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War Storm

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Ghal Maraz

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Hammers of Sigmar

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Call of Archaon

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The Prisoner of the Black Sun

A Realmgate Wars audio drama

Sands of Blood

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The Lords of Helstone

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The Bridge of Seven Sorrows

A Realmgate Wars audio drama

From the maelstrom of a sundered world, the Eight Realms were born. The formless and the divine exploded into life.

Strange, new worlds appeared in the firmament, each one gilded with spirits, gods and men. Noblest of the gods was Sigmar. For years beyond reckoning he illuminated the realms, wreathed in light and majesty as he carved out his reign. His strength was the power of thunder. His wisdom was infinite. Mortal and immortal alike kneeled before his lofty throne. Great empires rose and, for a while, treachery was banished. Sigmar claimed the land and sky as his own and ruled over a glorious age of myth.

But cruelty is tenacious. As had been foreseen, the great alliance of gods and men tore itself apart. Myth and legend crumbled into Chaos. Darkness flooded the realms. Torture, slavery and fear replaced the glory that came before. Sigmar turned his back on the mortal kingdoms, disgusted by their fate. He fixed his gaze instead on the remains of the world he had lost long ago, brooding over its charred core, searching endlessly for a sign of hope. And then, in the dark heat of his rage, he caught a glimpse of something magnificent. He pictured a weapon born of the heavens. A beacon powerful enough to pierce the endless night. An army hewn from everything he had lost.

Sigmar set his artisans to work and for long ages they toiled, striving to harness the power of the stars. As Sigmar’s great work neared completion, he turned back to the realms and saw that the dominion of Chaos was almost complete. The hour for vengeance had come. Finally, with lightning blazing across his brow, he stepped forth to unleash his creations.

The Age of Sigmar had begun.

‘The first day began with wrath...’

The Angfyrd Odyssey

The Fyreslayer screamed until his throat was raw and his chest heaved on empty lungs. He gulped down a breath, heaved forwards, but was restrained. Iron clamps around his arms and legs groaned. His seat rocked on triple-bolted floor brackets. The new rune ignited as it took, blazing brilliant gold that flooded his eyes with fire and the thick muscles of his chest with torment. His biceps spasmed, tensing and un-tensing with a fury.

He screamed as no duardin ever should – honestly, terribly, his cries cast back at him by metal and stone.

The walls didn’t care. They had heard and borne witness many times over ten thousand years. His ancestors had endured the same trials as he. Who was he to suffer so visibly under the gaze of their icons?

Who was he?

‘I am Dunnegar!’ His breath was cinders and ash, his voice the rasp of hot coals stirred through a fire. ‘I am duardin. I am a Fyreslayer. I am… am…’

He grunted with recovering sensation as the pain in his chest faded just slightly, diminishing to a level that allowed him to feel again the punishment meted to his belly, his left hand, his thigh, both biceps, his back, several times over. Power and glimmerlust whirled through his mind. Power and glimmerlust. Glimmerlust and power. It hurt, but by Grimnir he wanted more. With a shuddering swallow breath, he blinked away the fire sprites that cavorted behind his eyes.

Runemaster Rolk stood framed by the heat of the forge.

The ancient priest smouldered. Fire licked the gold and magmadroth scale of his ceremonial dress. The deep lines in his thickly muscled forearms were steaming channels of sweat. Master runes of smiting and unmaking burned red against his blackened skin, responding in kind to the power of the forge that had cast them.

A newly forged rune sat upon his fire-wreathed anvil, spitting out golden impurities under the heat. Impassive, the runemaster reached for it, his arm glowing cherry red as he withdrew it with the rune hissing violently against his bare palm. He raised his hammer of runic iron, eyes the white of the hottest fires glowering through the smoke.

‘What is wrath, boy?’

Dunnegar gritted his teeth and jerked against his bonds. ‘Again. More.’

Face set, the runemaster positioned the rune in the centre of Dunnegar’s forehead and stepped back. The rune roasted into place and didn’t slip. Dunnegar forced his eyes open and his mouth shut against the near overwhelming urge to clench them tight and howl.

Then the runemaster swung, and Dunnegar’s mind exploded into embers.

Chipped stone the colour of rust ran away from his hands and knees.

They were his hands, and his knees, even as their weight and strength took him aback. No ur-gold runes punctured them, branching tattoos spiralling in their place, but it didn’t matter. He was stronger than Dunnegar had ever been or conceived. Heat was the common element between that world and this. Fire had been folded into the wind, smoke and air layered and layered until what the fire had forged filled his lungs like tar. The sun was small and red, hazed behind an ash sky, and intermittently sparked with cinders that rained from the mountain’s peak. Motes shot through his savage crest of red hair and sizzled against his skin. For the injury they caused he might as well have been made of metal. The power within him was older and hotter than anything that boiled under Aqshy’s broken surface.

Even as that inner fire gave him no particular pause, the part of him that was a Fyreslayer gloried in the glow of the divine.

A sky-sundering bellow rocked the mountainside and sent scree avalanching past him.

He held firm and looked up into the ash sky, hunting, but immediately recoiled from the searing intensity of the cinder rain. Brighter and brighter it became, the pain in his forehead pounding on his skull until he could see nothing but light and his mind was awash with molten gold.

Tendons standing from his neck like cables, Dunnegar heaved against his restraints and sprayed his knees with spittle.

‘Vulcatrix! I see the ur-salamander. The Godslayer.’

An excited murmur echoed this declaration, but he saw no one in the smoke, heard no words.

‘Not bad,’ Rolk grunted, drawing yet another hot rune from his forge. ‘Perhaps you’ve half the chance your kin think you have.’

Dunnegar began to laugh, panting hoarsely, gasping the air so fast that his lungs could have strained nothing from it. And yet he felt power. His heart raced upon a tremendous wave of it. It was destruction. It was fire and wrath, but it was joy as well, pride in his strength. His biceps bulged against the iron restraints, metal cuffs beginning to bend and hiss as they were heated. From behind him came a gruff warning, and hands gauntleted in fyresteel clamped over his arms.

‘Tell me again, boy, if there’s anything left in that thick skull: what is wrath?’

‘Grimnir is wrath.’

‘Ur-gold is what Grimnir left us of his power and will,’ said Rolk, staring into the complex geometry of the rune in his palm, his hard face appearing to express something like veneration in the shifting light of the flame. ‘By harnessing its might we do him glory in the manner in which he approves.’

Then the runemaster closed his hand over the rune, and Dunnegar growled to see it taken away from him. Rolk gave a knowing smile, a narrow thing of craggy lines and gold-capped teeth.

‘Glimmerlust. He’s had enough.’

The voice was that of Horgan-Grimnir. Rarity made his words precious, and imbued them with a power far beyond their worth. Even Dunnegar seemed to understand, though his attention remained locked on the runemaster’s closed fist.

The Trial of Wrath had but three possible outcomes: survival, gold madness, or death.

To the minds of those in attendance, no outcome was favourable. Survival meant embarking on the path of the grimwrath – gold madness and death by another name.

‘The flameling’s soft, as flamelings are wont to be,’ Rolk scoffed. ‘He’ll have had enough when he makes it to the top. If he makes it.’

‘Enough,’ the runefather spoke again. ‘There is a long journey ahead, and he already bears more runes than I.’

‘Are you jealous, lord?’ Opening his hand brought a golden flush to the runemaster’s face, and he chuckled at Dunnegar’s immediate reaction to the rune’s brilliance.

‘Again,’ said Dunnegar, straining to be nearer. ‘I will see the mountaintop.’

‘That’s the gold talking, lad,’ came the level wheeze of one whom Dunnegar felt he should remember, but just then, just there, could not.

‘And through it, Grimnir.’ Eyes glowing, the runemaster pressed the scalding rune to Dunnegar’s shoulder, hammer swinging even as Dunnegar drew breath to scream.

The blow knocked him sideways, body and mind.

It came at him from nowhere. He struck it aside on the back of his axe, sending a sword-length chip of talon spinning off into fiery oblivion. A howl of primal suffering shook the mountaintop as if the force of a thunderclap had been pressed into the rock face and unleashed against it. Everything was scales and claws, his twinned axes a blur as despite the exertion burning his every muscle. He somehow countered the great wyrm’s every blow. He laughed uproariously, the sound extinguished by the rush of flame as fiery twisters leapt up from the ground. An infernal glow lit up a reptilian head some thirty feet above him – wide mouth filled with spine teeth, horned ridge, serpentine neck – then billowed out into a fireball that rocketed down and smashed apart his guard.

Dunnegar/Grimnir was slammed down, each of his axes thrown a separate way. With an exhausted rumble, Vulcatrix’s sinuous upper body crashed onto scaly forelimbs. It drew back, neck coiling like a spring. Flame flickered around its hanging jaw as its colossal torso heaved up and down with every breath.

The wyrm was as badly hurt as he was. The next blow would belong to the victor.

Grinning, Grimnir found his feet, Dunnegar urging him on, or perhaps back, for every duardin child knew how this battle ended.

‘I am Grimnir!’ they roared in unison. ‘I am vengeance.’

Howling without words, Dunnegar threw his punch.

And it was his punch. The fist was bruised and glittered bloodily with ur-gold, driven only by a mortal’s strength, but was enough to shatter the front teeth of the half-armoured karl standing in front of him. The warrior’s ornate wyrm helm and twinned plumes of vibrant red hair revealed him to be a champion of the runefather’s hearthguard. A warrior second to none.

The duardin staggered back, stunned, before another punch bent his nose and spun him on his way to the ground. Dunnegar fell on top of him, furious beyond reason, when another duardin threw his arms around his chest and dragged him off. Fyresteel gauntlets pushed up under his ribs and locked as the duardin fired a stream of curses into his ear. Dunnegar heard none of it. The karl was strong, but Dunnegar had tasted real strength and had his opponent’s measure.

Every muscle in his body seemed to flex at once, drawing back his neck and forcing the air from his chest in a scream of golden fire. The ur-gold riven into his shoulder muscles ignited like the head of a match.

The hearthguard grunted in surprise, but held on. With the burning of the rune came a fraction of Grimnir’s strength, and little by little Dunnegar peeled open the karl’s lock. With a throw of his shoulders, he knocked the straining duardin’s arms wide. He tossed back an elbow and felt the hearthguard’s forehead crack under it. Then he turned, followed up with a quick step, and smashed the dazed warrior down into the now-broken iron chair with a headbutt that painted both of their faces with blood.

‘I will not be tamed!’

He turned back to see a fist like a cannonball studded with jewelled rings flying towards his face just before it hit his temple. He corkscrewed twice, then slammed face-first into the flagstones. He groaned. The rune was sapped, and he no longer felt the berzerker rage he needed to awaken the others.

Horgan-Grimnir cracked his knuckles and walked away. The runemaster smiled at the both of them, his ancient face telling a clearer tale than the finest of Battlesmith Killim’s chronicle banners.

The Angfyrd lodge had its first grimwrath berzerker in a generation.

Dunnegar felt no pride in that: just the cool of the inert rune in his shoulder where the might of a god had once raged.

He hadn’t yet tried to push himself off the ground when someone proffered him a grubby oilcloth.

Killim crouched over him, sadness and pity like dust in his eyes.

The look on the smith’s face hurt more than any number of blows from the runefather’s fists ever could. All Fyreslayers of a lodge were bound closely together, but his bond with Killim was stronger than most. Like all his age, Karl Huffnar of the Cannite Fyrd had taught him how to handle an axe, but it had been Killim who had forged his blade. His earliest memory was of the smith – old even then – sitting him on his knee to teach him to read the common runes.

Now, his old mentor searched his eyes as if looking for someone he knew was lost.

‘Will he be strong enough to travel?’ said Horgan-Grimnir, broad back turned. ‘We have a journey of four thousand days, and Grimwrath or no, the magmahold empties at dawn.’

‘He’ll be stronger than you,’ Rolk grinned. ‘Has the messenger in the fire told you anything more about our quest?’

‘That Fyrepeak calls its daughter-lodges home, to war against Taurak Skullcleaver and his two lieutenants.’

‘And of the Fyrepeak itself? Yesterday it was a myth.’

Horgan-Grimnir snorted and shook his head. ‘Tend to what is yours, runemaster. My son and I will keep what is ours.’

‘On the seven hundred and nineteenth day, the Angfyrd lodge was reunited with its distant cousin. The fire is always warm, but a duardin welcome is frosty...’

The Angfyrd Odyssey

With a supreme effort of will, Dunnegar held back the deathblow. A ripple of muscle tension ran through his arm in protest against his efforts to lower his axe.

‘Get up.’

The armoured warrior pushed aside the corpses that had fallen over him and looked up at Dunnegar with a baleful stare of his own. From that alone, Dunnegar saw that the figure was no Bloodbound. He was duardin, a Fyreslayer no less, albeit a ghoulishly presented one.

In contrast to the vibrant oranges and purples worn by the Angfyrd Fyreslayers, this one’s wargear was black, fluted and moulded into the appearance of bone. His face had been painted with white powder, except for the eye sockets where the brazen red of his skin showed through. His beard was an unnatural grey. The twinned plumes of his helm designating him a karl of his fyrd might have been a reassuring point of commonality, but the likeness crafted into the black helm was that of a skeletal wyrm and the plumage itself was short, white, and brittle.

‘Or just lie there, if you like it,’ Dunnegar growled when the strange Fyreslayer neither spoke nor stood, and made to take his axe back to the fight. ‘More for me.’

The Fyreslayer regarded him hollowly, then in a voice that was even and yet carried well enough over the cry of metal said, ‘Behind you.’

Dunnegar heard the manic breathing behind him, bare feet slapping on rock. With a snarl, he spun on the spot and hewed his greataxe through the sprinting bloodreaver’s belly. The blood barbarian was practically on top of Dunnegar when the axe carved through him, launching his torso up over the Fyreslayer’s helm.

More were coming, pelting down the slope that marked the continuous descent from the peaks in the blood-misted distance. Dunnegar counted twenty. Baying their blood-cries they poured in a wave over the bodies that littered the rocks. They were sinewy, lightly armed with knives and clubs and clad in little more than the blood of their victims and the knapped bone that pierced their bodies.

Advancing apace with a languorous stride was a muscular giant half their size again. Blood painted his physique in sharp, grotesque designs. Hanging beads in the form of blood droplets or miniature skulls jangled as he ran, his big black mouth open in a running chant that seemed to drive the savages about him into a preternatural fury.

The slaughterpriest turned on Dunnegar with a look of murder.

Under that gaze he felt the bloodlust that was never far from the surface begin to simmer. His skin prickled, eyes hardening, but Dunnegar shook off the foreign impulse to charge up the hill and soak himself in human blood with a grunt.

Rage was a force of nature that was true under its own terms. It needed no battle to stoke it, nor blood to slake it. He had endured the Trial of Wrath. There was nothing the priests of blood could teach him about fury.

Seeing him shrug off his influence, the blood shaman thrust his long glaive into the air and howled. Aping their master’s cry, the bloodreavers surged past him with redoubled zeal.

‘A lot of them,’ observed the stranger.

‘Always,’ Dunnegar returned.

His teeth were bared. His pupils had constricted to pinpricks flecked with gold. The blood priest had wanted him to charge.

And he charged.

He hit the first wave of bloodreavers like a fireball. Bodies flew aside simply from the force of impact, and then he set to work with his greataxe. Its blade was volcanic glass and dense with runes that rendered it almost transparent with heat. It was a weapon worthy of a grimwrath berzerker, and in his hands it was murder cut from obsidian.

Carving arcs of fire through the air, he hacked the first marauder in half from shoulder to groin. He tore his axe back, turning and arching under the haft, and smashed the butt across a warrior’s jaw. The two Bloodbound fell almost at the same time. His axe spun, taking off the hands of a bloodreaver that tried to jump him with two knives upraised.

With a roar, he dropped his head and cannoned deeper into the melee.

A bloodreaver with a crest of spikes broke through the after-glow of Dunnegar’s axe work and thrust a dagger into his side. The notched blade bent. The bloodreaver dropped the knife from broken fingers and Dunnegar took his head with a single sweep. Blood rained. Through the crimson fountain, he saw the blood shaman.

The man – once a man – was more than twice Dunnegar’s height and almost as heavily built. Spinning his glaive one-handed until his body was blurred by it, the shaman clawed at the heavens and called for the attention of his god.

With a hum of fine-edged steel, a throwing axe splintered the blood priest’s ribcage. The giant looked at the blade for a moment, coughed blood over the handle, and then, losing muscle control in stages, folded indelicately to the ground.

‘No respect for the dead,’ muttered the stranger, relaxing his throwing arm as Dunnegar finished off the last of the rabble. The rest broke and fled for their precious mountains. Dunnegar turned to glare at his unwanted saviour.

‘You could have made him yours if you had truly wanted him,’ the duardin stranger said.

He was referring to the ur-gold runes hammered into Dunnegar’s slowly cooling flesh, added to many times since the day of his trial and shining dully now. Dunnegar grunted acknowledgement. Indeed he could have, but the power of ur-gold was precious and finite and not lightly tapped.

To his slim credit, the other duardin nodded and extended a hand.

‘I am Aethnir, of the Sepuzkul lodge. Thank you for the help.’

A strange name. And strange words.

‘Talkative for one of the Grim Brotherhood,’ Aethnir murmured sarcastically, a smile parting his beard.

Ignoring the stranger, Dunnegar looked across the blasted foothills that Killim’s ancient lore had brought them to.

A mist of gelid gore hung thinly in the air. It clung to the rocks and to the handful of forsaken trees that persisted here, and glazed the standards of the diverse war bands to a common, glistening crimson. While a few of those bands were still battling willingly against the Fyreslayers pushing into the highlands from the plains, the majority were ever-reddening shades disappearing back into the mountains.

Dunnegar squinted into the scarlet dampness.

The fog made it impossible to make out the peaks themselves, but something about their too-smooth contours imparted a frisson of unease. Looked upon directly, as now, the mountains were a jagged haze in the far distance, but caught side-on by an accidental glance, those ill-defined shapes became something other. Statues. Hard warriors whose horned helms broke the sky and whose broad shoulders were cloaked in snow.

The blast of a horn called his attention back, dragging his gaze over a satisfyingly long and deep trail of Bloodbound dead.

Marching at the head of a fyrd of hearthguard elite, Killim held the battle standard of the Angfyrd lodge aloft. The old battlesmith had forged the standard expressly for the great odyssey, and the fyresteel icon depicted Grimnir in his aspect as the Wanderer. The differences to Grimnir the Vengeful, or the previous standard of Grimnir the Destroyer, were subtle, and Killim had captured the ancestor god’s form masterfully.

‘What have I told you about… charging ahead?’ Killim wheezed.

The hearthguard – never the most forgiving of companions – tactfully ignored the battlesmith’s exhaustion. The incline was shallow, but over many leagues taxing, and while they had merely marched it the old smith had spent the last three days and nights through hostile country reciting the five thousand year-long Angfyrd Chronicle to the rhythm of their boots.

The battlesmith struck his standard into the rocks.

Dunnegar offered a conciliatory mumble, Killim huffed something that suggested he was appeased, and on such a foundation their friendship would make it to the seven hundred and twentieth day of the odyssey.

The hearthguard closed ranks around their standard, regarding Dunnegar and Aethnir with equal suspicion.

‘What did you mean about disrespecting the dead?’ Dunnegar asked of the stranger, ignoring the hearthguard as they would rather ignore him.

The dark Fyreslayer pointed up into the hill country. There, under a pall where blood and smoke mingled, a great pyre burned. Dunnegar had assumed the fire to be some phenomenon related to the presence of the Goresworn.

It turned out that he was wrong.

‘Come with me,’ said Aethnir solemnly. ‘I will take you to the runefather.’

With bone weariness, Killim dragged up his standard once again and the duardin fell in behind their cousin.

As far as anyone knew, all Fyreslayers cremated their dead. It recalled the origins of their cult in Grimnir’s demise, the infernal twinning of destruction and rebirth. It reminded the living that power could never be annihilated, only dispersed.

The Sepuzkul’s funeral pyre burned high and hot on a mound of their fallen, tapering in the copper-tasting wind that came in off the highlands. A gathering of grimly attired duardin stood to one side, approaching the flames one by one to cast gold scavenged from the battlefield into the fire. Watching through half-lidded eyes was a magmadroth so worn and ancient that its life could only have been drawn out through some uncanny means. So far beyond its physical prime was it that the heat in its belly wasn’t even enough to clear the rime from its gums. It appeared to be in mourning for its master.

‘We stopped to send on our fallen,’ Aethnir explained. ‘We had not expected the dogs of Khorne to regroup so quickly.’

‘They ambushed you,’ said Rokkar, karl of the hearthguard, casting a weighted look over the rugged, open landscape.

‘They recovered quickly. The Lord of Khorne here calls himself the Griever. I do not know why, but perhaps you will soon have cause to rue the name as we do.’

‘Griever,’ Dunnegar muttered, turning to Killim. ‘A lieutenant of Taurak Skullcleaver, perhaps?

Aethnir looked taken aback. ‘You know that name?’

‘Aye,’ said Killim, forgetting for a moment that his voice had gone three days without respite. With palpable excitement, he reached out and grasped the foreign duardin’s wrist. ‘What brings your lodge to this place?’

‘I suppose the same as you. We have received the call home.’

‘But if both our ancestors came from Fyrepeak,’ said Dunnegar, looking the macabre duardin over with a sick feeling in his belly. ‘That would make us…’

‘Related?’ Aethnir finished, parroting Dunnegar’s actions exactly, but with an added tincture of black humour. ‘You think you are a disappointment.’

‘How far have you travelled?’ Killim interrupted. Dumping Grimnir the Wanderer into Dunnegar’s unsuspecting hands, he unslung his pack and rummaged about in it until he found what he wanted. He withdrew a thick book. The pages were a dull silver, the ancient binding clad in orruk tusk ivory.

Muttering excitedly, he cracked open the tome.

The first page was – like all of the books Dunnegar had once lost himself in as a flameling – given to a highly detailed map drawn by the lodge’s founders. A large circle in the centre depicted the region known to the Fyreslayers of the Angfyrd lodge. Smaller circles depicting other places overlapped the first, joined by realmgates that were indicated by a runic marking. Civilizations had fallen and risen and fallen again since that map was drawn. Many of the cities it marked were rubble, but mountains, oceans: they could but hope that time and Chaos had not altered those.

Killim stabbed his finger onto the map. ‘We took the first gate here, to the Ferroussian Sea, then followed the Orran upriver to these mountains.’

‘Titan’s Edge,’ Aethnir confirmed.

‘Then we are on the ancestors’ path.’ Killim looked upward with a relieved sigh, closed his eyes and muttered his thanks to Grimnir. ‘And you head for the same realmgate as we do.’ Dragging his finger towards the centre of the page, Killim tapped a spot within the mountain range where the silvery-coloured region they occupied overlapped another wreathed in fire.

‘According to our Founding Saga, the journey from Fyrepeak took four thousand days to complete.’

Aethnir nodded. ‘Ours has taken longer.’

The stranger turned his gaze towards the mountains, and the pyre.

Dunnegar’s fingers flexed and tensed around the standard’s steel pole. No one knew what made the grimwraths special amongst their kin, but even though he could endure the amount of ur-gold in his body, the erratic flow of power made him restive, impatient at best, violently ill-tempered at worst. It was one thing to be aware of that. To act before he snapped and somebody lost blood was another.

He took a deep breath, and tried not to think of the battle waiting in those mountains.

‘Have you been told why we’ve been called home?’

‘The message flame spoke of war. What other reason is there?’ With a shrug, Aethnir nodded towards the pyre. ‘Beyond that, you would have to ask the runefather.’

A duardin in ossified ceremonial robes bearing the runic iron of a runemaster called out in an ancient tongue, and a gang of pall-bearers set to withdrawing a scorched iron pallet from the fire. From the quantity of smouldering ur-gold on the pallet and the wealth of the helm, gauntlets and belt, the crisped bones rattling inside their wargear could only have belonged to the runefather of the Sepuzkul lodge. The priest inspected the remains as they passed him, spoke some manner of blessing over them, and sent them for burial by a company of hearthguard. With their red, rune-studded torsos and powdered faces, they looked strange and unearthly.

‘You are burying his runes?’ said Dunnegar in surprise.

After it was spent, ur-gold reverted to an inert state, but so far from his home and forge it would be a rare Fyreslayer who would risk using his final rune. Surely some of Grimnir’s power still lingered in those fragments.

‘They are his, and his soul faces more battles if he is to pass through the Underworlds,’ said Aethnir as though this should be obvious to anyone. ‘Do you not?’

‘We definitely do not.’

The duardin all turned as Runemaster Rolk strode towards them with Horgan-Grimnir, his hearthguard, and a trio of grimly armoured warriors of the Sepuzkul lodge behind him.

Walking with the aid of his runic iron, which he stabbed into the ground ahead of him, the priest glowered at all he passed. Bits of glimmering metal banged against his armour on chains, trinkets of presumably of priceless ur-gold that he had picked out from amongst the jewellery of the enemy dead.

From the steady stream of muttered asides and the way they appeared to compete with each other for the right to be first in the line, the three Sepuzkul were likely the sons of the late runefather. Their wargear was black, ribbed, and hatched with runes that looked like tally marks. One wore a magmadroth skull as a helm and simply by the short shrift with which he put down his brothers he clearly held himself as the favourite to succeed.

Horgan came last, trailing his long cloak of gold-etched steel. As was his way, he allowed his molten stare and weapon arm to do his talking. His immense latchkey grandaxe rested across his shoulder and dripped a trail of blood behind him. None met that gaze, even Dunnegar, though a part of him had longed to try it ever since the day of his trial.

‘A waste of a bloody blessing is what it is,’ Rolk scowled.

‘Your assistance was timely and appreciated,’ said the skull-helmed prince, leaning into his barbed spear and huffing out his bleached cheeks into a grimace. ‘But we’ll send off our own as we always have. I suggest you head on your way and do whatever it is you do with yours.’

‘We’d be better off together,’ said Dunnegar, earning a sharp stare from everyone for his lack of propriety. ‘A lot more Bloodbound where these came from.’

‘Always,’ Aethnir echoed with a thin smile.

‘We have a way around them,’ said the helmed Sepuzkul runeson. From the pride with which he said it, it was plain that if there was a way it was because he had found it. ‘It took us years to explore the trails up in those mountains, but we have found one that leads almost all the way to the gate.’

Killim grinned, closing his book with a tink of metal. ‘You’ll show us?’

‘And why should I? Has your lodge bled itself for the Griever to find this trail? No. Find your own way and to the Lord of Undeath with you all.’

With a rumble of exasperation, Rolk rounded on the Sepuzkul runeson.

‘And if I swear an oath to avenge that lost blood with the life of the Griever, would you let us join you on your trail?’

The four Sepuzkul Fyreslayers looked aghast at the suggestion.

Aethnir explained. ‘Such oaths we swear only for gold.’

‘I’m not surprised,’ Rolk muttered. ‘The rate you throw it away.’

‘You would… do this?’ said one of the other runesons.

The runemaster merely crossed his arms, offended at having his conviction questioned and sincerity doubted.

‘I won’t allow it,’ rumbled Horgan-Grimnir. Slowly. Finally. ‘Your skills are needed.’

‘Aye,’ said Dunnegar, voice rising. ‘If it’s to be done at all then it should be me.’

‘Bah! I was wringing the necks of the blood-crazed before your grandfathers grew out of wooden axes.’

His gaze was fire, and even Horgan-Grimnir met it uneasily.

But Runemaster Rolk was harder than the magmadroth scale he wore and just as hot on the inside. It was a miracle he had restrained himself this long. Horgan-Grimnir shook his head, but did not argue the point again. None present doubted that the ancient Fyreslayer would and could do exactly as he vowed.

‘On the one thousand and forty-second day, the realmgate came within our grasp at last. A mighty battle it was to be, a red day, a grim day…’

The Angfyrd Odyssey

The Lord of Khorne who called himself the Griever thrust his lance into the tumbling snow and bellowed his challenge. His voice cracked with the sound of impacting skulls and echoed hollowly from behind the fused teeth of the metallic skull that encased his head as a helm. The skins of Rolk and those duardin that had gone after him fluttered from poles mounted in the harness of the brazen juggernaut the Chaos warrior rode as a mount, while the hell-steel of his armour was fused with the gaping skulls of duardin and countless others.

His horde took up his cry. They coated the mountain like a blood slick. Fifty thousand warriors armoured in crimson and draped in the dead skins of men and beasts stamped their feet, rattled weapons above their heads, and gave vent to a single wordless howl that would surely have brought the mountains down upon them all had the Titan’s Edge not been firmly under the heel of the Lord of Skulls.

Looking across the gully from halfway up the facing mountain, Horgan-Grimnir wordlessly sat back on the violet-scaled shoulders of his magmadroth and raised his grandaxe high. The challenge was accepted.

The Fyreslayers of both lodges, diminished as they were, swore new oaths.

The preceding year had taught them why this dark champion was known as the Griever. The Sepuzkul Fyreslayers set up a great lament to see their dead so mistreated, but none brooded on the insult more than Horgan-Grimnir.

He stared across the chasm with a look that could have soldered fyresteel. Affected by its master’s anger, the magmadroth scratched its claws into the rock and bellowed. The runefather had always preferred to lead his warriors on foot as one of them, but since the snowy night that his son’s mount, Caldernorn, had returned alone he had sworn that they would not be parted until both had vengeance.

Aethnir knelt in front of his fyrd of vulkite berzerkers, who silently joined him on one knee to pray. Their words were strange but still directed towards Grimnir. Beside them, Killim hoisted the icon of Grimnir the Wanderer and in a hoarse voice recounted tales of ancient triumphs over the chosen of Khorne. The auric hearthguard cheered the saga, stamping their feet faster, harder, as if to drown out the thunder from across the gorge.

Dunnegar looked across the gully. The mountain was a totem to the Dark Gods on an infernal scale. From its snow-swirled lower reaches to its majestic heights, it had been hewn into the idolatrous likeness of the Griever.

Its peak was a terrifying replica of the Chaos champion’s skull helm, a mile high, and through sweeps of snow, Dunnegar saw the realmgate they had sacrificed hearth and kin to find. It was inset into one of the eye sockets, ripples of fire shimmering apparently at random below its smooth, metal arch. The Griever and his chosen few stood by their banners on the top of the cheekbone, his horde spilling as far out and down as far as Dunnegar could see.

The Fyreslayers were on a higher, secondary peak, the two lodges occupying a long rump of stone a thousand feet wide.

It was a thumb.

Behind them were more rocky bumps, and an incredible stone lance rising precipitously into the dark sky.

The snow was starting to come down more heavily, and Dunnegar shook it from his beard.

A sour-faced runesmiter of the Sepuzkul lodge stood at the ledge. The duardin spread bare muscular arms wide as if to draw the gulf to him, a latch-axe in one hand and a forge key of pure ur-gold in the other. The Sepuzkul Fyreslayers ended their prayers with a dirge-like hum. Dunnegar and the Angfyrd lodge joined them until the mountainside resonated with deep duardin voices.

Chanting around, under, and against the dirge, the runesmiter smote the ferrule of his weapon on the rock and thrust his forge key out over the gully.

It flared into sudden life in his hand, and the entire mountain shook.

With a great tearing and spitting of rock, the runesmiter began to rise. The ground where his axe touched was a turgid, molten orange, and the glow spread until all but the ring of stone around the chanting duardin’s feet had been swallowed by it. Shouting now over the roar, he pointed his forge key to the realmgate and the spur grew at his command.

The rock behind him cooled quickly in the snow, hardening into a bridge that could bear the weight of an army.

‘Haaaaaggh!’ roared Horgan-Grimnir, thrusting his grandaxe high and kicking Caldernorn forward. The beast responded with a low, lingering roar of its own. The cadaverous magmadroth of Nosda-Grimnir, severe with skull-helm and grandaxe, followed. The bridge crunched under the combined weight, but held. Killim and the Angfyrd hearthguard ran fearlessly after the two monsters and then – at last! – went Dunnegar.

The snow took its free hit with a sadistic flurry. Knuckles dusted by metal and ice, the wind pummelled him from every direction. His beard and hair, driven into a crest through the tall flutes of his helm, pulled him sideways and dragged him down. Emptiness swelled to fill the world but for the spit of still-smouldering rock beneath his feet. He clenched his teeth, narrowed his eyes, and held them firmly ahead as he ran.

The impact, when it came, would forever settle any doubt as to the primacy of stone over wind.

The Griever’s mountain trembled under the strike of the molten rock-bridge and the world seemed to suffer with it. Men were shed by the thousand as their footing shook or simply slid away from under them. Others were dashed from their feet, tumbling down the unforgiving monument to godlike hubris, or flattened under the avalanches that came crashing down from the horned peaks.

The Sepuzkul runesmiter dropped into a braced position, knees bent, fists hard and white around the haft of his axe, as duardin sure-footedness and strength kept him standing. The magma glow receded from the rock beneath his feet and fed back into his axe. For a moment, the fyresteel glowed like the soul of a volcano, then blasted forth a cone of seismic wrath that immolated the shaken few still standing.

The death toll in those opening minutes was astounding. That there was a single Bloodbound still on the mountain was miraculous. The advantage of numbers was still theirs, however, as was the formidably contrived terrain of the mountain itself.

Before they could think to exploit either, Horgan-Grimnir and Caldernorn crashed through.

Under the runefather’s stern direction, the magmadroth slammed sideways into a band of muscle-bound barbarians that came rushing in to assault the duardin’s beachhead, flattening most before they had time to swing their axes and goring the rest on its horns. Into the ensuing carnage rode the Sepuzkul runefather, Nosda-Grimnir, on his cadaverous grey mount. The magmadroth swung its wizened, shovel head from side to side, flaming bile streaming from its maw in a ribboning inferno. With a triumphant yell, Killim hammered his rune standard home as the hearthguard ran past to secure their lords’ bridgehead.

On an explosion of rune-propelled acceleration, Dunnegar burst through their formation and straight towards a sweeping rock face.

It was a wall of ice, almost vertical, rising a hundred feet to near the orbit of the mountain’s accursed eye. The Bloodbound hurled rocks and curses. The sky hurled snow. The hearthguard split into two to go around. Dunnegar charged straight at it. His bare feet drew sparks from the frozen rock.

Blistering speed and a confidence that even he could see might be blind bore him up the incline and in amongst the bewildered Bloodbound.

The mountain disappeared. The battle was gone. There was no duardin with him but Grimnir.

He hacked and he killed, surrounded by screams he only half-heard as wounded Bloodbound were pitched over the cliff behind him to their deaths. A blood warrior in full plate dripping red ran at him under the drone of a swinging chain. Dunnegar held up his forearm and in a roared entreaty called on Grimnir’s strength. The chain wrapped around an arm that was suddenly golden-red, and blistering under the heat. A yank brought the god-touched warrior staggering into range of the headbutt that split his visor and threw him to the ground.

Dunnegar felt another rune awaken, then another.

It was glorious. It was divine.

‘Dunnegar!’

He parried a bloodreaver axe, spun his greataxe so it was horizontal to his chest and punched it forward. The long haft took out half a dozen charging warriors, buying him a second that he spent to look back the way he had come.

Blizzard aside, the clifftop vantage granted him an unimpeded view of the battle. A column of Fyreslayers four across and two-thousand long was still trouping across the rock bridge. Frothing Bloodbound launched themselves into the fray in a suicidal push to hold them there. It might have worked, but to their evident dismay the Fyreslayers were more than their equal in savagery. In that quick glance, Dunnegar saw the flashes as the Sepuzkul runesmiter turned his attentions to awakening individual Fyreslayers’ runes, mushrooming beacons of auric brilliance followed by the cannonball-like devastation wrought by empowered duardin steaming ahead of their kin. It made him ache for more of the same.

Teeth bared in punishing self-restraint, he cut down a spear-wielding barbarian that jumped in from his left. The warriors closed, sensing his weakening, his reluctance to exploit the few runes he had left. He hacked open another, kicked one to the floor with a shattered ribcage, then fell to grappling with a hugely muscled skullreaper that bulled into him from the right. Their arms knotting about one another’s, they ploughed across the ridgeline, knocking men screaming from their path.

‘Ho there, Dunnegar! Here!’

Killim. Through the tangle of limbs and snow, Dunnegar saw the smith at the foot of the bridge. He was waving furiously for Dunnegar’s attention and, seeing that he had it, immediately directed it back uphill.

Caldernorn was tackling the mountain, bounding from ledge to ledge, claws driving into sheer rock while its tail lashed bloodreavers to their deaths. This was the ur-salamander’s environment, more than all the blessings of Khorne could ever make it man’s.

And then, in an avalanche of hellishly animated brass, the Griever joined the battle.

Caldernorn was gigantic even by the standards of its kind, but the juggernaut ridden by the Griever was a daemon of solid brass, and was charged with a power far in excess of its size. The daemon rammed the hard flat of its head into the bulbous armour of the magmadroth’s shoulder. The reptile was pushed back across the mountainside, and then, with a shriek of claws across stone, it was shoved clean off the ridge.

