9.2EB8AFB0-ONCA256C83.00838E0B@dnsalias.com>
References: <OFB73906D9.2EB8AFB0-ONCA256C83.00838E0B@dnsalias.com>
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Message: 8
At 10:59 AM +1100 12/3/02, Angus McDonald wrote:
>quote: from David Summers
>-----------------------------------
>> If we're going to have girls like this (Ditzie, etc.) in real
>> life, how do we account for this in the various character
>> generation systems? Do we assume that they are exceptions,
>> or do we find some way to make an allowance?
>
>Of course in GT you just make up the character to fit the person you
>are modelling...
>-----------------------------------
>
>The same is true of T20. You are limited by the rules to not starting
>Prior History before your starting age, but there is nothing stopping the
>player creating a five year old with 55,000 experience points (except the
>GM's disbelief). At least that way there would be some positive ageing
>effects to look forward to!
As long as the character fits one of the character classes...
Though, in fact, I guess you could always make up a character in any
of the systems and then say "she's 14 years old". (Though the disads
in GURPS do give you some more flexibility in what that means).
--
______________________________
summers@alum.mit.edu
(This is the net. My e-mail address may be in Boston, but I'm in California.)
------------------------------
Date: Tue, 3 Dec 2002 11:57:19 +1100
From: david.d.jaques-watson@centrelink.gov.au
To: tml@travellercentral.com
Subject: [TML] Ashed-Out Engines
Message-ID: <OFCD6FA877.5E6C1EA9-ONCA256C84.00050111-CA256C84.00054423@centrelink.gov.au>
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Message: 9
Dear Folks -
Jeff Rowse said:
>"You young'uns don't know when you got it good! I rem'mber some years
>ago, '82 or thereabouts, I was on an old air-breathing intercontinental
>flight when the pilot accid'ntly flew near one of them volcaney-things.
>Filled the cabin wit thick gray smoke...
Does that mean you were on that flight over Indonesia? Made me glad I was
back home in Oz and not travelling around SE Asia at that time..
------------------------------------------------------------------------
David "Hyphen" Jaques-Watson Beowulf Down (Tavonni/Vilis/SM 1520)
http://www.tip.net.au/~davidjw davidjw@pcug.org.au
"I file things in historical order, with a hashing algorithm of gravity"
------------------------------------------------------------------------
REQ'D DISCLAIMER - material & opinions contained within are solely those
of the author and do not necessarily represent, in whole or in part, the
position of Centrelink or any other Commonwealth Government agency.
------------------------------------------------------------------------
Important: This e-mail is intended for the use of the addressee and may contain information that is confidential, commercially valuable or subject to legal or parliamentary privilege. If you are not the intended recipient you are notified that any review, re-transmission, disclosure, use or dissemination of this communication is strictly prohibited by several Commonwealth Acts of Parliament. If you have received this communication in error please notify the sender immediately and delete all copies of this transmission together with any attachments.
------------------------------
Date: Mon, 2 Dec 2002 17:21:43 -0800
From: shadow@krypton.rain.com (Leonard Erickson)
To: tml@travellercentral.com
Subject: Re: [TML] Slavery, and other politically incorrect occupations
Message-ID: <20021202.172143.4U2.rnr.w165w@krypton.rain.com>
In-Reply-To: <PM.6223.1035793190@pmweb7.uk1.bibliotech.net>
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Message: 10
In mail (2002-Oct-28) you write:
> John Hamill wrote some good stuff about Nukes and the Imperium. These are a
> couple of my thoughts.
>
> Firstly, the Imperium is a big place, has been around for a long time, is
> run by men not laws, and therefore something mind-bogglingly stupid has
> certainly been policy somewhere sometime.
>
> Secondly, one nuke can ruin a world for a long time.
Not unless it's a really *big* one. Thousands of gigatons.
The damage done by a nuke is pretty limited in area compared to the
size of a planet. And once nuclear dampers are available, cleaning up
the fallout is almost trivial.
--
Leonard Erickson (aka shadow)
shadow@krypton.rain.com <--preferred
leonard@qiclab.scn.rain.com <--last resort
------------------------------
Date: Mon, 2 Dec 2002 20:44:43 -0500
From: "John T. Kwon" <jtkwon@jtkgroup.com>
To: The Traveller Mailing List <tml@travellercentral.com>
Subject: Re: [TML] Slavery, and other politically incorrect occupations
Message-ID: <200212030144.QEK14580@vmms1.verisignmail.com>
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Message: 11
Leonard Erickson says
>Not unless it's a really *big* one. Thousands of gigatons.
