Subj: Traveller-digest V1999 #1391
Date: 11/24/99 5:00:48 AM Pacific Standard Time
From: owner-traveller-digest@lists.imagiconline.com (Traveller-digest)
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Traveller-digest Wednesday, November 24 1999 Volume 1999 : Number 1391
(R)1996. Traveller is a registered trademark of FarFuture Enterprises.
All rights reserved.
The following topics are covered in this digest:
RE: Ine Givar
[none]
Re: Ming the Merciless (was MONGO NATIONAL GUARD FLEES IN TERROR!!)
Re: Superpowers
Re: X-Files scenarios in Trav (the d'Alemberts)
Re: adventure just waiting for the writing...
Re: SEC : UNCLASSIFIED - Re: Superpowers
Re: adventure just waiting for the writing...
Re: Ming the Merciless (was MONGO NATIONAL GUARD FLEES IN TERROR!!)
Re: Re Loans and Indentures
Re: X-Files scenarios in Trav (the d'Alemberts)
Re: 3d imperium
Re: Ming the Merciless
Re: Weapons of mass destruction (Was: Traveller Nav, Gun...)
YKYBPTMTW:
Re: OT: Dogma
Re: Vargr (Was: Re: Weapons of mass destruction)
Re: Traveller Navigation and Gunnery
Re: YKYBPTMTW:
Re: YKYBPTMTW:
RE: Mass destruction
RE: Mass Destruction
Re: Vargr (Was: Re: Weapons of mass destruction)
----------------------------------------------------------------------
Date: Wed, 24 Nov 1999 17:29:37 +1300
From: "Andrew Moffatt-Vallance"
Subject: RE: Ine Givar
From: "Trevor, Peter"
Date sent: Tue, 23 Nov 1999 16:53:01 -0000
> Steve Emsley wrote:
> At the risk of starting a debate about what is and isn't canon,
> there are GDW references to the Ine Givar: some Traveller News
> Service stories in JTAS prior to the 5FW, and inclusion of Ine
> Givar guerrilla units in the 5FW boardgame.
All that material was incorporated into the article :*>
> Additionally, as already mentioned in other replies, Andrew
> Moffatt-Vallance wrote a detailed look at the Ine Givar history
> and scope which was first posted to the TML and then became a
> published article in SJG's Pyramid magazine (I haven't seen the
> latter 'cos I'm not a Pyramid member). While I enjoyed AMV's
> write-up my interpretation of the Ine Givar for MTU limited their
> sphere of influence to the coreward half of the Spinward Marches.
> Is the Pyramid article 'canon'? Probable depends on how you view
> GT material in general. Remember IYTU YMMV.
My pyramid article of itself is _not_ canon (it was specifically noted as
"one interpretation"). However, portions of the material in the article were
used as the basis for the sidebar on the Ine Givar in Behind the Claw, so
I guess those parts could be regarded as canon for GT. However, thats
about as far as it goes.
Andrew etc
Homepage http://users.netaccess.co.nz/amv/
Traveller http://www.downport.com/amv/
"What do you expect from a species who's females are
always in heat" Ko of the Ilui clan on Humans and honour
------------------------------
Date: Tue, 23 Nov 1999 19:53:02 -0900
From: "William F. Hostman"
Subject: [none]
>Finally, I never bought the business of "we have ways
>of making you pay." How does a bank foreclose on a
>mortgage if the residence has Jump-3? And I don't want
>to hear about transponders and "late payment messages
>stopping the engine." If an engineer put it there,
>another engineer can remove it!
IMTU, it's fairly simple: Banks won't finance J5 or J6 ships. Period. J4's
will only be financed when there is a viable collateral OTHER THAN THE SHIP.