For a moment it seemed to hang. Horgan-Grimnir’s latchkey grandaxe lunged into space. The Griever’s lance spat towards it. The blades missed each other by a metal shaving. Then Caldernorn’s claws found rock again, throwing Horgan-Grimnir back into his seat, and it tore away up the mountain’s flank. The magmadroth scrabbled for higher ground, drawing itself above the Chaos lord, and then swung its head back to loose a torrent of flame. The Chaos juggernaut glowed like an anvil as the Griever turned into the current with his arm held protectively over his grinning skull helm, his lance kindling yellow-red with corposant.

Dunnegar gave voice to a trembling yell that was Grimnir’s battle wrath alloyed to ur-gold no longer, and wrestled the skullreaper from his arms. He broke him across his knee and swung the limp body into the horde, clearing a yard or so for him to run into. Close to the stone and powerful, he bowled Bloodbound aside as if the ground were still shaking.

Behind them was a rock shelf about twelve feet high.

He ran at it, stuck out a foot and kicked off, gaining another few feet of air beneath him, and then swung his greataxe for the ledge. It bit. He hit the cold rock face, thumping the air from his chest. With a wheezing inhalation, he dropped a kick on the blue-veined Bloodbound that came grasping for his legs, and then heaved himself up.

He had time for a breath and he took it. It lanced his lungs with cold, but was welcome there in spite of it.

He was on the very top of the mountain’s cheek, just as it began to slope upwards to the eye. The snow was coming down even more thickly with the altitude, and the realmgate was little more than a fell glimmer. The Griever’s monstrous last line of defence were grotesqueries of looming musculature. The berzerker did not enjoy the runefather’s advantage of a mountain beast, but his wild charge had carried him almost as far.

Wrapped in a scarf of steamy breath, he pushed into the waist-deep drift towards the gate.

Shouts filtered through the blizzard. A grunt. A clash. A daemonic howl. Dunnegar ignored them, eyes staying true to their goal. Horgan was the greatest warrior to carry the name Grimnir in many years. He had once felled Dunnegar with a single punch. The runefather could win his battles without help.

Fire rippled through the gloaming snowfall, opening it up like a fissure.

Dunnegar turned then. Through the steam, he saw a scene of struggle that could have rivalled the gold-brought visions at his Trial.

Caldernorn had its jaws locked around the juggernaut’s throat, but the daemon, in turn, had the ur-salamander on its side and was in the process of mounting its heaving chest. Horgan-Grimnir held firm in the saddle with a titanic grip, stubbornly resolved to his oath that he and the beast would never be parted.

One handed, he parried the Griever’s increasingly frenzied lunges. Flesh banners snapped and ruffled in the heat rising from Caldernorn’s body. The Lord of Khorne chattered like a rolling skull as the juggernaut crunched forward, raising a shriek from Caldernorn as the daemon walked its crushing weight up its neck. In a panic, the beast began to thrash. Horgan-Grimnir raged and swore, but one hand and the grip of his thighs was no longer enough to remain mounted. Sacrificing his guard, he redoubled his oathsworn grip.

The runefather smiled briefly, as though he’d won some kind of victory.

A moment later, Dunnegar watched the Griever’s lance explode from his chest.

Loss hit with the weight of an avalanche. Not grief. Horgan-Grimnir had never been so dear to him. But loss: a challenge to which he would never rise, a trial that there would be no chance to pass.

The runefather arched his back in pain. Caldernorn was still, sinew and scale crunching under the juggernaut’s tread.

‘Rolk Langudsson!’ Horgan howled through bloodied lips, erupting in a column of searing runelight ‘Your oaths are fulfilled!’

The Griever was on top of him, too intent on twisting the lance and claiming another skull for his armour to care how his victim chose to meet his end. He was close enough that he likely never saw the latchkey grandaxe arcing towards his neck.

Howls of an inhuman rage permeated the snow as, as if in tableau, Horgan-Grimnir and the Chaos lord slid from their mounts one after the other.

Dunnegar heard rather than saw the warped spawn tramping down from the realmgate to belatedly aid their master. He knew he should have taken the gate then while it was unguarded, but to his shame he couldn’t bring himself to do so. The battle was won with the death of the Griever, he knew, and others could claim the prize and see the runefather’s quest continued.

He turned aside.

Already partially buried, Horgan-Grimnir nevertheless glittered with precious ur-gold runes, singing to his soul like the forest to a sylvaneth. Dunnegar hefted his axe, quite prepared to defend the runefather’s remains with his own life.

An oath was an oath, but gold was gold.

‘On the three thousand, three hundred and thirty-first day, there was fire…’

The Angfyrd Odyssey

It was a commonly held belief that Fyreslayers did not feel the heat. Dunnegar knew it was untrue. Rather they endured it, like duardin. However, in this unending land where fire fell as rain and rivers boiled whilst somehow remaining liquid, endurance alone could carry them no further.

‘See that mountain over there.’

Killim’s voice was a dry growl. He lowered his flame-discoloured book tiredly and pointed into the distant haze.

The landscape was one of interconnected lakes stretching out towards a promissory red shimmer. Fire swirled across the surface of the water, reminiscent of the pattern of currents, but elementally subverted. That air was still and heavy. Cinders drifted. To describe the combined effect as a heat haze was inadequate. This place was heat. The very land was hazed.

And as far as Dunnegar could see, there was no mountain.

He shuffled back around on his metal stool. It was squat, of Angfyrd make, and hotter than all the hells. He endured it. His left arm roasted similarly on a portable anvil, his bicep bound tightly. He grunted, distracted.

‘No.’

‘There. No. No, wait a moment…’

The battlesmith scratched his dried brow and turned back to his book. It lay open on the back of a wooden cart containing the lodges’ treasures and that the Fyreslayers took it in shifts to pull. It was a straightforward, two-wheeled contraption with a low base built for low country. The wood came from trees that grew natively here, and as such was remarkably tolerant to the heat. The lodges had acquired it and two others like it several years before from a nomadic human tribe in trade for fyresteel weapons. There had certainly been plenty of those to go around since the battle against the Griever, too many to be carried by the few still walking. Hence the need for carts. Now, only this one remained.

A poor trade then, and one bemoaned constantly by the runefather, Nosda-Grimnir.

Running his finger along the map, Killim squinted towards the distant range, then did a double-take between the hellish topography in front of him and the ancient map on the page.

‘I’m sure of it,’ he muttered. ‘The river we followed had to be the Infernum. It had to be. And these are the first mountains we’ve seen.’

‘If you can call them mountains,’ said Solldun, runesmiter of the Sepuzkul lodge, absently.

He was runemaster now in all but name, but the honorific was as yet unearned, and he resisted it. Killim grumbled under his breath and returned to his maps as Solldun made some tightening adjustments to Dunnegar’s restraints. With roughened fingers, the runesmiter felt the muscles of his arm. Exposure to so much ur-gold had built them up hard and massive, but at the same time twitchy. Dunnegar’s muscles flexed painfully as the runesmiter’s fingers walked down to the wrist. Solldun closed his eyes and muttered half-remembered instruction, nodding as his fingers turned back to press down on a spot a thumb’s width up the berzerker’s forearm. Holding it there, he reached across the anvil for hammer and tongs.

‘Are you ready?’

‘Give it to me,’ said Dunnegar. His efforts not to growl made his words sound all the more forced. Deep breaths. He forced his heart to slow. ‘Yes. Yes, I’m ready.’

Puffing out his cheeks to steady himself, the runesmiter applied the rune to the proscribed patch of forearm. It hissed. Hot air blasted through Dunnegar’s gritted teeth. Then came Solldun’s hammer, smiting the rune through surface skin and deep into the muscle.

Dunnegar shivered as new strength suffused him. He felt it restore him to something nearer to normal. Or to a level of power that his body had come to demand as its normal.

‘Better?’ asked Killim.

‘Much,’ said Dunnegar, sagging back.

Breathing hard and feeling somewhat dizzy, he unfastened his bindings and flexed his bicep. It swelled to a pleasing degree. The rune in his wrist was hard and firm amidst the sliding muscle, like scar tissue. It shone dully under the sky’s pervasive amber glow.

So many of his runes had been used up in battle that even recovering the ur-gold from the dead couldn’t replenish them at the same rate. Rationing of the precious substance was beginning to fray sturdier tempers than his and it was only going to get worse. Even those runes that were newly forged, like the one now in his arm, were small and lacking in purity. Solldun had proven himself a force in battle, but he lacked the skills of a true runemaster. Rolk, he was not.

So why then did he feel so much better with the runesmiter’s weak work in his arm?

‘Perhaps now you’re of a mood to help,’ Killim said waspishly as Solldun packed up his tools and departed.

‘Show me a horde of orruks, old friend, and I’ll help.’

‘Old friend…’ Killim snorted, crossing his arms over his chest, but only for a moment. They were all too hot for that. ‘My old friend would be here with me making some sense out of this map.’

Dunnegar shook his head, ignoring him, levering his forearm backwards and forwards against the anvil and feeling the rune pull. Killim puffed out his chest angrily and made to remonstrate further when an even-tempered hail from the lakeside distracted him.

‘Another day, another argument,’ said Aethnir, striding up from the water’s edge with a band of loosely armoured Sepuzkul hearthguard sweating behind him. His bleak smile, like the Fyreslayers themselves, was diminished, but clung on with a stubbornness that was at odds inspiring or infuriating, depending on the swing of Dunnegar’s moods. ‘You must indeed be strong friends, else one of you would be dead by now.’

Killim and Dunnegar eyed each other. They both knew which one.

Remembering himself, Killim bowed stiffly. His attitude to their reversal in status was ironic given that it had been by his own scholarly concession, ‘not unheard of’, that had finally overcome the resistance to the decimated Angfyrd lodge being absorbed into their cousins’ ranks. It was Aethnir now that commanded the auric hearthguard, with Killim relegated merely to carrying the standard.

‘Perhaps in a few hundred years,’ Nosda-Grimnir had said by way of consolation, time enough for the old smith to memorise the chronicle of the new lodge he was now a reluctant part of.

‘Shouldn’t you be foraging ahead?’ Killim grumbled.

With a self-deprecating shrug, Aethnir indicated the slimy marmot-like creatures strung up from his fyrd’s magmapikes. The animals burrowed into the soil all over this country where the lake was shallow. They tasted even more like dung than dung, but they needed neither cooking nor skinning, and when left to hang could release three or four times their dry weight in lukewarm water.

‘I’d rather eat the magmapike,’ Killim grumbled.

‘You could always try going hungry,’ Aethnir returned. ‘It would be better for the pike.’

‘I should’ve gone with Huffnar and Rokkar. Founded a new lodge and forgotten this damned quest. I’ll wager they’re not eating this hot drez right now.’

‘I’d wager you’re right,’ said Aethnir levelly.

Dunnegar snorted, earning himself a sharply quizzical look from his old mentor. ‘You really think they managed to start a new lodge anywhere here?’

‘Better off,’ Killim grumbled after a moment.

Dunnegar turned to the young karl. ‘Do you know how far we are from Fyrepeak?’

Aethnir simply shrugged.

‘Of course he doesn’t know,’ Killim snapped, swiping up his own chronicle and waving it like an admonition to an entire damnable world. ‘It’s been thirty-three hundred days. We should’ve seen the Plain of Dust, but we haven’t. We should have had at least a hint of Taurak Skullcleaver or the last of his lieutenants, but we haven’t. We should be entering the Red Mountains, but we bloody well aren’t.’ He looked around, drunk with sarcasm. ‘We’re not, are we?’

Aethnir squinted at the red haze on the horizon. ‘They look a bit l–’

‘They’re not the Red drenging Mountains,’ Killim screamed, slamming his book shut, then taking it two-handed and launching it into the air.

It sploshed into the lake, ignited an instant later, and sank under with a hiss.

Panting, Killim turned slowly pale. ‘Oh, drez.’

‘It’s alright,’ said Aethnir. ‘I don’t think it was helping anyway.’

‘This is your fault.’

‘My fault?’

‘Aye. You. Burying ur-gold I could have used. Feeding me these… things.’

Ignoring them, determinedly so for the circularity of their arguments made him dizzy, Dunnegar rose to his feet and leaned forward. He was peering to the horizon, and that latent red shimmer. For a moment it had seemed to crackle as if with storms. He listened, counting under his breath, and on the count of nine came the rumour of thunder.

He couldn’t say why, but the storm made him think of war.

‘The Red Mountains are there,’ he said, sure of it. ‘And we go on.’

‘The four thousand and first day saw the end of one quest and the beginning of another. The journey had proven long and costly and perhaps we should have abandoned it before we did, though there can be few who were there that day who took issue with the outcome. An oath is an oath, but gold is gold…’

The Sepuzkul Chronicle (formally the Angfyrd Odyssey)

‘I am wrath!’ Dunnegar roared, throwing his elbow through a warrior’s pointed jaw. Blood exploded from the reaver’s mouth. There was no time to attend him further. The enemy were packed in so close that there was no air to breathe that had not already been breathed out or bled into. The froth from their mouths was in his beard, their blood was in his eyes, and he killed more men with his fingernails and his teeth than he could with his axe.

The mountains – whether the Red Mountains or no – were rust red, fangs of rock to rip open the jugular of passing worlds and drink the fire of their blood. The trail that wound through them was rugged and uneven, climbing by sudden rises and twisting often, but not nearly difficult enough that thirty of the hardest duardin ever to leave the Realm of Chamon could hold back the horde for much longer.

Thirty. Against a thousand thousand.

Few they were, but that it was they who had made it this far and not others was testament to their bloody-minded tenacity to kill rather than be killed.

The last of the two lodges’ hearthguard held the old cart, containing the tools of runemaking and the last few ingots of precious ur-gold, as though it were a fortress. Globs of molten magma screamed from their pikes, blasting smoking trenches deep into the enemy ranks. Solldun the runesmiter chanted from his smoky bastion, straddling a pair of fyresteel chests packed over the axle, and bade the rock to split and boiling geysers to fire the Bloodbound to their dooms. What he admittedly lacked in the rune-maker’s craft, he joyfully accounted for in the arts of war.

The final fyrd of vulkite berzerkers was the wall around them. Leading them in a song of gold and glory, Killim left his years behind him to fight with equal fervour. He and Aethnir battled back to back, the latter a ghost-pale blur behind his twinned fyresteel axes.

‘I am vengeance!’

By foot and shoulder, Dunnegar cleared space enough to swing his axe. It clanged against a blood warrior carrying a mace and a shield stretched with human skin. Too close. The rune-scratched bloodsteel took its hit, and then the warrior thumped him back with the flattened face of his shield. Dunnegar shook off the stunning blow, but not before a bloodreaver daubed in black and red flame tattoos grabbed the haft of his axe and tried to pull it from him.

Dunnegar punched the man in the face. Once, twice. The man’s lip split, his jawbone caved. The third hit twisted his head so sharply that his neck snapped.

Dunnegar shrugged off the mobbing bloodreavers with a howl.

‘I am Grimnir! I am already dead!’

And in that moment, power that did not belong in mortal veins rushing through his mind, Dunnegar was Grimnir again.

The heat of the mountain, the dust on his hands. He could feel the meat of Vulcatrix’s mammoth neck coming apart beneath his axe. And claws. Claws piercing, claws in his chest and in his jaw and spearing his thighs. The god-lizard was dying, and in its savage throes those claws came apart. He felt it. Gods of old, he felt it!

Weeping golden tears, he hurled himself headlong into the grind, striking out with such furious pain that it no longer mattered that there was no room to swing. Everything that got near him died.

‘Tame yourself, grim brother,’ bellowed Nosda-Grimnir from atop his terrible ash-grey magmadroth. ‘Back into line, lest the souls you condemn cry your name into the Underworld and bring the gaze of Nagash upon your shade.’

The Sepuzkul runefather was fending off an ape-like monster of blood and sinew at the extreme range of his grandaxe. Black spikes split its muscular torso without any thought to symmetry or pattern, branded icons of control sweating against slick red skin. Fists like boulders beat aside armoured Goresworn and blood marauders alike in its efforts to get close. The magmadroth sent spumes of flame battering against it, re-opening partially healed lash scars and, in concert with his master’s axe, only just managing to hold the rabid bloodspawn at bay.

‘If we die then we die fulfilling oaths!’ Killim screamed, throat raw, mouth red. ‘To the last! All of us on to the bloody death.’

‘A bloody death!’ Aethnir echoed, raising his axes high.

The Fyreslayers sung it, shouted it loud, beat the words into Bloodbound shields. Some even laughed it, for what was death but the penultimate step on Grimnir’s road?

‘A bloody death!’

The shock of a horn blasted back in answer. The note was as deep as the earth, as powerful as thunder, and on hearing it a fire seemed to die in the eyes of the Bloodbound. Dunnegar felt it too, the fight being drawn from him through the uncanny goose bumping of his flesh, though not to the obvious extent of the Khornates. They stared at each other as if through a dream, and in a listless scrape of greaves and boots on the armour of dead men, they stumbled back.

The Fyreslayers let them go. Expedience perhaps, or exhaustion. Or maybe the pacifying power of that horn had affected them more profoundly than they realised. The armies stared at each other across ground thick with dead. A silence well befitting a graveyard fell across them. Duardin shuffled warily.

‘What is this?’ Dunnegar hissed.

‘We’ll find out soon enough,’ said Killim.

And soon enough, they did.

Simpering and shuffling under the crack of whips, the ranks slowly parted to form a corridor. A pair of towering slaughterpriests walked down it with lengthened strides, escort and honour guard to the monster between them.

It might have been a horse once, but its mouth had since become a beak and its spine curved like one of the daemon hounds of Khorne. Fired burned where a mane should have grown and eyes with just enough intelligence to weep rolled in sockets all over its many-jointed limbs. And mounted on that fell beast rode the real monster.

He was a colossus of armour plate, clanking roughly from side to side with the violence of his mount’s ungainly stride. His armour was a fluted puzzle of grooves and channels through which blood sluggishly trickled. His helm had a Y-shaped opening that revealed a black face with eyes like burning coals, and a pair of flat, angular horns.

The priests of blood parted and there, straight backed and with arms crossed like statues before a realmgate to the Realm of Chaos, they stood.

The Lord of Khorne lowered his horn, made from a length of curving, hollowed bone, and regarded the Fyreslayers one by one.

‘I am Kar Thraxis,’ he said, the deep timbre of his words inflaming the blood of all who heard with a need to do violence. ‘I am the Ravager, the Devourer in Flame. I would meet your mightiest.’

Killim, Aethnir and Nosda-Grimnir shared glances.

Without waiting for them to decide, Dunnegar strode into the clearing and readied his greataxe.

Kar Thraxis nodded, apparently satisfied by what he saw. ‘I hear you slew the Griever.’

‘Not I,’ Dunnegar grunted, ‘but I was there.’

‘Good. You cannot imagine how long I have waited to see him dead.’

Dunnegar gave an impatient growl. ‘Are we going to fight then?’

‘One day. Perhaps.’

With a snap of his armoured wrist, a gang of inhumanly muscular men with dull, beast-of-burden looks, trudged between the watching priests. They dragged heavy chests behind them, pulling them by chains that were fed through the steel rings hammered into their bruised flesh. At a motion from Kar Thraxis, one of the slaughterpriests stepped forward to kick the lock from one. The giant bent low and threw it open.

The Fyreslayers murmured in stunned appreciation.

Dunnegar’s eyes widened as he took in the glittering hoard. As if he could simply absorb it all.

‘There is ur-gold here,’ said Solldun, crouching, eyes fire bright.

‘You’re sure?’ Dunnegar mumbled.

Many Fyreslayers had some sense for the presence of ur-gold, but only a runemaster had the gift to pick ur-gold from gold.

Solldun simply nodded.

‘You like my gold?’ said Kar Thraxis, a smile opening his face like a fissure in deep earth. ‘I had heard.’

‘We like some of your gold,’ Dunnegar said cagily, but bartering now seemed pointless. The Lord of Khorne had seen the hunger in them all, the starvation. He lowered his axe in surrender, dimly conscious of his brothers and cousins doing the same. ‘What do you want for it?’

Kar Thraxis gestured behind him. There, the storm that the Fyreslayers had been following like a guiding star blackened the mountain sky. ‘The war storm is here, led by a being the Stormcasts call Celestant-Prime.’

‘You want me to kill this Stormcast for you?’ Dunnegar wrenched his gaze from the gold and turned to face the Lord of Khorne. He felt no fear of this monster. He stuck out his jaw, puffed out his chest. ‘Because I can do that.’

Chuckling, Kar Thraxis dismounted and knelt to be eye-to-eye with the Fyreslayer. ‘His death by another’s hand wins me nothing.’

‘Taurak Skullcleaver,’ Dunnegar grunted in understanding.

‘The gods demand unity in the face of the storm. His death by my hand will also win me nothing. Will you do it?’

Dunnegar’s gold-flecked eyes met the Khornate’s hate-filled glare and held it. The runefather was dead, his lodge destroyed and swallowed by another. Ancient as such civilized trappings could appear, they were temporary. Grimnir’s life and death taught that. Only power was eternal.

Only gold.

He hawked up a gob of saliva and spat it on his palm, extending it to the Lord of Khorne as it sizzled.

‘I will. And I can.’

I

Daemons were dancing over the Voidfire Plain. The flamers of Tzeentch spun and whirled, their columnar shapes rocking back and forth. Their serpentine limbs outstretched, they bathed the grasses of the Voidfire in their unholy flames, twisting the land, catching it up in their lunatic dance. Wherever he looked, Vrindum saw the daemons. They kept their distance from the Fyreslayers, too scattered and too few to mount a challenge to the great host. They remained writhing silhouettes close to the horizons. The grimwrath berzerker’s grip on Darkbane, his fyrestorm greataxe, was tight with frustrated anger. He longed to cut down the taunting abominations.

Just ahead of Vrindom, Bramnor, youngest of the runesons, rose in the throne on his magmadroth. ‘Face us!’ he shouted at the daemons. ‘You are craven beasts!’ His roar was powerful. The long, roped braid of his beard shook with the force of his shout.

The flamers danced on. They had no need to close with duardin. Mindless, they were caught in the ecstasy of the song, the song that was greater than the daemons, the song that blew with the wind over all the regions and vastness of the Evercry. The song that had called to Beregthor-Grimnir, auric runefather of the Drunbhor lodge. The song Beregthor had answered, leading his warriors down from the mountains, away from the magmahold in Sibilatus, exhorting them to cross the wailing plain.

A choir of a billion voices joined the wind in singing the melody of the dance. The song was simple, repetitive, insistent. It had three notes. Low, high, low. Short, long, short. The beats soft, strong, soft. The voices came from the grasses of the plains. They were tall, waist-high on Vrindum, and flexible, hollow, fleshy, corrupted. Along each shaft, a multitude of toothed mouths chanted. The reeds swayed with the song, bending with and against the wind. When by chance a cluster of reeds leaned together, they burst into eldritch flame. Across the endless stretch of the plain, blossoms of fire shot up into the hard light of the sun. They spread like oil upon water, then went out with the suddenness of candleflame. Fire without cause, out of nowhere, appearing and vanishing.

A tangle of reeds blew against Vrindum’s arm. They grasped at him, mouths gnawing with hunger. He yanked back, uprooting and tearing them. Green ichor spattered. A step later, a cluster formed and spat their fire over him. He growled at the burn. A thousand searing claws crawled over his flesh, seeking to swallow him in metamorphosis. He shrugged away their touch and swung Darkbane like a scythe, cutting a swathe through the reeds. The fire went out.

All along the Drunbhor lines, Fyreslayers fought the ravenous, singing, burning grass. So it had been for days beyond counting.

A flare of violet flame swept over Bramnor. His magmadroth spat its own fire over the grass, killing it with the purging acid. Bramnor snarled as he passed through the daemonic burn. ‘This is not war. I’ve had enough of this cursed land.’

Frethnir, the eldest runeson, said, ‘There is change ahead.’ He pointed.

Vrindum squinted. There was darkness in the distance. A mass of tall forms, much higher than the grasses.

‘Is that a forest?’ The middle brother, Drethor, shaded his eyes.

‘It is not,’ Vrindum said. The shapes, vague as they were this far away, did not belong to trees. He cut through more grasses as they reached for him. Their mouths issued discordant cries, but they fell without burning.

‘Runefather,’ Frethnir called, ‘is that the promise of honest battle we see?’ His tone was jocular, but Vrindum heard an undercurrent of concern. It had been present when Frethnir spoke to his father ever since the departure from Sibilatus, and had become clearer and more urgent during the endless crossing of the Voidfire.

There was no answer from Beregthor.

Instead, there was a cry from further back in the lines. An upheaval of flamer-corrupted grasses wrapped around both legs of a hearthguard berzerker. Blood streamed down his limbs and he fell into a conflagration. He cursed to the last as his flesh burned and his body changed, bones thrusting clacking tongues through muscle, eyes sprouting in his beard, wings unfolding on his back. ‘Brothers!’ he called at the end, and his voice was the only thing that was still duardin about him. His comrades answered his need, and ended his suffering, preserving his honour. Then, in rage, they set about slashing the cursed plain with even greater vigour. In the distance, the flamers danced and paid them no heed.

Another death. They were becoming more frequent. The movements of the land were hypnotic. Mistakes were easier and easier to make with every passing day.

Frethnir had turned around in his throne when he heard the shout. Now he met Vrindum’s gaze. Frethnir’s face was expressive in its pain. His features were thinner and longer than those of his brothers. Even his beard seemed more angular. A great scar ran from Frethnir’s forehead to his chin, earned when he had single-handedly slain two maggoths. Sigils of ur-gold ran along the mark, a sign of Frethnir’s honour and strength. At this moment, though, it seemed to be the division in his spirit. Loyalty and love fought with doubt.

Doubt. Frethnir had spoken it aloud. Bramnor, recoiling from the vast sky over the Voidfire, had been complaining since they reached the plain. Drethor, quieter than the other two runesons, had fallen into a silence he now rarely broke as the days had turned into weeks and supplies had run low. He fought on through the cursed grasses with a stoicism more grim than patient. Frethnir, though, had expressed concern about the quest at the start. He had argued with Beregthor, then accepted the runefather’s decision as final. After so long in the Voidfire, though, the doubts had returned, and grown more serious. They were clearly eating at Frethnir. The lack of answer from Beregthor did not help.

Vrindum moved to the side, hacking through screaming reeds, so he could look past the runesons. Twenty paces ahead, Beregthor rode the magmadroth Krasnak, as high and proud in his throne as he had been the day the fyrds of the Drunbhor had left Sibilatus. Vrindum saw no doubt in the runefather’s posture, and no fatigue. The days in the Voidfire Plain had not worn him down. There was a leader who was sure of the path he had set for his lodge.

Vrindum glanced back at Frethnir. The runeson’s brow was still furrowed, his features still tortured by a decision he did not want to make. He faced forward once more, his posture rigid.

There could only be one choice so agonising. It was between two great loyalties: to the runefather, and to the lodge.

He thinks he might have to challenge the runefather, Vrindum thought.

Vrindum and Beregthor had grown up together. They had fought side by side their entire lives. The idea that the runefather might no longer be fit to bear the name Beregthor-Grimnir was a tragedy Vrindum refused to countenance.

Yet he could not ignore the accumulation of events that had pushed Frethnir to this point. Not just the endless march through the Voidfire Plain. The quest itself was driven by reasons even Vrindum found vague. We seek a gate where the wind is born, the runefather had declared. The lodge of our forefathers calls to us, he had said. A lodge never spoken of before. Beregthor led the Drunbhor toward a myth, to aid another myth. And there was the near-catastrophe at Sibilatus…

He looked again at the bearing of the runefather and felt better. There was a great warrior. He had not fallen, and Vrindum would follow him wherever he led.

But it was hard to look back and no longer see the towering bulk of Sibilatus.

II

Sibilatus: the howling mountain, magmahold of the Drunbhor lodge. Vrindum had dedicated his life to its defence, and it was a wonder worth defending. It shouldered high above its neighbouring peaks, a hulking, titanic skeleton turned to granite, crouched and brooding over the leagues before it. The skull took the full brunt of the wind that blew over the Evercry.

The night of the coming of the storm, Vrindum stood deep in the orbit of the skull’s left eye. He was a mote in the vast opening. The rounded roof was hundreds of feet above him. The wind hit him as it surged through the tunnel, roaring with all the strength built over the uncounted leagues from its legend-shrouded origin. It rushed in through the gaps in the ribs, and through the openings of porous bones. The entrances to the caves of Sibilatus numbered in the thousands. Where Vrindum stood, the voice of the wind was a deep, animal bass. Entwined with it were the higher notes of the ringing through tunnels long and short, wide and thin, straight and twisting. Sibilatus was a single great instrument, and the wind played it, creating a song of many harmonies. Vrindum revelled in the strength of the howling mountain. As he did every night, he rededicated his life to its defence. He spread his arms and welcomed the power of its booming, ever-changing hymn.

The songs of Sibilatus accompanied the retelling of sagas, the revels of feasts, and the thunder of war. He knew them all.

Then came the storm.

In a single moment, all variation ceased. The song became a simple one. It was an immense cry. A war horn bigger than worlds sounded three notes over and over. Vrindum staggered under its blow. Silver lightning exploded beyond the horizon. It streaked to earth as if the stars themselves were coming to wage war. This was lightning such as Vrindum had never seen before. The light was both more pure and more savage than that of any storm.

Such portents. Such omens. He stared. He could not fathom what he heard and saw.

A new thunder sounded beyond the portal to the cavern. It was the runefather’s voice, extraordinary in its power, as if it were drawing strength from the storm.

‘Bear witness, fellow Drunbhor!’ Beregthor called. ‘Look to the west, and see the hand of fate itself! See the workings of prophecy! Bear witness! Bear witness!’

The runefather’s command was taken up and passed through all the tunnels and chambers of Sibilatus. The Drunbhor climbed to the heights of the magmahold. In the socket of that vast eye, Vrindum was soon no longer alone. There were hundreds of Fyreslayers with him, and thousands more wherever there was an aperture giving on to the eruption of the heavens.

The horizon flashed with new war. The entire Drunbhor lodge bore witness.

All eyes looked west, and so they did not see the enemy.

III

The flamers danced, the grasses burned and clutched, and the forest drew near. Vrindum thought of it as a forest because there was no other word he could find for it. The silhouettes of the tall, swaying trunks were swollen with large, tumorous shapes. There was no foliage, though there appeared to be branches. They coiled and gestured, summoning the Drunbhor to their darkness. Over the three-note song of the wind came a rasping sound. Vrindum thought of the rubbing of rough, horned flesh. A scent like foul, piercing incense wafted over the fyrds.

Vrindum drew level with Krasnak. The magmadroth slashed at the hungry grasses before each step. The great beast bore the scars of burns. So did the runefather. He looked down from his throne and smiled at his old comrade. ‘Are my sons full of doubt?’

Vrindum nodded.

‘Will Frethnir challenge me?’

‘He wrestles with the decision. Why did you not answer him when he called to you?’

Beregthor laughed. ‘What need?’ He pointed the Keeper of Roads, his latchkey grandaxe, towards the tortured shapes ahead of them. ‘Is that a fit destination for our quest? My sons need more faith.’

‘Frethnir does not speak against you.’

‘Loyal but troubled, is he?’ Beregthor chuckled.

Vrindum saw little cause for amusement, but the runefather had been in high spirits since the first night of the storm. Even as the Voidfire gnawed at the ranks of the Drunbhor, Beregthor remained transported by the purpose of his quest.

A flamer twisted close, almost within reach, then moved away as throwing axes flew in its direction.

‘And what do you think, Vrindum?’ Beregthor asked.

‘That I march where you march.’

Beregthor laughed again. It was a great laugh, deep and strong. It shook Beregthor’s entire frame. ‘That much I can see, and I am grateful, as always, for your comradeship.’ He turned serious. ‘We are not alone in our purpose. Other lodges are on this journey.’

Vrindum frowned. ‘Have there been messages?’ He did not know how this was possible.

‘No.’ Beregthor rose in the throne once more as Krasnak took them through a burst of flame. ‘That is the prophecy. A new age dawns! It is full of change and war! Grimnir calls to all Fyreslayers, and we must answer!’

Vrindum wondered at this. Beregthor claimed his knowledge came from seeing a prophecy fulfilled, but it was a prophecy known only to him. Not even Runemaster Trumnir had heard of it before.

‘Tell me,’ said Beregthor, ‘do you believe in our journey? Do you believe in the reason we march?’

‘I believe that what happened at the magmahold had meaning, runefather.’

Of that, at least, he was certain.

IV

What happened at the magmahold…

They were all looking west, at the storm and the portents. They let their guard down. They were not looking inward. They did not see the enemy until almost too late.

With a cry of rage, Vrindum leapt from the gallery surrounding the Chamber of the Gate. He came down in the centre of the cave, on the very dais of the Drunbhor’s realmgate itself. He landed on the back of a raving priest, shattering his spine. He swung Darkbane in great arcs, left then right, its dual blades chopping down the corrupted warriors of the Changer of the Ways. The two long braids of his beard whipped about his head. Limbs and skulls flew. Blood fountained, drenching Vrindum in the death of the invaders.

Hearthguard berzerkers stormed in through the four entrances of the chamber. They hacked their way deep into the horde. They brought brutal punishment to the foe that had dared trespass so deep into Sibilatus. None would escape alive.

But they should never have come this far.

Anger and shame battled in Vrindum’s breast. The chamber, deep in the heart of the magmahold, in the roots of the Whistling Mountain, was closely guarded, though it had not been used in centuries. He did not know how the invaders had learned of its existence, or of its location, or how they had reached it undetected. What mattered was that they had done so, and that they tainted the sacred ground of Sibilatus with their presence. The incursion dishonoured all the karls of the Drunbhor. If Vrindum killed all the wretches with his own hands, the fact that they had been here at all could never be forgotten, the taint never washed away.

Vrindum’s fury redoubled. He laid waste to the corrupted. He stood in the midst of a rising pile of corpses. If any of the attackers survived long enough to strike him, he did not feel the blows. He saw only their blood, and there was not enough of it. He would have more and more, until the foe was drowning in it.

The attacking force was a strong one. There were raving, self-mutilating worshippers of Tzeentch, eager to sacrifice themselves for their god. But with them were true champions, Chaos warriors in full armour, the plate distorted with twisting spikes and runes of madness. They fought hard against the Fyreslayers, and they fought well.

They died all the same. A towering warrior reared up before Vrindum, wielding a black, saw-toothed blade. Vrindum smashed the knight’s blow aside hard enough to shatter the sword. He brought his axe around and slammed it into the warrior’s helm, cleaving it and the skull beneath in two.

And there were daemons. Flamers of Tzeentch; hopping, twisting whirlwinds of flesh. Spellfire gouted from their snaking limbs. Vrindum’s anger had him on the edge of a killing frenzy, but he retained enough awareness to see there was strategy in the enemy’s assault. The debased mortals and the Chaos warriors formed a wedge around the daemons. They took the brunt of the Fyreslayers’ counter-attack. The broadaxes of the hearthguard berzerkers cut through the bodies of the cultists, then clashed against the armour and blades of the warriors. The glorious fire of duardin rage battered the darkness. Ancient armour shattered under the blows of the berzerkers. Their columns punched into the ranks of the Chaos warriors, but the hulking champions of ruin held the line, slowing the berzerkers with their own wrath and sacrifice. The flamers ignored the Drunbhor. All of their attention was focused on the gate. They trained their spectral flames on the stone pillars of its archway. The wards of the gate flashed, lashing out with purging lightning, reducing one of the daemons to ash. The others paid no notice. They continued their attack.

Sacred stone began to squirm. Portions softened, turning to flesh. A Chaos warrior hurled an axe at the flesh even as Vrindum brought him down, choosing to harm the gate rather than save himself. The thrown axe cut deep into the newly created muscle. The gate began to bleed.

The base of one of the pillars turned to glass.

Vrindum barrelled into yet another knight, sending the warrior flying out of his way. He roared at the flamer beyond – the one changing the pillar into crystalline brittleness – and plunged his greataxe into the daemon creature. The flamer would have shrugged off the blow of an ordinary weapon, but this was Darkbane, wielded by the grimwrath berzerker of the Drunbhor lodge. There was nothing ordinary about the blow. Stricken, the flamer unleashed a maddened, otherworldly howl. Vrindum’s ears bled at the sound. Darkbane was buried deep in the daemon’s core. He leaned on the shaft and the blade descended further, then the being exploded. Dissipating sorcery washed over him, and his flesh writhed in its wake, but he was stronger than the wave of change.

Two more knights rushed him as he turned to attack the next flamer, but it was too late. Glass shattered. Flesh tore. The pillars of the gate fell.

From the dying gate came a scream of sorcerous light that filled the chamber.

Many of the invaders were destroyed along with the gate. The few who survived were slaughtered by the wrathful Fyreslayers. The incursion was over, but it had served its purpose.

‘They did not seek to seize the gate,’ Vrindum told Beregthor as the runefather walked through the wreckage of the chamber. ‘They came to destroy it.’

Beregthor nodded absently, deep in thought. After several long moments, he said, ‘They had reason to destroy it. The storm has given them urgency. They would prevent us from fulfilling our duty. All they have done is ensure that we will.’

‘I don’t understand,’ Vrindum said.

Beregthor smiled.

Then, for the first time, he spoke of the other lodge.

