That's been a major problem for me in my reminiscences about playing D&D with Gary back in the early 70s. I didn't keep notes (hell, I was a high school kid) so when people ask "what was it like" about all I can say is "fun." Except, as you say, for the disasters.
To paraphrase Tolstoy, "Successful dungeon adventures are all alike, but unsuccessful ones each go wrong in their own uniquely horrible way."




) and the fact that it took the guys several years to to get to 5th level. I have always loved low to mid level adventures, and so that's were they stayed. Didn't seem to be an issue with the guys as we played at least once a week back then and everyone religiously showed up to every game session. Now a days I could care less about XP, and what not. We play a few game sessions, and if the player wants to go up "a level" he demonstrates what he has done in game to warrant this increase, and I make a role. Sometimes progression is fast, and sometimes it aint. I also started using G Drive as a means of centralizing party docs, images, etc and this has made keeping track of things easier.
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