J3 ships require a good buisiness plan, and while anything put in can be
removed or replaced, if you can't outrun the news, you'd better keep the
payments in line. Most of the "Pirates" (by cgen career) are actually skip
tracers most of the time, starmercs when needed, and privateers when
available. The banks tend to send J-4 messages when a ship makes it's
payments, to all payment acceptance stations within 2 months hard travel
from point of payment. Most worlds maintain lists of ships in the area; if
a ship is more than two months out by local computations, they prepare a
skip alert... Not that they announce the ship has skipped, but that customs
needs to check for papers (if the law level allows) or the bank hires a
skip tracer to "take a look"; most (almost all) ship financing allows the
banks' local agent to inspect or authorize inspection by their deputy as
"part owner". If the agent finds proof of payment, fine, he's got to leave.
Otherwise, including if the crew refuses access to the papers and/or ship
after seeing appropriate credentials, the agent may reposess the ship "On
suspicion". I only did this to a PC group once... it ended the campaign
(They wound up confined to an imperial prison world, since the note holder
was the Imperial Government, and the "Tracer" was an IMOJ field agent...
whom they shot.)
Since I use the "pirates" as skip tracers, it gives reason for banks to
subsidize or even finance pirate vessels... field authorizations! And a
letter or Marque and Reprisal, with clauses allowing inspection of records
of vessels financed by a given bank, or government, and siezure if not able
to prove current payments. That, and the pirates keeping tabs on skip
reports.
William F. Hostman | "Smith & Wesson: THe original Point and Click
interface!"
Aramis 0602 C55A364-C S kk+ as+ hi+ dr+ va++(--) so+ zh++ vi+ da++ sy- ge-
533
Mailto:aramis@gci.net http://home.gci.net/~aramis mailto:wilh@alaska.com
ICQ:14640742 AIM:AKAramis ARM 1.0: 3 R H++ P+
IMTU 1.0: tc tm++ tn- t4-- tt+ to- tg-- ru+ ge 3i+ c+ jt-() au+ st- ls
pi+() ta+ he+(-) kk+ as+ hi+ dr+ va++(--) so+ zh++ vi+ da++ sy- ge- pi+
------------------------------
Date: Tue, 23 Nov 1999 21:05:53 PST
From: shadow@krypton.rain.com (Leonard Erickson)
Subject: Re: Ming the Merciless (was MONGO NATIONAL GUARD FLEES IN TERROR!!)
In mail you write:
> can we do stats for Emperor Wang the Perverted while were at it?
> or is the Zhodani invasion of the planet Porno too much to ask for?
>
> it would make a good GURPS Traveller/GURPS Sex crossover
> or what happens when a squad of Zho commandos goof the port
> and land in Callahans, or Lady Sallys
Hmm. Another reason why terran agriculture doesn't work on Whango...
A crossover GURPS Traveller/GURPS Bunnies & Burrows campaign. :-)
- --
Leonard Erickson (aka Shadow)
shadow@krypton.rain.com <--preferred
leonard@qiclab.scn.rain.com <--last resort
------------------------------
Date: Wed, 24 Nov 1999 00:24:15 EST
From: KenRoney@aol.com
Subject: Re: Superpowers
Things don't change much. As Thuycidides wrote of international relations in
THE PELOPENNESIAN WAR, "The strong do what the are able to do, and the weak
accept what they have to accept. The only difference is that we use missles
and aircraft today and they used phalanx's and triremes then.
Ken
------------------------------
Date: Wed, 24 Nov 1999 00:24:27 -0500
From: "Micheal D. Peters"
Subject: Re: X-Files scenarios in Trav (the d'Alemberts)
> Dear Folks -
>
> My apologies for a late reply to this thread.
>
> Steven said:
> >>Also see "The Circus" from E. E. "Doc" Smith's "Family d'Alembert"
series:
> [snip]
> >>In terms of the nobility and empire background, the series is very
> >>Traveller-esque - or maybe Trav was influenced by this series? The
nobility
> >
> >Trav predates that series, AFAIK (which was also very heavily contributed
> >to by a co-author whose names escapes me - Goldin?).
>
> My copy of "The Imperial Stars", the first volume of the Family d'Alembert
> decalogue, is copyright 1976. Even the 4th book goes back to 1977.