In the days that followed, as preparations were made for the great march the runefather commanded, he said much about the lodge. How its magmahold had lain a long, but not impossible, journey beyond the other side of the lost gate. How in ages past, the Drunbhor had left that lodge to travel the realms and had come to Sibilatus. How the great storm portended a union of the two lodges in battle against Chaos. How the song of the wind, now unchanging, was the call to the Drunbhor, the call to march to that union. How the incursion had only made clear the necessity of this quest.

‘This prophecy…’ Runemaster Trumnir began when the council met.

‘Passes from runefather to runefather,’ Beregthor told him. ‘It is the memory of our lineage.’

‘But the gate is destroyed,’ Frethnir said. ‘Our way is closed.’

‘There is another gate,’ said Beregthor.

Again, Trumnir looked surprised. The runemaster’s beard and hair were streaked with lightning strokes of iron grey. He was older than Beregthor. That he had not known such secrets stunned him perhaps even more than the other Drunbhor.

Beregthor raised the grandaxe. ‘The gate is locked. It will open only to the Keeper of Roads. We must seek it where the wind is born. We march to the Typhornas Mountains.’

Mountains of lore. Mountains from the oldest stories of the Drunbhor.

A quest for a myth within myths. That was when Vrindum saw the first shadows of doubt and unease on Frethnir’s face.

‘How will we find them?’ the runeson asked.

‘By answering the call of the wind,’ said Beregthor. ‘It summons us to the west.’

Towards the storm.

V

The ground began to slope upwards where the Voidfire Plain ended at the forest of monsters. The smell of incense was overwhelming. It clawed at Vrindum’s lungs when he breathed. The Drunbhor left the grasses behind and passed between trunks swollen with bulbous growths. Their texture was patterns of shifting, spiralling whorls. Their colours varied from deep flesh-pink to the blue of bruises, and the shades changed from one moment to the next. To gaze on a single plant was to be confused by an ever-shifting pattern of colour and movement.

The limbs of the plants were long, thin and serpentine, reaching across the space between them to tangle with each other. It was impossible to tell where the branch of one plant ended and that of another began, as the limbs rubbed against one another, creating a susurrus of muttered truths and shapeless words. They seemed to gesture towards the Drunbhor, calling them deeper into the woods of madness.

‘Be vigilant, fyrds of the Drunbhor,’ Beregthor called.

Clusters of spines curled out from the trunks and branches. Their tips were sharp as blades.

The plants were as tall as fifty feet when they stood straight. Many were coiled like giant ferns or the tentacles of a sea leviathan. Like the flamers on the Voidfire Plain, they danced to the song of the wind. Though each monstrous plant had its own movement independent of all the others, the rhythms of each sway and bow and sinuosity were in time to the sounding of the three notes.

Short, long, short. The beats soft, strong, soft. The song never altering, the same notes since the first moment of the storm. The lightning had long since ceased, but the song remained, calling and calling.

‘The wind summons us!’ Beregthor said, as he had so many times since the coming of the storm. ‘It calls us to battle!’

The dance of the corrupted plants disturbed Vrindum. If the call was to the Drunbhor, why did these unclean growths respond to it?

Behind Vrindum, Frethnir said, ‘These creatures sense us.’ Shudders ran up the trunks and along the branches, as though a web had been disturbed. Vrindum eyed their movements carefully, even as he also watched the shadows between their trunks. There was no underbrush in the forest-that-was-not-a-forest, but the plants stood close to one another, and the light was dim.

There were no paths. The Fyreslayers were forced to wend their way between the trunks. The line of their march became twisted. When Vrindum looked back, he could see only the first couple of fyrds behind the runesons. On a column of more than a thousand Drunbhor, if something happened to the leaders or the rearguard, the other end of the host would not know it.

If the Voidfire Plain had been no proper place for a Fyreslayer, this was worse yet.

‘We are here!’ Vrindum shouted. Let the enemy come at last and meet the edge of his axe. ‘Know us and fear us!’

Laughter ahead. For a terrible moment, Vrindum thought it came from the runefather. Then he realized it emanated from a cluster of trunks a score of paces further on. As one, when the wind’s long note sounded, the growths on the trunks bulged, deep pink and shining. There was a wet tearing noise. The tumours grew arms and horns. They pulled away from the trunks, glistening with mucus. Newly born and ready for war, the pink horrors dropped to the ground. They were heavy, squat, horned things, some with three limbs, some four, some five. All had huge, gaping jaws. Their flesh was the colour of exposed muscle.

Bramnor answered the daemons with laughter of his own, angry yet eager.

‘Finally!’ he roared. ‘A proper fight.’

The rumble of voices along the Drunbhor column echoed Bramnor’s words. Drethor and Frethnir added their voices to the clamour. Bramnor was the brashest of the runesons, but all were hungry to inflict true punishment on the enemy after the grinding losses of the Voidfire.

‘Guard the flanks!’ Beregthor commanded, even as Krasnak charged with him towards the immediate threat.

The hearthguard and vulkite berzerkers aimed their weapons to the sides. The column moved forward, its edges sharp.

The daemons rushed at Beregthor, Vrindum and the runesons. A moment later, more of the pink horrors burst from the trunks on either side, falling to the ground with fat thuds, a rain of monstrous fruit. And as the daemons surrounded the Drunbhor, the plants attacked too. Their true nature was now clear; they were daemons of the same ilk fused and melded into each other, their limbs distorted and stretched into branches, their horns turned into the spines. Flexing, grasping, the conglomerations of daemons were even more like tentacles now, as if the entire forest were the claws of a great fist that now began to close. The huge trunks whipped down, shaking the earth with their impact. The spines lunged for the Fyreslayers.

‘Avenge Sibilatus!’ Trumnir cried. ‘Avenge its desecration!’

On his magmadroth, Runesmiter Harthum beat the war altar, and down the length of the Fyreslayer line the sigils of ur-gold worked into the warriors’ flesh stirred them to the joyous frenzy of war. The essence of Grimnir awoke in all of them, and would be satisfied with nothing except the utter annihilation of the daemons. Vulkite berzerkers tore into the pink horrors, while the magmadroths slashed at them with great claws and spat streams of flaming bile. In the gap created by the dissolving, burning daemons, the hearthguard berzerkers stormed outward, pushing hard against the daemons, cutting down abominations who dared attack the runefather. The vulkite berserkers advanced on either side, and the more the gibbering creatures attacked, the wider the column became as the Drunbhor met their challenge with a rising tide of fury.

Vrindum hurled himself at the daemons seeking to climb the flanks of Krasnak and take down Beregthor. He slammed into them with the force of a battering ram, knocking them back. His blows sank into solid, dense muscle that flowed with the possibility of change. There was no structure of bone. Revulsion fuelled his rage and his violence, and he struck harder yet, severing the flesh completely. It came apart in sticky tendrils.

A cackling daemon opened its maw wide enough to swallow his head, and Vrindum cut it in half with a single blow of Darkbane. The daemon’s laughter turned into a shriek, and then into wails of petulant grief as the two portions of its body shifted to blue and sprouted limbs. The new daemons reached for Vrindum, their gestures both predatory and entreating. They barely had time to come into being and mourn the loss of their greater self. Vrindum already had Darkbane raised again. He brought it down in a diagonal slash. One blow had ended the pink daemon; now one blow destroyed the two blue ones. The onyx blade smashed through Chaos flesh so hard it left a huge cleft in the ground. The daemons vanished mid-howl, their essence erupting then dispersing with a fading echo of a snarl. Vrindum yanked the greataxe from the ground and rounded on more of the foe.

Standing high on his throne, a roaring Beregthor battered pink horrors down from Krasnak’s flanks with the Keeper of Roads. He hit the head of one daemon with such force that he squeezed its essence within the cleft of the blade. Then he twisted violently, snapping the head in half. The blue horrors that came into being were flawed, malformed even for daemons, half their heads missing. Beregthor dispatched them quickly, crushing their bodies beneath the weight of the grandaxe.

Trunks bent and limbs grasped, but the Fyreslayers concentrated on the daemons not rooted to the ground. The other pink horrors numbered in the hundreds, a horde that would have overwhelmed an army of mere mortals with the sheer monstrosity of its existence. But the Fyreslayers waded into the struggle with eagerness. They were strong, and they were legion. They hacked at the pink horrors and then the squealing blue daemons. The enemy multiplied, then began to dwindle in a matter of seconds.

The Drunbhor batted away the probing spines as a mere annoyance. Drethor was bleeding from minor wounds on his face and chest. They were insignificant, barely noticed in the heat of anger and slaughter.

The fused horrors reached and stabbed, accumulating wounds, drawing blood. The tips of their horns broke off and left jagged burrs in the flesh of the duardin.

As Vrindum sent two more daemons into oblivion, he saw many of his brother Drunbhor now fighting while their arms and necks bristled with spines. Blood poured down their skin, obscuring the fire of the ur-gold. The spines writhed. They whistled. And then, as ever to the rhythm of the wind’s three-note song, a metamorphosis took place. Drethor jerked. He dropped his weapons. He cried out in agony. He arched backwards. He kept bending until his spine cracked to splinters. Still he folded backwards, his hair and beard losing their red, turning pink, turning to flesh. The back of his head fused with his legs. Skin flowed over his face, destroying his identity. His shoulders moved back up through his torso until his arms emerged from the sides of his stomach. His misshapen legs grew longer. The flesh of his midsection tore open, becoming gnashing jaws. Muscle bunched, twisted, flowed and grew horns.

Where Drethor had been, a pink horror stood on his magmadroth’s back. It sank claws and fangs into the back of the beast’s neck. The magmadroth writhed, seeking to dislodge its attacker, but more daemons sprang into being, swarming over it. The enemy’s army grew. The lines of the Fyreslayers became ragged from a new and insidious incursion. The cry that went up was beyond rage. It overflowed with grief and horror.

‘Guard yourselves!’ Runemaster Trumnir shouted. ‘Purge yourselves of the foul thorns! Do not despair! Let the fire of Grimnir burn strong and destroy the taint of Chaos.’ He raised his staff high, and holy fire crackled around it. Daemons rushed him, but were held back by the hearthguard berzerkers at his sides long enough for him to complete his summoning and bring the point of the staff down with a blow that shook the earth. A moment later, lava burst from the ground, enveloping an entire cluster of the daemonic trunks. They shrivelled to ash in the molten rock.

Vrindum descended further into rage at the sight of his possessed brothers. He moved too fast for any daemon. He was a storm. Darkbane was a blur. He waded through a rain of daemonic ichor. The only clear thought in the whirlwind of his rage was the need to protect the runefather. Beregthor roared his battle fury, seeming in no need of protection. Vrindum broke through a wall of pink horrors to see Beregthor hurl four of them away at once with a mighty stroke of the Keeper of Roads. Their forms shattered and they fell from Krasnak’s back to be trampled to nothing beneath the magmadroth’s claws.

‘See our runefather lay waste to the daemon!’ Trumnir commanded. ‘Forward! Cut through the enemy in all his guises! Leave a trail of flame and blood to mark our passage!’

Inspired by the voice of the runemaster and sustained in wrath by the drumming of the runesmiter, the Fyreslayers attacked the pink horrors with renewed fervour. The duardin were wary now of the corrupting thorns. They had been made to fight and destroy creatures that had been their brothers, and vengeance was in every blow. The daemons had begun to break through the lines, but now they were hurled back, then hammered and slashed to oblivion.

Beregthor urged Krasnak into a charge, leading the Drunbhor host in a merciless advance. No longer did the Fyreslayers go around the trunks; instead they drove a straight line through the monstrous growths. Though the pink horrors giggled as if they had already won the battle, their laughter ended in squealing and the rending of daemonic flesh. Vrindum ran alongside Krasnak, Darkbane an engine of slaughter. The spirit of Grimnir was strong upon him. The intricate tracery of ur-gold that covered his flesh shone with anger. He lost himself in the charge, and his world became the destruction of the foe. He tore through daemonic flesh and pulsating trunks, unleashing a torrent of ichor and blood.

Then Darkbane swung through air, striking nothing. Vrindum ran forward a few more steps, but there was nothing to kill. He slowed, blinking. The rage faded, and he took in his new surroundings.

He had broken through the corrupted forest. The daemons were gone. Ahead, the ground became more rugged. Vrindum saw foothills, and the promise of mountains.

He looked up at Beregthor. The runefather seemed exhausted for the first time since the departure from Sibilatus, and more drained than triumphant. His face was set, committed to the path, apparently uninterested in anything except the march toward the goal.

And still the wind of the Evercry was constant. Short and long and short, the three notes guiding the Drunbhor to their destiny.

VI

The abominable forest was the first day. The first trial. Eight more days followed. For nine days, the Drunbhor fought through a land full of terrible life, corrupted and enslaved to Chaos. After the forest came the swamp. There the ground was a sucking mire, and ropes of flesh tangled the Fyreslayers while screamers of Tzeentch slashed through the air and through the warriors, their shrieks a choir following the song of the wind.

On the third day, they came to a land riven with narrow gulleys. When they tried to cross, the gulleys became grinding jaws.

On the fourth day, as the land sloped more and more sharply upwards, the ground turned into living glass. It blazed and snarled in the heat of the sun. It broke beneath marching feet without warning, plunging warriors into jagged crevasses, while flamers skittered over the surface. There were many more than on the Voidfire Plain, and they attacked.

And so it went, each day a new trial, a gauntlet that chipped away at the army of the Drunbhor, and the goal was not in sight. Vrindum watched Frethnir’s doubts grow and grow. But the battles were ceaseless, and to challenge the runefather would be a shattering blow to the morale of the fyrds. Frethnir could do nothing to arrest what he clearly thought was a path to disaster without being the cause of a worse one. His agony was terrible to see.

As he fought, Vrindum muttered prayers to Grimnir. ‘Prove the runefather right,’ he said. ‘Prove him right.’

Then there was the wind. The song was still the same, but the air grew more foul. The incense of the forest was gone, but what the Drunbhor now breathed was worse. It was thick and humid, the air of open graves and of a fresh battlefield. It was rotten, and it made Vrindum wonder about the song.

He spoke about the stench with Beregthor.

‘The forces of Chaos seek to turn us aside,’ the runefather answered. ‘They will not succeed.’

Beregthor did not speak with the same fire as he had upon setting out from Sibilatus. His voice was hard, grey, almost a monotone. He did not look at Vrindum. He stared into the distance, as if the invisible goal had thrown a noose around his neck and was slowly pulling him in.

On the eighth day, the Drunbhor encountered fungi so huge they formed caves. Bone-white, streaked with red, they sought to dissolve the Fyreslayers with spores. And when at last fyrds hacked and burned their way through the growths, they beheld mountains ahead of them.

And so, on the ninth day, the Drunbhor reached the Typhornas Mountains.

The wind was immeasurably worse. It was difficult to breathe. Vrindum regarded the landscape with wonder and suspicion. The lodge had arrived at a place of legend, and it was as the myths described. The mountains breathed; they were the lungs of the Evercry. They expanded and contracted, immense heaving movements visible to the eye, and the ground rose and fell beneath Vrindum’s feet. Yet the sensation was not that of an earthquake. The rocky surface did not crack as it stretched. Individual boulders tumbled down the mountain faces, but there were no avalanches. At the same time, Vrindum did not feel as if he were walking on the body of an immeasurably vast beast. His boot heels rang on stone, and the crags on all sides were jagged, solid, monolithic. They were mountains, not flesh.

In and out they breathed, in and out, bellows of such size they sent their endless wind across the breadth of a continent. And the wind was foul. It grew stronger by the hour, until the Drunbhor had to lean forwards, walking into a gale. The three-note song became the shrieking whistle of a mad thing. In the distance, over a bowl in the mountains, lightning flashed. Thunder rumbled from dark, spiralling clouds. This was not the storm the Drunbhor had witnessed from the peaks of Sibilatus. No stars were falling here. There was no explosion as of a war to change the times.

The Fyreslayers entered a narrow pass at the coming of night. They struggled through it against the furious wind. The pass ended at the lip of a huge bowl, a circular valley formed by the meeting of eight mountainsides.

Silence fell.

The wind stopped.

The song ceased.

For a moment, Vrindum thought he had gone deaf. Not once in all his centuries had he not heard the keening over the Evercry. Then he heard the muttered exclamations of the runemaster. He was not deaf, then; yet still the mountains rose and fell, rose and fell.

They rose and fell in silence. There was no breath. Even the stench was gone. It was as if the Fyreslayers stood on a corpse that was unaware of death and continued in its ignorance to move.

In the centre of the valley, on a circular dais, was the gate. Vrindum felt a cautious surge of confidence as the Drunbhor host approached their goal. The gate was clearly the kin of the one the daemons had destroyed in Sibilatus; the pillars bore similar engravings, and though many of the runes were mysterious to him, some of them were also in the language of the Fyreslayers.

A shout of triumph rose from the exhausted fyrds.

The host of the Drunbhor lodge surrounded the wide dais on which the gate stood. Beregthor dismounted from his magmadroth and climbed up. He walked slowly toward the gate, the Keeper of Roads held before him with both hands. Runemaster Trumnir and Runesmiter Harthum walked with him. Vrindum and the runesons followed a few steps behind.

‘Runefather,’ Frethnir said, ‘you were right.’ Relief flooded his face. The shadow that had followed him from Sibilatus lifted.

Beregthor did not answer. Vrindum watched him carefully. The runefather did not appear to notice he was accompanied. His eyes were fixed on the gate, unblinking. He had said nothing since their arrival, falling silent along with the wind.

Trumnir and Runesmiter Harthum examined the pillars. Trumnir frowned. ‘We will have to proceed with caution,’ he said. ‘This gate is warded. I do not recognize all the runes of protection.’

‘Nor do I,’ said Harthum. ‘They were not all part of the original construction. If any are triggered, they might destroy the gate. Or worse.’

‘A fine end to this quest that would be,’ Bramnor said. ‘To have come this far for nothing.’ He spoke in jest, his impatience jovial now.

Frethnir was not pleased. ‘This is our father’s moment of truth,’ he said.

Bramnor nodded. ‘You’re right.’ To Beregthor he said, ‘Runefather, I honour you, and mean no disrespect.’

Beregthor still did not respond. He stood before the centre of the gate, motionless except for his head as he looked back and forth along the span of the arch.

Vrindum moved up beside him. Beregthor’s profile seemed eroded. His skin was grey, worn. It was as if his skull were retreating beneath his hair and beard.

Something was wrong.

‘Runefather?’ Vrindum asked.

No response. The eyes dark like coal.

Trumnir said, ‘I shall begin.’

‘No.’ Beregthor did not raise his voice. He did not need to. His command was so cold.

Trumnir stopped in his tracks as if Beregthor had slapped him. His face darkened with anger. Then he looked concerned.

‘Runefather,’ Vrindum tried again.

Beregthor took a step forward. ‘Leave the gate to me,’ he said. ‘All of you.’ He turned his head to take in the assembly on the dais. ‘I know what needs to be done.’

Trumnir and the runesmiter backed away. They, Vrindum and the runesons retreated to the foot of the dais.

‘He is not himself,’ Frethnir said.

‘Is he unwell?’ Vrindum wondered. ‘He is old, but I would not have thought this journey would exhaust him so.’

No, Vrindum thought. This is something more.

Beregthor raised the latchkey grandaxe. He began to chant. The words were strange to Vrindum.

He turned to Trumnir. ‘Do you know this ritual?’ he asked.

‘I do not.’ Trumnir did not look away from the gate. ‘But the runefather knows what he is doing. Look.’ He pointed to the pillars. Runes glowed, flared white, and then subsided to a dull, magmatic red. ‘He is disarming the wards.’

‘Perhaps his father passed down the knowledge of rituals older and more secret than have been granted to us,’ said Harthum. He sounded unconvinced.

Ancient power crackled between the pillars. Light and space bent, twisted upon one another, and began to spiral. Reality fractured into a thousand shards, then reassembled itself. The view through the gate took on a definite character, becoming more stable. What was revealed was the interior of a stone chamber.

Vrindum saw how this gate and the one in Sibilatus had been mirrors of each other. The Drunbhor’s gate, Beregthor had said, led from the magmahold to a location within reach of the other lodge. This one, a long journey from Sibilatus, led directly to the magmahold of the other lodge.

There was movement in the ranks as the Fyreslayers prepared to march through the gate. Trumnir raised his staff in warning.

‘Hold!’ he called. ‘Many of the wards are still active. We cannot cross yet.’

Beregthor finished chanting. He made a complex pass with the Keeper of Roads before the gate. The gestures hurt Vrindum’s head to watch. He stared at the runefather, and he did not recognise the Fyreslayer before him.

Beregthor completed the gestures. In the centre of the gate, floating in the air, a large stone keyhole appeared. Beregthor lowered the Keeper and approached it. He made to insert the head of the weapon into the keyhole.

The latchkey grandaxe was a symbol. The design of its blade represented the keys to glory. But it was also a true key. It opened the most secret vaults in the magmahold. And now it would open the final lock on the gate.

The wards that were still active glowed red. It was a cold colour. Reptilian. Anticipatory. Trumnir was looking at them with alarm. ‘I don’t think…’ he began.

Vrindum jumped onto the dais. He ran forward and grasped Beregthor’s shoulder, holding him back before he could place the key in the lock.

‘Runefather,’ he said, ‘the gate is still dangerous. Should we not wait?’

Beregthor ignored him. He strained forward.

Vrindum used both arms to restrain him. ‘Beregthor-Grimnir,’ he said, ‘will you not speak to us? Do you know where you are?’

Beregthor turned his head to face Vrindum. His eyes had sunken further yet. His skin was turning greyer with every passing moment.

On the back of his neck, something wriggled.

Vrindum looked closely. There was a small wound just beneath the edge of his helmet. The tip of a daemonic spine protruded from it. At the same moment, Beregthor opened his mouth.

The pink horrors had wounded the runefather deeper than anyone realised during the first battle. A thorn had pierced Beregthor’s flesh. It had been embedded in him, controlling him.

‘The Runefather bears a daemonic wound!’ Vrindum shouted.

Frethnir leapt forward to help. He had been freed of the pain of doubt, but now an agony a thousandfold worse had fallen on him. He had not acted when there was a chance, and now it was perhaps too late. He tried to reach for the thorn.

Beregthor twisted violently. He broke Vrindum’s grip and smashed the side of the grandaxe against the grimwrath berzerker’s skull, knocking him aside. He caught his son with the return sweep. His mouth was still open. His lips and tongue worked, trying to shape the sounds he was commanded to utter. His eyes widened. They were consumed with mortal horror. His soul struggled to silence the coming word. It failed. His voice ragged as if ripped apart by claws, he shouted a name. He sang a name.

‘Kaz’arrath!’

Three notes. Short, long, short. Three beats. Soft, strong, soft.

Now the wind returned. It exploded from Beregthor’s words with such force it smashed Vrindum flat. The runefather was suddenly the origin of the wind. He was the source of the song that had called the Drunbhor lodge to this place. The three-note refrain resounded across the bowl, echoing against the mountainsides.

Kaz’arrath, Kaz’arrath, Kaz’arrath.

A song of triumph. And of summoning.

The wind howled the name. It shrieked over the Fyreslayers as if the combined force of the Typhornas Mountains had come to rage through this site. At the edges of the bowl, the growing night thickened. It swirled with dark tendrils, ready to burst. Beregthor kept his feet in the hurricane. He turned back toward the gate, his face slack.

Vrindum propelled himself up and forward. He did not know what would happen if Beregthor used the latchkey, but he did know it must not happen. What he had said to the runefather so many days ago was true: the events at Sibilatus had meaning. Every step of the journey had meaning, and the steps had led to a moment that could only mean ruin. So he threw himself at the hero of the Drunbhor, at the Fyreslayer he had followed his entire life. He would die for Beregthor. Now he attacked.

He swung Darkbane, and he howled with grief that he must do so. Filled with sorrow and dread, he was far from losing himself in the vortex of rage. He aimed Darkbane so the sides of the blades struck the shaft of the Keeper of Roads. He knocked it away from the keyhole, then rammed his shoulder into Beregthor. The runefather stumbled from the impact, then turned on Vrindum, his face contorted. Vrindum did not see the righteous anger of the Fyreslayers in his expression. He did not see the sacred fire of Grimnir. He saw only savagery, and a mindless malevolence.

Around the dais, the Fyreslayers were in uproar. Their most ferocious warrior was fighting the runefather. The world had lost all sense. Vrindum trusted that Trumnir, Harthum, the runesons and those who were closest could see the distorted, possessed face of Beregthor. But those further away would only be able to see an impossible conflict, the seed of a terrible schism.

Kaz’arrath, Kaz’arrath, Kaz’arrath, cried the wind.

Beregthor raised the Keeper of Roads over his head and brought it down, aiming for Vrindum’s skull. The grimwrath berzerker dodged to one side. Beregthor was attacking with enormous power but little skill. The Keeper slammed against the dais, lodging itself in stone. Vrindum launched himself at Beregthor again, battering him hard enough to break his hold on the latchkey grandaxe. Beregthor stared at his empty hands, and he howled.

Kaz’arrath, Kaz’arrath, Kaz’arrath. Short, long, short. A call. A summons.

The summons was answered.

The eight passes that formed the passages to the bowl erupted. The night gave birth to a horde of daemons. A legion of pink horrors and flamers cascaded down the slopes. Gales of demented laughter drowned out the cry of the wind. And to the north, striding behind the thousands of its army, a towering daemon appeared. It was winged. It stalked forward on long legs with multiple articulations. Its arms were almost as long, and it carried a staff in the shape of a giant iron key, whose head changed configuration second by second. Its own head was long and beaked, and its eyes blazed with the terrible cold red of the wards on the gate.

The arrival of the daemons restored some confidence to the fyrds of the Drunbhor. Here was a clear enemy. Here was a war that must be fought, however daunting the odds. And so the great mass of the vulkite berzerkers advanced in an expanding circle around the dais. They shook the earth too with the stamp of their feet and the thunder of their battlecries. The runesons leapt away from the dais, racing through the ranks in three separate directions to lead from the front. Trumnir took a fourth, while Harthum climbed atop his magmadroth and once again began to hammer out the beat of war.

Beregthor and Vrindum were alone on the dais, though Vrindum could feel the eyes of Kaz’arrath fixed upon them.

With the great daemon present, and the mirroring of its eyes and the warding runes, he understood what would happen if Beregthor turned the key and opened the way. The Drunbhor would not pass through. The warding would destroy any who tried. But the Keeper of Roads would permit the daemons to pour directly into the other lodge’s magmahold. This was the quest the daemons had goaded the Drunbhor into completing. The daemons had destroyed the gate in Sibilatus so the Drunbhor would seek and open this one, unleashing horror on the kin they had thought to help.

Vrindum stood between the runefather and the Keeper of Roads. Beregthor ran at him, hands extended like claws. Vrindum met his charge. He grappled with him. He pulled a dagger from his belt and stabbed sideways at the back of Beregthor’s neck. He felt the blade slice into flesh. It struck something hard, and he prayed to Grimnir it was the daemonic thorn.

‘Runefather,’ he pleaded. ‘Remember who you are. You are the greatest of the Drunbhor, and we have need of you now!’ He shoved deeper with the knife. Something severed. There was a sudden weakness in Beregthor’s limbs, and Vrindum wrestled him to the ground.

‘Hear the altar of war,’ Vrindum said. ‘Hear the true call. Hear the wrath of Grimnir. Free yourself of the grip of lies.’

Harthum must have seen the struggle, for his booming hymn of battle grew louder yet. Vrindum’s frame blazed with the strength of his god. He saw the shine of holy fury in the runes on Beregthor’s forehead.

The runefather’s eyes cleared. Blackened coals burst into heroic fire once more. Vrindum released him, and Beregthor leapt to his feet. He stared at the gate, and at the Keeper of Roads embedded in the dais. His mouth twisted in anger and grief. He seized the grandaxe.

And paused.

A wave of grey settled over his features once more. He shook it off with effort. He turned to Vrindum. ‘I hear, old friend. I keep my honour to the last.’ He shuddered, leaning as if his body would unlock the gate if he did not force it away. Then he gave Vrindum a grim smile.

‘Frethnir will lead well,’ he said, and stormed off the dais. His roar parted the ranks of the Fyreslayers. On instinct they made way for their auric runefather. Krasnak bellowed and joined his master. Beregthor climbed his back into the throne for one final time. They drove deep into the gibbering daemonic legions.

Beregthor headed directly for Kaz’arrath. The Lord of Change was halfway across the bowl towards the lines of the Fyreslayers. Beregthor and the magmadroth plunged deeper and deeper into the roiling mass. The runefather’s attack was reckless. It was too fast. He was not leading the Drunbhor. He was leaving them behind.

Vrindum raced after him. Beregthor had no intention of surviving. He was intent merely on destroying as many abominations as he could before they overwhelmed him. Vrindum howled a denial to the fates and raced after the runefather. Beregthor would not be forced to make this sacrifice. Vrindum would fight by his side until the last of the daemons had been dispatched to oblivion.

The battle rhythm of the runesmiter rang through Vrindum’s being. The voice of Battlesmith Krunmir thundered over the battle, his recitation of the victories of the Drunbhor in harmony with the drumming of the war altar. Ahead, Vrindum saw the overwhelming odds turning against Beregthor. Krasnak mauled the daemons and burned them with bile. The Keeper of Roads rose high before coming down with destructive force. But the pink horrors kept coming, piling up on each other, reaching to drag at the runefather. Flamers closed in on Krasnak, and the magmadroth screeched as their unholy fire washed over his scales. His hide rippled, portions of his body in the first convulsions of change. Vulkite berzerkers were fighting furiously to come to Beregthor’s aid, but the mass of daemons slowed them down. They would not reach him before the sea of nightmares pulled him under.

Or before the dreadful author of the tragedy arrived to destroy the runefather utterly.

Vrindum’s focus narrowed to the single point of Beregthor’s peril. Everything else vanished in the rage of battle. He tore into the daemons, and he was a force beyond reckoning. His throat unleashed a continuous cry of rage. His ur-gold sigils were molten with Grimnir’s wrath. The god demanded vengeance. Vrindum was that vengeance incarnate.

He did not see individual foes. The daemons were an undifferentiated mass that presented itself for the slaughter. Darkbane cut through a sea of daemonic flesh. Pink turned blue, blue vanished in sprays of ichor. Horns and blades slashed at him, but whether they hit or not made no difference. He was the fury of war, and no foul thing would stop him from reaching the runefather.

He drew alongside Beregthor, and the proximity of the runefather pulled him back again from complete battle madness. Krasnak had fallen, fighting to the last as his flesh mutated out of control, transforming him into a hill of pulsating scales and crawling parchment. Beregthor had lost his helm. His face and arms were sheathed in his blood, but he fought as if fresh to the battle.

‘Go back!’ Beregthor shouted.

Vrindum cut a pink horror in two, then destroyed the blue daemons before they uttered their first wail.

‘Come with me, runefather!’ he said. ‘You are restored to us! Your honour does not require your sacrifice!’

Beregthor shook his head. He thrust the Keeper of Roads forward through the jaws of a blue horror, exploding the daemon’s head.

‘I cannot return to the gate. If I do, I will bring ruin to us all. But you must. And destroy it.’

Ahead, Kaz’arrath was less than a dozen great strides away.

‘The gate is lost to us,’ said Beregthor. ‘We must take it from the daemons as they took ours in Sibilatus.’

Vrindum hesitated.

‘Go!’ Beregthor roared. ‘Your runefather commands it!’

With an agonised cry, Vrindum abandoned Beregthor. He turned back. Once more he cut his way through the daemonic horde. Wrath fused with grief. He would have tried to destroy every daemon in the field if not for Beregthor’s desperate order. Several fyrds of vulkite berzerkers were pushing hard to reach the runefather too, and it was not long before Vrindum was in their midst.

‘The gate!’ he said. ‘We are commanded to destroy the gate!’

He leapt onto the platform. He raced to the right-hand pillar, thinking only of his duty and not the consequences as he swung Darkbane. With the first blow, a chunk of ancient stone went flying. The vision in the portal shook. And a roar of denial and rage went up across the battlefield.

The daemons surged forward, and there was no laughter from the pink horrors now. They howled with desperation. They fell on the Fyreslayers with determination, forcing them back. The Drunbhor were suddenly on the defensive, fighting to keep the daemons from reaching the dais.

‘Think you to escape destiny?’

The voice was magisterial and filled with venom. Vrindum’s mouth flooded with blood.

‘The book is written. All change is ours. For you there is but the completion of your task,’ Kaz’arrath said. The daemon reached down and grasped Beregthor in a huge claw. It spread its wings, beat the air with them and rose above the fray, moving towards the dais. As it did, it struck downward with its staff, and Fyreslayers by the score died, their bodies twisted into the shape of unholy runes.

‘Destroy the gate!’ Beregthor’s cry was monstrous in its pain, a soul making its last stand in terrible combat.

Vrindum renewed his attack on the pillar. Stone flew. The wards blazed in anger, but he was not attempting to cross the threshold. Frethnir and Bramnor joined him. Their blows eroded the strength of the pillars.

‘Faster!’ Vrindum shouted. ‘We must end our failures here!’ Kaz’arrath descended on the dais. With a contemptuous gesture, the daemon swept aside the berzerkers who blocked its way. It held Beregthor towards the portal. It could ward the gate and twist its nature, but it could not open it. The runefather of the Drunbhor alone could do that. His body trembling, controlled by a will much greater than his, Beregthor raised the Keeper of the Roads and inserted its blade into the floating keyhole.

Vrindum attacked the pillar with the frenzy of wrath.

Beregthor turned the key.

The circumference of the portal blazed with lightning. The vision of the magmahold took on depth. The keyhole vanished. With a raucous caw of triumph, still clutching the victim of its manipulations, the Lord of Change stepped forward into the gate.

And the pillar collapsed.

It toppled like a felled tree, pulling the entire arch of the gate down with it. Runic, warded stonework fell into the portal with the daemon and Beregthor only partway through. The gate exploded. The heart of the Typhornas Mountains flashed with searing violet and silver. The dais erupted.

Vrindum hurtled through a maelstrom of fire and stone and raging power. The storm raged, and he raged with it. The fury of reality’s ending battered him.

He bellowed a cry of victory and grief.

VII

The destruction of the gate turned the centre of the bowl into a crater. The blast killed many Drunbhor. The uncontrolled storm of sorcerous energies wreaked even greater devastation on the daemons. With Kaz’arrath gone, they were leaderless and despairing. With Beregthor dead, the Fyreslayers were terrible in their vengeance.

The end came quickly.

At dawn, Vrindum stood at the edge of the crater. The wind blowing from the Typhornas Mountains had shaken free of the three-note refrain. The song was changeable once again, varying with every rise and fall of the mountains. It sounded in Vrindum’s ears like a chant of mourning. But perhaps there was a thread of triumph too. Beregthor’s final command had defeated the daemon’s machinations. And he left behind a legacy.

As the sun’s rays crossed the lip of the bowl, the veins of gold in the crater gleamed.

Frethnir joined Vrindum. ‘The runemaster says there is a rich concentration of ur-gold below,’ he said.

‘Beregthor would be pleased,’ said Vrindum. ‘He led us well until the end.’

‘He did. I should never have doubted.’

Vrindum bent down and picked up the Keeper of Roads. It had survived the explosion, though its blade was gravely scarred. Vrindum presented it to Frethnir.

The runeson shook his head.

‘No,’ he said. ‘That is for Bramnor. It is not for me to be auric runefather of the Drunbhor. My brother will lead the march back. I will stay here with those who choose to join me. We will found a new lodge where our father has brought us.’

‘Then I will be of your number,’ Vrindum said. Where the daemon had sought to bring ruin to the Drunbhor, now there would be a greater strength.

The wind’s cry grew louder, a martial song for the birth of a new era.

I

The storm began at the height of the Ritual of Grimnir’s Binding. From where they stood on the platform of rock high on the flank of the Forgecrag, both Thrumnor and Rhulmok saw it start. It stabbed deep into their awareness, drawing them from the necessary trance of the ritual.

The Krelstrag lodge stood strong in the largest volcanic isle at the heart of the Earthwound archipelago in Aqshy. Here, the Fyreslayers said, one of Grimnir’s blades had cut into the ground as he had landed a great blow on Vulcatrix, the Mother of Salamanders. The molten blood of the great wyrm had poured into the vast cleft. The wound in the continents was a hundred leagues wide and many times as long, and it gaped and bled, never to be healed. An ocean of magma raged at the surface. It was said that the ocean had no true bottom, that the wound was so profound it tore through the barriers between the realms, but no living soul could survive the plunge through the depths of that terrible heat to find out.

In all directions, titanic molten waves rose and fell. The rage of the earth pushed its incandescent rock to the surface, as if ten thousand volcanoes in perpetual eruption had drowned themselves and the land, from horizon to horizon. This was the ocean of tribulation and annihilation, and nothing could live in its eternal fury.

But the Krelstrag stood strong.

Volcanic peaks did rise above the surface of the burning ocean. Islands would come into being. Then the terrible waves would erode their shores, the internal forces would shake them apart, and they would crumble and melt back into the lava. Not all succumbed. Ten mountains had been there since the wound was first torn open. Perhaps it was their birth that had injured the land in the beginning. Jagged and twisted, like the anguished talons of an immeasurably vast beast, they towered over the waves, arrogant, defiant, unchanging. They were mountains at war, mountains under siege. They would stand forever.