>
>The damage done by a nuke is pretty limited in area compared
>to the size of a planet. And once nuclear dampers are
>available, cleaning up the fallout is almost trivial.
There have been hundreds of above ground detonations on
Earth, some in the megaton range. Many were ground bursts
that threw fallout. Some were really dirty "fizzles". And
many of these were detonated in the United States, where
prevailing winds would take the fallout across the country.
Even without nuclear dampers, it's not that big of a deal.
The real damage from nuclear weapons is the ability to
destroy a large urban area by means of blast and heat, while
carrying that weapon in a relatively small package that has
high odds of making it to the target (given numbers), even if
there is a defense in place (short of high tech point defense
lasers). Only one has to get through to destroy a city. And
after the city is leveled and the rubble in flames, it's
hardly of interest that the area is radioactive.
Hiroshima and Nagasaki were not permanently evacuated. A
modern 200kt thermonuclear device would have probably killed
everyone there and put a 6000 rad/hr plume downwind for a day
or two. But within six months (maybe sooner), you could
probably go there in a suit, and after 18 months, you could
probably walk around without too much problem. But the
people that lived there and the buildings you might want to
use would have already been destroyed by the blast and heat.
I still like that old Army film where the officer says, "you
don't have to worry about direct radiation from the bomb,
because if you were close enough to worry about it, you would
already have been killed by the blast and heat".
I'll be holding out the marshmallows in both hands, wearing
sunglasses, and getting ready to puff on my cigarette (when
it lights from the flash).
________________
You go left, you go right, you go up the middle, you over there, and I'll go back to the ship.
Not in a PBEM? E-mail me about Corridor.
------------------------------
Date: Mon, 2 Dec 2002 17:24:39 -0800
From: shadow@krypton.rain.com (Leonard Erickson)
To: tml@travellercentral.com
Subject: Re: [TML] Why do CPR weapons persist?
Message-ID: <20021202.172439.8V2.rnr.w165w@krypton.rain.com>
In-Reply-To: <200210281318.QCY67806@vmms1.verisignmail.com>
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Message: 12
In mail (2002-Oct-28) you write:
> Leonard Erickson says
>>Actually, don't coilguns require *precise* timing as you
>>have *multiple* coils, with powere having to be applied to
>>them in precise sequence?
>
> Actually, CPR weapons have to have precise timing (or a very
> good design). If you can pull the trigger faster than 0.14
> seconds, a Remington 1100 shotgun will stop with the bolt
> open. It's a disconnector timing issue.
>
> At split times of 0.13 seconds, a Benelli M1 will have the
> hammer ride the bolt home, and the weapon will not fire. It
> will stop with the bolt closed on a live round.
> Interestingly, if you put one of the larger aftermarket bolt
> handles on a Benelli, the bolt will show these problems at
> higher times (0.15 to 0.16 seconds). Once again a timing
> issue, but different from the problem with the 1100.
>
> A Browning Auto-5 has a slower cycling action (around 0.14
> seconds) but it won't stop if the shooter is pressing the
> trigger too fast.
>
> And the current crop of Browning Gold shotguns can yield
> split times of 0.11 to 0.12 seconds without a timing problem.
>
> I won't even go into the timing problems you can have with a
> machinegun.
Yeah, but the coilgun requires *microsecond* timing. and switching
*large* currents in those times.
Work out the acceleration of the projectile and pick a number for the
number of coils. Then use D=(AT^2)/2 to work out the times that the
projectile reaches and leaves each coil.
And this timing depend on the acceleration which depend on the mass of
the projectile.
--
Leonard Erickson (aka shadow)
shadow@krypton.rain.com <--preferred
leonard@qiclab.scn.rain.com <--last resort
------------------------------
Date: Mon, 02 Dec 2002 22:03:17 -0500
From: Mark Urbin <eclipse@urbin.net>
To: The Traveller Mailing List <tml@travellercentral.com>
Subject: Re: [TML] T20 Starship Online
Message-ID: <5.2.0.9.0.20021202215945.0131b330@192.168.0.1>
In-Reply-To: <OFE47DC0E5.D03A46E2-ONCA256C81.007597CA@dnsalias.com>
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Message: 13
At 08:24 AM 12/1/2002 +1100, Angus McDonald wrote:
>Folks,
>The Measurement Mental-State Close Escort's T20 stats can be found at:
>http://www.falkayn.com/traveller/downloads.html
I just took a look at this. It's a nice ship.
