v339.14 - 10/29/2021 

Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc on Crystal isles
Fixed Rockdrakes so they can now be neutered and spayed
Temporarily removed Hexagons from Genesis 1 glitches whilst we work through a related exploit 


v339.7 - 10/26/2021

Prevented the Dodorex/Dodowyvern from being mindcontrolled by the Noglin
v339.5 - 10/26/2021

Fear Evolved 5 is now live

Fixed some exploits
 v338.41 - 10/21/2021

Fixed multiple exploits
Fixed a bug where the player and Stego were immune to being netted
v338.35 - 10/20/2021

Fixed multiple exploits
Increased Astrodelphis Missile/Homing Missile cooldown to 1 second. Does not affect the Mission variant.
v338.31 - 10/18/2021

Fixed an exploit
v338.30 - 10/16/2021

Fixed an exploit
v338.29 - 10/15/2021

Mana breath damage to players reduced by 20%
Turret health buff has now been updated and will no longer require the replacing of turrets to take effect
Fixed an exploit
v338.23 - 10/15/2021

Balance
Blood Stalker

Reduced piercing damage from 85% to 65%.
Players grappled now get a 20 second immunity buff from being webbed by the Bloodstalker again
No longer unequips player’s melee weapon when webbed
Wyverns

Reduced Wyvern HP gained per level by approximately 20%
Reduced armour penetration on Lightning Wyvern beam attack by approx 20%
Buffed Fire Wyvern right-click attack by approx 30%
Prevented Void Wyvern from performing a right-click attack unless mounted by a rider
Adjusted Wyvern base drag weight to match Crystal Wyverns so that they behave similarly against items that take this into consideration, such as the Net Ammo. (Therefore Fire, Lightning, and Poison Wyverns can now be netted).
Noglin 

Now targetable by Plant X
Takes reduced damage from Plant X when attached to a player
Net Ammo

Increased durability usage on Harpoon Gun for net ammo specifically. Cost per net fired increased by approx 250%
Increased weight of weight ammo from 0.2 to 2.0
Mammoth

Prevented being dismounted from creature when you are buffed by the Mammoth
Mammoth war drummer now gets 40% damage mitigation whilst drumming

Shadowmane

Reduced the range the stun attack can target horizontally by 20% 
Increased the holding space bar jump distance by 20%
Reduced how many targets the Shadowmane can chain stun when right-click is held to 7 targets from 15 targets
Increased cooldown of teleport attack from 4.5 seconds to 15 seconds and each target added increases the cooldown by 2 seconds rather than 1 second - Increased the length of the immunity buff after a player has been stunned by the Shadowmane from 30 seconds to 50 seconds.
Reduced passive creature armour from 124 to 80 and reduces its armour gained per level by 35%
Global Stun Immunity Buff

The following dismounts will now respect an overriding dismount immunity buff when the effect is created by any of the following creatures and items:

Void Wyvern
Shadowmane
Netgun
Flash bang (Plant Z Grenade)
Miscellaneous Balance

Prevented the Exo mek from filling turrets that have recently fired
Increased Megalosaurus damage with the night time buff by approx 25%
Increased Tek Turret HP by 100%
Quality of Life and Misc.

Increased slots on the Industrial Grinder from 60 to 120
Expanded the Tek Cloner register range by 3x
Reduced Tek Surveillance Console Stack Size from 100 to 5
Display a HUD whilst holding H with tek Glove equipped displaying player location and upload timer
Increased Magmasaur’s smelting output by 100%
Enabled auto-harvest on Ankylosaurus
Enabled breeding on Rockdrakes
Enabled breeding on Achatina ;)
Fixed some exploits
Fixed a bug where TEK Stryders and MEKs would not regain health in stasis
Fixed a bug where MEK modules would lose durability when released from cryopod
Two new admin commands: cheat drainwater <number> and cheat drainfood <number>
Fixed a bug where the Dedicated Storage Box would ignore stack modifiers in server config files
Fixed a bug where caused Plant Z to no longer heal dinos
Fixed a bug where Soap would remove textures from some structures
Fixed a bug where Cosmetics on the Shadowmane would not retain their colour
v337.41 - 10/13/2021

Additional Official Server logging/debugging information
Fixed an exploit
v337.36 - 10/12/2021

Further iteration on Server logging/debugging information 
v337.35 - 10/10/2021

Additional Official Server logging/debugging information
Fixed an exploit
v337.33 - 10/10/2021