And so would the Krelstrag.

The heart of the Krelstrag magmahold was within the largest of the great claws, the Forgecrag. The island mountain was broad, though so tall it resembled an onyx spike. It rose high enough to pierce the crimson-washed clouds. At a point just beneath the clouds, it was possible to look out at the entire domain of the Krelstrag lodge, the chain of basalt claws jutting from the lava. It was even possible, when the wind was strong enough to clear the worst of the haze, to see the sole hint on the horizon that something might exist beyond the Earthwound, that there was such a thing as a mainland. On those days, the bulky silhouette of the Great Weld would appear. Unlike the spikes of the archipelago, it had a wide, flat peak. It was a distant anvil. On this night, a hammer was striking it.

Runemaster Thrumnor and Runesmiter Rhulmok stood on the edge of the high platform. Behind them were a hundred warriors of the auric hearthguard, those chosen to make up the Sentinels of the Reach. Before each Fyreslayer was a drum. The drums were made of hide stretched over a stone framework built into the platform itself, and could never be moved. They had two purposes. The first was to provide the rhythmic thunder of the ritual. The sentinels beat their instruments, and the sound reverberated throughout the tunnels and vaults of the Forgecrag. The drumbeat was the pulse of the land as magma coursed through its veins. It shaped the humours of the Earthwound and called it to attention. When Thrumnor and Rhulmok listened to the beat, when it entered their flesh and their blood and their bones, when it vibrated through the ur-gold runes that were even more central to their being, then they were one with their environment. Then Thrumnor summoned the rage of molten rock, Rhulmok gave it form, and together they built the bridges.

There were homes and mines in the other claws of the archipelago, but the Forgecrag was the heart of the lodge, and its fortress in times of war. The Fyreslayers of the Krelstrag needed to move from one peak to another, and there was only one way that was possible. The Earthwound’s fury was so total that there were no tunnels that could link one island to another. Instead there were bridges.

Seen from the platform, a suturing of rock connected the islands. Narrow walkways spanned the ocean. Just as the fragments of Grimnir’s being were gathered together in the ur-gold, so the bridges brought unity to the fragments of the Krelstrag lodge. Grimnir had wrought the Earthwound, yet through his strength was a whole forged by his faithful Fyreslayers.

Though they were stone, the bridges were ephemeral. Once they were built, they sometimes lasted as long as a week, sometimes a single day. When the ocean’s rage was great, a bridge could vanish mere hours after its creation, swallowed by waves of lava a hundred feet high.

The bridges had high, curving sides, three times taller than any Fyreslayer, protecting those who crossed them from the worst of the ocean’s heat. Passage across them was controlled by more Sentinels of the Reach. Positioned at either end of each span, carefully trained by Thrumnor and Rhulmok, they observed the conditions of the crossings, determining whether or not they were still safe to use. There lay the second purpose of the drums – to beat the alarm when a collapse was imminent, and so help direct the work of the ritual.

In battle, Thrumnor summoned magma from below, destroying the foe as lava erupted from the ground, burning all who dared challenge the Krelstrag. Rhulmok commanded the direction of the magma’s flow. Tunnels opened before his will, and the Fyreslayers moved beneath the battlefield. Over the centuries, as he had learned to call on the magma’s wrath, Thrumnor had also learned how to calm it. He could cool it to solid rock. Rhulmok, in his turn, came to know how to shape what Thrumnor soothed. What was a bridge, after all, but a tunnel through the air?

And so the Krelstrag lodge thrived, extending its reach across the islands of the Earthwound archipelago, and any enemy foolhardy enough to try its strength against that of the Krelstrag first had to cross leagues upon leagues of the Earthwound ocean.

The Krelstrag had a term: lavasmite. It meant a period of time so short as to be not worth mentioning. It came from the contempt they felt for the sieges they had withstood and smashed to pieces, and for the uncounted thousands of foes who had been swallowed, screaming, by the lava. The sieges lasted only long enough for the Krelstrag to hurl the enemy into the embrace of the Earthwound ocean.

The Forgecrag could not be taken. It would stand forever.

Then the storm came.

Thrumnor was deep in the pounding trance of the ritual. He had caught a great fountain of lava in the clenched gauntlet of his will and chanted a prayer of low, guttural syllables. The blood of Vulcatrix must be called to answer. Righteous rage forced a wave of lava to climb above the ocean. It forced it to change its strength from fire to rigid stone. Rhulmok’s voice was there with him, no less determined but calmer, grinding and growling like the parting of stony waves. The cooling lava lengthened and the bridge came into being, arcing out from the side of the Forgecrag towards a new peak, one that had risen from the ocean a month before, and was now deemed stable enough to explore. Then, at the horizon, where the Great Weld stood guard, there was an explosion of lightning. It disrupted the song. Its thunder was too distant to be heard, but it was so huge it was felt in the air, and Thrumnor stuttered in his song. Rhulmok choked. The half-made bridge collapsed into the lava. Grimnir’s Binding unravelled, its energy lashing out uncontrollably across the bridges. They shook, cracking and groaning. The filament nearest to the incomplete crossing began to glow. Hundreds of Fyreslayers caught on the strut started to run, racing against the rising heat and shifting rock. They barely made it to the safe ground of the Forgecrag before that bridge, too, collapsed.

Out of the trance, Thrumnor saw the last flashes of Binding dispersing over the farther bridges.

‘Grimnir grant we killed no one,’ said Rhulmok, his voice strained with shock.

Thrumnor grunted. His own breath was rasping. His gaze was fixed on the sky’s rage. This was no natural storm. The lightning struck again and again as if beating a rune into flesh. Pulsing in sympathy with the flashes was a searing glow on the summit of the Weld. The light was a vivid green, and Thrumnor experienced each burst with a mixture of holy dread and the excitement of war.

‘What does this portend?’ Rhulmok asked. There was awe in his tone, but great suspicion too.

‘It portends much,’ Thrumnor said. ‘The hammer of Grimnir strikes his anvil once more,’ he recited.

Rhulmok did not appear to recognise the line of prophecy. The foretelling was an ancient one, and almost forgotten. There was much of it that Thrumnor could no longer recall himself.

‘We must speak with the runefather,’ said Rhulmok.

‘Aye,’ Thrumnor agreed.

But there was something he must do first.

II

Thrumnor knelt before the altar. It was a great stone anvil with seams of gold running through it. The strands gathered at its base, and then appeared to flow upwards, becoming a statue twenty feet tall: Grimnir in battle against the wyrm Vulcatrix. The statue was resplendent with golden fire, shining in the light of a hundred torches. There was no ur-gold in its construction; that element, holy with the contained essence of Grimnir himself, was too precious to use in anything but the runes hammered into the Fyreslayers’ bodies. Such was the craftsmanship of the artisans who had created the altar, though, that the lines of the figures resonated in the runes of whoever came before it. Thrumnor felt the warmth of the designs in his flesh. Their power stirred, urging his blood to battle, to march along that road leading to the union with Grimnir, and the great reforging of his scattered being.

Thrumnor leaned forwards, arms spread wide. He rested his palms and his forehead against the side of the altar. With his eyes closed, he could feel the stone vibrate with the beat of the distant storm. The beat passed into his body. His runes flared. Fire coursed through his soul.

The beat grew stronger. It overwhelmed him. Thrumnor no longer touched the altar. He was falling through a darkness resonating with the blows of hammers, a boom boom boom boom shaking realm upon realm. Then, at the centre of the dark, there was a sharp point of bright orange light. It spread with every beat of the hammers. Then the dark peeled away, and Thrumnor beheld a vision. Something dark yet streaked with red and gold moved up the height of a vast anvil. It seemed to be a stream of living ore. A hammer as big as the sky was poised over the anvil. When the ore was gathered, the hammer fell. An explosion filled Thrumnor’s sight. The anvil shattered, then lava was flowing over a landscape. There was movement on the ground before its path, a suggestion of flight, a ripple of war. The lava consumed all. It was a tide hundreds of feet high, and it moved with purpose. Thrumnor could not see where it came from, nor where it was going, but a great will determined the destruction. There was a reason for this wave. And there was judgement.

The vision faded. Thrumnor rose to his feet. He bowed his head before the image of Grimnir and gave thanks.

‘I know what we must do,’ he said.

Auric Runefather Dorvurn-Grimnir regarded his council. With him, along with Thrumnor and Rhulmok, were his seven runesons. All had climbed to the platform to witness the storm. Now, deep in the magmahold, they sat in a circle of stone chairs, carved to suggest the jagged peaks rising from the Earthwound ocean.

‘Our duty is clear,’ Thrumnor repeated. ‘Grimnir’s hammer calls us to the Great Weld. There, on blessed ground, there will be a great forging, and we will march in fire and conquest across the mainland.’

‘To where?’ Rhulmok shook his head. ‘The meaning of your vision is unclear to me. The scrolls of prophecy foretell a time of tribulation when Grimnir’s hammer strikes the Weld. I can well believe it. Something of enormous power is at work in the realm. Why should we respond by abandoning the magmahold?’ He brought a fist down on the arm of his chair. Stone chips flew. ‘Might the portent not herald a siege such as we have never encountered before? You saw the anvil shatter. This disturbs me. Should we not instead be preparing to defend?’

‘No,’ Thrumnor said. ‘My vision points the way.’

‘How? You saw lava. You saw terrible destruction. Is that not the foe heading our way?’

‘No. It is us.’

‘What do you mean?’ asked Forvuld, the eldest of the runesons.

‘In my vision, the destruction was a necessary thing. What burned was unclean. The lava was our lodge, overwhelming our foe as we march across the realm in answer to the call of Grimnir. The call every one of us has now witnessed.’

Rhulmok’s heavy brow was wrinkled with doubt. ‘That interpretation is not enough to justify the risk to the magmahold.’

Dorvurn tried to remember the last time he had seen his runemaster and runesmiter so divided on an issue. He failed. Though Thrumnor was Rhulmok’s senior by more than a century, the bond between the two was a strong one, forged by the unity of bridge creation. He had seen them taunt each other in jest about whose mastery over the lava was the stronger, but on matters of import to the lodge, they had always spoken with one voice.

‘Runesmiter,’ Dorvurn said, ‘it is unlike you to express reluctance for battle.’

Rhulmok grunted, but did not take offence. Dorvurn had come close to calling him a coward, and the fact Rhulmok ignored the gibe was telling. The runesmiter’s concerns were deep ones.

‘I’m reluctant to engage in the wrong battle,’ Rhulmok said. ‘If we misinterpret what we see and march toward an illusion, leaving the magmahold open to the real menace, what then?’

‘There is no question of misinterpretation,’ Thrumnor said. He sounded more heated than the runesmiter. His bald scalp, marked with an intricate tracery of ur-gold, reddened with frustration. ‘I have seen our duty! To delay is to defy Grimnir! And there is also the matter of the oath.’

‘What oath?’ said Dorvurn.

‘The Oath to the Lost.’

There was a puzzled silence in the hall.

‘I’ve never heard of this oath,’ Homnir said. He was the youngest of the runesons, but it was clear none of the others knew any more than he did. Even Rhulmok looked confused.

Dorvurn felt a pang of guilt. Was it possible he had never spoken of the oath to his sons? Had he never passed on that portion of lore? He had been remiss. He could tell himself the Krelstrag tradition and history were so vast, it was impossible for anyone to remember every aspect, and some things would be forgotten. The tool that was never used would be abandoned over time, and the oath had never been invoked. Even its name had been altered, the form it now took revealing that something had been forgotten. Nevertheless, it existed. Thrumnor was right to invoke it. It seemed that the runemaster and Dorvurn, the oldest Fyreslayers of the Krelstrag lodge, were the only ones to remember. The runefather could not let that situation stand, especially since the oath’s relevance was clear to him now.

I had forgotten, he thought. Grimnir, forgive me.

‘The Oath to the Lost,’ Dorvurn said, ‘was made at the time before the Krelstrag came to Earthwound. It was made to another lodge, one bound to us by kin, as we set forth on the journey that would at last bring us here. It was an oath of mutual aid. Should the Fyreslayers of one lodge be attacked, the other would help them in their defence. Our foe is their foe, and their foe is ours.’

‘Another lodge?’ Homnir asked. He was stunned.

The passing of so many centuries in the Earthwound had isolated the Krelstrag. They had not had contact with another lodge in the living memory of even Dorvurn.

‘What is it called?’ Homnir continued.

‘We do not know,’ Thrumnor told him. ‘The name has been lost to us. We know we were kin. We know of the oath. We know the lodge lies somewhere beyond the Great Weld. All else has been forgotten.’

‘So we don’t even know if it still exists,’ said Rhulmok. ‘To reach the Weld will be a long journey. When have the Krelstrag ever sought to reach the mainland?’

‘Our foes have come to the Earthwound from there,’ Thrumnor snapped. ‘Are we lesser than they are?’

Rhulmok’s brow darkened, but his grip on his temper was more secure than the runemaster’s. ‘I did not say that. Nor did I mean it.’

‘No one questions our valour and might,’ Dorvurn intervened. ‘It is true that we do not know if the other lodge still exists. It matters not.’ He rose from his seat. ‘What matters is the oath. We made it, and we shall not break it. A great storm has come, an omen of tribulations for the Fyreslayers. The anvil of the Great Weld is struck. And Runemaster Thrumnor has a vision of our unstoppable sweep over our enemies.’ He raised his voice, and he raised his grandaxe. ‘Grimnir summons us to war, brothers! And we shall answer! We march!’

III

‘The youngflame is unhappy,’ Rhulmok said.

He and Thrumnor stood a few paces away from where Dorvurn and Homnir spoke, surrounded by the other runesons. They were assembled on an enormous ledge, as big as a plateau, two-thirds of the way down the Forgecrag. Behind them were the main gates of the Krelstrag magmahold. The heavy iron doors were open, and in the great hall behind them, the massed ranks of the Krelstrag fyrds waited for the order to march. The thousands of vulkite berzerkers were a sea of red hair and beards. Thrumnor looked at them and saw the lava flood of his vision on the verge of being unleashed.

‘And what about his fellow youngflame?’ Thrumnor asked. ‘Is he reconciled to our quest?’ His question was serious. He wanted to know Rhulmok’s mind. It was important they were working well together again as they began the journey. How long would it be until they reached the other lodge? Weeks? Months? The lodge needed them, and it needed them acting as brothers. So he phrased his serious question using the frequent joke between them. Rhulmok was no youngflame. There were mountains younger than he. But Thrumnor was more ancient yet, and he still pretended to look upon the runesmiter as a youth.

He was glad when Rhulmok smiled. ‘This beardling has his concerns, but he will follow where the runefather leads, and be glad to do it.’ He turned serious. ‘And an oath is an oath.’ He looked out over the ocean, in the direction they were to take. The smaller volcanic islands blocked sight of the Great Weld, but the silver flashes of the greater storm were still visible.

‘The oath applies to us all,’ Homnir was arguing. ‘I too must fulfil it. How can I if I stay?’

‘You will fulfil your duty to the oath by staying,’ Dorvurn said. ‘I believe the runemaster is correct in his reading of the portents, but Rhulmok too is right: we cannot leave the magmahold undefended. You will defend our home, Homnir, and you will hold it against all enemies.’

‘If someone must stay, why not Forvuld?’

As the eldest, Forvuld’s hope to succeed Dorvurn as runefather was arguably the strongest.

‘Because you have much to prove,’ Dorvurn said. ‘You will perform the miraculous to protect the hearth.’

To his right, Forvuld nodded, showing his confidence in his younger brother.

Homnir bowed his head in acquiescence.

‘Your father is grateful,’ Dorvurn said. ‘And your runefather is grateful. Gather the people in the Forgecrag in our wake. The bridges will be dangerous until our return.’

‘I will, runefather.’

Homnir walked toward the edge of the plateau, so he would not be in the way of the departing army. Dorvurn went forward to where Karmanax, his magmadroth, clawed at the ground, impatient to be away. Dorvurn climbed into the saddle and stood tall.

‘Fyreslayers of the Krelstrag!’ His voice boomed over the eternal rumble and liquid roar of the Earthwound ocean. ‘To the Great Weld and beyond! On this day, we begin the fulfilment of an oath made an age ago. On this day, we march toward the manifestation of prophecy! For Grimnir!’

‘For Grimnir!’ the great host of the Krelstrag answered.

Dorvurn looked at Thrumnor and Rhulmok. ‘Runemaster,’ he said. ‘Runesmiter. Pave our way.’

Thrumnor made a fist and struck his left shoulder in salute. Rhulmok did the same, and mounted his own magmadroth, Grognax. Thrumnor moved to the magmadroth’s side. With the crunch of thousands of feet against stone, the march began.

The journey through the Earthwound archipelago was a long one. It took many days just to move beyond the Krelstrag domains. Thrumnor and Rhulmok worked in unison, creating bridge after bridge. There came a moment, seven days into the march, when the distance between the volcanic cone on which the army mustered and the next peak to rise above the ocean of lava was so great that Thrumnor wondered if he and the runesmiter could span it. Span it they did, though, and the bridge appeared as thin as spun gold as it stretched across the seething, restless inferno. The bridge was strong, and it carried the host. In the end it was the island they had left that sank first, taking the bridge down after they had already begun construction of the next one.

Days and days of crossings, a journey over the infinity of the ocean, and always the waves of molten rock heaved to the horizon. Slowly, very slowly, the Great Weld grew larger, and Thrumnor began to believe they were making progress. The unnatural lightning storm had ended, though at different points in the sky it would return for a time, like the flaring of a new war. The green bursts on the top of the Weld continued, the rhythm unending, the hammer striking the anvil ceaselessly. It was a summoning so insistent Thrumnor had to remind himself that the ascent of the Weld was but the first stage of the journey, and not the destination itself.

Finally, after many, many more days, a dark line appeared on the horizon. It was the mainland.

The Earthwound ocean had a shore.

The shore was blighted.

A forest spread over the leagues of jagged foothills and deep, narrow canyons that led towards the base of the Great Weld. It was a forest that had been buried aeons ago, but that now had been resurrected into a monstrous new life.

The forest was petrified. The trees in their millions had been killed by the violence of the land, and then turned to stone. They still stood, skeletons of rock reaching up to the cruel sky. Something new had come among them; a terrible foliage hung from their limbs, a thick, black, glistening fungus. It dripped ichor down their trunks. Where the fluid ran, it ate into the rock, dissolving and devouring. Thrumnor examined the fungus more closely as the Fyreslayers moved through the dead-yet-diseased forest. The growths resembled giant slugs. They clung to the trunks and branches as if trying to suffocate them. The surface rippled like muscles.

‘A plague to eat stone,’ Rhulmok muttered. Thrumnor nodded. He tightened his grip on his runic iron. Rhulmok sounded at least as curious as he was horrified. Thrumnor felt only holy outrage.

‘We will find our way below the surface,’ Dorvurn announced. ‘We will take the ancient ways, and if an enemy awaits, we will meet him on our terms.’

The forest writhed. Stone rotted. Insects with clattering wings swarmed from burst fungus pods. Thrumnor learned that stone could have a stench. But there was no attack, and at the end of the first day on the mainland, a scouting party of vulkite karls found a gateway underground. It was a ruin, its doors long rusted to nothing, the pillars of the entrance leaning against each other and blocked by a heap of fungus twenty feet high. The Krelstrag scoured the parasite away with fire, and then descended.

The world they found filled Thrumnor’s soul with melancholy. There was much that was familiar, which made its dereliction all the worse. The tunnels had once seen much work. There were traces of engravings on the walls. Caves were recognisable as dining halls and smithies, and more than once, as the days passed, Thrumnor’s breath caught when a vast, empty tomb of a chamber revealed itself to have been a forge-temple.

‘What lodge was this?’ Forvuld wondered.

‘I have seen signs of several,’ said Dorvurn. ‘But I do not know their names.’

‘Then this was once an empire,’ Forvuld said with bitter awe.

‘Yes.’ Dorvurn was equally solemn.

Forvuld insisted, ‘It is wrong that we have forgotten who was here.’

‘Yes,’ said Thrumnor. ‘It is wrong. But we can do nothing about what has been lost. What we are doing now preserves at least one strand of the long past. We will honour it, and in so doing, safeguard the future.’

The dereliction disturbed him, though. These ruins were not an insurmountable journey away from the Forgecrag. That the Krelstrag had no memory of who had been here was a sign of how much had been taken by Chaos, even if the Krelstrag held fast in the Earthwound archipelago.

They passed under a colossal archway whose runes could still be read. It announced itself as the gateway to the Great Road of the Wyrm. The tunnel was enormous, travelling in a straight line over a long distance, as if it truly had been bored through the stone by a leviathan of myth. It had once been the lodge’s trade route. For three days, the Krelstrag grand fyrd moved long it. Thrumnor’s melancholy turned to anger as he gazed upon its forgotten majesty. So much had been taken from the Fyreslayers. The roof of the tunnel was vaulted, so high that it was a distant shadow in the torchlight. The pillars supporting it were carved in the form of titanic limbs. Their orientation alternated. First was an arm thrusting up from the floor to splay its hand against the ceiling, then another reaching down as if to pull the ore from the earth. Every few leagues, chambers opened up on one side or the other. In them stood towering statues that had been defaced. Many were missing heads, but the heroism of their stances was still apparent. They straddled crevasses so deep that they reached down to the molten depths of the mountain, and an orange light bathed their corroded features.

Glory and loss, everywhere Thrumnor looked. Glory and loss.

Towards the end of the third day, the route sloped upward, rising in increments toward the surface. As it did so, it became more and more unclean. The roots of the petrified forest reached down through the tunnel roof. They too were stone, and they too were diseased, covered in a grey, flaking mould. And they moved. Rock twisted in pain. The roots scraped at the walls. They tortured the ceiling, dropping jagged blocks to the floor of the tunnel. The more the path went upwards, the more the roots clustered and the more they tangled the space. Stone creaked in rotten agony. Leading from the front, Dorvurn smashed at the roots with his grandaxe, while the magmadroths battered them to fragments with their claws. At one juncture where the tunnel narrowed, Karmanax reared and unleashed a torrent of flaming bile into the knot of twisting corruption ahead. The stream melted the roots to nothing, clearing the way. The magmadroth snorted in unhappy contempt at the remains as he passed through.

Ahead, the tunnel widened. The roof was higher. Twisting, grinding roots draped the walls on all sides. Thrumnor watched the shadowy movement of the roots carefully. Rhulmok’s Grognax, just as suspicious, issued a low growl with every breath.

‘The shadows are a thicket,’ Rhulmok commented.

Thrumnor grunted his agreement. Much could hide in the dense tangle.

‘There might be more than plague-ridden stone within,’ he said. The convulsion of a blighted land concealed the artistry of the Great Road of the Wyrm.

There was so much movement. All around them, the shadows bulged and turned and rustled. An attack could come from anywhere.

The attack, when it came, was from everywhere. There was a sudden increase in the volume of the rustling. Things giggled in the dark. The shadows boiled. Down the walls and dropping from the ceiling came a swarm of distended, mewling, chattering, laughing daemons. They were squat, bulbous things, thick with tumours. Their needle-toothed jaws were parted in leering smiles. Horns in ones and twos and threes sprouted from their foreheads.

They were nurglings, and Thrumnor had fought their kind before during some of the many failed sieges of the Krelstrag lodge. Now the daemons attacked as if the Great Road was their land, and the Fyreslayers were the invaders. They came in a tide of uncounted thousands. In moments, the floor of the tunnel was hip-deep in the mire of the beasts. With tooth and claw and crude, rusted blade, the daemons swept against the Krelstrag duardin, seeking to overwhelm them with the sheer weight of their numbers.

The Fyreslayers responded to the attack with fury. These things had made the very veins of the earth unclean, and extermination was almost too good for them. Atop Grognax, Rhulmok let loose a roar of outrage. The magmadroth echoed him. Rhulmok began to hammer a rhythm. He chanted the Krelstrag war song. The ur-gold in Thrumnor’s flesh responded, filling him with the heat of rage and strength to shatter mountains. Down the ranks of the Fyreslayers, the essence of Grimnir came to wrathful life. The sigils and runes beaten into hardy duardin flesh glowed with fury. The uncountable nurglings were the plague-tide, rising up to drown its victims. The Fyreslayers were lava, scouring all before them.

Thrumnor swept his runic iron in wide blows. He smashed swaths of nurglings with every strike. They burst apart with wet cries of distress.

The magmadroths lashed out with tails and claws, destroying scores of the abominations. They crushed the daemons beneath their paws, smearing green bodies to bubbling liquid. They spewed their bile, burning the nurglings to ash.

The warriors of the Krelstrag fyrds hurled themselves into the destruction of the unclean enemy. With axes, they cut the grey tide down. Their voices joined Rhulmok’s, and they sang their fierce joy of battle – a pure, honourable joy that drowned out the burbling, gurgling, nonsensical clamouring of the daemons.

The nurglings rushed forward again with greater force. From behind their first ranks came their leaders. Blightkings waded into the battle, each one commanding hundreds of nurglings. They were bloated, deformed. Suppurating tentacles reached out from gaping maws where stomachs should have been. Some had one eye, others three. Arms were transformed into huge pincers. As they attacked, tocsins rang. The solemn tolling reverberated against the walls of the Great Road, claiming the tunnels in the name of the Plaguefather.

‘Unholy trespassers!’ Thrumnor shouted. ‘This is Fyreslayer land. You come here only to perish!’ He ran forward at the nearest blightking. He struck with his runic iron, plunging it into a torso maw. The jaws bit down, seizing the rod, and the blightking swung a pitted axe at Thrumnor’s head. The runemaster ducked and pressed harder. The sacred metal of the iron burned through the pestilential flesh. It shattered its spine and burst through its back. Thrumnor pulled it free as the heavy corpse fell.

A double-flail struck him from the side, and he staggered. Nurglings swarmed against him, trying to smother him with their biting mass. The blightking who had hit him, a corpulent, one-eyed giant, raised its flails again. Nurglings clamped their jaws onto Thrumnor’s arms to hold them back. He was slow to raise his staff to block the coming blow.

A stream of bile fell on the blightking. Its flesh melted and the flail dropped without striking. Grognax’s huge jaws snapped the plague warrior in half. Rhulmok had led the magmadroth away from the main formation of the Fyreslayers, cutting through the nurglings to ease the pressure on Thrumnor. The runemaster smashed the daemons from his person and took his stance at Grognax’s flank.

‘That was foolish,’ Rhulmok shouted in between his drum beats.

‘You cannot accept this sacrilege!’

‘I do not accept useless rage,’ the runesmiter said. ‘This ground is lost, corrupted beyond hope. We must pass through it, not sacrifice ourselves pointlessly. Is this battle the one of your vision?’

It was not. Thrumnor wished he could refute Rhulmok’s logic.

Still the nurglings and blightkings charged. Still they were thrown back. But their numbers told. Thrumnor saw the karl Gabir, one of the elite of the vulkite berzerkers, swarmed by the creatures. He fought them hard and well, killing many, but they clambered over him and bore him down before any of his brothers could reach him. When the other Fyreslayers cleared the mound of nurglings away, Gabir was a half-eaten carcass swelling with boils.

The stench of the daemons was foul. Gaseous, thick, suffocating, it conjured images in Thrumnor’s mind of stone turned as soft as flesh, falling apart like stringy, fly-blown meat.

The nurglings ate into the Krelstrag lines, but they could not stop the march. They brought down individual Fyreslayers, but the fallen warriors’ brothers responded with renewed fury, destroying the daemons in ever greater numbers. Step by step, the Fyreslayers burned and smashed their way forward, grinding the enemy down. This much was true to Thrumnor’s vision. The Krelstrag were the lava flood, and would not be stopped. Certainly not by this enemy.

I saw what must happen, Thrumnor thought, grasping that triumph. We are on our destined path. The sweep of his staff destroyed another cluster of nurglings.

At last, the flood of foes ended. Their numbers were not infinite. The Fyreslayers trampled the last underfoot and watched as the bodies burst into clouds of dusty spores. The air was filled with disease, but the fire of Grimnir burned brightly in the ur-gold of the Fyreslayers, and they would not be brought down by so lowly a foe.

Less than an hour later, the tunnel split. The left-hand branch continued to climb toward the surface. On the right, it plunged deeper into the earth. Dorvurn raised an arm to call a halt. Thrumnor and Rhulmok rode up beside him. They were joined by the runesons. Together, they stared in horror at the full extent of the blighted underworld.

The route up was relatively clear, but the roots of the petrified forest created a thick, malodorous tangle on the path that descended into the lodge. The mould there had reached a critical stage, achieving an unholy union, and the roots now spread the pestilence to the rock around them. What Thrumnor had only imagined earlier was a reality here. The tunnel walls and ceiling pressed in on each other, as soft as a sponge, a fleshy collapse. There was no passage to be had here. There was barely room for a single Fyreslayer at a time to try the tunnel, and it narrowed further at the edge of torchlight.

‘How can such rot be?’ Forvuld asked.

‘It has had all the time it needs to settle deep into the marrow of the earth,’ said Dorvurn. He turned to the left-hand path. ‘We will travel overland.’

It took another day’s journey, beset by smaller nurgling assaults, before the Krelstrag reached the outer gates. They emerged on a steep slope, less than a league from the base of the Great Weld. The petrified forest with its agonised forms was now at their back, but the route to the Weld was strewn with boulders, fuzzy with mould, and the ground was a carpet of rock-devouring lichen. If there were daemons nearby, they did not attack. The Fyreslayers moved on.

As dusk fell, the army reached its destination.

Thrumnor gazed up its height. The size of the Weld was overwhelming. A force beyond reckoning had brought multiple volcanoes together, fusing them into a single giant, standing alone.

‘And Grimnir desired an anvil for his work,’ Thrumnor intoned. ‘And he essayed first one mountain, and then another, and they were all too weak, shattering to dust at the first blow of his hammer.’ His voice echoed against the cliff face. He faced the Krelstrag, his back to the Weld, and recited the tale they all knew, but had never felt so visceral until this moment. ‘And because the mountains on their own were too weak, Grimnir gathered a great number together, and he welded them into one with the fury of his making. From that great forging, he had his anvil.’

Thrumnor stopped. He turned around again to regard Grimnir’s anvil with a mingling of awe and horror. Seen from the Forgecrag, the Great Weld was a distant silhouette, and its proportions did indeed resemble an anvil. Now he could see the evidence of Grimnir’s work. The outlines of the individual volcanoes were still visible. Clefts running from peak to base, their gaps filled with basalt, marked the shapes of the mountains that had been.

There was something else, though, about the configuration of the lines. Their slopes, their angles and their parallels were suggestive of something else. But the pattern extended beyond Thrumnor’s sight, and he dismissed it.

What he saw was a wonder, and Thrumnor gloried at the power of Grimnir.

But there was horror too. Even in the dim light, he could clearly see the extent of the blight on the towering walls of the Great Weld. It was a stain, one that appeared to move and spread if Thrumnor stared at it long enough. The shape of the stain was even worse.

‘No,’ he said. ‘This cannot be.’

‘You see it too,’ said Rhulmok.

The form of the stain was a flow, as if it were lava pouring from the peak of the Great Weld. It widened as it approached the base. Thrumnor traced the descent with his eyes, and saw new meaning in the plague on the land.

Rhulmok spoke the words Thrumnor could not bring himself to articulate. ‘The Weld is the core of the blight,’ he said.

‘No,’ Thrumnor said, as if denial could banish the obscenity. Ground so sacred could not truly be the origin of the corruption. The Great Weld had been attacked. It too was a victim of the Chaos Gods.

Dorvurn said, ‘We must pass beyond the Weld.’

‘No!’ Thrumnor cried. ‘Grimnir’s hammer awaits us on the peak. A great forging is to be ours.’

The doubt in Rhulmok’s face was now present in Dorvurn’s. The distance Thrumnor had felt growing between himself and the runesmiter now became a schism. He would not permit Rhulmok’s lack of belief in his vision to divert the Krelstrag from their destined path.

‘The Weld is under attack,’ Thrumnor said. ‘But its heart is still pure.’ He spoke from faith rather than knowledge. He approached the wall now. ‘Bear witness with me,’ he commanded Rhulmok.

The runesmiter hesitated. The concern Thrumnor saw in his eyes was beyond bearing. With a great effort, Thrumnor prevented himself from laying his hands on Rhulmok and dragging him to the wall. After a moment, Rhulmok joined him.

‘And if you are wrong, what then?’ he asked.

‘I am not wrong,’ Thrumnor growled.

Rhulmok used his latch-axe to scrape away the devouring mould, exposing the rock of the Weld. He and Thrumnor placed their hands and foreheads against the stone. Rhulmok, Thrumnor knew, would be reaching out to the tunnels in the Weld, reading the veins and passages, seeking to know whether the stone would consent to part before his will. Thrumnor listened for the beat and rush of the magma. He needed to gauge the extent of its rage.

Thrumnor had barely begun to chant a prayer of kinship to the Weld when he recoiled. So did Rhulmok, and at the same instant.

Thrumnor’s head and palms burned as if the rock face had turned molten. ‘The Great Weld rages,’ he said to Dorvurn. ‘It feels the plague attacking it, and all inside is wrath. Holy wrath.’

Rhulmok nodded, gazing at his own hands in alarm. ‘There is so much pain,’ he added.

‘But the heart of the Great Weld is not corrupt,’ Thrumnor insisted.

Rhulmok hesitated, then nodded.

‘Then we climb,’ Dorvurn declared. He looked up.

The clouds flashed green, reflected from what thundered on the peak of the Weld.

IV

At first glance, the walls of the Great Weld appeared vertical. Though they were very steep, a path could be made out. The Fyreslayers marched up a long, inclining ledge that had once been a mountain’s slope. Sometimes it was wide enough for the duardin to march three abreast. Elsewhere, it narrowed to the point that the magmadroths were barely able to navigate it, even with their claws digging deep through the tainting mould and into the stone.

The rock blight became thicker as they climbed, and more active. It pulsed and scraped. The endless whispering of dissolving stone sounded in Thrumnor’s ears like a daemon’s mockery. That this great wonder, this holy monument, should be so desecrated made his fists tighten in fury. He longed to strike out at the bearers of this plague.

Nurglings cavorted along the cliffs, scrabbling over each other, sometimes falling like overfed ticks to burst on the ground below. In small groups they attempted to harry the Krelstrag, and they were dealt with savagely. They could not summon the numbers to attack in the concentrated manner they had in the tunnels, so they taunted and laughed.

Thrumnor vented his rage on those who dared come within reach of his staff, but it brought no satisfaction to smash the lowliest of daemonkind. They were not the ones who had created the blight. He might as well be striking at the mould.

He did once, snarling, then caught himself, even more angry that he had succumbed to his frustration. As he turned back to the path, he heard a low, deep buzzing. He looked up to see a swarm of huge insects descend from the heights of the Weld. Ragged wings supported drooping sacks of bodies. Serpentine trunks hung from their heads. The sound of the rotflies’ wings crawled into Thrumnor’s ears and into his mind. His spine ached. The swarm flew down the path as if to knock the Fyreslayers off the side of the slope. The host of the Krelstrag responded before the first rotfly struck. Vulkite berzerkers hurled throwing axes at the daemon insects. A single blow from a fyresteel blade would have done little against the flies, but the axes arced upwards in the hundreds.

The daemons flew into a scything wall. Axes cut wings to shreds and burst swollen bodies. A score of the creatures tumbled into the dark below. Screeching hatred, the rest of the swarm spread over the Krelstrag line. The abominations fell on the duardin warriors, tearing their bodies apart with the jagged points of their chitinous limbs. Fyreslayers avenged their kin before the insects could fly away with their victims, attacking each monster with wrath and steel. The magmadroths smashed them from the air.

Thrumnor struck at the daemons that flew near him, but his blows with the runic iron were not enough. He longed to punish the rotflies with a burst of lava from within the Weld. Their presence was still another grievous insult to the sacred anvil. His anger grew, but before he lost himself, Rhulmok called his name and drew him back.

He raged, swinging his staff with all the more force because Rhulmok was right. The rage in the Weld was far beyond his own, far beyond his control. He would unleash disaster if he called it to the surface.

Four score of the Krelstrag lay dead before the last of the rotflies was exterminated.

‘Mourn our brothers,’ said Dorvurn, ‘and celebrate their victory. The foe has not stopped our advance.’

‘But they could not have,’ Rhulmok said, thoughtful.

‘What do you mean?’ Thrumnor asked.

‘How could they have hoped to, with those numbers?’

True. The swarm had been no more than another harrying raid.

‘What does it mean?’ Rhulmok asked. The question felt like a challenge.

‘It changes nothing,’ Thrumnor said. He knew he wasn’t answering, but whatever the attacks meant, his faith in the truth of his vision held. He could imagine no other interpretation. He swallowed his anger at Rhulmok and said, ‘We are being tested. We will be tested again at the peak. And from these tests we will emerge stronger yet.’

‘What test?’ said Rhulmok. ‘What waits above? Nothing but foulness has come down to us.’

‘We will cleanse it.’ Thrumnor thought again of his vision, of the great hammer and its transformative blow. Such light, such fire. The memory renewed his faith. They would cleanse the Great Weld of its plague.