>
> Stephen Goldin is listed as "co-author", but I agree - I have a feeling
that he
> is doing more than that. Probably compiling and expanding from a basic
skeleton
> of "Doc's" ideas.
>
David,
Much of my first campaign had roots in these books! Thanks for the reminder,
now to dig them out!
Oh, by the way, I thought it was common knowledge that 'Doc' Smith was dead
well before these books came out. Apparently Stephin Goldin gained
permission (ither from 'Doc' Smith himself, or from his estate) to write
several series based on never published notes (Similar to Jerry Pournelle's
arrangement with H. Beam Piper, permission to write in the same universe and
use characters from it. This was also the basis for the the follow up novels
to the Lensman series, one was something like 'The Dragon Lensman'. These
were to take the secondary, unattached Lensmen characters mentioned in the
first books and follow their adventures. I think only three books were ever
published, and, unlike the "Family d'Alembert" series, didn't have the
"feel" of a 'Doc' Smith book.
Yep, just checked one of my few available reference books. E.E. 'Doc' Smith
passed away on August 31, 1965. More than a decade before Stephen Golden
captured his intent (if not his exact style) in the "Family d'Alembert"
series.
One other bit of trivia, the copies of the books I have (that I now HAVE to
dig out) didn't have Foss covers, but originals that coinsided with the
stories. Were yours published in Europe by any chance?
Mike
Life-long E.E. 'Doc' Smith fan
------------------------------
Date: Tue, 23 Nov 1999 21:17:27 PST
From: shadow@krypton.rain.com (Leonard Erickson)
Subject: Re: adventure just waiting for the writing...
In mail you write:
> Steve Lieb wrote:
>
>> http://www.sea.freedomship.com/index.html
>>
>> right in the neighborhood of 30 million cbm = what, about a 2.1m ton Trav
>> ship?
>> 170 x 3700 hp diesel engines. (471 megawatts) [100 for propulsion, 70 for
>> ship power]
>> 115,000 maximum passengers.
>
> If anyone is writing this up as adventure, I thoroughly recommend a read of
> the novel "Consider Phlebas" by Iain M Banks, esp. the chapters dealing with
> the Megaships of Vavatch.....
Well, I just did a crude calc for a famous SF vessel. I come up with a
*minimum* of over 500e15 (500 *quadrillion*) m^3. Or about 40
quadrillion dTons. And it was likely more than double that.
Question. At what TL can *one* person run such a vessel?
- --
Leonard Erickson (aka Shadow)
shadow@krypton.rain.com <--preferred
leonard@qiclab.scn.rain.com <--last resort
------------------------------
Date: Wed, 24 Nov 1999 00:27:48 -0600
From: Dan Roseberry
Subject: Re: SEC : UNCLASSIFIED - Re: Superpowers
Kyle Schuant writes:
>But just as one bully may scare twety classmates
>who, together, could easily beat him up... who wants
>to be the first to step forward and say, "hey, bully!
>cut that out!" And if the bully is a benevolent ruler,
>only demanding you let him sell you Coca-Cola and
>episodes of "Friends," well, you might put up with
>him...
>Of course nations _can_ contest the USA's power. But
>no-one does, really.
ObTraveller: Yet another supporter for the 'general war'
concept? I think so :-)
Of course, I really do think the Imperium would win after
a hard and loooong fight; years and years of fun for the
family and PC's. (2 Fleets enter! 1 Fleet leaves!)
For those interested, the 'gw' posts and critiques are in
Trav Digests V1999 #1285 thru #1298.
Dan Roseberry(Plop 101) IMTU: tc++ tm++ he+ Dr+ Ne+ Da+ etc.
plop, (`plop) -n. def. 2; penguin light ortillery platoon ;-)
------------------------------
Date: Wed, 24 Nov 1999 00:39:47 -0600
From: Black ICE
Subject: Re: adventure just waiting for the writing...