Additional Official Server logging/debugging information
v337.21 - 10/08/2021

Temporarily prevented the Noglin from gaining torpidity
v337.20 - 10/01/2021

Fixed an exploit
v337.17 - 09/29/2021

Fixed an exploit
v337.16 - 09/23/2021

Fixed an exploit
v337.15 (clients are .13) - 09/20/2021

Fixed multiple exploits
Fixed a bug where pressing "Spacebar" to bring up the camera list would shrink the UI each time
Fixed a bug where weapons on the Loadout Mannequin would equip to feet
Fixed some typos in text strings
Fixed server versioning
TEK Security Console Cameras are now able to be unlinked remotely
Fixed servers not showing up when attempting to transfer between servers on Stadia
Adjusted default Stadia video settings to support increased view distance and better texture quality. The following settings can also be adjusted in the options: post processing and view distance.
v336.23 - 08/30/2021

Fixed multiple exploits
Fixed a bug where kill notifications would not appear
Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc
v336.12 - 08/24/2021

Fixed some exploits
v336.3 - 08/17/2021

Fixed some exploits
Fixed a bug where the Mutagen nearby buff icon would not display properly
Fixed a bug where the Raft and Motorboat would not work properly in some water volumes
Fixed a bug where the TEK Stryder bed would duplicate itself on the respawn UI
Fixed a bug where Charge Batteries would not recharge in stasis'd TEK Stryders
Fixed a bug where creatures would spawn above the map on some levels
Fixed a bug where HLNA teleportion would not work when the game is run different languages
Fixed a bug where certain creature abilities would not work when the game is run different languages
Fixed a bug where the Loadout Mannequin's hotbar would no longer work when using blueprints
Fixed a bug where Mutagen bulbs would fall through the map in certain cases
Fixed multiple bugs with the Noglin causing problems when taming and possessing.
Fixed a bug where some missions would not start properly/could not be completed.
Fixed a bug where some subtitles were not playing when the game is run in different languages
Fixed a bug where Explorer Note VO would constantly repeat if you return to the location.
TEK Dedicated Storage box now supports its quantity display on various sides of the structure and has some QOL features to enable these on multiple boxes easily.
v335.8 - 08/11/2021

Fixed multiple possession related bugs with the Noglin
Fixed a bug where players would not get twins or triplets when hatching/birthing babies on PC
Fixed a bug which caused Eggs to not be visible in the Egg Incubator
Fixed a bug where certain creature abilities would not work when the game is run different languages
Fixed some exploits
Fixed some localisation bugs
Fixed some level design related bugs such as holes, floating foliage, incorrect volumes, incorrect damage multipliers
v334.3 - 08/05/2021

Fixed some exploits.
Fixed a bug that prevented players from repairing items in Dino Inventories that functioned as Smithy.
Fixed a bug that caused the Charge Lantern to lose quality when placed and picked up.
Fixed a bug that prevented some boss flags from being placed.
Fixed some voiceover bugs.
Fixed some PVE Exploits.
Fixed some incorrect spawns with Summoner.
Fixed some areas that prevented Megachelon from building.
Fixed some client stalls when using the TEK Incubator.
Fixed a bug which could cause items to be lost in the Loadout Mannequin when using a non-survivor dermis.
Fixed a bug where players were being killed when entering a mission mounted from a Stegosaurus.
Fixed a bug where some Explorer Notes would repeat themselves on unlock.
Reworked the Shadowmane leap so that it works better on servers with low framerate and fixed a bug where it would jump too far in some cases
Removed some redundant options in metal elevator platform multi-use wheel
TEK Stryder beds are now named after the TEK Stryder itself
Made some balance tweaks to Trap and Hunt missions to reduce overall difficulty
v333.15 - 07/29/2021

Fixed some server side crashes
v334.13 - 07/28/2021

Fixed some miscalculations with Noglin's taming effectiveness
Fixed some cases where certain structures were not respecting Tribe Rank Rules
Fixed some level design related bugs such as holes, floating foliage, incorrect volumes, incorrect damage multipliers.
Fixed a bug where the Egg Incubator would not display stats for certain creature eggs, such as the Bloodstalker and Megachelon
Fixed a bug where Cryopod UI would display incorrectly display hidden colour regions
Fixed a bug which prevented TEK Skiffs from being crafted due to nearby Voidwyrms
Fixed a bug which prevented resources from respawning due to nearby Voidwyrms
Fixed a bug which caused Gacha's to provide the wrong fungal wood
Fixed some more edge cases where Noglins' could still fly certain flying creatures under water
Fixed some more edge cases where mission data could have been lost
Prevented being able to drop eggs in the non-overworld Mission zones (such as Survive The ARK)
Fixed some exploits
Fixed some server and client crashes
Unofficials can now enable additional dupe protection using the following commandline:
-UseItemDupeCheck (Note: this could have an impact on mods, so use with caution)
v333.4 - 07/22/2021 (Major version update)