On they climbed. The Great Weld shook and rumbled. Its convulsions were not those of an anvil resonating from hammer blows, but agonised wrath struggling to find expression. The heat of the Weld’s interior pushed outward. Cracks webbed along the ledge and stone fragments fell from the cliff face. The walls of the mountains were solid, and they contained their anger, trembling with the effort while their flesh was gnawed by the blight.

The Krelstrag marched day and night without rest. The nurglings gave them no respite. Further swarms of rotflies eroded their ranks. But the summit called to them with its thunder and its beating glow. They would answer. At the end of the fourth day, with the fall of night, they arrived at the peak. What Thrumnor saw there almost paralysed him with rage and horror.

The summits of the many volcanoes had been fused into a giant plateau. There was no sign of the calderas that had once been. Instead, the surface of the plateau was slightly rounded, as if bulging upward. At the centre, half a league away, was the origin of the green light.

It was a celebration.

Daemons of Nurgle in the thousands cavorted and sang. Drums, bells and horns sounded, creating music as dissonant as it was joyful. The noise was enough to make Thrumnor’s chest contract as if he were breathing foul air. The daemons danced. The lumbering, uneven movement of so many abominations was that of maggots heaving under flesh.

At the heart of the ritual stood a titan of plague.

What waits above? Rhulmok had asked.

Here was the answer.

And Thrumnor felt the first true wounds of doubt.

During the most terrible of the sieges that the lodge had withstood, when it had been necessary to withdraw all the Krelstrag to within the redoubt of the Forgecrag, they had fought a Great Unclean One, one of the most powerful daemons of Nurgle. The story of that battle was one that the lodge never tired of hearing Battlesmith Yuhvir recite. It was one Thrumnor recalled in perfect, vivid detail. He recognised the daemon here as kin to the other. It too was a Great Unclean One, though many times larger. It was a mountain in its own right. It was over a hundred feet high. Its mass was swollen, the diseased skin taut and shining with the weight of tumours and the pressure of gas. Its head was sunken in its shoulders, if it could be said to have a head. But there was a maw, a huge one, gaping between the shoulder blades, where a tongue longer than a magmadroth hung pendulously past the fangs, dripping ichor and slime. There were other mouths too. They were on its arms, and on its knees, and they jabbered and slobbered and sang and laughed. It laughed most delightedly when the multitudes of lesser daemons at its feet raised their arms in praise and shouted a word.

‘Distensiath!’

They were calling its name.

The foul colossus led the dance. It created the beat of the song with the ground-shaking impact of its trunk-like legs. It could barely shift its great bulk, and its gut dragged against the surface of the plateau as it lifted and stamped its feet. It waved its arms, conducting the celebrants, and brandished a pitted, twisted sword twenty feet long. The voices of its mouths formed a choir, which summoned a rain of phlegm from the air that hissed when it fell on stone.

The panorama of corruption was intolerable. But the worst of it for Thrumnor was that the beats of the song were the blows of the hammer. Every time Distensiath stamped, the repellent green light flashed, smearing the falling night with its disease. This was what he had seen from the Forgecrag. He had said that Grimnir’s hammer was again striking the anvil. Instead, the truth was the unspeakable amusement of a daemon. It was from this dance that the rockblight flowed. Thrumnor could see it now, see the mould spring into existence around Distensiath’s feet. It piled up, then spread outwards in ripples. It covered the plateau. It poured itself down all sides of the Weld, and from there it reached out to blight all the land.

‘Runemaster,’ said Dorvurn, ‘is this what your vision foretold?’

Thrumnor fought past the horror at what had become of the sacred ground.

‘It must be. Our cleansing fire begins here, runefather.’ The terrible explosion he had seen – that was the coming clash. Fiery glory would follow.

This is the truth, he thought. There is no other possibility.

He kept his doubts secret. He stamped them down.

‘This is our path,’ he said.

Dorvurn turned to address the Krelstrag host.

‘Fyreslayers,’ he said, ‘you see Grimnir’s great work desecrated by daemonkind. I will not stand for it! Will you?’

A collective roar of denial. Hammers slammed against shields. Every warrior present burned with the need to punish the daemons and cleanse the sacred ground.

‘Our oath calls us beyond the Great Weld,’ Dorvurn continued. ‘It calls us through that unclean horde. To fulfil our duty, we must pass through the daemons.’ He grinned. ‘We must destroy the daemons!’

Another roar, louder still, and the greater thunder of clashing weapons.

‘Krelstrag lodge!’ Dorvurn shouted, his voice filling the night with righteous anger and eager fury. ‘March with me to war!’

Dorvurn, Thrumnor and Rhulmok led the advance. Behind them came the runesons, and with them Komgan, the grimwrath berzerker. Then came the fyrds of vulkite berzerkers, Battlesmith Yuhvir striding at their centre. He held high the standard of the Krelstrag, and he began to recite the battles of the lodge, the centuries of sieges withstood and broken, the glories accrued to the warriors of Grimnir. His huge voice reached the ears of every Fyreslayer present. They grinned to think of honours past, and of the saga that would be told of the battle now upon them.

Rhulmok was hard at work, igniting the fire of the ur-gold. The sound of his labours punctuated the chanting of Yuhvir and the berzerkers’ shouts of praise to Grimnir, and so the Fyreslayers countered the foul music of the daemons with a song of their own. Pure and hard and unforgiving, it rumbled over the plateau. It was a challenge, and it was a reclamation. The sons of Grimnir had come to his holy place, and they would take it back, beginning by returning the true sounds of the anvil.

As the Fyreslayers advanced, they built up speed. The magmadroths began to lope. The berzerkers broke into a run. Every second they were not lopping off the heads of daemons was a second wasted. The ground shook beneath the pounding of their feet.

When the Fyreslayers were halfway to the enemy, the sound and the vibrations of their challenge broke through the daemons’ celebration. The daemons hesitated in their dance. They stopped. They turned to see who had interrupted them, and who it was who did not fear them.

Distensiath’s grotesque smiles grew even wider.

Hills of struggling nurglings giggled in delight.

The more solemn plaguebearers clustered together and took up their weapons.

Distensiath spoke. The words came first from one mouth, then another. They overlapped in their speech, so that some words were spoken by two maws at once. The voice of the Great Unclean One was the sound of a mountain coughing up its lungs. The syllables were moist. The mockery was acid.

‘You are welcome, children of Grimnir. We have been waiting for you to join us. What has taken you so long? We have been calling you and calling you and calling you. Were you deaf and blind to our invitation?’

Do not answer, Thrumnor thought. Do not exchange words with the abomination. There is nothing to be gained in doing so.

But he could not remain silent.

‘Your taunts mean nothing!’ he shouted. ‘Your revels are over!’

‘Over?’ Distensiath repeated. All the mouths of the daemon laughed. Its corpulence trembled with mirth. ‘But they have only just begun! Your coming was foretold! Let the prophecy be fulfilled!’

Thrumnor felt the touch of an icy claw in his chest. Had he been wrong? He had seen the storm, and he had seen the light on the Great Weld, and he had believed a Fyreslayer prophecy was coming to pass. That had been the reason to urge action to keep the oath. But Grimnir’s hammer was not striking the anvil once more.

Did the daemon speak the truth?

The possibility was ghastly. Worse than the Krelstrag prophecy not being fulfilled was a daemonic one reaching fruition instead.

Are we the tools of that realisation?

No. Thrumnor would not permit such a thing. No Krelstrag would. The daemons had infested ground sacred to Grimnir, and for this crime they would suffer.

The daemons waited until the Fyreslayers had almost reached their position before they moved. Then they advanced, howling joyfully. The nurglings spilled around the legs of the plaguebearers, rushing to be the first to greet the newcomers to the revel. Distensiath’s maws unleashed a cacophony of laughter, and the Great Unclean One began to walk. Each step was ponderous, dragging and thunderous, shaking the ground and spreading new webs of cracks over the surface. The daemon could barely move, yet as it rocked forwards it spread its arms as if to gather new worshippers to its flock.

Rhulmok pounded the war altar with mounting fury. Thrumnor’s ur-gold sigils blazed in response, and he was consumed with the ferocity of battle. No enemy could stand before the rage he embodied. He roared. The entire host of the Krelstrag lodge roared. The Fyreslayers fell upon the daemons.

A battering ram in red and gold slammed into the abominations. Nurglings burst apart upon impact. The Krelstrag wasted no blows on them. Their charge was enough to part the stream of lesser daemons and hurl them back the way they had come. The plaguebearers were the more worthy opponents. Things of swollen bellies and rotten limbs, they sprouted long horns on their heads and wielded foul blades. They waded into combat with the Fyreslayers with mutters and nods. They appeared to be counting, and they attacked with purpose. The purifying rage of the Krelstrag clashed with the essence of disease.

Dorvurn and the runesons led from the front. They attacked in seven powerful kinbands. At their sides were the auric hearthguard and the berzerkers. Many of the hearthguard had been tasked to remain at the Forgecrag with Homnir, but even so, there were more than enough present to march with the lords of the lodge and burn the ranks of the daemons. The hearthguard’s magmapikes launched fiery death into the enemy, setting the plaguebearers ablaze. As the daemons’ chants turned to cries of pain and rage, they burned again as the berzerkers waded in with their flamestrike poleaxes. Braziers on the ends of chains crashed against the abominations. Into the spreading wall of burning daemonflesh, Dorvurn and his sons laid waste to the foe with sweeps of their axes and the monstrous predation of the magmadroths. Then came the vulkite berzerkers, a brutal wave of blades and anger. The Fyreslayers punched deep, breaking the coherence of the daemons’ advance, pushing the daemons back towards the centre of the plateau.

Thrumnor brought his staff down on the head of a plaguebearer, shattering it utterly. The daemon’s ichor spewed out, and the body sank to its knees. Thrumnor followed through with a sideways strike, crushing the bodies of the daemons who tried to close with him. There was rapid movement in the corner of his left eye. He turned, seizing a throwing axe from his belt and hurling it at another plaguebearer. The axe buried itself in the daemon’s face, splitting it in two.

The Fyreslayers drove deeper into the enemy, wedging the foul mass apart. The plaguebearers responded by closing around the Krelstrag army and trying to crush the lines. Axes smashed their bodies to festering slime.

Dorvurn and the runesons ripped through the diseased ranks, tossing daemons left and right, burning their way toward Distensiath. Seven lines of destruction converged on the greater daemon. It was the defiler of the Weld, and it would feel the greatest wrath of the Fyreslayers. The magmadroths sprayed flaming bile, turning left and right to consume the ravening daemons. The abominations howled and melted, but more rushed forth as Distensiath advanced, footstep by slow footstep, crushing its own followers in its eagerness to meet the Krelstrag.

‘Worship with us!’ Distensiath bellowed. It swung its massive sword and cut deep into the Fyreslayer lines, killing five warriors at a stroke. It swung again, and Krelstrag blood rained from the blade. The duardin roared their defiance. They charged forward to avenge the deaths of their brothers, and surrounded the bulk of the huge daemon. It laughed, delighted, and struck again. The lords of the lodge attacked Distensiath’s flanks. The hearthguard held the plaguebearers and nurglings back while the berzerkers brought their weapons to bear against the rubbery flesh of the behemoth.

Thrumnor stopped before Distensiath. He raised his runic iron high. Here and now he would reclaim the Weld for Grimnir and deny the daemon whatever purpose it believed drove its presence.

‘This is the anvil of Grimnir!’ Thrumnor shouted. ‘This is the work of his hands, of his hammer, and of his forge. You have no place here! Burn in the fire of Grimnir’s anger!’

The rod glowed crimson. Thrumnor slammed its tip into the ground. Now let the wrath of the Great Weld be loosed, he thought. The force of the spell transmitted itself through the surface of the plateau to the molten rock below. The magma rose. The anger was so great it threatened to escape Thrumnor’s control. He managed to contain it, and to direct the burst of its release. Rock split where the staff had hit. The crack widened as it raced toward Distensiath.

‘Grimnir’s fury!’ Thrumnor shouted, a warning to his brothers in the path of what was coming. They parted on either side of the widening gap. Then a geyser of lava shot from the ground before the Great Unclean One. It splashed against Distensiath’s belly and torso. In its first burst, it flew high enough to fall, burning, onto the daemon’s upper maw.

Distensiath screamed. The howl shook the entire Weld and knocked Thrumnor off his feet. A swarm of flies billowed out the daemon’s jaws and covered the sky. The great blade wavered, its blow arrested.

‘For Grimnir!’ Dorvurn shouted, and the latchkey grandaxe buried itself deep into Distensiaths’ bulging flesh. A hundred other weapons struck the raging daemon at the same moment.

The howl climbed higher, becoming a gurgling screech so intense, blood filled Thrumnor’s ears. Distensiath’s body began to swell. It became even more immense. The flesh of its belly bulged like a frog’s throat. The sickly green became the pallid white of tension. The scream rose higher yet.

Thrumnor saw what was coming. There would be no shelter. Nor did he wish it. He pulled himself up into a crouch and held fast to the staff. At the last moment, at the height of the scream, he saw that the mouth on Distensiath’s knee was laughing.

Then came the searing light from Thrumnor’s vision.

The daemon exploded.

The gasses in its body ignited. The blast hurled Fyreslayers and daemons back across the Great Weld like leaves in a gale. Distensiath vanished, transformed into a rain of bile-green ichor that covered the entire plateau. Stone hissed and dissolved at its touch. Flesh erupted in boils. Thrown a hundred yards by the explosion, Thrumnor staggered to his feet. He was coated with the daemonic essence, and he felt it eat into his being. His skin wept pus. Something foul sought to take him apart.

He spat in contempt. He shook his head, ridding his beard of the ichor. There were cries of agonised rage on all sides as the devouring plague gnawed the flesh of the Fyreslayers.

‘Karls of the Krelstrag!’ Thrumnor shouted. ‘The fire of Grimnir runs in your veins! Deny the pestilence. Cast its weakness down and trample it underfoot!’

Rhulmok had climbed back onto the throne atop Grognax, and had resumed the beat on the war altar with a vengeance. Ur-gold flared, and it burned the corruption of the flesh. The purging was torture, but it was a needful pain, true and clean, and Thrumnor exulted in it.

Not all the berzerkers found salvation. The surface of the plateau was littered with bubbling, dissolving bodies. But the Krelstrag were still strong, and they rallied round Yuhvir’s standard and the runefather’s raised grandaxe. They formed a circle of iron at the centre of the plateau.

As Thrumnor ran forward to join the fyrds, he heard something that chilled his blood. It came as the last of the ichor fell from the sky and settled into the Great Weld. He heard a sigh, and he heard a whisper. The voice was Distensiath’s voice, a phantom echo, a single word.

‘Fulfilled.’

In the vision, the anvil had shattered. Now the Great Weld heaved. It rocked to and fro, but the movement was wrong. This was no earthquake. This was no eruption. This was transformation. Standing beside Grognax, Thrumnor looked toward the distant edges of the plateau, and saw them rise up and down. Like flesh. Like muscle.

And now Thrumnor understood the pattern he had partly seen at the base of the Great Weld. The shapes embedded in the rock were not just those of fused volcanoes. They were also limbs. Revelation flooded in. Thrumnor gasped.

‘Runemaster,’ Dorvurn shouted. ‘What is happening?’

‘Grimnir’s feat was greater than we imagined,’ Thrumnor called back. ‘It was not volcanoes he fused together. He battered a great beast into submission. He turned his opponent into the anvil of stone. It became volcanoes.’ He paused. ‘And now that defeat is being undone. The beast is awakening.’

We have done this thing, he thought bitterly.

The heaving became more pronounced. The cracks in the surface of the plateau began to assume a different cast. They were the outline of scales.

The beast came closer and closer to waking. Then it would walk. A monster of plague the size of a mountain chain would be loose upon the realm.

The plaguebearers and the nurglings closed in once more, but gradually, as if waiting for a signal. It came now. Across the entire plateau, the scales of the beast rose, and from beneath each one came another plaguebearer. Thousands upon thousands of them dragged themselves up from the beneath the skin of the Great Weld.

Tens of thousands.

Hundreds of thousands, covering all the leagues of the Great Weld.

There was a sudden, terrible, immense lurch, as of a single step.

The daemons in their uncountable legions raised their voices in solemn praise to the Plaguefather, and they advanced.

The Fyreslayers were surrounded.

‘The defilers of the Great Weld come to meet their doom!’ Dorvurn thundered. ‘Be the fire of Grimnir, and burn them from the realm!’

The air shook with the defiant clash of blade on shield, but there was a different quality to the sound this time. Thrumnor knew it. This was the last stand of the Krelstrag.

From atop Grognax, Rhulmok called to Thrumnor, making peace. ‘At least it will be a fight worthy of song.’

Thrumnor shook his head. ‘This is wrong,’ he said. ‘This is not my vision.’ He could not have been so tragically mistaken. He filled his lungs and howled his wrath at the fates. ‘This was not foretold!’

The Krelstrag lodge decimated. The Great Weld transformed into a leviathan of plague. This was not what he had seen. This was not what the great light in his vision had produced.

Ahead, the front lines of the Fyreslayers hurled themselves against the ocean of daemons. The sound of the battle was immense, as of a great hammer coming down on iron. At that sound, Thrumnor thought of his vision, and of the forging. Of the shattered anvil, and of the lava that came after.

And he felt a surge of hope.

The transformation was not yet complete. Thrumnor called to the wrath inside the Weld, and found it was still there. Grimnir’s work was not undone. The fury of volcanoes had not turned into corrupted blood.

‘Rhulmok!’ Thrumnor cried. ‘We may yet honour Grimnir! With me, brother! Let this be not an anvil, but a crucible. Let us unleash its full wrath!’

Dorvurn looked down at him from Karmanax. ‘Can you do this?’

The image before Thrumnor’s mind’s eye was one of shattering and lava. ‘It is foretold that we will,’ he said.

Rhulmok laughed, and drummed the anvil of war with renewed energy.

‘I see it now!’ he said to Thrumnor. ‘I see it at last! What a grand transformation we shall forge!’

‘We will be the prophesied fire,’ said Thrumnor.

The runefather nodded, and then he spoke to the entire lodge, his voice strong with pride and drowning out the chanting of the daemons and the rumble of war. ‘Fyrds of the Krelstrag, what comes is no sacrifice! This shall be the greatest victory, and the greatest tale, of our lodge!’

The Fyreslayers roared their approval, and with joyous fury they threw themselves at the sea of daemons, holding them back as Thrumnor and Rhulmok did what they must.

Rhulmok increased the beat on the altar. Thrumnor felt his ur-gold sigils ignite with a fire greater than ever before.

‘One more Binding, then,’ Rhulmok said.

‘One more,’ Thrumnor called back. ‘It will be our greatest work, youngflame.’

‘A fine song it will make.’

‘So it will.’ For a few moments more, Thrumnor watched the fyrds fight a war they could not win, and there too was the making of a fine song. The Krelstrag cut the daemons down by the score, by the hundreds. The hundreds of thousands pressed closer, but now, right now, the fury of the Fyreslayers was unstoppable, as the voice of Yuhvir shouted the litany of victories.

Let this be how I last see my brothers, Thrumnor thought.

Then, with both hands wrapped around the staff, its power crackling a deep violet and plunging deep into the transforming ground, he reached for the magma.

The strain threatened to tear him apart. The rage of the Great Weld was enormous, but the change was coming to it too, and molten rock would soon become diseased blood.

But not yet.

Thrumnor called to the magma. He called to the fury of the Weld. Eager, it rose towards him. He felt the deep vibrations as Rhulmok spoke to stone that had not yet become flesh. It raged against the transformation of the Great Weld. At the runesmiter’s command, it parted before the rising magma.

One last Binding, Rhulmok had said. It was true. This was their grandest enactment of the ritual. Though they sought a perfect destruction, in the coming annihilation they would return the Great Weld to its volcanic being. All the bridges linking the islands of the Earthwound archipelago found their culmination here, as they fused wrath with its fullest, most holy expression.

The magma rose. The full strength of the Weld, all of its contained rage, rushed upward to the peak. The surface of the plateau had become flesh, but the interior of the Great Weld was still stone. Walls parted. Tunnels opened up. Molten magma climbed. Thrumnor’s temper joined with Rhulmok’s shaping.

The wrath came. The entire plateau bulged upward, swelling as Distensiath’s bulk had, only this time with the fires of purification.

Thrumnor smiled as the ground rose, and he felt the heat through his feet.

‘For Grimnir,’ he said.

And the world erupted in a terrible blaze.

V

Dorvurn strode down the far side of the Great Weld.

His body shielded from the blast and fire by Karmanax and the will of Grimnir, he had lived through the initial moments of the destruction. He had flown through fire and smoke and incandescent gas, through lightning and ash and still more fire. Burned, his weapons gone, he had landed beyond the new, immense caldera, on a ledge partway down the mountainside.

There was purpose in his survival. Chance had no part in it.

He descended the sloping ledge, so much like the one the Krelstrag had climbed on the other side. It was stone again, not a beast. The ground was still a long way off, and Dorvurn knew he would never reach it. His moments were numbered. Lava was everywhere, flowing down the Great Weld and spreading over the land. Dorvurn was walking between streams, and soon enough another would come to swallow him.

But he was content.

Below, the blighted land was purged by the ocean of lava.

‘Runemaster,’ Dorvurn said, ‘I have lived to see the truth of your vision.’ The Krelstrag had truly become what Thrumnor had foreseen. The Fyreslayers had brought the purifying fire. Dorvurn’s lodge had, in every sense that mattered, become the lava flood. And the Krelstrag would be strong yet. Homnir would see to that.

Dorvurn looked off into the distance, toward the other lodge, its name still forgotten, its location unknown. It was unreachable. But perhaps their actions here today would aid those Fyreslayers. Perhaps the vast scouring of the land would be enough to weaken the hold of Chaos on the entire region.

Dorvurn was still marching in the direction of the lodge, still holding fast to the oath, and to the knowledge the Krelstrag had humbled a vast army of Chaos.

So as the heat came for the runefather, he did not mourn.

i

They always came for the Hardgate.

To one side of the volcano, its flanks sloped more gently, allowing the Slaaneshi to gather in larger numbers than elsewhere. After one hundred years of siege, the ground was a mess of bones and old armour, the remains of men and titanic monsters tangled with the broken remnants of great siege engines. Time after time, the forces of the daemon prince Qualar Vo threw themselves at the gates with ecstatic abandon. They laughed as they died, revelling in the sensation of death. Time after time, the Fyreslayers of the Ulgaen lodges cast them back.

Today was different. When the Slaaneshi assailed the gate, they broke into the hold from below.

‘Stop them!’ roared Ulgathern, twelfth runeson of the lord of Ulgaen-ar. ‘Kill the breaching worms!’

Hideous, pallid things thrashed as vulkite berzerkers buried their axes in rubbery flesh. Petal mouths gaped and snapped, but the duardin were too swift. Their ur-gold runes lent them speed and strength, and the worms could not land a blow. Other Fyreslayers battled with the human tribesmen coming up the tunnels that had been chewed through the rock by their monsters. The south passage was a disorienting racket of clashing arms and screams.

Ulgathern sliced through the body of a worm behind its head. The creatures were massively thick, and it took several blows to sever its head completely. The body did not cease thrashing, but yanked back into the tunnel keening shrilly, leaving a slick of clear blood on the floor.

The sounds of battle receded. All around the tunnel were heaped the bodies of Slaaneshi marauders. Their gaudily coloured skins were smeared with blood. The last fell with a defiant yell.

‘Ha! Chaos filth!’ roared Mangulnar, third and oldest surviving runeson of Karadrakk-Grimnir. He slapped Ulgathern hard on the shoulder and flicked the gore from his moustaches with a grin. Both of them were covered in the stinking fluids of the worms. ‘When I’m Runefather, little brother, we’ll run out after them and kill the lot, not skulk in these caverns waiting to die.’

Ulgathern looked sidelong at his elder sibling. Sometimes, Mangulnar enjoyed fighting a little too much.

‘That would be the best way to lose the war,’ he said.

‘You sound like Father. Where’s your hunger for the fight? There’s pleasure in war, and we should embrace it. Fear brings no ur-gold to our lodge.’

‘Be careful what you wish for. The thirst for pleasure is what drives our enemies at us.’

Mangulnar spat. ‘Their pleasure makes them weak. Battle joy makes us strong, it’s completely different.’

‘These are not their best warriors. I sense a ruse. Their attacks are getting bolder, more inventive. The worms are new. It is nearly one hundred and one years since the siege began. Storms fill the skies, and we should be wary.’

‘Are you talking about that bloody prophecy of Drokki’s again?’ said Mangulnar harshly. ‘You should be careful whose words you heed. As withered in mind as he is in arm, that friend of yours. Listening to the likes of him is why you’ll never be a Runefather, but if you’re fortunate, I might let you serve me when I am lord of Ulgaen-ar.’ Mangulnar stalked away, looking for something else to kill.

Ulgathern stared after his brother. Mangulnar and he rarely saw eye to eye.

‘You there!’ shouted Ulgathern to one of his warriors. ‘Report back to my father that the third deeping is clear.’ The warrior nodded and ran off. Ulgathern looked to the holes. The walls of the burrows were slick with the worms’ secretions. ‘And get a building team here, plug these up. I don’t want anything else coming through.’

‘Are you to join your father, my lord?’ asked Grokkenkir, Ulgathern’s favoured karl and leader of his vulkite berzerkers.

‘The runefather ordered me to the Hardgate once done. My brothers and father will stop the other breaches soon enough without my help, you can be sure of that.’

Ulgathern took the steps up to the gate parapet three at a time, his muscles hot with Grimnir’s power. Well before the thin daylight penetrated the gloom of the stairwell, he heard the enemy: a frenzied roaring as repetitive as the booming of the sea. On the wallwalk over the gate stood the auric hearthguard, firing their magmapikes into the packed hordes a hundred feet below. Ulgavost, thirteenth runeson of Karadrakk-Grimnir, watched the enemy die from a step behind the battlement. Ulgathern went to join his brother, and looked out over the mountain slope.

The Hornteeth Mountains were in Ghur, but they might well have been in the Realm of Fire: a long chain of sharp-peaked volcanoes stretching sunward and nightward across the continent, dividing the prairies from the Darkdeep Ocean. The mountains were all black ash and young rock, cut through by chasms that often filled with torrents of lava. Precious little grew around the Ulmount. The skies were choked with clouds of dust that glowed orange when the mountains spoke to one another. Blue skies were a rarity; more so recently, for strange storms raged daily.

The Slaaneshi tribesmen had occupied the lands below the Hardgate for so long they had constructed their own town there. Ulgathern looked over the screaming masses to the fortress occupying the settlement’s middle. It was a hideous thing, the blocks hewn from the side of Ulmount itself and carved with repulsive images.

Around the fortress was a sea of tents. Darkness ruled down there, away from the ember-glows of the volcano, and the bright silk banners of the Chaos worshippers appeared muddy in the shadows.

Most of the horde must have marched out from their twisted township, for they were arrayed before the Hardgate in numberless multitude. A pair of gargants with striped blue skin battered at the gates. Endless ranks of warriors and tribesmen surged around them, roaring out praises to their unclean deity.

‘If they think they’re getting in here, they’re going to be disappointed,’ said Ulgavost. ‘Nobody’s coming to open the gates for them today.’

‘You sealed your breach?’

Ulgavost sniffed. His perpetually dour expression lifted a moment in a display of modesty. ‘Nothing to it, there were only a hundred or so of them.’

‘I don’t like the look of this. There are more of them all the time,’ said Ulgathern.

‘Think they’d just give up and leave us be? Chaos won’t be done here until we’re all dead. It’s just a matter of time,’ said Ulgavost.

‘Aye,’ said Ulgathern. ‘I fear that time is coming soon.’

‘Have you been talking to Drokki again?’ said Ulgavost. ‘That rhyme he’s always trotting out has the runefather dead before the hold falls, if I recall, and I don’t see our father laying down his life just yet.’

‘There are the storms, Ulgavost. How do you explain them?’

‘It’s just a rhyme, Ulgathern.’

They stopped talking as hissing streams of molten rock poured out of the statues lining the wall below the crenellations. The heat of it hit them like a blow, but they were unperturbed; fire ran in their blood.

The gargants were not impervious. The lava hit them both, crushing them with its weight and setting them ablaze. They bellowed in pain and died quickly. The smell of roasting meat wafted up over the battlement and the horde bowed back.

‘See? We’re not going anywhere,’ said Ulgavost. He looked to the sky, where storms had played for over a month. For the moment, they flickered with occasional lightning, but banks of black clouds were building to the sunset horizon. ‘Looks like it’s going to rain again. That usually has them leaving off for a while.’

Ulgathern watched the clouds gather. ‘I still don’t like this.’

Just then the sound of running feet echoed up the stair to the parapet. A puffing runner burst from the darkness. Ulgathern grinned in relief, certain the messenger was about to deliver news of their imminent victory, but the runner’s expression quickly wiped the smile from his face.

‘My lords, you must come swiftly,’ he said. ‘Runefather Karadrakk-Grimnir is dead.’

Upon the Isle of Arrak, deep under the Ulmount, two brother lodges stood. The duardin of Ulgaen-ar stood to the left of the island, while those of Ulgaen-zumar stood on the right, and each lodge was arranged around the end of the bridge leading to its respective delving.

The wrights and the warriors, matrons and maidens faced the Cages of Loss in respectful silence. Youngflames had their heads bowed, their youthful boisterousness doused by sorrow. The twin magma streams that made the rock an island ran dim and ruby. The very mountain mourned the passing of its mightiest son.

Over the Fyreslayers’ heads the Ulmount opened its throat. Five hundred feet high and more, the uneven sides of the central chimney had been crafted into a straight, octagonal shaft by the duardin. Four-foot high ur-gold runes spiralled up the walls, their magic stabilising the volcano and holding back its eruptions. At the top the stern faces of Grimnir looked down. In the centre of their leaning heads the shaft opened at the base of the caldera, and the sky could be seen. The storm had broken and thrashed the heavens, flashing lightning the like of which none had seen before. The thunder was so loud it was as if Grimnir waged war upon Vulcatrix once again. The rain that fell on the Ulmount’s cupped peak was gathered by cunning channels and sent deep into the hold. Smiths and artisans teased out its load of dissolved elements, before sending it on to water crops and the duardin themselves. The rain that fell into the vent could not be caught, and dropped down into the centre of the mountain. The water heated rapidly as it fell, and the duardin under the opening steamed.

Karadrakk-Grimnir lay in one of twenty funerary cages. These were wrought of fyresteel fixed to the brink of the cliff, and mounted upon axles. Two burly hearthguard stood at the wheels, ready to send their lord to his final rest. The runefather was swaddled tightly from head to foot in broad strips of troggoth leather, leaving only his face exposed and hiding the places where his body had been stripped of its ur-gold runes. His magnificent orange beard and crest had been washed free of blood, combed and laid carefully upon his wrappings. The deep gash in the side of his skull was covered over with a plate of gold that could not quite hide the lividity of his flesh. Gold coins stamped with the image of Grimnir-in-sorrow covered his eyes, while between Karadrakk-Grimnir’s broad teeth was clamped an ingot of fyresteel, carefully crafted to fit his mouth perfectly – the gold because he was the master of gold and ur-gold, the steel because he was a warrior.

Karadrakk-Grimnir did not sleep alone. Twelve other cages on the Ulgaen-ar side cradled their own sad burdens, each attended by pairs of auric hearthguard. Ulgaen-zumar’s funeral apparatus was set on the cliff opposite, the cages equal in number, though not so many were occupied. The fallen of Ulgaen-zumar lodge may have been fewer in number, but the blow to the hearts of all the Fyreslayers by the loss of Karadrakk-Grimnir was grievous.

A clank of gold pendants and the soft tread of many duardin feet came from the far side of the bridge arching over the lava to Ulgaen-ar’s deepings. A low, rumbling song struck up, audible between the bangs and booms of the storms above. Runemaster Tulkingafar came over the bridge. His staff was visible first, burning hot with the borrowed fires of Ulgaen-ar’s sacred forge. Then his crest, then his face, grim with the duty he must carry out, and painted white with the bone ashes of mourning. His hair was dark red, his upper lip shaved. Ten runesmiters walked in his train, eyes downcast as they sang, their skin coloured charcoal black.

The Ulgaen-ar lodge parted silently to let the zharrgrim priesthood through, and the procession came slowly to the centre of the Isle of Arrak, where it halted in the rain. From the other side, where the bridge to Ulgaen-zumar was situated, came a similar song, and another procession of the priests of the zharrgrim wended its sorrowful way forward, headed by Runemaster Marag-Or the Golden Eye.

Marag-Or, older, scarred, one eye replaced by a featureless orb of gold, came to a halt before Tulkingafar.

‘Runemaster,’ he said.

‘Runemaster,’ responded Tulkingafar. The hot water streaming down their faces made their mourning colours run.

They turned sharply, leading their processions out from under the volcano’s vent to their respective lodge’s cages. Tulkingafar had the graver duty today and so would begin. Marag-Or took his followers to the side of Runefather Briknir-Grimnir, Karadrakk’s brother.

Marag-Or looked sidelong at Briknir. The runefather’s expression was set hard as a mountain’s, no indication of what he thought or felt, but that he mourned his brother was clear to one as wise as Marag-Or. Briknir-Grimnir’s beard showed fresh strands of grey within its fiery bunches, and his eyes were hollow as cave mouths.

Tulkingafar left his runesmiters and went to the side of his master’s last resting place. He rested his broad hands on the fyresteel a moment, and looked at the dead lord and his funeral goods.

‘Our runefather is slain!’ he said. His voice was loud, and carried well over the constant rumbling of the twin lava rivers and the crackling boom of the storm. ‘For three hundred years he led us. No longer!’ He stared over the heads of his congregation, speaking directly to the heart of the mountain. ‘He and twenty other good duardin were slain as they drove the enemy out of our hold.’ He dropped his gaze to meet the eyes of his fellows. ‘The runefather was not fond of long speeches.’ There was scattered laughter at this. ‘Who needs talk? He was brave! He refused defeat each time it was so generously offered to him by our besiegers. He was noble! He was the most generous of ring-givers.’ He paused. ‘And he was my friend.’

More than a few voices rumbled aye to that. Karadrakk-Grimnir had been well loved.

‘We will not be broken. Burukaz Ulgaen-ar!’ called Tulkingafar.

‘Ulgaen-ar burukaz!’ the others responded.

Tulkingafar nodded at the hearthguard manning the cage machinery. They turned the wheels reverently, the ratchets on the axle clacking one tooth at a time.

‘From fire we were born, to fire we return,’ Tulkingafar intoned. ‘Burn brightly in the furnaces of Grimnir, Karadrakk-Grimnir Ulgaen, and be forged anew. May the heat of your soul never cool, and its flames never dim.’

The cage reached a near-vertical position and the hearthguard ceased their turning. One pulled a lever. A gate opened at the foot of the cage, and Karadrakk-Grimnir slid from its confines and fell into the Ulgaen-ar magma river. A bright flash of fire marked his passage from one world to the next, lighting up the faces of the mourning lodge members, showing many tugging at their beards with sorrow.

The mountain rumbled. The cracking of stone sounded deep in the ground. Short-lived geysers in the rivers sent shadows leaping across the craggy stone, and teased starbursts from the veins of minerals in the rock. The cavern returned to its sombre ruby.

‘The Ulmount mourns the loss of a good master,’ said Tulkingafar. ‘Grimnir has taken him to his forge.’

A battlesmith went to the empty cradle. In a droning chant he began to recount the many deeds of Karadrakk’s long life as Marag-Or and Tulkingafar went down the row of occupied cages and immolated their dead.

However, one priest-smith present had his mind on other things. Drokki of the Withered Arm looked up the tall chimney of the Ulmount’s throat. The faces of Grimnir looked down at him reproachfully at this stinting of duty, but he was not interested in their disapproval. He stared at the lightning flashing across the sky, and he worried.

‘In a week’s time, the Ulgahold will have been under siege for one hundred and one years. We come here to discuss the wishes of Karadrakk-Grimnir Ulgaen, and who among you, the seven surviving sons of Karadrakk-Grimnir, will assume the heavy burden of responsibility for leadership of Lodge Ulgaen-ar.’

Tulkingafar gave the seven sons a steely look. They stared back with varying amounts of defiance, hope, sorrow and fear.

Get on with it, you pompous ass, thought Ulgathern. He bridled at Tulkingafar’s superior manner, his ponderous delivery. Ulgathern was eager to be done; he itched to avenge his father, and he needed to talk to Drokki. At first he had dismissed Drokki’s talk of the Great Omen, but since the storms he had come to half-believe him. And now this…

The auric regalia he had to wear was heavy, a wide poncho of gold plates sewn to thick leather, and a huge, ceremonial helm. Fyreslayers as a rule rarely wore much. Their holds were warmed by the blood of the earth, while their own Grimnir-given fires kept them heated in the most inhospitable of environments. To wear too many clothes or, Grimnir forfend, too much armour, was an affront to their shattered god. Ulgathern found the gear uncomfortable. The zharrgrim temple was nigh to the forge, where streams of lava were harvested for their metals and channelled into the fyresteel foundry. The grumbling of hot stone bottled up behind its sluices was as oppressive as the heat. But borne the heat must be, and he stood there sweltering and stiff with all the stoicism expected of a duardin.