Leonard Erickson wrote:
>
<>
>
> Well, I just did a crude calc for a famous SF vessel. I come up with a
> *minimum* of over 500e15 (500 *quadrillion*) m^3. Or about 40
> quadrillion dTons. And it was likely more than double that.
Haviland Tuf's _Ark_, perhaps? (If not, I'll see what figures I can
come up with for _Ark_. Such a useful vessel....)
>
> Question. At what TL can *one* person run such a vessel?
At whatever TL the plot requires. ;-)
Seriously, one of the quibbles I have about the various ship design
sequences in Traveller is that one gains no extra benefit from
increasing the number of computers (over the required number) linked
into ship operations. Perhaps for each additional doubling of computing
power, the crew requirement could be halved.
Feedback, anyone?
> --
> Leonard Erickson (aka Shadow)
> shadow@krypton.rain.com <--preferred
> leonard@qiclab.scn.rain.com <--last resort
- --
AuricTech Shipyards Journeyman Gearhead
"Gold-Plated [tm] solutions for copper-plated problems!" (r)
http://www.geocities.com/Area51/Shadowlands/9776
------------------------------
Date: Wed, 24 Nov 1999 01:53:06 -0500
From: "Josh W. Spencer"
Subject: Re: Ming the Merciless (was MONGO NATIONAL GUARD FLEES IN TERROR!!)
Leonard Erickson wrote:
>
> In mail you write:
>
> > can we do stats for Emperor Wang the Perverted while were at it?
> > or is the Zhodani invasion of the planet Porno too much to ask for?
> >
> > it would make a good GURPS Traveller/GURPS Sex crossover
> > or what happens when a squad of Zho commandos goof the port
> > and land in Callahans, or Lady Sallys
>
> Hmm. Another reason why terran agriculture doesn't work on Whango...
> A crossover GURPS Traveller/GURPS Bunnies & Burrows campaign. :-)
I'd hate to think what a penisaurus' stats would be....;) ;) that was
the one that was attacking Dale Ardor in Flesh Gordon....
- --
Josh
------------------------------
Date: Wed, 24 Nov 1999 21:14:30 +1300
From: "Frank Pitt"
Subject: Re: Re Loans and Indentures
> > Hmm, when I was looking at getting a loan for a house, the application
> > terms were rather specific: The loan was in default if any of the
following
> > occurred:
> > 1) The house was not occupied by at least one of the cosignators as
their
> > primary residence
> > 2) Either of the cosignators lost their job and didn't find a new one in
30
> > days
> > 3) any payment was more than 10 days late
> >
> > This was through a low-income housing project, but it clearly requires
that
> > both cosignators work, and that you must reside there; failing either,
you
> > get evicted.
>
> Hmmm. my mortgage, a more conventional one, had nothing whatsoever in it
> about automatically defaulting if someone lost their job. (Though
> thinking about it, it does require us to live there; it's a residential
> loan, not a commercial one)
>
> Thinking of it, that a purely stupid, needless clause to put into a
> mortgage unless the bank _likes_ reposessing houses. If you lose your
> job, yet still pay the mortgage...what should the bank care?
Heck, if I lose my job, the bank will pay the mortgage for me for three
months, and if I'm still not working , put the mortgage on hold for up to
twelve months, and I only have to live in the house for part of the year.
Also, the bank is quite willing to wait for it's mortgage payment if we hit
a "temporary cash flow problem" as it were.
Sounds like William really needs to get a better bank.
Frankie
------------------------------
Date: Wed, 24 Nov 1999 22:04:04 +1300
From: "Frank Pitt"
Subject: Re: X-Files scenarios in Trav (the d'Alemberts)
> One other bit of trivia, the copies of the books I have (that I now HAVE
to
> dig out) didn't have Foss covers, but originals that coinsided with the
> stories. Were yours published in Europe by any chance?
