Subj:	TRAVELLER digest 300
Date:	95-05-28 21:50:30 EDT
From:	traveller@mpgn.com
To:	traveller@mpgn.com

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			    TRAVELLER Digest 300

Topics covered in this issue include:

  1) Re: TRAVELLER digest 298
	by Roger Moore <moore@hep.phy.cam.ac.uk>
  2) Re: Anti-Matter
	by chrisb@MPGN.COM (Christopher Beattie)
  3) RE: TL increases
	by E.Watters@Queens-Belfast.AC.UK

----------------------------------------------------------------------

Date: Sun, 28 May 1995 15:43:58 +0100 (BST)
From: Roger Moore <moore@hep.phy.cam.ac.uk>
To: traveller@MPGN.COM
Subject: Re: TRAVELLER digest 298
Message-ID: <Pine.OSF.3.91.950528153403.6915A-100000@axpf.hep.phy.cam.ac.uk>



> Upton, Django <DUpton@vtrnntov.telecom.com.au> writes:
> 
> I always thought that GDW's antimatter power plants WERE just "antimatter 
> batteries".
> The production of that antimatter was not gone into but did not necessarily

> require less energy than the antimatter battery contained.
> 
This is ok for a spaceship's power plant, however Alien Module 8 - The 
Darrians mentions that they were building an anti-matter powerplant for a 
city. This cannot have been a battery-type powerplant unless they had 
someway of generating LOTS of cheap electrical energy somewhere else in 
the system and a very efficient method of turning it into usable anti-matter.

> I read somewhere that the mass in the universe may be attributable to CP 
> violation in the decay of supermassive particles shortly (~10^-35 seconds) 
> after the big bang.
> As traveller contains gravitic manipulation to the point of the creation of

> pocket universes prehaps similar processes were used by the ancients to 
> create supermassive particles to make their antimatter!

Nice idea - although if they have that sort of tech why not create a 
small black hole which will be 'hot' and then you can turn ordinary 
matter straight into radiation - no more problems of anti-matter 
containment, in fact you could use the fuel as armour!

Roger

------------------------------

Date: Sun, 28 May 1995 15:08:00 -0400
From: chrisb@MPGN.COM (Christopher Beattie)
To: traveller@MPGN.COM
Subject: Re: Anti-Matter
Message-ID: <199505281908.PAA23573@Central.KeyWest.MPGN.COM>

"Upton, Django" <DUpton@vtrnntov.telecom.com.au> writes:
> To get useful energy out you need to find someway of producing
> anti-particles WITHOUT the associated particle ie. an interaction which
> is different for matter and anti-matter. We know that there has to be
> something that does this since the Universe is made of matter, with no
> traces of anti-matter anywhere. We can observe something of a difference
> in the decays of neutral kaons (a type of meson) and the experiment I'm
> working on is trying to find what causes this difference. (The technical
> term for this is break in the matter/anti-matter symmetry is CP violation).

That's sounds very interesting. (It's been quite a few years since I've been
involved in high energy physics) This may not be exactly a traveller
question,
but If I recall a while back there was a model of anti particles which
treated
anti-particles as normal particles travelling backwards in time.  This of 
course mandated the symmetry and was used mostly to explain decay of micro
black holes which should have been created in the Big Bang.  Is this still
still a somewhat acceptable theory?


|     _____         |Christopher Beattie |Tantalus Incorporated|
|  ___ |[]|_n_n_I_c |Tantalus @ Key West |        P.O. Box 2310|
| |___||__|###|____)|Development Division|   Key West, FL 33045|
|  O-O--O-O+++--O-O |chrisb@mpgn.com     |Phone: (305) 293-8100|
| Opinions expressed here belong to me!  |  Fax: (305) 292-7835|


------------------------------

Date: Sun, 28 May 1995 21:31:15 EDT
From: E.Watters@Queens-Belfast.AC.UK
To: traveller@MPGN.COM
Subject: RE: TL increases
Message-ID: <009910CA.D38E7FE0.12@v2.qub.ac.uk>


I decided to follow up the recent thread about TL increases by doing a 
study of the Regina subsector, using new era data from the TNE rulebook,
and comparing this with the megatraveller data in the MT rulebooks.

I found that of the 7 Average stellar worlds in the subsector, 2 rose in
TL by 1 level, EFATE and REGINA, respectively Hi In, and Hi Cp.
The 5 other average stellar worlds Tl remained static. Four of these 
worlds were Ni, 1 Ri.

There were 6 early stellar worlds in the subsector. One rose by 3 TL levels,
Yori, Trade code Ri with a Research base in system.
The other 5 rose by 1 TL level, 1 was Ri, 2 Ni, 1 Fl and 1 Ag.

There were 11 Pre-stellar worlds, 1, Whanga, rose three levels, its Trade
code being Lo Ni. From the rebellion, its pop code went from 1 to 3, and
it's spaceport from E to D.
Nine worlds increased one TL, with no outstanding pattern in Trade code.
One world remained static, ROUP, Hi In Wa.

There were 5 industrial worlds, 1 , Heya rose by 2 TL, trade code Ri.
Three rose by 1 TL, a Ni, a Lo Ni, and a Ni Fl.
One stayed static, ALGINE, RED Zone, Hi, starport X.

There were 3 PRE-industrial worlds, 2 rose by 2 Tl's, one world with a 
Ri trade class, one with no trade class.
One rose by one, Pscias, Ni Ag, RED Zone, X starport.


I also investigated whether  Tech DM's as outlined on page 186 of the 
rulebook had any effect, they did not.
It appears that at Average stellar, it is difficult for a Ni world to
increase Tl in 70 years, possibly the same applys to Ri worlds. Hi pop
In and Cp worlds easily increase TL.
At Early stellar, most worlds can increase in Tl at least one level 
quite easily, posession of a research base assures multiple Tl increases.
At Pre-stellar, most worlds will increase a TL.
At Industrial, most will rise a Tl, with Ri worlds liable to higher
increases.
At pre-Industrial, most will rise 1-2 Tl's.

So, in conclusion, it seems that most worlds can increase a Tl, except 
Average Stellar worlds that are not Capitals or Industrial. Worlds with
Research Bases are liable to multiple increases, as are worlds with 
significant population increases, starport improvement(Whanga), or those 
on a main.

How to incorporate this into the system, possibly a D6 roll, -1 DM for a Ni,
-2 DM for Avg Stellar+, +1 DM Early Stellar-, +2 In, +2 Cp. On a roll of
4-6, with modifiers, the Tl increases one level, 7, 2 levels, 8 three levels.
A Research base would provide +3 DM. This is off the top of my head, so no
flames please.

There are 2 E and 2 F Tl worlds in the Spinward marches that possibly 
survive into the New Era, as they are industrial, there's a good chance
they are now Tl F and G respectively. 

Thats all for now,

E. Watters, CNG0016@qub.v2.ac.uk

------------------------------

End of TRAVELLER Digest 300
***************************


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