Ulgathern did not like or trust Tulkingafar. He was too invested in politicking, always seeking to exert his temple’s pre-eminence in the hold over that of Magar-Or’s, and he was the worst of Drokki’s persecutors. Too often the intention of Tulkingafar’s actions appeared not to be to increase reverence of Grimnir, but to consolidate his own power. To have risen to so lofty a rank within the zharrgrim at such a young age spoke of a certain ruthlessness.

Behind Ulgathern were his six brothers, gathered before the great statue of Grimnir in their coats of gold. Behind them were the guildmasters of both lodges. The stout matrons and males of the Mining and Gleaning Fellowships, the Kin-gather Matrons, the battlesmiths and loremasters and brewmistresses and a dozen others. The leadership of each lodge occupied the chequered floor on either side of the temple’s central aisle in strict orders of hierarchy, in most respects mirror images of each other, save one.

Ulgathern’s uncle, Briknir-Grimnir Ulgaen, stood at the head of his lodge. The space Ulgathern’s father should have occupied was empty. By the time Tulkingafar stopped blowing hot air, it would be occupied again.

‘A number of you have been chosen for honour,’ said Tulkingafar. ‘Only one was deemed worthy by Karadrakk-Grimnir to assume leadership of Lodge Ulgaen-ar.’ The runemaster gestured. A chest was brought from an alcove to the side by his acolytes, and placed at his feet. The venerable battlesmith Loremaster Garrik came forth with an elaborate key, and fitted it to the lock.

‘The legacy chest of Karadrakk-Grimnir. Within is his truth,’ intoned Garrik.

The chest was opened. Tulkingafar’s acolytes took out plaques stamped with the names of those Karadrakk-Grimnir deemed worthy, and handed them to the runemaster. The number caused the brothers to shift. Four were to be chosen, a high number. They waited tensely for their fates.

Tulkingafar played it out as long as he could. The bastard, thought Ulgathern.

‘Ulgamaen, ninth son of Karadrakk-Grimnir. You are to be runefather of the lodge of Ulgaen-ar.’ He tossed the plaque at Ulgamaen’s feet. Ulgamaen looked serious as he retrieved it, but that was him through and through. Probably why Father chose him, thought Ulgathern. Anyone who could crack a smile of delight at landing that role isn’t up to the job.

‘Come forward, Ulgamaen-Grimnir Ulgaen!’ sang Tulkingafar. He took Karadrakk’s latchkey grandaxe from an attendant and presented it to the new runefather. ‘By your father’s command, you are to unlock the great vault of Ulgaen-ar, and take out three-sixteenths of the lodge ur-gold.’

‘Yes, runemaster,’ said Ulgamaen-Grimnir. ‘I shall instruct the hoardtalliers that it be done immediately.’

Mangulnar shot his brother Ulgamaen a poisonous look. He was furious – his beard bristled and face glowed red. The heat of his anger was palpable to Ulgathern.

‘Ranganak! Fourteenth son of Karadrakk.’ The runemaster tossed the second plaque at Ranganak’s feet. ‘You are to receive one of these sixteenths. The quiet halls of the Sunward Deeps are yours, Ranganak-Grimnir. You have leave to forge your latchkey, construct a vault of your own, and establish a new lodge there, for the protection and betterment of all within the Ulmount.’

‘Thank you, runemaster, thank you,’ said Ranganak-Grimnir with a hasty bow, and retrieved his own plaque. He looked at it lovingly.

‘To Tulgamar, twentieth son of Karadrakk, the same,’ said Tulkingafar, tossing the third plaque toward Karadrakk-Grimnir’s youngest son. Tulgamar caught it. ‘The lost halls of the Far Delvings are yours, if you can take them from the beasts that dwell there, Tulgamar-Grimnir.’

Tulgamar nodded once, fingering his token of office thoughtfully. His gift was a hard one.

One portion remained. The four other sons of Karadrakk waited with bated breath. Mangulnar’s hands were clenched so tightly his knuckles were white.

Tulkingafar drew it out, surveying the eager runesons with a crafty look. Ulgathern thought he might explode. Or punch Tulkingafar in the face.

Tulkingafar’s round eyes swung to look upon him. ‘And lastly, Ulgathern, twelfth son of Karadrakk-Grimnir. One sixteenth of the lodge ur-gold.’

The plaque clunked onto the floor at Ulgathern’s feet. He could not keep the grin off his face as he retrieved it. The three disinherited runesons glowered, their dreams of wealth and honour gone.

‘For you, Ulgathern-Grimnir, a choice is given. You are to aid whichever of your brothers you choose, and request of them a right to settle.’

The old sod, thought Ulgathern. His father had often berated him for forging his own path and not thinking of the future. It looked like he had one final lesson for his son; co-operation, or exile.

‘You are charged with these responsibilities on one condition,’ Tulkingfar went on. ‘That you forsake the leaving of the hold, and work with your kin to strengthen it against incursion. Keep the Ulgahold free of the servants of Slaanesh, and you shall forever be honoured in the records of all the Ulgaen lodges.’

Ulgathern accepted claps upon the back from his newly elevated brothers and returned them. Of the three who had received nothing, Grankak and Ulgavost gave grudging respect, though their faces were sunk deep into their beards. Mangulnar held himself apart. He watched from the side for a moment before losing his temper completely.

‘Outrage! Perfidy! I am eldest! I am runefather by right!’ He moved toward Ulgamaen. The new runefather’s auric hearthguard stepped forwards, crossed magmapikes barring his path.

‘You have no right to leadership, runeson,’ said Tulkingafar. ‘Karadrakk-Grimnir’s last wishes have been read. They are inviolate.’

When Mangulnar spoke again, his breath shimmered on the air, and smoke curled from his nostrils. ‘You will all regret this. All of you!’ He stormed out, his few followers hot on his heels.

A shocked silence followed this grievous breach of tradition, until a few minutes later, when hogsheads of magmalt ale were brought in and breached. After the first dozen tankards, they forgot about Mangulnar’s outburst completely.

The Hall of Memory was unusually cool and peaceful. For those reasons, Drokki liked it there. The remembrance beads made long rows of gold that glimmered ruddily in the halls’ low light. So big was the library that a duardin could lose themselves there. Drokki wandered down the aisles between the books dangling on their iron frames. The smell of hot gold and an occasional clatter and hiss drifted over the racks from the die rooms at the rear, where battlesmiths cast new books. From a nearby aisle he could hear hushed conversation. When the battlesmiths were in training, the Hall of Memory was altogether noisier, each basso profundo duardin voice competing with the next in volume and complexity of rhythm as they recited the lodge’s history. But today it was quiet.

The remembrance bead books were arranged by reigning runefather and year. He knew he shouldn’t, but Drokki let his good hand trail lightly along the records, setting off tiny, leaden clacks as the beads swayed on their thongs and knocked one another. He loved the slippery, cool feel of the gold, the random snatches of knowledge he read as his fingers touched upon the books’ runes.

His other arm was small and stick-like and lacking strength. He had lost count of the number of times Tulkingafar had said he should have been cast into the magma at birth. Some had taken the defect as a mark of Chaos. The Matrons of the Kin-gather had stood their ground, insisting that it was nothing of the sort and that the fires of his spirit burned true. Drokki might have been allowed to live, but he was reminded daily that it was upon sufferance.

Drokki habitually kept his withered arm pressed against his side. It wasn’t the most comfortable position – that was to have it up against his chest. But when nestled into his chest his little claw of a hand adopted a form that made it look like it was about to dart forward and snatch at purses, or it gave him a sinister, calculating air, as if he were raking his bent fingers through his beard. The worst of it was that when he held it across his chest, everyone could see. So he had taught himself to hold it straight, and many hours of pain it had cost him. With it forced down by his side, Drokki half-convinced himself that no one noticed.

Everyone always noticed.

Friends did not care, that was the important thing. To them he had been Drokki, and now he was Runesmiter Drokki, not Drokki of the Withered Arm – or worse. He was becoming respected, in his own small way; he had to remind himself of that often. The truth was that twenty friendly faces could not counterbalance one hateful comment, not in his heart.

‘Drokki! What are you doing skulking about back there?’

Battlesmith Loremaster Kaharagun Whitebeard came huffing up an intersection in the aisles, a half-dozen heavy remembrance bead books looped over a soft cloth wrapped around one arm, a slender, hooked staff in the other. Whitebeard was stout, almost as broad as he was tall, with a belly to match.

Drokki darted him a shy look. He found it hard to hold the eyes of others, and he kept having to force his gaze to meet that of Kaharagun. ‘Oh, you know. Looking, um, reading. Are you not at the calling?’

‘No, I’m not. I have given Loremaster Garrik the honour of performing that duty. He’s still got the knees for all that bowing and scraping.’

Garrik was at most six months younger than Kaharagun. Drokki hid a smile.

The loremaster looked back down the way Drokki had come. The swaying of the beads was minute, but Kaharagun noticed. ‘You’ve been up to mischief, again! Have you been disturbing the lore?’

‘Er. Well, I have. Yes. Sorry,’ admitted Drokki.

Kaharagun huffed. ‘Drokki! You’re no youngflame now, you’re a runesmiter! I expect better of you. Eighty-nine and still poking the beads like a bare-faced child.’

‘Sorry.’

‘You know it wears the gold. What’s the first rule of the beads?’

‘Touch them for reading, otherwise never.’

‘Right. Now, can I help you?’ Kaharagun’s scolding was gentle. Still, Drokki found it hard to look him in the face.

‘Um, yes. I was looking for the records from Gaenagrik Hold.’

Kaharagun sucked at his beard and rearranged his belly. ‘Gaenagrik eh? What do you want the beads of the ur-lodge for?’

‘There’s something I need to check on,’ said Drokki. He dared not share his unease yet, not until he was sure. ‘The prophecies of Hulgar Farseeing.’

‘I’d leave all that alone, young one. He was regarded mad, you know.’

‘Yes. Yes, I did know,’ said Drokki softly.

The duardin looked at each other for a moment.

‘Can you show me?’ prompted Drokki. ‘The records from the old hold aren’t arranged the same way as the new, and there is something I need to check.’

‘They’re perfectly easy to negotiate if you know what you are doing,’ said Whitebeard sharply. ‘They’re this way. If you’ll keep me company while I return these books to the racks, I’ll show you.’ He jabbed out a gnarled finger. ‘But no more touching the beads!’

Drokki followed the old loresmith down the lanes of cast gold. Each book was made up of triangular beads threaded onto orruk hide thongs. They were written in the high runes, three to a face, ideograms depicting entire words or discrete concepts. Not many could read them, partly because the information they conveyed was dependent on context and fiendishly dense.

‘I lived in Gaenagrik when I was a lad,’ Kaharagun said as they walked. ‘Fine hold. I was ten years old when Marthung-Grimnir Ulgaen, Grimnir warm his soul, set this place up. Ten! Can you imagine?’

Drokki could not. Kaharagun was already ancient when Drokki was born.

They stopped at a space in the rack. Kaharagun carried on talking as he unwound a bead book from his arm. ‘I’d never have thought I’d end up living here. Funny how life turns out.’ His face set. ‘Not that there was anything funny about the ur-lodge falling. Five thousand years the hold stood, and in two nights it was gone. Half the Ulgaen lodges wiped out.’ He fitted the book’s loop onto the hook on the end of his staff, using it to reach up to the top of the racks and put it back onto its numbered hook on the racks. The book swayed as he replaced it. There were eight strands of beads to it, six feet long when hung. ‘It’s a wonder we survived.’

They passed towards the very far end of the hall. Kaharagun replaced his last book, folded up the cloth on his arm, kissed it reverently, and stowed it under his robe. ‘Right then. This way. Past here are the Gaenagrik records, what we saved of them.’

He led Drokki further in. The torches in the sconces at the end of the racks were unlit and it was dark there. The careful ordering of the younger Ulgahold records gave way to a more chaotic system, if there was any system at all. The books were very old, the gold dark with age and the runes round-edged with touch-reading.

Kaharagun passed a fire iron to Drokki. Drokki spoke to the device, and the runes on it glowed then the end shone with heat. He pressed it to two torches, the pitch spluttering as it ignited. Drokki smelled burning dust. No one had been down there for a long time.

‘Hulgar, Hulgar, Hulgar…’ muttered Kaharagun. He ran his fingers along the beads. ‘Aha! Here we are. What was it you were after?’

‘His Telling of Great Omens.’

Kaharagun snorted. ‘Child’s stories.’ He unhooked a book of six strands with his staff, inspected it briefly and passed it to Drokki. ‘Volume one. Careful with it. The hide is brittle. I keep meaning to get the thongs replaced, but there’s been a shortage of orruks about since the siege began. Some might say troggoth or ogor hide works just as well, but I won’t use anything else. Can’t take the weight.’

Drokki took the book. He draped it over one shoulder rather than over his arm in the proper manner. Kaharagun frowned, but it was the only way he could read it. Drokki ran the beads through the fingers of his good hand. It was an introduction, written in Hulgar’s portentous manner. The first half of the string was a long list of thanks to various patrons.

The beads ran out. A knot had been tied in the thong to keep them from falling off, the end of it scorched hard.

‘Is there any more?’

‘Of that volume? No. Melted. There’s twenty more volumes though.’

‘I need to see them. All of them.’

‘Very well,’ grumbled Kaharagun.

Drokki and Kaharagun spent the next hour reading. There was a good deal missing from the book. One volume had come apart and been threaded back together without care for its content, and was unreadable without checking the tiny order numbers stamped into the base of each bead. Two more stopped abruptly, another started in the middle of a passage.

Volume number twelve, string four, had what Drokki needed, and what he had dreaded. His heart beat faster as he read. It was all there. Everything. The lightning, the siege, the death of the runefather. It was all there in solid gold, not a half-remembered rhyme, but a real prophecy.

Kaharagun leaned in, his old face creased in concern at the look on Drokki’s face.

‘Drokki?’ he asked. ‘Is everything alright?’

‘I very much need to borrow this,’ said Drokki.

Ulgathern-Grimnir returned to his chambers lost in thought. He was a runefather now, something he had wanted all his life, but now he had it, he felt strangely hollow inside. All that responsibility, all those people relying on him – if he could convince them to join his lodge in the first place. The plates of his robe caught on his muscles as he struggled out of it, and with relief he tossed it onto his bed. There was so much to do! He needed to appoint a runemaster, and he needed to marry…

He was so preoccupied he did not notice his visitor until she gave out a gentle cough. ‘A runefather’s greed’s worth of gold, and you toss it on the bed.’

‘Amsaralka?’

‘I should think so,’ she scolded. ‘I hope there aren’t any other maidens frequenting your chambers.’

Amsaralka stepped forward fully into the runelight. At the sight of her Ulgathern forgot the events of the last two days. Amsaralka was breathtakingly beautiful. He took in her massive shoulders, her strong, heavy miner’s arms. Her feet were delightfully huge, and he suspected the toes (he often dreamt of her toes, when life was slow) hidden behind her steel toecaps to be exquisitely blunt. Her hair was gathered into two tresses, thick as an ogor’s golden torcs, and as lustrous. Her face was wide and square, her eyes attractively far apart. She had a broad mouth and full lips, behind which hid white teeth as evenly placed as bricks.

‘What are you mooning at?’ she said, and embraced him, then stood back and gripped his upper arms. Her hands were vices on his biceps. ‘What did they say? What is Karadrakk-Grimnir’s legacy, who will be the next Runefather of Ulgaen-ar?’

Ulgathern reached up a broad finger and gently traced the downy hair on Amsaralka’s jawline. Fine hair, softer than spun gold.

‘Not I,’ he said.

She wrinkled her nose in disappointment. ‘Oh, Ulgathern.’

‘Such a pretty nose,’ he murmured. ‘Like a rock chip.’

She punched his arm. ‘This is important!’ she said. ‘Ulgathern, I don’t know what to say. You were your father’s favourite.’

‘I was his favoured,’ said Ulgathern. ‘Not favourite to lead Ulgaen-ar. He always thought me a little too frivolous.’ He toyed with the end of her tress.

She slapped his hand. ‘Leave that alone! We’re not married. And if you’re not Runefather we won’t ever be,’ she said glumly. She pushed herself away from him.

‘A runeson’s not good enough for your darling mother?’

‘Runesons end up dead. You know what she says. I’m the daughter of the Chief of the Mining Fellowship, mother won’t let me.’

‘Who says I’m a runeson?’

A brief moment of confusion flitted across her face. When her smile broke through, it was like the sun bursting out of the clouds.

‘You mean..?’

‘Yes! Father divided up the ur-gold. Ulgamaen is to be the new Runefather of Ulgean-ar. Tulgamar, Ranganak and I have been given portions. We’re to establish our own lodges in the old halls.’

Amsaralka clapped her hands. ‘We can marry!’

‘Perhaps,’ he said worriedly. He couldn’t get Drokki’s blathering out of his mind. He shook it away and said wolfishly, ‘maybe I should have a look at those toes first?’

They both glanced down at her heavy boots.

‘Not before our wedding night!’ she said sternly, then smiled, ‘which will be soon, Ulgathern-Grimnir.’ She added the honorific to his name with delight. ‘Grimnir put much fire into my belly, Ulgathern. I promise to bear you many fine sons.’

‘If you’re half as good a mother as a miner, I’d expect at least a score,’ he said.

They closed their eyes and touched noses. They held each other, happy for a moment, all the concerns of the outside world shut out.

‘Oh good, you’re in,’ Drokki said.

Ulgathern turned round to see the Runesmiter in the doorway, his withered arm held rigidly by his side.

‘Ring the bloody gong next time, Drokki!’ said Ulgathern, his face flushing crimson. ‘Can’t you see I’m busy here?’

‘Ah yes, right. Uh, hello, Amsaralka,’ said Drokki absentmindedly. ‘What I’ve got to show you is important. Er, congratulations by the way. I suppose I have to call you Ulgathern-Grimnir now, or, or my lord?’

‘Go away, Drokki. Whatever it is can wait until morning. We’ve got a wedding to plan.’ He grinned at Amsaralka, and reached for her hand, but she slipped away.

‘I’ve got to go,’ she said quietly. She left with her eyes downcast.

Ulgathern narrowed his eyes at his friend. ‘Now look what you’ve done.’

‘Er, what have I done?’

‘Don’t you have any sense of common decency? You’ve shamed her, you catching us cuddling like that! Think of the gossip.’

‘I’m sorry. But, but you have to listen, or it’s not going to matter. Records. You’re not going to want to see, but you have to.’

‘Drokki, I am not going tramping down to the Hall of Memory with you at this hour.’

‘You don’t have to.’ Drokki whistled. Two strapping young battlesmiths trooped in, carrying a rack dangling dozens of records strings. The gold clacked and slapped as they trotted in. ‘It was important enough that Kaharagun let me take the book. Put it there,’ said Drokki.

‘Don’t! Stop!’ said Ulgathern. But it was too late, the young duardin had put the rack down and were bowing their way backwards out of the door.

‘Really. Sorry, I am, I mean. But you have to read this.’

Ulgathern sighed and pulled at his moustache. ‘Clearly you’re not leaving. What is it?’

Drokki bared his teeth nervously. ‘The end, the end of everything. Ulgathern, we have to abandon the Ulmount.’

‘What?’

‘Hulgar’s The Great Omen! I know! You keep saying it is another of his bad prophecies, that it’s just a rhyme. But I know you’re worried too. When we were at the funeral I was watching the storm, and I got thinking. It’s happening, Ulgathern. Next week is the one hundred and first anniversary of the beginning of the siege. The Runefather is dead ‘by stealth and surprise’ just like in Hulgar’s poem. The storm is not like anything we’ve seen before, it’s…’

‘Salvation and disaster, the end of a hold, where once was two is now one, but even that will be undone?’ quoted Ulgathern. ‘Grimnir’s fires, Drokki, you can’t put any faith in that doggerel. Hulgar was a fat fool.’

Drokki held up the beads. ‘The original is more detailed. It’s all here! Hulgar was certain of it. Look!’

‘You know I don’t read the high runes.’

Drokki blinked. His face was white and sweaty in a way unnatural for a Fyreslayer. ‘You have to believe me, Ulgathern. The Ulgahold, it’s going to fall.’

Ulgathern sighed through his teeth. ‘All right. Show me.’

‘You expect me to believe this, nephew?’ said Briknir-Grimnir.

‘Drokki says it’s all there in plain gold,’ said Ulgathern. Ulgathern-Grimnir, he had to keep reminding himself. He tried to stand taller in his uncle’s imperious stare. He really should, now he was a runefather himself, but the older Fyreslayer intimidated him. A sixteenth share of Ulgaen-ar’s ur-gold seemed nothing when he stood before so great a lord. ‘I didn’t want to believe him either but–’

‘Drokki of the Withered Arm!’ sneered Tulkingafar. ‘A know-nothing fool.’

Ulgamaen-Grimnir held up his hand and gave Tulkingafar a nervous look, unsure as yet of his authority over his father’s runemaster. Tulkingafar snorted and fell silent.

‘Well,’ said Briknir-Grimnir. ‘Well!’ He slapped the golden arms of his high throne. The duardin of Ulgaen-ar and the three new, as-yet-unnamed lodges were guests of Ulgaen-zumar and met in their High Seat. The Ulgahold was a modest place compared to some, but even its throne halls were vast and lofty, the ceilings of gleaming stone so tall that the eight-foot high runes around the frieze at the top looked no bigger than a babe’s fingernails.

‘It is Hulgar, isn’t it?’ said Marag-Or of the Golden Eye. He sat in his runemaster’s chair, dwarfed by the huge carvings of Grimnir surrounding him. ‘It is said he caused a lot of trouble in Gaenagrik in the old days, predicting this and that. It is also a matter of history that his record of accuracy was somewhat patchy.’

‘But some of his prophecies were right,’ said Ulgathern.

‘And a lot of them were wrong,’ said Marag-Or. ‘The war of a hundred and one years will come to an end, as lightning cleaves the sky, salvation comes late for those that see no sense, greed overcomes virtue and the lodge-line shall be broken,’ said Marag-Or. ‘That’s the one that’s got Drokki all in a lather, isn’t it?’ He leaned forward, the beads in his grey-shot orange beard clacking together. ‘Drokki, Drokki. What’s to be done?’

‘What are you suggesting, Ulgathern-Grimnir?’ said Briknir-Grimnir.

‘That we head for the Broken Plains of Aqshy and the Volturung. They’re our ancestral kin. They will take us in.’

‘For the love of Grimnir,’ muttered Briknir-Grimnir. ‘We’ve not had any contact with them for a hundred years!’

‘We’ve not had contact with anyone for a hundred years,’ said Ulgathern-Grimnir. ‘We’ve been under siege for over a century. Qualar Vo is not–’

‘Do not utter that name in my throne hall!’ yelled Briknir-Grimnir. An uncomfortable silence fell. The new runefathers looked uneasily at one another.

Ulgathern-Grimnir swallowed. ‘He is not going to give up. There are more of the Slaaneshi out there than ever. It’s only a matter of time. Volturung were always the strongest among our kin lodges. They’re the most likely to still be there.’

‘If you don’t die on the way, which you will,’ said Briknir-Grimnir. ‘Can you have a word with Drokki?’ said Briknir-Grimnir to Marag-Or. ‘Get this nonsense out of his head?’

‘I will, Runefather. As soon as we’re done here.’

‘He should never have been accepted into the temple,’ said Tulkingafar.

Marag-Or turned his sole good eye on the younger runemaster. ‘Aye, but he was. By me. Drokki’s a good lad. Only the one arm, and he draws the cleanest runes out of the ur-gold I’ve seen for a long time. He’s better than you were when I trained you, runemaster. Bear that in mind when you’re badmouthing him.’

Tulkingafar’s lips curled. Sparks sprang up in his eyes. He tried to hide it, but the fires of his heart were stoked by his hatred of Drokki.

‘That’s that then,’ said Briknir-Grimnir.

‘With all reverence, uncle, it is not!’ Ulgathern-Grimnir said.

Briknir opened his mouth and shut it again, setting it firm. ‘What then?’

‘I have a very bad feeling about it, here, in my fires.’ He patted his stomach and hurried on before he could be interrupted. ‘Next week it’ll be one hundred and one years since the siege began. We’ve suffered some setbacks recently.’ He did not cite his father’s death. ‘There’s this storm… We should go.’

‘Lad, runefather,’ said Marag-or, ‘that prophecy could apply to anyone, anywhere in any realm at any time. How many hundred-year sieges have there been since Chaos came to the realms? It’s not one or two, let me tell you.’

Briknir-Grimnir grumbled and his big orange beard shook. ‘Feelings now is it lad? That’s no way to run a lodge! Do your feelings know how to bypass the siege? Get down off the mountain into the Howling Waste? We can’t chance the Ulmount’s realmgate, I’ll tell you that much, nephew. That’s under my protection, and it will not be opened. It cannot be opened, not since that perfumed libertine out there did his business on it.’

‘I know it’s tainted,’ said Ulgathern-Grimnir. ‘I’m not a fool, uncle.’

‘Well then, looks like you’re stuck here with us,’ said Briknir-Grimnir.

‘Drokki says he has an idea. He won’t tell me what it is until he’s sure it will work, you know what he’s like.’

‘Runefathers Tulgamar-Grimnir, Ulgamaen-Grimnir, Ranganak-Grimnir. What say you? You are the masters of your own lodges now, this concerns us all.’

Ranganak-Grimnir shook his head. ‘I say we stay.’

Tulgamar-Grimnir held up his hands and shrugged.

‘I’ll not be going. Unlike my brother, I’ll be obeying my father’s dying wish,’ said Ulgamaen-Grimnir. ‘Ulgaen-ar’s home is here.’

‘Baharun, baharar!’ said Ulgamaen-Grimnir’s hearthguard, clashing their wristbands together. Many were young, newly elevated from the lower ranks of Ulgaen-ar lodge, and greater in number than those sworn to the other runefathers.

‘There you are,’ said Briknir-Grimnir. ‘I’m sorry, lad, we’ll not be abandoning the Ulgahold. It might’ve been your great-grandfather founded this place, but it was your father and me built it up from nothing. When the ur-lodge fell, we stood strong. Gaenagrik’s a ruin. Last time I looked we’re still here. We’ll not be leaving. Now stop this nonsense. One hundred and one years’ll come and go like every other anniversary. The Slaaneshi scum outside have been getting complacent of late, we’ll see them off.’

‘This is a time for celebration, and you scaremonger,’ said Tulkingafar coldly.

‘No one agrees with me?’ said Ulgathern-Grimnir.

‘No lad,’ said Briknir. ‘I thought I made that quite clear.’

Ulgathern-Grimnir looked around the semi-circle of Ulgaen-zumar’s seated elders. Their faces were hostile. He looked to Marag-Or, but he shook his head. His brothers would not meet his eyes, all but Tulgamar-Grimnir, who mouthed an apology.

Ulgathern-Grimnir sighed. ‘Then firstly I appoint Drokki of the Withered Arm to be my runemaster, with all the rights and responsibilities thereunto.’

‘He’s not ready!’ snapped Tulkingafar.

‘Quiet!’ said Ulgamaen-Grimnir from the corner of his mouth. ‘Let my brother have his moment of infamy. If he’s going to cut off his own head with his axe, let’s not help him.’

‘Is he ready?’ asked Briknir-Grimnir.

‘In some ways, yes, in others, no,’ said Marag-Or. ‘He’s got the rune gift, and he can sniff out ur-gold better than most. But he’s yet to gain wisdom.’

‘Can’t teach that, Marag-Or.’

‘No, got to earn it,’ said Marag-Or. ‘Being runemaster will do that, or he’ll die.’

‘Alright then, Marag-Or releases Drokki from his service.’

‘He has his permission to found his own temple,’ said Marag-Or.

‘And good luck to him,’ said Briknir-Grimnir. ‘Will that stop all this crazy talk?’

‘No.’ Ulgathern spread his hands. ‘I invoke the right of far-wandering. I will take my people with me, and I will go. We shall found a new hold of our own, somewhere safe, for our lodge to occupy.’

‘The stipulation on your runefatherhood was that you stay,’ said Briknir-Grimnir.

‘It’s not binding. It was my father’s wish, but it can’t be a command. The right of a runeson gifted with ur-gold as runefather to found his own hold is paramount.’ Ulgathern-Grimnir swallowed his guilt. ‘I checked.’

Briknir-Grimnir’s face hardened. ‘There’s a reason your father didn’t tap you for the runefatherhood of Ulgaen-ar. Too full of bloody stupid ideas, that head of yours is. Leave us? You’ll be stripping our defence mighty thin, lad. Your father wanted you to open up the old halls, strengthen the Ulgahold from the inside out, not tear it apart.’

‘My father is dead!’ said Ulgathern-Grimnir. ‘And I am a runefather in my own right. It is my command that my portion of the folk of Ulgaen-ar leave.’ He choked on his own words, and became quiet. ‘Before it is too late.’

Briknir-Grimnir’s lips thinned. ‘You’re strong-headed. I have to respect that. I can’t stop you. It’s your right to go if you want it. But you’ve a touch too much fire in your brain if you reckon on this being a good idea.’

‘Thank you, uncle.’ Ulgathern-Grimnir bowed.

‘Two things, nephew. You don’t have to bow to me any more, you’re a runefather now.’

‘Right,’ said Ulgathern.

‘And the other is this, you try to take any of my folk with you, or tell them what you told me to get their bellows pumping and the iron in them soft enough that you can beat your daft ideas into them, then I’ll take that as an act against me, and I won’t hold back.’

Ulgavost stepped forward from the throng of Ulgaen-ar’s representatives. ‘I’ll come with you brother, more for the adventure than anything else. There’s not much here for me now.’

Ulgathern-Grimnir nodded at Ulgavost gratefully. Encouraged, he looked to the others. They looked away.

‘Tulgamar?’ said Ulgathern-Grimnir. ‘I know you’re torn. Come with me. Your magmadroth would be mighty handy.’

‘I…’ said Tulgamar. ‘I can’t.’

‘Your brother can make up his own mind!’ snapped Briknir-Grimnir. ‘Now get gone if you’re going. I won’t wish you luck, because you’ll need more than there is in all this realm. I only hope you don’t get us all killed and that your ur-gold isn’t lost for all time.’

‘Ur-gold is never lost, Runefather,’ said Marag-Or.

‘So you keep saying,’ Briknir-Grimnir slumped into his throne. ‘But if this kahuz-bahan has his way, some will be. Go on Ulgathern-Grimnir. Audience is over. Get out.’

Drokki emerged from a hidden door low down the Ulmount. The underway between the ruined hold of Gaenagrik and the Ulgahold was blocked for a way, and he was forced to venture over ground. He consulted the map in his hand, an ancient artefact made of etched brass. It showed the many ways that had once existed to Gaenagrik. Only one existed now.

Gaenagrik would be dangerous, unstable after so many years uninhabited. The moulding runes that held its stone together would have failed, leaving it at the mercy of the Hornteeth Mountains’ rumblings. He could find his way to the city easily enough, but he did not know the safe way through to the hold’s realmgate. In point of fact, he did not know if the gate were still accessible. He needed a guide, and it was to look for one that he ventured outside the safety of the duardin city.

Drokki followed a path along the cliffs over the Hardgate. He looked down often onto the Chaos camp, nervous he would be seen. Cries of ecstasy and agony drifted up from the town and wild music played from many quarters, clashing discordantly. Under the harsh, acrid smell of ash and burning rock, there was the cloying stink of daemonic perfume. Bat-winged creatures sported in the sky over the camp, showering it with their excrement and fluids. It was these that Drokki feared the most. If they spotted him, they would be on him in moments, and would tear him to pieces. But they were absorbed with their games and they did not see him. Luckily, he did not have far to go.

A black hole opened in the mountainside. Drokki scrambled gratefully toward it, steadying himself with his good arm as he skidded down the loose material into the welcome dark.

The angry red sky was reduced to a ragged patch that flickered with distant lightning. He was back in the underway to Gaenagrik, and he hurried down out of sight.

A few hundred steps from the opening, the tunnel broadened. The raw rubble of rockfalls was replaced by carefully laid blocks of granite. Smooth setts, so artfully laid that the joins were almost invisible, paved the floor. He held up his lantern and ignited it with a word.

The old road to Gaenagrik stretched ahead into the black.

This is it then, he thought, and set off at a hurried pace.

Signs of war were visible here and there – the bones of an overlooked duardin, or shattered remnants of enemy armour. The underway was otherwise free of debris and in good condition. The realms were filled with ruins, but ‘duardin-made, eternally stays’ went the old saying, and here that was evident.

The underway sloped downward. Gaenagrik Mountain was lower than the Ulmount. He went as fast as he dared, trying to make his footfalls as light as possible, painfully aware that this was the route his own ancestors had fled along when Gaenagrik had fallen, and that to all objective sense he was heading the wrong way.

He went unchallenged. Bones were the only things he saw.

After a time a pair of richly carved gates materialised in his lantern light. They were ajar, the gap between them an impenetrable black. The drafts of the tunnel were forced into sighing winds by the narrowness of the gap, and Drokki smelled slow decay.

He squeezed between them, and came into the outskirts of Gaenagrik. The road split, half going upward, half down. Doorways to deserted guardrooms showed as dark holes. Nervously he sniffed the air, his zharrgrim-trained nose searching for ur-gold. The smell of ur-gold was like no other, a tingle at the back of the sinuses, like before a good sneeze. It didn’t take him long to find it. That would help him find the duardin he sought. Doing so would either save his life, or end it. He patted the pouch of fresh ur-gold runes at his belt, hoping that they would be enough.

Glancing around, he set off on the upward path.

Once in the hold, Drokki had no concern about encountering the enemy. This was the renegade grimwrath berzerker Brokkengird’s territory, and that made Drokki very nervous, more nervous than if he were facing a horde of pleasure-worshippers. Never mind that Drokki had come to find the grimwrath; Brokkengird was insane.

Not the best of allies, but Drokki could see no other way. Only Brokkengird knew the safe route to Gaenagrik’s realmgate.

Drokki followed his nose. The road continued upward at an unvarying incline. A canyon, carved straight by duardin picks, opened up to his side. On the far side roads switched back and forth up the cliff, leading to the open mouths of mines. Lava glow came from the bottom of the crevasse, so faint it must have been hundreds of feet down. Strange sounds came out of the dark, louder and odder the further in he walked.

When Drokki reached the top of the canyon road, the smell of ur-gold had the back of his nose tickling. He held up his runic lantern, playing the bright yellow cone of light over a wide plaza, its walls carved with friezes showing the daily life of duardin centuries dead.

Something barged into Drokki’s back, sending him flying. He rolled over and over, coming to a halt face down over the precipice. His lamp flew from his hand, clattering from the canyon walls before spinning away. The light of it dwindled to nothing. He did not hear it hit the bottom.

A hard hand gripped him by the scruff of the neck and threw him backwards as if he weighed nothing. He flew across the plaza into the carved walls. Stone met his back, bruising his ribs and driving the wind from him, and he slid to the floor, gaping like a landed fish for breath as a figure advanced on him from the dark. He saw only the gold at first, glowing runes studded into skin in such numbers they should have torn the bearer apart with their magic. The smell of ur-gold was maddeningly strong, almost strong enough to overcome the powerful stink of unwashed duardin.

Brokkengird had found him.

‘Ur-gold for Brokkengird!’ said the duardin gleefully, aiming his axe at Drokki’s head. The runemaster rolled out of the way as he swung. Rock chips stung his cheek as the axe blade bit into the pavement.

Drokki kicked out in desperation, his feet meeting a body as yielding as rock. The priest wriggled back, but Brokkengird grabbed his ankle and yanked hard, dragging Drokki right towards him. The berzerker jumped onto the runemaster’s chest, laid his axe haft across his neck, and began to throttle.

‘Ur-gold! Ur-gold! Brokkengird kill, Brokkengird keep!’ He laughed madly.

Drokki pushed at the axe haft, but Brokkengird burned with the might of Grimnir, and his strength was terrifying.

‘Stop, stop!’ gasped out Drokki. ‘I can bring you more, much more.’

‘They all say that to Brokkengird when Brokkengird comes for them,’ said Brokkengird, and pressed down on his axe harder. The haft closed Drokki’s airway.

‘Pouch!’ he squeaked. ‘Ur-gold I brought for you! It’s… in… my… pouch…’ He flapped at his belt helplessly. A roaring filled his head. Blackness spotted with dancing colour crowded his vision.

Brokkengird removed his axe.

‘Ur-gold in pouch? No promise to go away and come back and never return? Many try to bribe Brokkengird, to keep their worthless beards.’

‘I have it, in truth!’

‘Then show Brokkengird.’

Drokki drew in a great wheezing breath and clutched at his neck.

‘Go on then,’ said Brokkengird. He grinned nastily. Even his teeth were made of ur-gold, haphazardly hammered into his gums. ‘Show me what you have.’

Drokki sat up. Still gasping, he undid the strings of his pouch and tipped out three new runes. ‘These are freshly forged,’ he croaked. ‘Warm from the forge and full of Grimnir’s might.’

Brokkengird reached out and took one of the runes reverently. He fingered it, and his face lit up with greed. ‘Good. Now Brokkengird will kill you.’

‘I can get you more!’ said Drokki hurriedly, holding out the other two.