The one's I read had Foss covers, and they were published by Panther, as
part of the seventies reprinting of all of Smith's work
Definitely European
Frankie
------------------------------
Date: Wed, 24 Nov 1999 01:49:00 -0800
From: "Glenn M. Goffin"
Subject: Re: 3d imperium
> From: "Mark S Peace"
> >From: Steve Lieb
> >Has anyone ever tried even somewhat successfully to 3-dimensionalize an
> >otherwise-standard CT Imperium?
> I thought about it, but there's one big problem:
> If you stick with 11000 worlds arranged in approximately a sphere the
> travel time from Core to, say, the Spinward Marches is only a few weeks. The
> alternative is if you decide on a transit time of, say, 1-2 years you get
> an empire of tens of millions of systems.
What if you don't use a sphere? How about a saucer shape? Out here in
the spiral arm, the galaxy is not as thick as at the center (but it
might be so thick that a sphere would be the only realistic shape for
known space).
- --Glenn
------------------------------
Date: Wed, 24 Nov 1999 01:51:46 -0800
From: "Glenn M. Goffin"
Subject: Re: Ming the Merciless
> From: "shadowcat"
> can we do stats for Emperor Wang the Perverted while were at it?
> or is the Zhodani invasion of the planet Porno too much to ask for?
>
> it would make a good GURPS Traveller/GURPS Sex crossover
I'm glad I'd finished my chocolate rice milk before reading this one.
You should know that, in my Traveller universe, Ming the Merciless may
properly be addressed as "Your Protuberance."
- --Glenn
------------------------------
Date: Wed, 24 Nov 1999 23:17:23 +1300
From: "Rupert Boleyn"
Subject: Re: Weapons of mass destruction (Was: Traveller Nav, Gun...)
On 23 Nov 99, at 21:25, David J. Golden wrote:
> According to the History Channel, the man who invented the modern
> firearm cartridge (an ordained minister) was convinced it was too
> horrific to ever be used in combat. He only wanted to be able to hunt
> ducks--seems the old flintlocks had a measurable delay between pulling the
> trigger, the flint coming down and igniting the powder in the pan, and the
> main charge going off to fire the bullet. Darn ducks would hear the lock
> click and take off ...
Would that be Forsyth (sp) and his 'scent bottle' percussion system?
- --
Rupert Boleyn
Wellington, New Zealand
A pessimist is an optimist with a sense of history.
------------------------------
Date: Wed, 24 Nov 1999 02:58:48
From: "Douglas E. Berry"
Subject: YKYBPTMTW:
You Know You've Been Playing Too Much Traveller When:
You see a big orange panel truck with a corporate logo on the side that is
a stylized GK, and wonder what his problem is.
- --
Douglas E. Berry gridlore@mindspring.com
http://gridlore.home.mindspring.com/sylea.html
Inquisitor Maximus, Reformed Canon Church of Sylea
------------------------------
Date: Wed, 24 Nov 1999 03:01:40
From: "Douglas E. Berry"
Subject: Re: OT: Dogma
At 07:33 AM 11/23/1999 -0700, you wrote:
>>Go see this movie. It's wonderfully funny, and makes you think about
>>religion and God as seperate subjects. Alanis Morissette plays God and
>>pulls it off beautifully.
>
>Just what we need, a whiny Canadian singer as the Supreme Being. I'd
>rather have George Burns. :)
You'll be happy to know that she doesn't say a word, and Alan Rickamn (Die
Hard, Robin Hood: Prince of Thieves) plays the Seraph who is Her Voice.
*He* gets a bit whiny, but it's all in good fun.
- --
Douglas E. Berry gridlore@mindspring.com
http://gridlore.home.mindspring.com/index.html
------------------------------
Date: Wed, 24 Nov 1999 03:06:33
From: "Douglas E. Berry"
Subject: Re: Vargr (Was: Re: Weapons of mass destruction)
At 09:52 AM 11/23/1999 +0000, you wrote:
>At Close Quarters - Doug Berry's detailed combat rules for Traveller,
>famous for Penguins.
You know, I'm beginning to have nightmares that twenty years from now I'll
be a famous game designer, and people will still come up to me at GenCon
and call me "The Penguin Guy."