Fixed a bug where defeating King Kaiju wouldn't display on your implant
Fixed a bug where Baryonyx wouldn't regenerate health on killing fish
Fixed a bug with Brontosaurus IK
Fixed some level design related bugs such as holes, floating foliage, incorrect volumes, incorrect damage multipliers.
Fixed a bug where players would be unable to remount the Voidwyrm if the player was killed during the taming process
Fixed a bug causing visual artifacts in water
Fixed a bug where some wild creatures wouldn't be able to damage each other
Fixed a bug where you wouldn't be able to use '0000' as a valid pin on Pressure Plates & TEK Sensors
Fixed a bug where Lamp Post, Omni Lights, and TEK Lights were having their options reset when you would leave stasis/render distance
Fixed a bug which allowed the Zero G buff to persist outside of the space biome
Fixed & protected against multiple exploits
Fixed & protected against multiple server and client crashes
Fixed a bug which caused unclaimed baby dino corposes to fall through the map when killed
Fixed a bug where Shadowmane could do higher than intended damage in some cases
Fixed a bug where turrets that were powered by the "Copy Settings" feature would not automatically turn back on when the generator they were powered by was refueled.
Fixed a bug which made players unable to use the TEK Sword charge ability when the Shoulder Cannon was equipped
Fixed some false positive anti-mesh detection
Plant Species R decay timer has been increased to 20 days
TEK Sensor and canvas now respect enemy foundation range
Made some tweaks to the Starwing Strike race so it can no longer be completed without moving the Astrodelphis.
Creatures spawned by Hunt Missions can no longer be netted
Shadowmane can no longer jump/blink when it has C4 attached to it (similarly to the Managarmr)
Updated some text string to be more accurate
Two new admin commands:
Cheat AddChibiExp <HowMuch>
Cheat AddChibiExpToPlayer <PlayerID> <HowMuch>
v332.12 - 07/20/2021 (Client)

Fixes some cases where certain Explorer Notes would not play when accessed via the Explorer Note UI
v332.14 - 07/20/2021 (Server)

Fixed a bug which caused hitscan weapons (such as the Fabricated Sniper Rifle) to be highly inaccurate/unreliable, especially against moving targets or when you were moving as the shooter.
v332.13 - 07/15/2021

Significantly reduced the delay when transferring items between inventories or dropping items on the ground (a side effect of a crash and stall related fix from the previous patch)
Noglins can attach to flyers and use them in non-flyzones but not underwater
Net immunity cooldown increased from 10 seconds to 30 seconds
When releasing a dino from a cryopod on servers using bEnableCryopodNerf, the creature will not be able to be netted for the duration of that buff. On Official PvP, this is set to 10 seconds.
v332.11 - 07/15/2021

Fixed a bug where you could get inaccurate taming effectiveness on some creatures
Fixed some exploits
Fixed some client and server crashes
Fixed some server stalls
Fixed Megalodon gestation time (once again matches Megaloceros)
Fixed some placement issues with some trophies
Fixed a lot of level design related bugs such as holes, floating foliage, incorrect volumes, incorrect damage multipliers.
Structures built on a Hoverskiff will forward damage to the skiff (does not forward damage from Wild creatures)
Fixed some Desync reports
Fixed a bug where HLNA crafting Explorer Notes would not unlock when using different characters on the same account
Fixed some cases on Genesis Part 1 where the Explorer Notes would not unlock properly on the server
Exintction Explorer Note #21 has been moved so it is no longer in the mesh
Fixed a case where wild Snow Owls wouldn't be able to attack
HLNA opacity settings now affect her movement SFX
Fixed a bug where the Hoverskiff would not take off in Genesis Part 1: Tokyo Skiff mission
Fixed a bug where some saddle engrams were missing from their respective crafting stations
You can no longer build through Mission Dispatchers on Genesis Part 2
Fixed some mesh exploits
Fixed a bug where you couldn't craft TEK Replicator on Genesis Part 1
Fixed a bug where TEK Stryder transmitter inventory was being wiped on server load
Fixed a bug where players could move Netted Creatures
Fixed some cases where the Noglin could attach in cases it shouldn't, and some cases where after a Noglin has attached it would be in a broken state.
Fixed a bug on the Starwing Strike mission where your camera could get stuck using a gamepad
Noglins now respect no flyer rules (maps, volumes, and water volumes).
6x Structure Damage has been removed from vents on Genesis Part 2
Fixed a case where players sometimes did not get their race creatures/canoe.
Fixed a bug where some Genesis Part 2 creatures were not able to hit level 500 on Official Servers
Fixed some shader/visual issues with SM4