‘How much more?’

‘Lots.’

‘You won’t come back, they never do,’ said Brokkengird. He stood up and lifted his axe. ‘No. Brokkengird kill you now, if it’s all the same to you.’

‘I will come back!’ protested Drokki. ‘I need to. I need you.’

Brokkengird lowered his axe a touch. ‘It’s a long time since anyone needed Brokkengird, longer since anyone wanted him. Why?’

‘I need a guide through Gaenagrik. I want to get to the realmgate.’

‘Got a little message to deliver?’ said Brokkengird. ‘Going to see his mother?’

Drokki shook his head. He reached out for Brokkengird’s hand. Brokkengird looked at it, then back at Drokki’s face.

Drokki pulled his hand back, and got heavily to his feet. His chest burned, and his throat felt like it was clogged with hot rocks.

‘We’re leaving, to found a new lodge.’

‘Nowhere to go. Nothing to see. Only Chaos. Chaos everywhere,’ said Brokkengird. ‘Stay home, little priest.’

‘The end is coming,’ said Drokki. ‘And you can either kill me now and die with everyone who won’t leave, or you can take us to the realmgate, be handsomely paid for it, and live.’

Brokkengird cocked his head on one side. His filthy, stinking crest flopped sideways. ‘Forty runes.’

‘Twenty.’

‘Thirty-five,’ said Brokkengird.

‘Twenty-seven…’ said Drokki.

‘Done,’ interrupted Brokkengird.

‘…and an oath,’ continued Drokki.

Brokkengird snarled. ‘No oaths!’

‘Brokkengird better swear not to harm me, and to lead the lodge to the Gaenagrik realmgate, or Brokkengird won’t get anything,’ said Drokki. For one awful second he thought Brokkengird would strike him down, but the renegade berzerker let his axe head thump to the floor, and reached out one hand. He spat on it. His spittle sizzled in his palm.

‘Brokkengird swear.’

Drokki spat in his own hand and shook. ‘Be here in one week.’

‘Brokkengird here. Brokkengird swore!’ shouted Brokkengird.

Brokkengird retreated backwards. The last thing to vanish into the dark of the abandoned hold was his face. Drokki had a glimpse of gleaming eyes and gold, and then he was alone.

Drokki waited five minutes to make sure Brokkengird had gone before taking to his heels and running home as fast as he could.

Ulgathern-Grimnir gripped his new latchkey grandaxe tightly. The steel haft was still slippery with oils from the smithy. It smelled like home, and he felt a pang of regret. The doors of the Ulgahold were shut to him. The axe was taller than he was, toothed like a key. It would work as one too, once the lock had been crafted to fit it. For the time being there was no magma-vault for the meagre supply of ur-gold he had been apportioned, nowhere to hang his axe, nowhere to sleep. He had nothing.

And so I lead my people to beggary on the say-so of Drokki, he thought. Despite his disquiet, his heart told him he was doing the right thing. To say that to Drokki, however, was one effort too many, and he scowled at him instead.

The slot through the gates to Gaenagrik was a black, uninviting rectangle. Behind the short column of his people – those three hundred warriors, matrons, maidens and youngflames that had decided to come with him – was a tunnel with a collapsed roof open to the enemy, should they have the wit to look for it. They were vulnerable, front and back, and with nowhere to run to.

This was looking like a very bad idea.

‘Where is he?’ growled Ulgathern-Grimnir.

‘Um, well. He said he would be here,’ said Drokki.

‘Did he now? You know he’s a murderer?’ said Ulgavost. ‘Forty years ago Brokkengird was denied his eighteenth rune – more ur-gold than any Fyreslayer in the Ulgahold has had hammered into his flesh for centuries. He was accused of the gold-greed, and did not take it well. Brokkengird cursed our father, fought his way out of the hold leaving several dead duardin behind. Since then he’s roamed the halls of Gaenagrik, killing whoever he comes across, and if they be duardin, taking their runes of power.’ Ulgavost grinned sadly. ‘If I’d have known what Drokki was about, I might have stayed. Brokkengird is a kinslayer, and insane.’

‘Loremaster Kaharagun said the same thing about Hulgar the Farseeing,’ said Drokki.

‘Now then, Drokki, doesn’t that tell you something when folks keep warning you about crazy people?’ said Ulgathern-Grimnir testily. He shivered. His innate fire was a small warmth to hold on to in so grim a place. He sought out Amsaralka in the gloom behind him. She smiled at him nervously.

‘You came. Ulgavost came,’ said Drokki.

‘Aye. I did. I’m beginning to regret it,’ said Ulgathern-Grimnir. Ulgavost made a sour face.

‘He’ll be here. I made him swear. An oath will bind even a duardin as broke-minded as he.’

‘I’m willing to hope, but it’s far from a certainty, isn’t it? I prefer certainty. Hope is fool’s coin,’ said Ulgathern-Grimnir.

The gate jerked, and opened wider. Grit squealed in the bearings of the wheel on the bottom, setting up an unholy racket. Ulgathern-Grimnir’s hearthguard levelled their magmapikes.

‘Ah, yes. I think that’s him,’ said Drokki.

A filthy duardin emerged.

‘Brokkengird here,’ he said cheerily.

‘I am Ulgathern-Grimnir. You will show us the way?’ asked Ulgathern-Grimnir as haughtily as he could manage. He watched the grimwrath berzerker warily – the mad Fyreslayer had enough ur-gold runes punched into his skin that he could probably slaughter his way through the lot of them. He glittered with power. Ulgavost shifted the weight of his twin axes on his shoulders, readying them.

Brokkengird scowled. ‘Uppity young lord has Brokkengird’s ur-gold?’

‘Yes,’ sighed Ulgathern-Grimnir. He weighed a heavy pouch in his hand. ‘Twenty-seven runes, as you asked.’

Brokkengird took a step forward. Ulgathern-Grimnir snatched the pouch back, and stowed it in his pack. ‘You get us to the realmgate first.’

‘Yes, little lordling,’ said Brokkengird with a smirk and a bow.

Ulgathern-Grimnir’s temper flared at his insolence. ‘Where,’ he asked Drokki, ‘do you find these people?’

‘Shhh!’ said Brokkengird, holding up a finger to his lips. ‘Quiet now. Enemy moving. They march on Ulgahold. Brokkengird has seen it! You are wise, crippled runemaster.’

‘The prophecy!’ said Drokki.

‘Right,’ said Ulgavost.

Ulgathern-Grimnir squinted at him in irritation. The door to Gaenagrik was open, and Brokkengird beckoned for them to follow.

‘I only hope you’re right, and this is no false gold hunt,’ muttered Ulgavost.

‘You know the way?’ called Ulgathern-Grimnir softly after Brokkengird.

‘Brokkengird know the way. Brokkengird want ur-gold. No gold for Brokkengird if not, eh? Not far now. Upper halls soon. Realmgate by the Thronecavern of the old fathers. This way! Quickly!’

Brokkengird hurried ahead and the column followed.

‘Madder than a grot trapped in a bottle with fireants, that one,’ said Ulgathern-Grimnir. He looked back down the column of duardin at the worried faces lit by dimmed runelamps. He couldn’t see Amsaralka, and his heart beat faster. He had to stop himself from hurrying back to find her. Three hundred souls, all his to protect, that was the reality of being a runefather. They looked tired, but they could not afford to rest. They pushed on deep into the abandoned hold. It was much bigger than the Ulgahold, and would take many hours to cross.

Suddenly, Drokki frowned. ‘Do you hear that?’

‘What?’ said Ulgavost.

‘Shh!’

Ulgathern-Grimnir held up his hand. With a lurch, the column came to a halt. True silence descended.

‘There!’ said Drokki. ‘Warhorns.’

They blew in the dark, back the way the duardin had come. A fearful chattering came after, the sound of wild laughter and wicked songs. It faded from hearing a moment, but Ulgathern-Grimnir knew it would only get louder.

‘Curse it all!’ he snarled. ‘They’ve found us.’

At the sound of the horns, Brokkengird increased the pace. The column found strength from their fear and began to jog. It was a slow but dogged pace that the thick legs of the duardin could sustain for days, if need be. The tunnels rumbled to the thumping of their feet and the jangle of gold and weapons.

But the servants of excess were lithe-limbed and quick. They were gaining, their horns soon becoming louder, their songs chasing after the fugitives.

‘Grimnir burn it! It’s not going to be fast enough,’ said Ulgathern-Grimnir. ‘We need a place to fight them off. Brokkengird!’ he shouted.

The grimwrath berzerker fell back to run beside the runefather.

‘This very bad,’ he said in his broken Grimnizh. ‘Brokkengird tell to stripling runemaster enemy move soon. They move now. You should have come earlier.’

‘We need to hold them back, to give Drokki time to open the realmgate. Where can we make a stand?’

Brokkengird grinned. ‘Brokkengird not here for battle, Brokkengird paid to guide.’

‘I’ll give you more ur-gold, Grimnir roast you!’

‘Then this way, O lord of running duardin.’

Brokkengird took a sharp left, leading them onto a broad run of stairs that went up and up. The tunnel they occupied was high and finely made, although the vaulting of the ceiling was dangerously cracked, each piece held up only by the immense pressure exerted on it by the others.

Ulgathern-Grimnir’s lodge was sprinting now, the few beardless children with them wailing in terror. The older ones tried to be brave, but the fire in their eyes flickered uncertainly.

There were nine hundred steps. Ulgathern-Grimnir counted them, his axe bouncing hard on his back. His lungs burned and the column straggled out. He kept his eyes on his feet, not wanting to look up and see the task that lay ahead.

The last step flew away under his feet and he burst into a vast hall built into the side of Gaenagrik Mountain. Ruddy light shone through tall slot windows, and the high mullions separating the apertures from one another were thick and angled, reinforced against earthquake and covered with protective runes.

The magic was dead, and there was a lot of damage to the hall – almost all of it, to Ulgathern-Grimnir’s keen eye, down to the shiftings of the earth. There were signs of defacement to the statues and shrines in the alcoves along two walls, but otherwise it seemed that the forces of Chaos had moved on quickly after their victory a century ago, focusing their attentions on the living Fyreslayers of the Ulmount.

A huge dais dominated one end of the hall, with seats for the hold’s highest lodge-lords. As the hold’s heart, most of these had been smashed by the Slaaneshi, their pieces added to the scattering of rubble about the floor.

‘Gate that way!’ said Brokkengird, pointing to a round arch leading into another hall. ‘This Fifthstair, only way in. All others blocked.’ He pointed back down the way they had come. ‘No other way to get here. Well, one other. Brokkengird go there now!’ With that, the berzerker set off at a run none among Ulgathern-Grimnir’s duardin could match.

‘Make lines!’ called Ulgathern-Grimnir. ‘Hearthguard to the fore. Grokkenkir!’ he called. ‘Take the women and youngflames and go with Drokki to the gate! Can you get it open?’

Drokki swallowed hard and nodded. ‘Yes, that is the easy part.’

‘Good.’ Ulgathern-Grimnir gripped his axe and looked down the stairs. ‘We’ll hold them here. Hurry!’

Drokki ran after Brokkengird through the huge round doorway into a second chamber. This was slightly smaller than the first. The run of windows continued along the mountainside there, and from this new position Drokki could see the peak of the Ulmount several miles away.

A road of cracked marble led down the length of the hall to another dais, this one crowned with a circular doorway that matched the first in form, but it was no ordinary portal.

‘The realmgate!’ gasped Drokki.

The wall of the hall was visible twenty yards behind it. Unlike the door into the hall, which was fashioned from black granite blocks, the realmgate was made of a dazzling white stone set with ur-gold runes that glowed with dormant magic.

‘Aye, aye,’ said Brokkengird. He had made the far side of the room, and stood beside an open stone door. ‘Best open it quick, or everyone die, and that make Brokkengird angry, because Brokkengird get no ur-gold. See you soon, cripple priest!’ he said, and dived through the doorway out of sight.

‘What are your orders?’ asked Grokkenkir. His vulkite berzerkers were restless behind him.

Drokki opened his mouth to answer.

‘What shall we do, runemaster?’ asked a maiden. This open show of fear set up a muttering among the duardin.

‘This was your idea!’ shouted an angry voice at the back. ‘We’re all going to die!’

The crowd surged forward around Drokki. All of a sudden they were shouting at him from every side.

‘Silence!’ bellowed a powerful female voice. ‘Shivering with fright will do us no good!’ Amsaralka pushed her way to the front of the knot. ‘I’d suggest you, Grokkenkir, get half your vulkite berzerkers down the end of the hall to stop the enemy coming in, and the other half by the gate to stop whatever might be on the other side killing us if it turns out not to be friendly. And stop glancing back through the door at the others. I know you’d rather be in the fight with your lord, but this is honourable duty, protecting the young and maidens and those others who don’t fight.’

‘Of, of course,’ stammered Grokkenkir, his cheeks colouring.

‘Go on then, get to it!’ barked Amsaralka.

Grokkenkir hastily bowed and began dividing his fighters. Amsaralka grinned at Drokki. He stared back. ‘What? I’m going to be a queen. Don’t see why I should sit at the back being quiet. Now you get about opening that door! I mean, runemaster.’

Drokki sketched a bow to her before trotting up to the realmgate dais. Brokkengird was nowhere to be seen. He’s probably waiting to rob our corpses of ur-gold once this has all died down, thought Drokki glumly.

He approached the gate. The runes inscribed onto the stones responded to his presence, calling out to him in voices only he could hear. Looking around guiltily, he unwound a bead book he had stolen from the Ulgahold from around his waist.

He began to read aloud, the beads clacking through his fingers.

Much to his relief, the first rune on the gate’s array ignited with a fiery orange light. Encouraged, he read faster.

‘Here they come!’ roared Ulgathern-Grimnir, setting his stance firmly at the top of the stair and readying his grandaxe. ‘None shall pass!’

A wall of pale-fleshed things came rushing up out of the gloom. Some were recognisable as human, others were so monstrous little trace of humanity remained.

They wore scanty clothing, most of it tight and made from soft leathers of terrible origin. The few iridescent plates of armour they bore were impractical, hooked directly into their skin. The servants of Slaanesh would endure any agony in pursuit of fresh sensation, and the range of horrible mutilations they had inflicted on themselves was dazzling in its variety.

Strong-smelling musk rolled up the stairs before them, making Ulgathern-Grimnir light-headed.

‘Give fire!’ he roared.

Rune-empowered magmapikes sang, conjuring gobbets of molten stone into their flared mouths, and spitting them forward with great force. A wave of invigorating heat engulfed the front rank of Fyreslayers. They clashed their weapons on their slingshields and roared at the oncoming horde. The lava bombs smashed into the packed mass of enemy warriors, igniting several and splashing many others with searing molten stone. The Slaaneshi screamed in ecstasy at the pain. Besides the heat of the bombs, the mass of the rock did plenty of damage, knocking them back down the steep stairs where they tangled with their fellows, creating bottlenecks that the duardin were quick to exploit. Axes flashed out, felling dozens of daemons as they scrambled over their wounded fellows. The smell of burning flesh and molten rock drove away the sickening musk of the Chaos horde.

There was time for one more round from the magmapikes, and then the Slaaneshi were into the main duardin line.

Initially the Fyreslayers had the superior position. They swept their massive axes back and forth, hewing down the Slaaneshi methodically. The hearthguard retreated behind the front line, angled their weapons upward, and continued to lob burning stone down upon the Chaos reavers. The stair’s width clogged with butchered tribesmen and cooling rock. Perfumed blood ran down the steps, making them treacherous underfoot.

Ulgathern-Grimnir threw off a lilac-furred thing that grappled with him. It landed on all fours, displayed itself lewdly at him and scampered away. Ulgathern-Grimnir grunted in satisfaction as a glob of lava caught it square in the side as it ran, killing it instantly and setting the corpse ablaze.

‘We might win this yet lads!’ he shouted. ‘Grimnir! Ulgahold! Barakaz-dur!’

The Chaos worshippers retreated down the steps. ‘Yeah, go on, run off back to your silky pavilions! All mouth, the lot of you!’ His crowing faltered. From the corners of his eyes he became aware of the blood of his kin. Fyreslayers kicked the corpses of their foes down the stairs. Their eyes glowed with ragefire. Cinders puffed from the mouths of the angriest.

Ulgavost came to his side from the left flank. ‘Brother, we should retreat while we can, get back to the gate.’ He paused a moment. ‘Were I runefather, that is what I would do.’

‘Aye, well, you’re not runefather, are you,’ said Ulgathern-Grimnir.

‘Fine,’ said Ulgavost coldly. ‘We don’t have enough left to weather another assault like that.’

‘I’m sorry, brother,’ said Ulgathern-Grimnir. ‘We’re better off here, that is all. They’ve a steep climb, and nowhere to organise. It’s the best position.’

‘That’s your decision, I suppose,’ said Ulgavost, and some of the tension left him.

Drumbeats came from the depths of the stairs, the heavy tread of armoured feet behind them.

‘Looks like they’re not done with us yet,’ said Ulgavost. ‘I’ll get back to the left.’

‘Good luck, brother,’ said Ulgathern-Grimnir.

‘You too, runefather,’ said Ulgavost.

The reavers had gone. The Slaaneshi elite came in their stead. Huge armoured figures trod the stair, their helmets blank and armour a riot of gaudy, metallic colours. As they came within a hundred steps, they locked tall shields together, and began to chant.

‘Qualar Vo! Qualar Vo! Qualar Vo!’

‘Let them have it!’ shouted Ulgathern-Grimnir.

Magma pelted down onto the warriors, booming from shields and dripping onto the steps. The warriors came on unaffected, resetting their shields after every strike. They were the champions of Slaanesh, the lost and the damned, and they would not die easily.

They broke into a run at the last few steps and crashed into the duardin with such might the Fyreslayers were forced back. The advantage the duardin possessed was quickly gone, then reversed, for the Chaos warriors were so tall they struck down at the shorter warriors once they were on level ground.

Ulgathern-Grimnir swung his axe, cutting a purple-armoured warrior in two. To an untrained eye the grandaxe might have seemed unwieldy, too massive to be of much use, but the runes in Ulgathern-Grimnir’s body gave him great strength, and he moved the weapon as easily as if it were a willow switch. He stove in breastplates with the heavy knob on the end of the haft, cut heads from shoulders with the broad key-head, and caught sword and axe blades in its slots and broke them into pieces with hard twists. None could stand against the young runefather, and the fire in his eyes was terrible to behold.

In spite of Ulgathern-Grimnir’s best efforts, the Fyreslayers were pushed backwards, past the throne dais, towards the doorway where the vulnerable members of their lodge waited for Drokki to open the gate. Grokkenkir’s warriors barred the entrance, but there were too few of them to hold the Chaos warriors back for long should Ulgathern-Grimnir fall.

‘Come on, Drokki! Get that gate open,’ said Ulgathern-Grimnir through gritted teeth.

The Chaos warriors chanted louder.

‘Qualar Vo! Qualar Vo! Qualar Vo!’

‘I am here, my children!’ hissed a feminine voice. Quiet, as intimate as a lover’s whisper, it nevertheless cut through the tumult of battle.

A daemon of Chaos stepped into the hall from the stairway. As tall as a gargant, its head was that of a cow, supporting a broad spread of blood-red horns. It had powder-blue skin, four arms, and carried three swords and a long black leather whip. Its hoofed feet were encased in shining boots tipped with steel. The chainmail harness it wore was immodest. Useless as protection, it accentuated the features of the daemon’s mixed gender. Ulgathern found himself entranced by its sinuous movements. A heavy smell of unwashed bodies and cloying perfume filled the hall. A dark passion rose in Ulgathern-Grimnir in response, distasteful and intoxicating. He fought it down, but even as he brought it under control he knew that everything that brought him pleasure in future would be tainted by this experience.

‘I am Qualar Vo, the Unredeemed.’ It pointed a long, painted fingernail at Ulgathern-Grimnir. ‘Little duardin, so stubborn, so strong-willed, so boring. Let your passions flow, and join with me. Such things I will show you.’

The Chaos warriors backed away as the daemon strode forward, hips swaying provocatively. The smell of it intensified, causing some of the Fyreslayers to moan, others to retch. A headache pounded in Ulgathern-Grimnir’s head. The creature stood over him, its loincloth flapping inches from his face, and the stink of it made him dizzy.

‘So fierce! You should enjoy the finer things in life more. Pleasure is a generous master.’

‘Pleasure in depravity, in carving the flesh from your own body because your sensations have become so dulled? No, thank you,’ said Ulgathern-Grimnir, and he was horrified at how weak his voice sounded.

‘I know you yearn to embrace me, to feel my tender caresses.’ A long, prehensile tongue slipped from the daemon’s mouth. ‘You are young to be a runefather.’ The daemon surveyed Ulgathern-Grimnir’s small band of warriors. ‘Another doomed offshoot of your race, sent off to grub about in the dirt for fragments of your god. It’s simply tragic.’

‘You will not bend me to your will,’ said Ulgathern-Grimnir.

‘No? Your brother submitted himself quite willingly.’

‘You lie!’

‘Then who opened the realmgate into the Ulgahold, if it were not Mangulnar? Even now your kinsfolk die thanks to his treachery.’

Something snapped in Ulgathern-Grimnir. The fires of his heart were damped down by the thing’s musk no more, but flared up, burning the fog from his mind. He swung his axe at the daemon, but it laughed condescendingly and moved lightly out of reach.

‘How predictable. You little ones have always been so very dull, whichever world you burrow through.’

Qualar Vo raised an arm, and the Chaos warriors came surging back. From the stairs poured a horde of twisted tribesmen, flooding around the circle of duardin, a portion of them running for the door and Grokkenkir’s berzerkers holding it.

‘I loathe dullness,’ said Qualar Vo. ‘My aim is to remove its stain from the world. Dance the bloody dance. Let slip your passions, my children!’

The Chaos warriors attacked, and Ulgathern-Grimnir found himself in the fight of his life. The daemon musk slowed his warriors, but invigorated the enemy. Ulgathern-Grimnir held his breath as he swung his latchkey grandaxe, swatting away the warriors. He was fixed on the daemon, but always it moved away from him, directing its endless swarm of decadent worshippers to attack Ulgathern-Grimnir in its stead. He hewed and hewed until his runes burned so hot they singed his flesh. Even with this magic, however, he tired, and his axe became heavier. He did not relent, ploughing on toward the daemon, but it was hopeless. His warriors fell, but the Chaos ranks did not diminish no matter how many he hacked down, and the daemon would not come within reach.

Nightmare creatures crowded him, their weapons and writhing appendages reaching out to attack.

Ulgathern-Grimnir’s runes fizzled, the magic starting to fade.

‘Ah! Grimnir cannot help you now!’ said the daemon, and it presented its weapons and advanced on him. ‘It is time we danced.’

‘Only now that I am reduced to my mortal strength do you come at me? You are a coward!’

‘What need of honour have I? None. Another tedious mortal conceit. I would enjoy killing you as much whether you were a hero or an old woman.’

Qualar Vo leapt at Ulgathern-Grimnir. It brought two of its three swords down hard. The runefather lifted his axe over his head. It was cripplingly heavy without Grimnir’s magic to sustain him. The swords slammed into the metal haft, driving him to his knees.

‘Pathetic,’ said the daemon. It raised its sword to strike again. ‘Now you die.’

The trumpeting roar of a magmadroth boomed from the stairwell, followed by a wash of fire.

‘Then again, maybe not,’ said Ulgathern-Grimnir.

Brokkengird bounded out of the stairwell, framed by a blazing ball of ur-salamander bile. Ulgathern-Grimnir marvelled at how high he leapt, his legs lent incredible strength by his ur-gold. The runes burned all over him with unfettered fire. His eyes and mouth shone as brightly as a forge’s heart. The air wavered around him.

Brokkengird came down swinging. His axe was a blur, taking one of the daemon’s arms off at the elbow. Stinking black blood jetted from the stump, but though it roared in outrage, the daemon responded immediately with its own weapons. Brokkengird moved so quickly his body was streaked with glowing trails of fire magic. He and the daemon traded blows furiously.

The sneer on the daemon’s face shrank and vanished as it was forced back by Brokkengird’s relentless attack. It lashed its whip round and round, seeking to keep Brokkengird away. The grimwrath berzerker grabbed it, and yanked hard. His muscles were so saturated in magic he had the might to challenge a Keeper of Secrets. Qualar Vo stumbled, falling to one knee. With a triumphant ululation, Brokkengird spun on the spot, sweeping his mighty axe around and down. The daemon’s head tumbled to the stone, the black fluid that served it for blood spraying forth.

From the stairwell emerged a magmadroth, huge and furious. The black and red striping of its hide was instantly recognisable to Ulgathern-Grimnir; Grakki-grakkov, Tulgamar-Grimnir’s mount.

‘Tulgamar!’ he called. ‘Tulgamar!’

Ulgavost looked up at the name and saw for the first time the arrival of their brother. He shot Ulgathern-Grimnir a grin and charged into the tribesmen between their position and Tulgamar-Grimnir. Fyreslayers came in Tulgamar’s wake, slaughtering all before them. The magmadroth stamped around itself, crushing the Slaaneshi under its giant clawed feet. It half-turned, its tail sweeping a dozen men from the ground and sending them crashing to their deaths against the wall. It drew back its head, its chest swelled, and it spat out thick bile that ignited on contact with the air, spattering a swathe of the enemy with fire.

‘Grimnir! Grimnir!’ shouted Ulgathern-Grimnir. His exhausted duardin had fought free of their knot. Most of the Chaos warriors were dead. What had been a fight for survival had turned in their favour and become an extermination. They cut down the remaining daemon-lovers without mercy.

Soon enough, Ulgathern-Grimnir found himself standing before Tulgamar.

‘What are you doing here?’ he said, grinning with relief. ‘I thought you weren’t going to come!’

‘You know I considered it.’ Tulgamar slapped the steaming hide of his mount. ‘The choice was presented to me again, and this time in your favour, when Mangulnar opened the forbidden gate. Daemons and worse poured into the middle deeps, and at the same time they attacked the Hardgate, sending great beasts against it. Drokki was right. The hold has fallen, Ulgathern-Grimnir. We barely got out alive. We followed your trail, fearful of the daemonkin and of Brokkengird.’

The grimwrath berzerker gave them a cheery wave at the mention of his name.

‘But then he brought us here, and, well. You know the rest.’

‘What happened to Mangulnar?’

Tulgamar shrugged. ‘I can only pray to Grimnir he found the reward he deserved.’

‘Ranganak? Ulgamaen? Briknir? The others…?’

‘All of them dead, or soon to be,’ said Tulgamar-Grimnir sorrowfully. ‘We have Marag-Or, and I have maybe three hundred warriors with me, double that of the folk from all the lodges.’

The ground shook, a sign of an impending eruption. The whole of Gaenagrik shuddered.

‘The runemasters have called upon the Ulmount. They’re bringing it down,’ said Tulgamar-Grimnir.

‘We have to go,’ said Ulgathern-Grimnir. ‘This way.’ The three of them ran into the gate hall, hundreds of duardin streaming after them.

The realmgate’s aperture glowed bright. On the other side was the peaceful scene of a ruined city being reclaimed by forest; a hot, humid day bright with sunshine filtered through dissipating mist.

‘Drokki! You did it!’ said Ulgathern-Grimnir.

‘Yes, yes I did,’ said Drokki, sounding somewhat surprised.

‘Where does it lead?’ said Ulgavost.

‘The city of Vharrashee.’

‘Mannish?’ said Ulgavost.

Drokki nodded. ‘It was. No longer. This was Gaenagrik’s main trading partner in the Mordash lowlands. That is why this gate went there. The Volturung hold is some way from there.’

Through the great windows of the hall they could see the Ulmount erupting. Lava fountained skyward, the amount of it and height it attained lending it the illusion of slowness. Orange tongues of fire ran down the mountainside. The ground shook.

‘The mountain sings its songs of fury,’ said Ulgavost softly.

Gaenagrik shook again. Rubble crashed down at the far end of the hall.

‘It won’t save them. It will kill us too, if we do not go through the gate,’ said Ulgathern-Grimnir urgently.

Ulgavost nodded. Without another word, he stepped through the gate. On the other side he looked around, inspecting the ruins. Tulgamar-Grimnir barked orders that sent a large regiment of his own, fresher warriors after his brother to protect him.

Ulgathern-Grimnir roused his own weary people. ‘Get them up. We need to leave. Now.’

‘What kind of land is it, through there?’ asked Tulgamar-Grimnir of Drokki.

‘I can tell you… Well, I can tell you what kind of land it was, but what kind it is now? That we will have to see.’

‘Are you sure Volturung still stands?’

‘I have no idea.’

‘Huh,’ said Tulgamar-Grimnir. ‘Oh well.’ He stamped down on the thick scales of his mount. ‘Huphup, Grakki-grakkov! Into the woods! You’re going home to the lands of fire!’

The great ur-salamander rumbled happily, and plodded through the realmgate.

Drokki and Ulgathern-Grimnir remained on the Ghur side of the gate, shepherding their relatives and followers through. Marag-Or came last.

Ulgathern-Grimnir grabbed his arm before he could pass through the shimmering skin of magic dividing one realm from the next. ‘Tell me. If I had done as my father asked, and not listened to Drokki, would the hold have fallen?’

‘Prophecies are tricky things, Ulgathern-Grimnir,’ said Marag-Or. ‘Often they contain the seed of their own fulfilment. Who can tell?’ He pulled his arm free, and passed through the realmgate.

Drokki went next, leaving Ulgathern-Grimnir alone in the shaking halls of Gaenagrik.

He took one last look at the burning Ulmount before stepping through to another world.

He never set eyes upon his home again.

II

Eight days after coming into the realm of Aqshy, the Ulgaen lodges came weary and footsore down mountain paths to the Broken Plains. Through beastman-infested swamps and into the arid Firespike Mountains they had travelled. The mood of the lodges was mixed. In Aqshy they found much to delight them, and being in their ancestral realm lifted their spirits. In the swamps the air was as warm and thick as that of a forge, and pleasingly sharp in the mountains. But their thoughts strayed often to their lost kin. They had little food, and were alone in a hostile land.

So it was that when the plains opened up before them their hearts lifted. They were as broken as their name suggested, a country-sized lava flow that had been cracked by the movements of the earth into giant broken plates of stone, all tilted at thirty degrees, their raised sides pointing away from the mountains. They were all of a size – an endless sharp-edged landscape of black teeth salted with white sand. The plains were featureless, but for a duardin causeway running down the middle of the plain parallel to the mountain range. The road was obvious from on high, but as they reached the plains it disappeared between the jagged stone teeth, leaving the Fyreslayers to negotiate a labyrinth that taxed even their finely honed sense of direction.

The sun beat down mercilessly. In the crevices between the rocks there was not a breath of wind. It was hot enough to bake bread, and it made them sweat, fire-born though they were.

Though the journey to the road from the mountains was but a short part of their trek, by the time they reached it they were more exhausted than ever before, and coated with dust.

Ulgathern-Grimnir clambered onto the causeway. In one direction the road stretched away to the vanishing point, disappearing into the shimmering heat haze of the plains. In the other direction, where the mountains thrust themselves out into the desert, lay the Voltdrang of the Volturung lodges. It was many miles away yet, but so vast in scale that they could easily see it from their new vantage.

A whole mountainside had been refashioned into the roaring face of Grimnir-at-war. His curled beard cascaded down the rocks to merge with those of the plains. His craggy brows made a stepped series of battlements. His eyes were giant windows, also fortified, between a hooked nose topped with a rampart. The lower jaw of his roaring mouth disappeared under the stone. A huge throat went into the cliff. At the bottom of it was a massive pair of stone gates whose fyresteel reinforcements glinted in the sun.

Tulgamar-Grimnir’s magmadroth clambered onto the road after Ulgathern. Ulgavost followed him. The three siblings stared at their goal.

‘That’s an impressive sight,’ said Ulgavost.

‘Aye,’ said Ulgathern-Grimnir.

‘What do we do? March up and knock?’ said Tulgamar-Grimnir. Grakki-grakkov rumbled and yawned.

‘I don’t have a better idea,’ said Ulgathern-Grimnir. ‘Get everyone up on the road. It’ll be quicker going, and better if they can see us coming.’

It took far longer to get their people out of the baking crevasses than Ulgathern-Grimnir would have liked. By the time all eleven hundred of them were on the road, the sun was going down and a strong wind was coming out of the desert.

‘Get a move on!’ shouted Ulgathern-Grimnir. ‘We can’t be stuck out here at night!’ He turned to his brothers. ‘Get the best we have up front. Let’s look presentable. I want us to arrive as lords, not beggars.’

Arranged with as much dignity as they could muster, they continued on the last leg of their journey.

As they neared the hold, cairns appeared atop the rocks, singly or in twos and threes at first, then with increasing frequency until every tilted stone tooth was capped.

‘Armour, and arms,’ said Ulgavost.

‘Um, yes,’ said Drokki. ‘They build them from the many enemies who have come against their fortress and failed.’

‘I know that!’ said Ulgavost. ‘Everyone knows that.’

‘His point is, the stories are true,’ said Tulgamar-Grimnir.

‘They’re not just true,’ said Ulgathern-Grimnir, taking in the endless heaps of bones and armour, and the massive face growing steadily before the column. Already it was big enough to swallow the sky, and they weren’t even halfway there. ‘They don’t tell the half of it.’

They walked on into evening. The mountain reared higher and higher, Grimnir’s face appearing titanically huge.

The Fyreslayers were already feeling daunted when a tremendous peal of trumpets blasted out from the Voltdrang. They blared across the silent desert. With no other noise to challenge them, they seemed to go on forever.

‘The gates! They’re opening!’ said Tulgamar-Grimnir.

A muted cheer went up from the column.

The rattling of the gate mechanism came to them cleanly, again for the lack of any other noise to compete. Shouting and the sound of marching feet echoed around the wide throat of Grimnir, followed by more trumpets.

‘Send Brokkengird to the back,’ said Ulgathern-Grimnir. ‘I don’t want him coming out with anything regrettable.’

Brokkengird farted loudly. Beaming at himself, he turned about and marched away to the column’s rear.

They were close now. Outside the hold the plain had been flattened and a town constructed. The buildings were all duardin-built, but sized for a mixture of peoples, as far as Ulgathern-Grimnir could tell. The place was ruinous, the buildings tumbledown, its defensive wall so full of breaches that the few parts still at full height resembled rough pillars.

‘The Voltdrang seems inviolable at distance,’ Ulgavost said beneath his breath, so that only Ulgathern-Grimnir would hear. ‘These ruins tell a different story.’

‘Their hold stands still,’ Ulgathern-Grimnir replied. ‘That is all that matters.’

It was there, in the central plaza of the ruins, that the Volturung Fyreslayers greeted them.

A great lord approached them, borne aloft on a litter of gold and steel made in the form of a stylised magmadroth. Eight warriors carried it, their biceps studded with runes of strength. The lord wore more ur-gold than Ulgathern-Grimnir had ever seen on one duardin. His hair was easily four feet high, framed by an elaborate helm and crest of gold and jewels. He rode the litter standing, his hands clasped on the top of a double-headed rune-axe. Behind him marched four hundred hearthguard, all heavy with gold and ur-gold.

Horns blared one more time and the litter came to a halt on the other side of the square to the Ulgaen lodges.

Ulgathern-Grimnir nodded to Drokki. He stepped forward and bowed so low his crest brushed the roadway.

‘O high and mighty lords of Volturung! We, the people of the Ulgaen lodges, have travelled many long days to meet with you. We humbly beseech you for aid. Our home is–’

‘You’re a sorry lot, and no mistake,’ interrupted the Volturung lord.

Drokki stopped talking. His confidence evaporated.

‘Runefather!’ he began again, more weakly. ‘We ask only–’

‘Do you hear that? Runefather!’ The Volturung delegation laughed loudly. ‘Voltus-Grimnir wouldn’t rouse himself to greet a bunch of vagabonds like you. I am his fifteenth son, Golgunnir. I suppose I must look like a runefather to you, paupers that you are.’

Golgunnir was old enough and richly decorated enough to be a runefather. Gold pendants hung around his neck in layers. His skin was studded with ur-gold runes. One or two more and he’d be a grimwrath berzerker, but Ulgathern-Grimnir was having none of his poor bearing, gold or not.

‘Right then, runeson. I am a runefather, and I invoke the right of hospitality, and the rights of seniority.’

‘You do, do you?’

‘Yes. So shut up and do me the courtesy of listening. We come here to ask for sanctuary. Our hold was destroyed. Our people are homeless. Volturung is the great-great-great grandsire of our lodge. We return to our homeland and ask for aid.’

Golgunnir rudely looked away until Ulgathern-Grimnir had finished.

‘What happened to your hold?’

‘His brother opened a tainted realmgate and let the hordes of Chaos come flooding in!’ shouted Brokkengird.

‘I thought he’d gone to the back,’ muttered Ulgavost.

Ulgathern-Grimnir closed his eyes. His temper roared hot. ‘We are your kin!’

‘Ulgaen, you say? Never heard of you. Do you know how many lodges Volturung is father to?’ said Golgunnir. ‘Do you? Scores. There are nearly a dozen that claim the name Volturung in their title alone. We can’t take every failing branch back. We’re full, sonny.’