I like how it's build with different tech level components.
Core tech is D, with TL E armor and TL F power planets.
Since it's a ship of the line of a major star power, the nuke tipped
missiles are kosher. :-)
I hate the disappointed look in the players eyes when they are told the
surplus ship they bought has all the missile mags emptied....
----------------------------------------------------------------------------
http://www.urbin.net/EWW/
Discord, the Goddess of the Net, was developing a taste for blood sacrifice.
----------------------------------------------------------------------------
------------------------------
Date: Mon, 02 Dec 2002 22:07:54 -0500
From: Jeff Zeitlin <jzeitlin@cyburban.com>
To: tml@travellercentral.com
Subject: [TML] Re: TML Digest, Vol 2003, Issue 4
Message-ID: <8s7ouusqnob8sfetq6g9biqb4pf2jdadj2@4ax.com>
In-Reply-To: <20021202200019.BA52C279F6@mail.travellercentral.com>
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Message: 14
On Mon, 2 Dec 2002 12:00:19 -0800 (PST), you wrote:
>At 11:13 AM 12/2/2002 -0800, Azalais Malfoy wrote:
>>On Mon, 2 Dec 2002, Leslie Bates wrote:
>>
>> >
>> > Friends in High Places
>> >
>>
>>Are these archived anywhere?
>
>Freelance Traveller, but they are a few issues behind.
Deliberately. I didn't want to overwhelm people, and I wanted to make sure
that Leslie wasn't under any time pressure just because I was completely
caught up. In certain story sites, I've seen the quality drop
precipitously because the author tried to rush it when he saw that it had
been thus-and-so-long since the last posted installment.
--
Jeff Zeitlin
jzeitlin@cyburban.com
------------------------------
Date: Mon, 02 Dec 2002 22:24:12 -0500
From: Mark Urbin <eclipse@urbin.net>
To: The Traveller Mailing List <tml@travellercentral.com>
Subject: Re: [TML] Re: TML Digest, Vol 2003, Issue 4
Message-ID: <5.2.0.9.0.20021202222159.025ed008@192.168.0.1>
In-Reply-To: <8s7ouusqnob8sfetq6g9biqb4pf2jdadj2@4ax.com>
References: <20021202200019.BA52C279F6@mail.travellercentral.com>
<20021202200019.BA52C279F6@mail.travellercentral.com>
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Message: 15
At 10:07 PM 12/2/2002 -0500, Jeff Zeitlin wrote:
>On Mon, 2 Dec 2002 12:00:19 -0800 (PST), you wrote:
>
> >At 11:13 AM 12/2/2002 -0800, Azalais Malfoy wrote:
> >>On Mon, 2 Dec 2002, Leslie Bates wrote:
> >>
> >> >
> >> > Friends in High Places
> >> >
> >>
> >>Are these archived anywhere?
> >
> >Freelance Traveller, but they are a few issues behind.
>
>Deliberately. I didn't want to overwhelm people, and I wanted to make sure
>that Leslie wasn't under any time pressure just because I was completely
>caught up. In certain story sites, I've seen the quality drop
>precipitously because the author tried to rush it when he saw that it had
>been thus-and-so-long since the last posted installment.
I really liked his story about the Ensign returning to Earth at the
beginning of the Rule of Man.
I found the fragments at the end to be a plus. It leaves gaps for the
reader's imagination to fill.
-----------------------------------------------------
http://www.urbin.net/EWW/
"Whether you're Bill Clinton or the head of a large
corporation like Enron, it seems the best defense
in any legal matter is to act like you just arrived
on the planet." -- Spencer F. Katt
-----------------------------------------------------
------------------------------
Date: Mon, 2 Dec 2002 19:40:59 -0800
From: shadow@krypton.rain.com (Leonard Erickson)
To: tml@travellercentral.com
Subject: Re: [TML] Re: Polyamory in the Third Imperium
Message-ID: <20021202.194059.7W9.rnr.w165w@krypton.rain.com>
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Message: 16
In mail (2002-Nov-01) you write:
> On Thu, 31 Oct 2002 22:01:05 -0800, shadow@krypton.rain.com (Leonard
> Erickson) wrote:
>
>>Except that she *has*. Bigamy is *being* married to more than one
>>person.
>
>>But just as the US doesn't hassle Muslims with multiple wives when they
>>visit the US, Planet A isn't likely to hassle Juanita if she is
>>visiting.
>
> Unless Planet A wants to end tourism or business travel from planet
> B, that is...