Also, ACQ was co-written by James Lindsay, who is only partially under the
influence of the penguins.
- --
Douglas E. Berry gridlore@mindspring.com
http://gridlore.home.mindspring.com/index.html
------------------------------
Date: Wed, 24 Nov 1999 12:13:50 +0000 (GMT)
From: Michel R Vaillancourt
Subject: Re: Traveller Navigation and Gunnery
On Tue, 23 Nov 1999 Sethkimmel@aol.com wrote:
> In a message dated 11/22/99 5:18:22 PM Pacific Standard Time,
> misha@empire.atlantic-online.ns.ca writes:
>
> << Rock-dropping,
> or any other form of orbital bombardment is *very* reliant on your target
> being helpless... >>
>
> or at least having anti-starship weapon ranges inferior to the hostiles.:-)
>
Hi, Seth. No, I mean *helpless*. If they have anything that'll
shatter a starship, then they have something that will shatter a rock.
Keep in mind, you can target fighters with spinal mounts, so even a 10-ton
rock is open season for a deep meson site. Particularly a deep meson site
with nothing else to fire at.
Now, if you are doing energy weapon bombardment, you are correct.
All you need is range. Until you try and deploy your landing craft...
--Michel
-+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+-
Michel R. Vaillancourt
misha@atlantic-online.ns.ca
Dad, Hubby, MIS Manager, Gamer, Author, SCAdian....
"Who the heck has the time to have a LIFE?"
-+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+-
Into Cyberpunk? Check Out:
"http://www.atlantic-online.ns.ca/cp2020"
Into Traveller? Check Out:
"http://www.atlantic-online.ns.ca/traveller"
-+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+-
------------------------------
Date: Wed, 24 Nov 1999 11:15:47 +0000
From: Timothy.Collinson@solent.ac.uk
Subject: Re: YKYBPTMTW:
>You Know You've Been Playing Too Much Traveller When:
>You see a big orange panel truck with a corporate logo on the side that is
>a stylized GK, and wonder what his problem is.
Or you walk across some hexagonal paving stones and expect to take a week
getting from one to another.
tc
------------------------------
Date: Wed, 24 Nov 1999 05:54:18 -0600
From: Black ICE
Subject: Re: YKYBPTMTW:
"Douglas E. Berry" wrote:
>
> You Know You've Been Playing Too Much Traveller When:
>
> You see a big orange panel truck with a corporate logo on the side that is
> a stylized GK, and wonder what his problem is.
And you know that you need to play _more_ Traveller if you didn't
understand Doug's comment....
(I hear that, after the Rams beat the 49ers for the second time this
season [the first time since 1980 that the Rams have swept the 'Niners],
the 49ers decided to replace the "SF" on their helmets with "GK.")
- --
AuricTech Shipyards Journeyman Gearhead
"Gold-Plated [tm] solutions for copper-plated problems!" (r)
http://www.geocities.com/Area51/Shadowlands/9776
------------------------------
Date: Wed, 24 Nov 1999 20:17:42 -0800
From: "Antony Farrell"
Subject: RE: Mass destruction
> -----Original Message-----
> From: owner-traveller@lists.imagiconline.com
> [mailto:owner-traveller@lists.imagiconline.com]On Behalf Of Jens Rydholm
> Sent: Tuesday, 23 November 1999 9:10 AM
> To: traveller@lists.imagiconline.com
> Subject: Re: Mass destruction
>
>
> Antony Farrell wrote:
> > Does the weapon need to accomplish the destruction of the world by
> > itself?
>
> Certainly not. A dinosaur-killer rock would probably accomplish the feat
> you desired (unless you *really* wanted to remove the whole thing in
> order to get a better view or something).
>
> > On a typical Earthlike world with a liquid metallic core would not
> > removing a sizable chunk of the mantle result in a sudden reduction of
> > pressure on the core, the core then exploding outward thus completing
> > the planets destruction?