‘You will address him as runefather!’ said Ulgavost angrily. ‘He and Tulgamar-Grimnir both.’

‘I’m twice the age of your runefather. I’ve five times more warriors to command, and I’m reckoned the fourth senior of Voltus-Grimnir’s sons. Now, my father is runefather, highest lord of all the Volturung kin-lodges, which I suppose includes you. Do you see what I’m saying? Your lot, you’re a stripling lodge looking for a handout. That is not the Fyreslayer way. If you’ve got ur-gold to pay us to fight, then fine. If you have something to offer us for our mutual profit, we can talk. But you’re not moving in no matter what, not if you brought me Grimnir’s golden big toe and dropped it at my feet.’

‘Do you think you might show me a little respect, young one?’ Marag-Or came forward. ‘I’m older than you by far.’

Golgunnir’s attitude changed a little. He bowed. ‘One as old as you, runemaster, is worthy of respect wherever he goes. I am sure space can be found, should you wish it.’

The gold beads woven into Marag-Or’s beard clacked as he shook his head. ‘I’m sticking with family. They may not have much in the way of gold, but at least they have manners.’

Golgunnir’s followers laughed again. The runeson gave them an angry look. A junior-looking runesmiter came to his side, and began to whisper in his ear, a concerned look on his face, he gestured at the Ulgaen. Golgunnir listened a moment, his face souring.

‘He’s getting an ear-burning,’ said Ulgavost out of the side of his mouth. ‘The bastard’s been playing with us.’

Golgunnir nodded exasperatedly then flapped the priest away.

‘My noble priest, Runesmiter Keskilgirn, reminds me of my father’s offer.’

‘There’s an offer?’ said Ulgathern-Grimnir.

‘Yes, runefather,’ he said disparagingly. ‘There is room for you to settle, in a mountain three days to sunward. The Steelspike we call it, good ore land there. Nothing fancy: iron and lead and your other essentials, and you’ll have to dig deep to get to the earthblood, but there’s plenty for a duardin with a strong back and a will to bend it. It is outside of our current borders, but it’s better than nothing. You are welcome to it in exchange for your fealty, and a pledge to maintain order in the valleys and hills around it. The contract’s in the book.’ He waved his hand at a richly bound tome, made with pages of pressed tin. This was brought forward to the Ulgaen. Drokki flicked through it and nodded.

A sense of relief radiated over the column. Ulgathern-Grimnir smiled broadly.

‘Tell you father that w–’

Golgunnir held up a heavily ringed hand. A sly smile stole across his lips. ‘Before you get too effusive in your thanks, there is one other thing you need to know.’

‘Here we go,’ said Ulgavost.

‘Steelspike is infested with skaven. You want it, you drive them out.’

Golgunnir shouted out orders, and the horns of the Volturung rang. The Volturung Fyreslayers turned about, the gates of the Voltdrang commenced their slow opening, and Golgunnir’s bearers began the delicate process of turning the litter around.

‘Wait! We can’t go now!’ protested Ulgathern-Grimnir. ‘Stop! You sully the customs of hospitality.’

‘Oh, yes. Forgot. You can camp here,’ said Golgunnir as the litter trundled round. ‘You’ll be quite safe. Chaos has grown tired of defeat before our gates. No doubt my father will send out food and ale.’ He said this as if he thought it a poor idea.

‘What if we fall in battle?’ shouted Ulgathern-Grimnir. The litter was facing back toward the gates.

‘Then your womenfolk, youngflames and such will be accepted into the lodge under the terms of bondage. They will have to earn their right to call themselves Volturung.’

‘That is unacceptable!’ shouted Ulgathern-Grimnir. The column was passing back through the gates of the Voltdrang.

Golgunnir laughed. ‘It’s all you’ve got.’

The litter passed through last. The gates clanged shut behind it, leaving the Ulgaen out in the rapidly cooling desert.

‘The thin-bearded weasling,’ said Ulgavost. ‘We throw our lives away fighting their battles, and our wives and children go into servitude for who knows how long.’

‘We’ll sort them out, won’t we, Grakki-grakkov?’ crooned Tulgamar-Grimnir to his magmadroth.

‘Little brother, Grakki-grakkov apart, I have no idea why father picked you as a Runefather,’ said Ulgavost, leaving the sentiment ‘instead of me’ unvoiced but heavily implied. ‘If it’s such a small matter why don’t they clear it out themselves? It’s a convenient way to get rid of us and keep their honour. Times are hard, but still.’

‘We’ll see about that,’ grumbled Ulgathern-Grimnir.

The gate horns sounded again. Smaller, subsidiary gates around the main opened and a stream of handcarts came out, marshalled by shouting victuallers.

‘Well, at least they weren’t lying about the ale,’ said Tulgamar-Grimnir cheerfully. ‘The day is looking up.’

Ulgavost shook his head and spat on the ground. ‘A pot of ale and a hero’s death. That’s poor hospitality, and a poorer way to increase the weight of one’s purse.’

The mountains around the Voltdrang were home to numerous holds. The Ulgaen’s passage along the highways linking them brought a variety of reactions. Some among the Volturung lodges were sympathetic to their plight, while others were openly hostile, telling them their domain was full and that the Ulgaen should seek some other place to settle.

Ulgathern-Grimnir honoured those expressions of fellowship with small gifts of gold, and stoically bore the opprobrium of the rest.

As they proceeded, the mountains reduced in magnificence. The smattering of volcanoes became none at all. The Fyreslayers’ affinity to the earth’s heat told the Ulgaen that the earthblood retreated far underground there, almost out of notice. The last holds they passed were little more than outposts, modest in size and means. Nubby hills covered in sandy terraced fields replaced the soaring ridges and peaks. Farmers watched them from under their wide-brimmed hats, or ignored them as they drove their plough-goats to score the earth.

Two giant watchtowers closing the mouth of a shallow valley marked the end of the Volturung kin-lodges’ territory. Ulgaen-Grimnir and his brothers stopped to confer with the karl of the watch there, and were directed onwards.

‘Be careful,’ said the karl, a gruff but kindly duardin. ‘Out there, the ratkin are thick. You might not see them, but they will see you.’

The road continued out into wild country. The valleys fractured into a wilderness of gullies. In response, the road climbed up to run along the ridges where the ground was easier. Behind them were the Firespikes, and ahead the hills became rounder and smaller, dropping down to reveal the Broken Plains once more. The desert conditions had softened, and the rocks jutted out now not from sand but from a heavy scrub of thorny trees.

One last mountain remained, looking over the plain: a small, sleeping volcano, as thin as a spear point. The outline of it was broken up by rickety-looking gantries and platforms, delicate against the far horizon. The smoke of industry rose from its flanks.

‘Brokkengird smell rat-things,’ said the grimwrath berzerker testily.

‘There’s nothing here, you maniac,’ said Ulgavost. ‘You can’t possibly smell them at this distance.’

‘Hey now, brother, best be careful, eh,’ said Tulgamar-Grimnir.

Brokkengird sniffed at the air and scrambled off.

‘Now look what you’ve done. Come back!’ said Ulgathern-Grimnir. Brokkengird paid him no heed and vanished around a boulder.

‘Bah, he’ll be back. If not, good riddance. Looks like they’ve been busy over there,’ said Ulgavost. ‘How many do you reckon there are?’

‘Thousands,’ said Tulgamar-Grimnir.

‘Tens of thousands,’ said Ulgathern-Grimnir.

Grakki-grakkov growled.

‘There’d be no shame in giving up, going somewhere else. It’d be better to swallow our pride than stir that lot into action,’ said Ulgavost.

‘Tulgamar?’ asked Ulgathern.

‘I’ll do whatever you think best,’ said Tulgamar-Grimnir. ‘But Ulgavost does have a point.’

‘N-no,’ said Drokki. ‘We have to stay here. What else can we do? Wander the world homeless? We can take it.’

‘There are worse things than being a wandering lodge,’ said Ulgavost. ‘Assaulting the gates of that place being one of them.’

‘Who said anything about a full frontal assault?’ said Ulgathern-Grimnir. ‘Are we not duardin?’ He winked at Drokki. ‘We go under it.’

‘Lordling full of good ideas!’ said Brokkengird, returning to the road. He threw a headless skaven corpse down at Ulgathern-Grimnir’s feet. ‘There’ll be less of these to fight head on if we go underground. Clever little lordling.’

‘Shhh!’ said Ulgathern-Grimnir.

At his command, the Mining Fellowship ceased work, muffled picks stilled at mid-stroke.

‘Douse the lamps!’ said Ulgathern-Grimnir.

The two runelamps in the tunnel went out. Sparks of fire glinted in the eyes of the duardin. They stayed stock-still for several minutes.

A quietly tapped code gave the all clear.

‘Alright,’ Ulgathern-Grimnir whispered. ‘Continue.’

The Ulgaen Mining Fellowship set to work again, timing their blows to the pulsing of machinery that resonated through the rock.

For three hours they toiled, the Ulgaen warriors keeping watch. Some of them thought they should use the runesmiters’ magic to melt their way through the rock, though none dared say it. But Ulgathern-Grimnir needed the zharrgrim to save their strength for the task ahead, and he did not want to give the skaven advance warning of their approach. Magma tunnelling was anything but quiet.

‘All change!’ said Amsaralka. The Mining Fellowship stepped back from the rockface, rotating their arms and stretching their muscles out. A fresh band came forward and took up their tools.

‘Let me help,’ said Ulgathern-Grimnir.

Amsaralka smiled at him. ‘Mining is not a leader’s work. What would your warriors say?’

‘They’d say there is a runefather who gets his hands dirty with his people,’ said Ulgathern-Grimnir. They touched noses briefly.

‘No, runefather,’ she said. ‘I’ll not have you hacking away at the rock. One more day and we’ll be through into the cavern. One wrong blow could bring the wall down before we’re ready.’

Ulgathern-Grimnir took a step back. ‘As you wish, my lady.’

‘Soon we’ll be done,’ she said.

‘Then the real work begins,’ said Ulgathern.

Brokkengird strode along the rough road toward the Steelspike. His onyx greataxe was already slick with skaven blood. He sang a very loud, very rude song as he approached. Some three hundred yards in front of the main gate, he stopped and planted his feet firmly apart.

‘Oi, oi, oi! Furry little thieves! Brokkengird is here! Brokkengird wants your mountain! Come out and give it to him, and maybe you keep your worthless heads!’

A small, sharp crack answered his challenge. There came the musical passage of a bullet through the air. It exploded into fragments ten feet in front of the berzerker.

‘And Brokkengird knows how far silly ratguns fire!’ He laughed uproariously at nothing in particular. ‘Come out if you want Brokkengird. He is not going anywhere.’

A dozen gun reports rippled across the mountain. The bullets came a fraction of a second later. Most reached no further than the first, kicking up a storm of stony splinters from the road. One buzzed toward Brokkengird, but he leaned out of its way contemptuously.

‘Brokkengird better shot with rancid old grot head!’ he shouted.

The gunfire stopped. The ramshackle gate creaked wide. A moment later, a regiment of tall black-furred skaven marched out.

‘Oh good, you send your best out first. It is very boring when you do it the other way.’

The stormvermin broke into a clattering scamper. As they neared Brokkengird they levelled their halberds.

Brokkengird grinned widely. The ur-gold hammered into his muscles glowed. He waited until he could see the beady black eyes of the skaven warriors. Only then did he roar, ‘Grimnir!’ and throw himself forward.

Brokkengird exploded into the regiment. Ratmen flew everywhere. He tore through the middle toward the leader, hunched at the back. Their captain levelled a pistol at Brokkengird, but he cut the ratkin in half before its finger could pull the trigger. Bellowing incoherently, Brokkengird slew every last one of them. In short seconds, there were nothing but corpses littering the road, the sole survivor fleeing as quickly as it could back towards the gates. Someone shot the ratman down, then the guns turned again upon the grimwrath berzerker.

Bullets smacked into the corpses. Brokkengird did a little jig, dancing around their impacts. Waving his axe, he walked backwards until he was once more out of range.

Gongs and bells rang. More ratmen came out of the gates, hundreds of them this time, forming up in blocks with a discipline belied by their ragged appearance. They arrayed themselves in a curved battle line along the base of the mountain. They waited for their signal, filthy banners flapping in the breeze.

Then, with a clamour of gongs, the skaven swarmed forwards. Brokkengird howled with delight.

Brassy horns trumpeted out a belligerent march. Behind Brokkengird, Tulgamar-Grimnir’s magmadroth roared. Two hundred Ulgaen warriors climbed out from their hiding places in the valley that the road ran through, and marched out to join Brokkengird.

The battle for the Steelspike had begun.

Drokki took Marag-Or’s arm, although whether it was to steady the old longbeard or himself he was not sure. This was it, the final action. He sent a mental prayer to Grimnir.

‘Now!’ yelled Ulgathern-Grimnir.

Fifteen pickaxes, stripped of muffling rags, swung together at the wall. A hole opened up. A draft of stale air came through.

‘Again!’ ordered Ulgathern-Grimnir.

The Mining Fellowship hewed once more. This time the thin shell between their tunnel and the burrowings of the skaven gave way. Stone spilled into a broad, tubular corridor. The duardin flooded after it.

The tunnel was on an incline, curved in a way that suggested it to be a spiral. Chittering came from both directions. That from above sounded angry, that from below insane.

Ulgathern-Grimnir dragged his grandaxe through the hole. The tunnel was fifteen feet wide, broad enough to wield his weapon effectively. Days before, Drokki had hammered fresh runes into his muscles. Once again the grandaxe was light and easy for him to brandish.

A foul wind blew from the bottom of the spiral. The stench was indescribable. Drokki gagged on it.

‘We’ll hold the way here,’ said Ulgathern-Grimnir. ‘You do what you must, Drokki.’

‘The stench is stronger that way, it must be the right direction,’ he said breathing through his mouth.

‘That will be where the skaven mothers are,’ said Marag-Or, seemingly unaffected by the stink. He frowned at the young runemaster. ‘Come now, Drokki, it’s only a bit of rat smell. Show some backbone, my boy.’

Drokki nodded so hard his beard flapped, holding his breath just the same. The runemasters’ escort of auric hearthguard and vulkite berzerkers fell in around them, led by Grokkenkir. They left Ulgathern to form up his warriors. The sound of tramping duardin feet echoed down the tunnel as the runefather led his war party further up the spiral.

A minute later the clash of arms rang out behind and above them.

‘For good or for ill, we come to our greatest test,’ said Marag-Or.

The corridor continued down and down, the battle noise growing fainter. The horrendous cacophony of squealings from the bottom became louder.

Drokki counted the revolutions of the spiral – five, ten, twenty. When he got to thirty-nine, it began to level out and ran straight. The stench had become so great it filled Drokki’s body from the toes of his boots to the tips of his crest. Marag-Or stumped on, unperturbed, but the vulkite berzerkers and hearthguard swore and coughed. The smell was as thick as smoke.

Copper pipes emerged from holes to run along the wall. Water dribbled from the joins. Steam hissed out through imperfect patching. There was a sharp, dry odour beneath the overwhelming rat stench. It was similar to the sensation ur-gold brought, but far less clean. Drokki’s spine tingled; he smelled warpstone, and it came from the water pattering onto the floor.

‘It’ll take forever to purify this mountain,’ said Drokki.

‘One thing at a time, lad,’ said Marag-Or. ‘We’ve got to take it first.’

The tunnel opened up. A vast lava chamber, empty of earthblood, loomed large. A ramp led up the side to catwalks criss-crossing the void. Strange machines and thick pipes were dotted around the place. Brass troughs full of blood gruel, overhung with filthy spouts closed by spinwheel valves, were placed at regular intervals around the chamber.

These were the feeding stations of the skaven mothers. There were dozens of them, crowded around the troughs, packed together for warmth. Long, hairless abominations, they lay on their sides, useless limbs clutching at the air in pain and madness. Their bellies heaved with unborn young and their multiple dugs were thick with unclean milk. The naked, blind bodies of infant skaven squirmed over each other all around them, fighting for nutriment. Death hung heavily over the mothers. The crushed corpses of luckless ratlings lay about the floor, many half devoured. The skaven mothers’ anaemic skin was streaked with dried blood and their own filth. From their gaping, razor-toothed maws came that endless, deafening squealing.

‘Grimnir’s holy fires,’ breathed Drokki. The stink was so thick he thought he would choke on it.

‘About there should do it,’ said Marag-Or, pointing to the centre of the room. ‘Auric hearthguard, remain by the entrance. Grokkenkir, clear us a way.’

‘Yes, runemaster,’ said the karl. He and a half dozen of his warriors moved forwards and set to work, slaying the skaven mothers and stamping their pink young underfoot. They were merciless in what they did. The skaven were the ancestral enemies of all duardin, Fyreslayer or otherwise.

The mothers screamed louder, and thrashed about, trying to bring their snapping mouths into reach of their assailants. They did little but crush their own children. Grokkenkir hacked the head from one sickly monstrosity, then another, until a path of bloated, pale corpses carpeted the way to the middle of the room.

‘Come on, we’ll follow. Perhaps you should lend a hand?’ said Marag-Or. Drokki hefted his axe in his good hand and nodded. He wanted very much for the squealing to stop.

Shouts came from behind them, and the runemasters turned back to see the hearthguard guarding the tunnel point to the rickety catwalks leading down from other tunnel mouths high overhead. There was movement up there, burly skaven beastmasters squeaking with rage at the duardin’s trespass.

Marag-Or ordered the rest of the warriors that accompanied the runemasters to block the bottom of the catwalk. Then he readied his own axe.

‘They’ll hold them off, young one. This won’t take long.’

Drokki buried his axe in the head of a skaven mother. He wiped blood from his face with the back of his arm and blinked.

Marag-Or nodded. ‘That’s the spirit.’

A skaven warlord screeched shrilly as Ulgathern-Grimnir drove his grandaxe’s haft into its chest, crushing its ribs. It went down thrashing, bloody froth at its lips.

‘Shoddy craftsmanship, that armour,’ he said.

The clanrats of the warlord wavered, but held. Then another half dozen fell to Ulgathern-Grimnir’s hearthguard berzerkers, and their nerve went. The Ulgaen surged forward as the skaven fled. The braziers attached to the hearthguard’s axes whirled around on their chains, touching off fires on the ratkin’s clothes and fur. The creatures fled, spreading flames among their fleeing fellows.

‘Hold!’ roared the runefather. Brass horns blared, conveying his orders. The duardin halted. The tunnel floor was carpeted with warm ratkin bodies.

‘We’ve a moment, move these back down the line. Stop them using their dead as cover. Halvir’s fyrd, come up front, let Brangar’s lot take a rest.’

The duardin moved smoothly past one another. Footing became better as the corpses were passed down the line from hand to hand. The few Fyreslayers who had been wounded were helped back to the break-in tunnel, where the Mining Fellowship waited to tend their hurts.

Drums and gongs rang down the corridor. Typical skaven tactics, thought Ulgathern. They were seeking to exhaust his folk with repeated waves, uncaring of the lives of their own warriors.

But then, there were always so very many of them.

This time they came with firethrowers, four weapons teams skulking behind the front ranks of a skaven regiment.

‘Ware!’ shouted Ulgathern-Grimnir. ‘Warpfire!’

He plucked a throwing axe from his belt and hurled it. His rune-empowered might sent it smashing right through the body of a skaven, but the first death took its impetus, and it bounced harmlessly from the shield of the warrior behind. Auric hearthguard with magmapikes hurried to his side from the back ranks and set up a bombardment. The skaven squealed as they were set ablaze and crushed by molten stone. One firethrower gunner was battered down by a hail of lava bombs, while his ammunition bearer became tangled by the tubes and harness connecting them, and he was crushed underfoot by the mass of skaven pushing from behind. Another exploded with a dull crump, immolating a score of ratmen. Ulgathern-Grimnir grinned, but when the fire blew out, the skaven were still coming.

By now the tunnel was thick with acrid smoke. Skaven burned everywhere. Still his hearthguard did not relent, pummelling the lead elements of the second wave with their magical weapons.

Then the firethrowers came into range.

Gouts of green-tinged fire burst outward. Skaven engineers played the jets back and forth, forcing the Fyreslayers to fall back, shields up. Several were caught, their screams turning to bubbling moans as their flesh sloughed away from their bodies in shrivelling sheets.

Ulgathern-Grimnir was at the heart of it. Warpfire, hotter than any natural heat, burst over his skin as the twin streams were directed at him. The pain was immense, but he refused to move. Grimnir’s fire answered the flames of the skaven. His eyes blazed. His ur-gold runes burned with protective magic. Setting his shoulders directly into the jets, he marched forward. The pressure of the burning liquid was great and he struggled against it. His runes fizzed with energy. One gave out with a bang, overcome by the ferocity of the skaven weapons. The molten metal streamed down his arm, but Ulgathern-Grimnir refused to die.

He made it to the skaven line with a wild grin on his face. Skaven blinked and cowered, unsure what to do. The engineers shut the fire off before it was reflected back onto themselves.

Ulgathern-Grimnir’s crest of hair had lost a good foot in height, and smoked vigorously. His skin was blistered and red, his wargear blackened. He lifted his arms to show that he was not seriously hurt, and laughed in their faces.

‘I am Ulgathern-Grimnir, a runefather of the Ulgaen lodges. I was born of fire, forged in fire, and empowered by fire. Your little candle can’t hurt me.’

He swung his grandaxe the full width of the corridor, its razor-sharp head felling a swathe of the ratmen.

With a roar the Fyreslayers charged up to their lord’s side. This time, they did not stop, but advanced a step for every skaven they killed.

The ground rumbled. A hot wind blew from the depths. The Fyreslayers cheered.

‘About time too,’ said Ulgathern-Grimnir as the skaven were driven back. ‘Get on lads, drive them up and out, we don’t want to be in here when the mountain blows!’

‘Aid me, Drokki!’ called Marag-Or. His eyes glowed with yellow firelight. Ash sifted down from his mouth with every word. He slammed his staff into the ground. ‘I call on the mountain! Bring forth your earthblood! Fill the hollow chamber of your heart! Purify yourself!’

The beastmasters of the birthing chamber fought ferociously against the Fyreslayers. They were bigger than normal skaven, incensed by the slaughter of the mothers, and took a heavy toll on the duardin. Drokki watched as a vulkite berzerker threw his bladed shield at a fresh party of skaven entering the hall by a secret tunnel, decapitating one and piercing another through the heart. The warrior gripped his axe and charged into the gap opened up by his shield, but was quickly swamped.

‘Drokki!’ called Marag-Or again. ‘To me!’

Drokki hurried over to the ancient runemaster. The fires of his own runic iron flared bright in sympathy with Marag-Or’s magic as he snatched it from its belt loop. He waited for Marag-Or’s next beat, then joined in, pounding on the rock in time with his old master.

‘I call on the mountain! Bring forth your earthblood! Fill the hollow chamber of your heart! Purify yourself!’ they shouted together.

The ground shifted. A crack opened in the rock. Superheated steam roared out, cooking mewling skaven young by the score.

‘Yes! Yes!’ shouted Marag-Or. ‘You can feel it, can you not, Drokki? The power of the earthblood. Feel it rise!’

‘I call on the mountain! Bring forth your earthblood! Fill the hollow chamber of your heart! Purify yourself!’ they shouted again. Their staffs slammed into the rock. Cracks ran out from their feet. The chamber quaked. The cracks widened into crevasses, the ruddy light of sluggish magma shining upward from deep underground.

The skaven’s sensitive noses twitched at the smell of burning rock. When another earthquake sent some of their feeding gear tumbling into the fires of the earth, they gave up their struggle, turned tail and ran.

‘Everyone out!’ shouted Marag-Or. He grabbed Drokki’s arm. ‘No more now, lad, we don’t want this place to go the way of the Ulgahold. Enough to burn the vermin out, no more.’

Grokkenkir’s warriors ran for the tunnel they had arrived by, dragging their wounded with them. The mountain no longer needed the runemasters’ encouragement and set up a terrific shaking all on its own. Molten rock oozed from the crevices in the floor, pooling in depressions. The cavern became as hot as a furnace. Skaven mothers, living and dead alike, burst into flame.

Drokki led Marag-Or over the broken cavern floor as best he could, helping him over the wider cracks, kicking skaven dead and boulders out of the way. Grokkenkir beckoned to them from the tunnel mouth, his eyes straying over Drokki’s shoulder at the rising tide of lava.

‘Come on, runemasters! Just a little way further!’ he cried.

Drokki stepped up the lip of the tunnel, and reached out a hand for the older runemaster. Lava filled most of the cavern floor and was creeping up the walls.

Marag-Or took his hand.

A shot rang out. Marag-Or’s eyes widened in surprise.

‘Skaven sharpshooters!’ bellowed Grokkenkir and pointed to where a number of jezzail teams were lining up on the catwalks.

Marag-Or looked down at his chest. A wisp of smoke rose from beneath his war harness. Blood welled after. ‘I’m done. You best get on, eh, lad?’ said Marag-Or. He let go of Drokki’s hand and fell back into the molten rock. His eyes closed as he sank into it, his skin blackened, and the fire took him.

‘Runemaster!’ said Drokki.

‘We have to head to the surface!’ said Grokkenkir, physically hauling Drokki back before he could jump into the lava after his mentor. A shot ricocheted off the wall and another shattered on the stone near their feet. ‘Now!’

Brokkengird sang as he cut down skaven by the score. Try as they might, they could not harm him. What few scratches he took only enraged him. He drove into them, a one-duardin army.

Tulgamar-Grimnir rode his magmadroth deep into the horde, the great ur-salamander spitting fire into the ratkin masses and igniting them by the dozen. Fyreslayers fought in disciplined ranks around the magmadroth’s feet, their axes cutting skaven down wherever they fell.

And yet still they were outnumbered, and the battle would have been lost, if two things had not occurred. Firstly, the ground’s booming and rumbling turned into a fully fledged earthquake so violent that skaven went sprawling. Smoke belched from the mountain’s summit.

Secondly, confusion took hold of the skaven still pouring from their lair. They began to falter, then to look behind themselves.

Ulgathern-Grimnir’s fyrd burst from the gates, smoke belching after them, slaying skaven as they came. The Runefather had lost many warriors, but those remaining fought ferociously and their arrival sent panic rippling through the skaven ranks.

‘Forward! To my brother!’ yelled Tulgamar-Grimnir. Grakki-grakkov reared high, pounding clanrats flat with its feet when it came down. Roaring, it broke into a lumbering canter, smashing ratmen aside as it ran for the gate. The Fyreslayers began to sing triumphantly. With trumpets blowing, they followed.

The skaven at the edge of the battle began to melt away. A few cowardly souls at first, then in great numbers.

The mountain boomed. Its smokes thickened. The Steelspike slept no more.

Brokkengird laughed. Today was a good day to kill.

The mass pyres of the skaven dead were still burning a week later when the rest of Ulgathern’s people came to join the hold from their camp at the Voltdrang.

The Fyreslayers refashioning the gates downed tools and ran out to meet the column as it appeared from the valley approach to the Steelspike. Families were reunited before the new hold. Ulgathern-Grimnir and his brothers were glad to see a sizeable force had been sent to escort them by the Volturung, and that they were well fed, clean and happy.

They were less pleased to see Runeson Golgunnir.

The runeson came on foot this time, and was garbed for war. Still far too ostentatiously for Ulgathern-Grimnir’s tastes, but at least he was dressed with fighting in mind.

‘Looks like I underestimated you,’ said Golgunnir. He looked around at the heaps of skaven bodies and gear. ‘You did a good job. You reawoke the mountain. Crafty.’

‘You thought we wouldn’t win.’

Golgunnir shrugged. ‘True. But my father thought you were in with a chance, or he would never have sent you. He’s an honourable sort, my father.’

‘You disapprove?’

Golgunnir nodded as he surveyed the mountain, the piles of scrapped machinery, the scaffolding around the gates where statues of Grimnir were already being roughed out in the rock. ‘I do. I’ll never be a runefather because of that. I’ve no faith in other folk. Still, at least I know my limits. Are there any tunnels left open?’

‘A few,’ said Ulgathern-Grimnir. ‘We’ve flooded the deepest with earthblood, set warding runes all about those higher in the mountain. I don’t want to plug them all, else how would we take the war to them?’

‘That’s what I hoped you’d say,’ said Golgunnir. ‘If I might have your permission, runefather, I will take my men hunting. The ratkin have regarded this land as theirs for too long.’

‘I grant it gladly.’

Golgunnir gave a brief nod, hitched up his belt, and held out his hand. ‘Welcome to the domain of the Volturung. Welcome home.’

Ulgathern-Grimnir clasped Golgunnir’s wrist. ‘If it’s all the same, we’ll be keeping the Ulgaen name. We are the last of our lodge-kin. Henceforth, we shall be Ulgaen-dumar lodge and Ulgaen-kumar lodge of Steelspike Hold.’

‘Whatever you like. You keep your side of the bargain, we’ll keep ours.’ Golgunnir sniffed. ‘There’s something else too.’

‘Oh?’

‘An ambassador. He should be here, about… now.’

Golgunnir looked skywards and took three steps back.

With a rush of wings, a huge warrior in gleaming gold armour slammed into the ground before Ulgathern, as shocking as a lightning strike. Wings of brilliant white light dazzled the Runefather, then were extinguished, the mechanisms that had projected them folding upon the warrior’s back.

A stern-faced war-mask looked down on him. Ulgathern-Grimnir was sure this was a human male. He had never seen one so big who was not in the service of the four powers, but the energy that crackled around him was not of Chaos, he was sure of that.

‘Hail, Runefather! I am Seldor, Knight-Azyros of the Hammers of Sigmar. I come to you with tidings of hope,’ said the angelic warrior. ‘The gates to Azyr are reopened. The stormhosts march. Sigmar returns to free the realms from the tyranny of the Dark Gods.

‘The war against Chaos has begun, and we seek allies.’

About the AuthorS

David Annandale is the author of The Horus Heresy novel The Damnation of Pythos. He also writes the Yarrick series, consisting of the novella Chains of Golgotha and the novel Imperial Creed and The Pyres of Armageddon. For Space Marine Battles he has written The Death of Antagonis and Overfiend. He is a prolific writer of short fiction, including the novella Mephiston: Lord of Death and numerous short stories set in The Horus Heresy and Warhammer 40,000 universes. David lectures at a Canadian university, on subjects ranging from English literature to horror films and video games.

David Guymer is the author of the Gotrek & Felix novels Slayer, Kinslayer and City of the Damned, along with the novella Thorgrim and a plethora of short stories set in the worlds of Warhammer and Warhammer 40,000. He is a freelance writer and occasional scientist based in the East Riding, and was a finalist in the 2014 David Gemmell Legend Awards for his novel Headtaker.

Guy Haley is the author of Space Marine Battles: Death of Integrity, the Warhammer 40,000 novels Valedor and Baneblade, and the novellas The Eternal Crusader, The Last Days of Ector and Broken Sword, for Damocles. His enthusiasm for all things greenskin has also led him to pen the eponymous Warhammer novel Skarsnik, as well as the End Times novel The Rise of the Horned Rat. He lives in Yorkshire with his wife and son.

An extract from The Gates of Azyr.

They were gazing up at him – ten thousand, arrayed in gold and cobalt and ranked in the shining orders of battle. The walls around them soared like cliffs, each one gilt, reflective and marked with the sigils of the Reforged.

Vandus stood under a dome of sapphire. A long flight of marble stairs led down to the hall’s crystal floor. Above them all, engraved in purest sigmarite, was the sign of the Twin-Tailed Comet, radiant amid its coronet of silver.

This thing had never been done. In a thousand years of toil and counsel, in all the ancient wars that the God-King had conducted across realms now lost, it had never been done. Even the wisdom of gods was not infinite, and so all the long ages of labour might yet come to naught.

He lifted his hand, turning the sigmarite gauntlet before him, marvelling at the manner in which the armour encased his flesh. Every piece of it was perfect, pored over by the artificers before being released for the service of the Eternals. He clenched the golden fingers into a fist and held it high above him.

Below him, far below, his Stormhost, the Hammers of Sigmar, raised a massed roar. As one, they clenched their own right hands.

Hammerhand!

Vandus revelled in the gesture of fealty. The vaults shook from their voices, each one greater and deeper than that of a mortal man. They looked magnificent. They looked invincible.

‘This night!’ Vandus cried, and his words swelled and filled the gulf before him. ‘This night, we open gates long closed.’

The host fell silent, rapt, knowing these would be the last words they heard before the void took them.

‘This night, we smite the savage,’ Vandus said. ‘This night, we smite the daemon. We cross the infinite. We dare to return to the realms of our birthright.’

Ten thousand golden helms looked up at him. Ten thousand fists gripped the shafts of warhammers. The Liberators, the greater part of the mighty host, stood proudly, arrayed in glistening phalanxes of gold. All of them had once been mortal, just as he had been, though now they bore the aspect of fiery angels, their mortality transmuted into majesty.

‘The design of eternity brought you here,’ Vandus said, sweeping his gaze across the sea of expectant faces. ‘Fate gave you your gifts, and the Forge has augmented them a hundredfold. You are the foremost servants of the God-King now. You are his blades, you are his shields, you are his vengeance.’

Amid the Liberators stood the Retributors, even more imposing than their comrades, carrying huge two-handed lightning hammers across their immense breastplates. They were the solid heart of the army, the champions about which the Legion was ordered. Slivers of pale lightning sparked from their heavy plate, residue of a fearsome, overspilling power within.

‘You are the finest, the strongest, the purest,’ Vandus told them. ‘In pain were you made, but in glory will you live. No purpose have you now but to bring terror to the enemy, to lay waste to his lands and to shatter his fortresses.’

On either flank stood the Prosecutors, the most severely elegant of all the warriors there assembled. Their armour was sheathed in a sheer carapace of swan-white wings, each blade of which dazzled in its purity. Their spirits were the most extreme, the wildest and the proudest. If they were a little less steadfast than their brothers, they compensated with the exuberance of flight, and in their gauntlets they kindled the raw essence of the comet itself.

‘We are sent now into the heart of nightmares,’ said Vandus. ‘For ages uncounted this canker has festered across the face of the universe, extinguishing hope from lands that were once claimed by our people. The war will be long. There will be suffering and there will be anguish, for we are set against the very legions of hell.’

Besides Vandus stood the great celestial dracoth, Calanax, his armoured hide glinting from the golden light of the hall. Wisps of hot smoke curled from his nostrils and his long talons raked across the crystal floor. Vandus had been the first to tame such a beast, though now others of his breed were in the service of the Stormhost. The dracoth was the descendant of far older mythic creatures, and retained a shard of their immortal power.

‘But they know us not. They believe all contests to be over, and that nothing remains but plunder and petty cruelties. In secrecy have we been created, and our coming shall be to them as the ending of worlds. With our victory, the torment will cease. The slaughter will cease. We will cleanse these worlds with fire, and consign the usurpers back to the pits that spewed them forth.’

As he spoke, Vandus felt the gaze of his fellow captains on him. Anactos Skyhelm was there, lean and proud, master of the winged host. Lord-Relictor Ionus, the one they called the Cryptborn, remained in the margins, though his dry presence could be sensed, watching, deliberating. If the lightning-bridge was secured, those two would be at the forefront, marshalling the vanguard to take the great prize – the Gate of Azyr, locked for near-eternity and only unbarred by the release of magics from both sides of the barrier.

And yet, for all their authority, only one soul had the honour of leading the charge. The God-King himself had bestowed the title on him – Lord-Celestant, First of the Stormhost.

Now Vandus raised both hands, one holding Heldensen aloft, the other still clenched tight. His weapon’s shaft caught the light of crystal lamps and blazed as if doused in captured moonlight.

‘Let the years of shame be forgotten!’ he declared. ‘The fallen shall be avenged and the Dark Gods themselves shall feel our fury!’

The glittering host below clashed their hammers against their heavy shields before raising the weapons in salute and acclamation. The entire vault filled with the fervour of voices raised in anticipation.

‘Reconquest begins, my brothers!’ Vandus roared, feeding on their raw potency. ‘This night, we bring them war!’

A great rumble ran across the floor of the hall, as if the earth were moving. Arcs of lightning began to snap and writhe across the golden walls of the vault. The sigil of the comet blazed diamond-clear, throwing beams of coruscation across the hall’s immense length. Something was building to a crescendo, something massive.

‘This night,’ Vandus cried, glorying in the full release of the divine magic, ‘we ride the storm!’

A huge boom shook the chamber, running up from the foundations to the high roof. The howl of thunder-born wind raced through the hall, igniting into white flame as it reached the full pitch of extremity. The golden ambient light exploded, bursting out from every part of the walls, the arched roof and the glistening floors, and lightning came with it in beams as thick as a man’s arm.

There was a second rolling boom and the space between the walls was lost in a maelstrom of argent fire. The world reeled, as if thrown from its foundations, and the sharp tang of ozone flared, bitter and pungent.

Then, as suddenly as it had come, the lightning snapped out, the brilliance faded and the winds guttered away. The hall remained, suffused with a glimmering haze of gold, still lit bright by the light of the comet-sigil.

Only now the marble floor was empty. No voices remained, no warriors stood in ranks – nothing but the receding echoes of the colossal detonation lingered, curled like smoke across the walls of gold.

Click here to buy The Gates of Azyr.

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First published in Great Britain in 2016.
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