<snip>
>>But more to the point, it was legal for him to have sex with her in
>>*any* of the states. Because "being married" trumps "age of consent"
>>laws.
>>Likewise, visitors to the US who are married to "underage" spouses are
>>*very* unlikely to get charged with statutory rape.
>
>>Part of the reason for this sort of thing is to avoid getting US
>>citizens hassled in other countries.
>
> Which isn't entirely effective; consider what will happen to an American in
> Saudi Arabia that tries to practice Christianity _openly_ (e.g., celebrate
> a public mass).
That's religion, which is a whole nother ball of wax. Saudia Arabia
isn't *quite* a theocracy. But it comes uncomfortably close. And SA
does have all that oil.
>>So assuming a similar attitude in the Imperium, then as long as you are
>>a vistor and don't try to disrupt things, you'll be ok.
>
>>That doesn't mean that there aren't planets that *won't* try doing that
>>sort of thing to visitors. But they'll be in much the same league as
>>planets that try "nationalizing" property of offworld companies.
>>They'll quickly find that their reputation means that nobody wants to
>>do business with them, or in the case of stuff like marriage,
>>offworlders are reluctant to visit, even on business.
>
> And given that the Imperium is essentially a Free Trade Authority, they
> might have some sharp remarks for planets that do that (though whether
> they'd actively intervene is another question).
And I bet that worlds that disagree with your "local" practices will
cheerfully charge you thru the nose whenever they get the chance.
Only if you are the main or only source of something important will you
be able to avoid *most* of this.
--
Leonard Erickson (aka shadow)
shadow@krypton.rain.com <--preferred
leonard@qiclab.scn.rain.com <--last resort
------------------------------
Date: Mon, 2 Dec 2002 19:06:53 -0800
From: shadow@krypton.rain.com (Leonard Erickson)
To: tml@travellercentral.com
Subject: [TML] Weird laws again
Message-ID: <20021202.190653.8l9.rnr.w165w@krypton.rain.com>
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Message: 17
a bit of contemporary (if several months old) news that has application
in Traveller.
A recent US Suporeme Court decision upheld a (Kansas?) state supreme
court ruling that invalidated a marriage because the wife had been born
a man. This was after her husband died and other relatives challenged
her right to inherit.
the part of the court ruling that has the "interesting" applications in
Traveller was that the court held that what counted was *genetic* sex.
I believe they may have gone so far as to say that the only legal
marriage was between an XX and an XY.
The problems are several. Besides TSes, this denies the ability to
marry to folks with XXY, XYY and YY chromosomes (and yes, apparently
that last occurs occasionally, damned if I know *how*)
It also cause problems with intersexed people (ie genes say "male",
gemitals *from birth* say "female" or vice versa. Or can even be
something intermediate).
Take such a decision a bit farther and watch the fun as a PC is treated
for wounds on a planet, and has his/her genes scanned as part of typing
for blood or tissue matching.
They are then informed that under local law they are under arrest for
impersonating a member of the opposite sex. Or they are required to act
"appropriately" for the remainder of their time on planet.
Or maybe a gene-scan shows that the PC has ancestors who were of some
group that is discriminated against (not necessarily racial. What if
there's a "gay" gene or some such?).
Or maybe there's evidence of gene mods, and those are illegal...
--
Leonard Erickson (aka shadow)
shadow@krypton.rain.com <--preferred
leonard@qiclab.scn.rain.com <--last resort
------------------------------
Date: Mon, 2 Dec 2002 23:16:05 EST
From: GDWGAMES@aol.com
To: tml@travellercentral.com
Subject: [TML] Re: [nothing whatever to do with] Willaim Shatner
Message-ID: <132.17eb42b2.2b1d8a05@aol.com>
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Message: 18
>Or, to put it still another way, Miss Ricci's puberty
>was very kind to all those in the heterosexual male
>human category.
>BTW I actually met her once. When I lived in Austin I
>had a friend who was involved with the South By
>Southwest Music and Media Festival, she obtained
>passes to see some great bands that were playing. At
>one of the shows I saw this cute little girl ( She's a
>bit short), and when I turned to get a better look I
>realized it was her. She was very kind as I gushed at
>her, not showing the usual nausea that most women do
>when I try to be cool. She is even cuter in person
>than in film.
I always try to arrange to meet female celebrities over the weekend, so they
have trouble finding a magistrate for a restraining order. I road on an
elevator with Elvira (misstress of the Dark) once.
LKW
------------------------------
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End of TML Digest, Vol 2003, Issue 5
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