>
> The liquid mass would travel upwards and solidify. This is what happens
> constantly when the tectonic plates are moving away from each other.
> Thankfully, this doesn't destroy the Earth :-)
>
> > Its not the total energy required to destroy the planet, but the total
> > energy required to get the planet to destroy itself!
>
> Agreed. Blasting the thing away would be pretty hard. A better solution
> (depending on why exactly you want to remove the planet) would be to
> destroy all life on it (big rock) or nuking it until it glows (if you
> want to prevent someone from ever using it again, perhaps for strategic
> reasons).
>
> /Jens 'Spacejens' Rydholm
>
Actually we have contracted to build a hyperspace bypass and the planet
simply must be removed.
Antony
------------------------------
Date: Wed, 24 Nov 1999 20:17:46 -0800
From: "Antony Farrell"
Subject: RE: Mass Destruction
> -----Original Message-----
> From: owner-traveller@lists.imagiconline.com
> [mailto:owner-traveller@lists.imagiconline.com]On Behalf Of Leonard
> Erickson
> Sent: Tuesday, 23 November 1999 1:56 PM
> To: traveller@lists.imagiconline.com
> Subject: Re: Mass Destruction
>
>
> In mail you write:
>
> > Hey, don't destroy the planet, destroy the star! Use a star trigger
> > (AM:8, Darrians), big disintegrator weapon (various MT sources)
> or fusion
> > catalyst (recent Nuke Damper discussion) to cause an
> instability there and
> > BOOM, a bad day for everything in the system!
> >
> > Planets, as others have pointed out, are largely stable. You
> can wipe out
> > all life on the planet easily enough, but actually blasting it
> into peices
> > is damn tough. Accepting the previously given figure of 10^32
> Joules (was
> > that Anthony Jackson? Where did you get that?),
>
> Probably from alt.destroy.the.earth. They've been evaluating this sort
> of thing for *years*.
>
> > Hmm, a thought just occurred to me. What about peaceful use of near-c
> > rocks? What if you had a world-sized object whose orbit was
> decaying such
> > that it posed a threat to another, inhabitted world?
>
> You've been watcvhing too many *bad* SF movies and TV shows. Orbits
> don't decay all by themselves. Objects orbiting inside the upper
> fringes of a planet's atmosphere lose energy and drop to a lower orbit.
> Ditto for "planetismals" inside the dust cloud a system forms from.
>
> But it's a *very* rare thing for a planetary orbit to decay. Ditto for
> orbits of natural satellites.
>
> --
> Leonard Erickson (aka Shadow)
> shadow@krypton.rain.com <--preferred
> leonard@qiclab.scn.rain.com <--last resort
>
I think I read somewhere that those two rocks that orbit Mars are in
decaying orbits, and that one of them I can't remember which has a date with
the planets surface, I think though it is the closer of the two.
Then theres that large rock Luna I think its called which is actually
spiralling away from its primary Earth I believe, but this will be solved
when the hyperspace bypass is built necessitating the removal of Earth.
Antony Farrell
------------------------------
Date: Wed, 24 Nov 1999 12:57:58 +0000
From: Timothy.Collinson@solent.ac.uk
Subject: Re: Vargr (Was: Re: Weapons of mass destruction)
SD Mooney wrote:
>> The BITS book 'SpaceDogs' has notes on playing Vargr;
Jens 'Spacejens' Rydholm wrote:
>I have some BITS books (the 7 available from SJgames), but I want more.
>Where can I find MORE?
>MUST... HAVE... BITS...
The good news is that I believe Andy Lilly is in the final throes of
putting together _The Traveller Bibliography_ (Second Edition) which will
not only tell you about all the BITS books thre are but will, in fact, tell
you all about every Traveller book ever (including the novels that are
being discussed in another thread). Don't miss that BITS book.... ;-)
An excellent read in its own right.
>(rather tired at 03:25 in the morning)
Rather tired at 12:50 in the day!
tc
------------------------------
End of Traveller-digest V1999 #1391
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