Date: Thu, 13 Apr 1995 13:49:25 -0700 From: Samuel.Bell@Eng.Sun.COM (Sam Bell) Subject: Conversions (Thor & Invisible Woman) Well, this makes 14 Marvel conversions from me so far. I think I'll try to go up to 20 so there will be a fairly well rounded-out Avengers and X-Men. Then, on to DC. Did Storm & Black Panther make it out to the list? I didn't notice any comment on them, and all the other conversions spurred at least a little e-mail. -Sam Thor 100 Str 85 7 1 level Density Increase (640#) Always on 23 Dex 39 4 5pt Resistant Pd & Ed 98 Con 176 60 1/2 Physical & Energy Damage Reduction 40 Bod 60 30 3/4 Physical & Energy Damage Reduction, Only vs Body (+1) 10 Int - 12 Life Support: Pressure, Temperature, Aging & Disease 20 Ego 20 25 +25" Superleap 30 Pre 20 25 1/2 End Cost on Str 10 -> 5 20 Com 5 6 +3" Running 30 Pd 20 6 +3" Swimming 30 Ed 19 16 20pts Mental Defense 5 Spd 17 15 15pts Power Defense 40 Rec 2 6 Regeneration: 1 body/hour 196 End - 3 Breakfall 14- 140 Stn 3 40 5 Combat levels ---- 2 Weapon Famil: Viking (Sword, Mace, Spear, Bow) 466 3 Lang: English (Ancient Norse native) 3 Survival: Sub-arctic forests 11- 3 Riding 14- 3 Paramedic 11- 4 Knowledge Skills: Surgery, Anatomy 5 International Police Powers (Avengers Clearance) 4 Radio Listen/Transmit, IIF (Avengers Commincation Card) Thor's Hammer 54 Elemental Control: Change Environment, 0 End, OVIF (-1/4) 54 CE: Wind level 4, x1024 radius (1 1/4 mile radius) 54 CE: Rain level 4, x1024 radius 54 CE: Temp level 4, x1024 radius 156 195pt Multipowerm OVIF (-1/4) 9 24d6 Energy Blast vs Physical, 1/2 End [6 end] (Thrown Hammer) 7 7d6 RKA, No KB, [10 end, from battery] (Lightning Bolt) 7 Extra Dimensional Movement, Related Group of Dimensions, Usable Against Others, @ Range, x2^16 mass, Concentrate (0 DCV), 1 Turn Delay [19 end] 4 Extra Dimensional Movement, Related Group of Dimensions, x8 mass [4 end] 11 30/30 Forcewall, 1/2 End [7 end] 1 hex only (-1/4) 1/2 DCV (-1/4) (Whirling Hammer) 4 End Battery: 30 end, 2rec/rnd, OVIF 4 2d6 Energy Absorbtion -> End Battery, Only vs Electricity (-1) 20 +30 resistant Ed, only vs Electricity (-1) 10 +4d6 Hand Attack, OVIF [1 end] 34 30" Flight, OVIF, Full Phase to Start (-1/4) Turn Mode=30" (-1/4) ---- + 764 = 1230 100+ 20 Overconfident 20 Chivalrous 10 Psyche: Protects Mortals Common, Moderate 5 Distinctive Features (6' 6", godlike) 15 Hunted Loki (As powerful, 11-) 20 Hunted Odin (More Powerful, NCI, 11-, Mildly Punish) 1040 Exp ---- 1230 Notice that he isn't very bullet-proof (still very hard to kill with small arms). I don't recall him bouncing bullets off his chest very often. OVIF = Obvious Very Inaccessable Focus. Not quite worth a 1/2 limitation, but it does come up often enough to be worth some points. I'm assuming that Sif is another PC (probably played by the girlfried of the guy who plays Thor) The OHOTMU says that Thor has access to Don Blake's medical knowledge, and I'm going with that, even though he never seems to use it. Invisible Woman (Sue Richards) 13 Str 3 340 Multipower: Invisible Force All Powers 0 End, Invis vs Normal 14 Dex 12 45m 30/30 Forcewall, Personal Immunity, "Feedback" (-1/2) 13 Con 6 45m 17/17 Forcewall, Personal Immunity, x128 Radius (+1 3/4) .86 mile diameter 10 Bod - 20u 10d6 NND Does Body (defense: energy being, strechy body, super dense) 13 Int 3 19u 14d6 Energy Blast, x2 Knock Back 17 Ego 14 18u 18d6 Energy Blast 15 Pre 5 12u 60 Str Telekinesis, No Fine Control (-1/4) 20 Com 5 12u Invisibility, Usable Against Others, @ Range, x2^13 mass 5 Pd 2 3u 8" Flight, Concentrate (1/2 DCV) 5 Ed 2 2u 15" Gliding 4 Spd 16 20u 20d6 Suppress vs Invisibility 6 Rec - 4u Invisibility to Normal Sight, No fringe 26 End - 24 Stn - 3 Paramedics 12- --- 25 5 multipower levels 68 6 3/3 Armor OIF ---- + 577 = 645 100+ 15 Hunted, As Powerful, 11- (Dr Doom) 20 Psyche Lim: CVK (wouldn't even kill Galactus) 10 Public ID 5 Love: Mr Fantastic/Reed (You don't really think he's dead, do you?) 495 Exp --- 645 According to OHOTMU, Sue can now do multiple things at the same time, so I made the big forcefields multi-slots so she can keep them partly up. Here's some examples of what she can do simultaneously: 14/14 forcewall and 10d6 NND 16/16 forcewall and 18d6 energy blast 11/11 forcewall and 18d6 energy blast and Invisibilty vs norm I put Personal Immunity on Sue's Forcewalls so she could shoot her EB through them. I am making up a x2 length advantage for forcewalls for +1/4. The +1"/5pts mechanic in the book doesn`t work for giant forcewalls. Sue's "Feedback" is different from the one in the BBB, and only worth half as much. For every 3 body done to her forcewalls over half their defense, she has to expend 1 end to keep the wall up. Thus if Thor started pounding on her wall (with 24 body/attack), it would cost Sue (24-15)/3=3 end per hit, or 15 per round. In less than a minute she is burning stun. This reflects how her walls are almost never brought down, she just can't handle the strain of keeping them up. I wracked my brains trying to come up with useful skills Sue but came up pretty dry.