Subj: Traveller-digest V1999 #1357
Date: 11/17/99 1:39:54 PM Pacific Standard Time
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Traveller-digest Wednesday, November 17 1999 Volume 1999 : Number 1357
(R)1996. Traveller is a registered trademark of FarFuture Enterprises.
All rights reserved.
The following topics are covered in this digest:
Re: New BITS product hinted at
Traveller pronounciation guide
Nightmare Passengers
Re: Nightmare Passengers
Re: How to do a gritty, X-Files-like scenario?
Re: Starship Disabling Weapons
Re: Pacifist groups in the 3I
Re: Starship Disabling Weapons
Re: States in the Imperium
Catastrophes in Law Enforcement (was re: Re: How to do a gritty, X-Files-like scenario?)
Re: Catastrophes in Law Enforcement (was re: Re: How to do a gritty, X-Files-like scenario?)
Looking for a high-quality image of Traveller Known Space
IMOJ (was Re: States in the Imperium)
Re: The Republic Question
Re: The Republic Question
Re: Starship disabling weapons...
Re: off to the Races
Re: Starship Disabling Weapons
Re: Cultures
=?iso-8859-1?Q?Re:_That_explains_the_=91Don=92t_throw_Eggs__?= at the =?iso-8859-1?Q?PM_Act,_1915=92_then_......?=
Traveller-like fiction
Re: Traveller-like fiction
Re: Traveller-like fiction
=?iso-8859-1?Q?Re:_That_explains_the_'Don't_throw_Eggs___at__the_PM_Act?= =?iso-8859-1?Q?=2C_1915'_then_......?=
Re: Traveller-like fiction
Re: Starship disabling weapons...
Re: Traveller-like fiction
----------------------------------------------------------------------
Date: Wed, 17 Nov 1999 02:51:35 -0800
From: "Glenn M. Goffin"
Subject: Re: New BITS product hinted at
> From: Craig Berry
> Patron 102:
>
> A nervous-looking man approaches the party in a quiet section of the
Oh stop it please my sides hurt I am so glad that I hadn't gotten up for
a drink oh man too much
------------------------------
Date: Wed, 17 Nov 1999 03:01:47 -0800
From: "Glenn M. Goffin"
Subject: Traveller pronounciation guide
> From: JDoch226@aol.com
> How do you say Efate? Boughene? Pscias? Is there a guide to the
> pronounciation of system names?
No.
> From: Erwin Fritz
> The pronounciation of names varies by Traveller universe, and IMTU, varies
> from person to person. Some species have difficulty pronouncing certain sounds,
> so there is no standard rule.
The same is true in my Traveller universe. There are so many sophont
species and so many languages that it's not practical to have standard
pronunciations. The only way to designate a system so that everyone
will know which one it is is to point it out on a map.
- --Glenn
>
> For me, I say "eefayt", "bogeen" (with a hard G), and "syas". But that's
> me.
>
------------------------------
Date: Tue, 16 Nov 1999 02:33:02 -0900
From: "William F. Hostman"
Subject: Nightmare Passengers
>It may help to consider these well known families as the passengers in
>question:
>
>The Bundie Family (Al, Peg and the kids)
>The Simpson Family (Homer, Marges, Bart....)
>The Addams Family (Gomez, Morticia, Pugsley, Wednesday)
>
>Any other suggestions?
The Seavers (Jason & Maggie, and the kids: Mike, Carol, Ben and
Chrissy)[Growing Pains]
The Malloys (Jack and Jenny, Tiffany, Ryan, Ross)[Unhapily ever after]
Steve Erkle's Family (Erkle Alone is nearly enough for a spacing)[Family
Matters], but the Winslows might not be too bad.
And, just so as to not discriminate against the unwed:
The main characters from Seinfeld, Shasta McNasty or Living Single.
Another fun extension of this is the Jonah Syndrome...
Poppa plans a 3 jump trip; each ship they take on the way out has problems,
and the local inspectors clear everyone... freak of nature. Each time. If
merchant spacers are as bad as merchant seamen, the Jonah factor just
kicked in. Nobody will take them aboard willingly, and they can't travel
the liners due to some restriction in Poppa's and/or momma's jobs...
they've got 4 weeks left on a 6 month vacation, and are butts-in-the-breeze
desperate to get home. Once they're aboard, little things go wrong,
constantly. (Jr is a wild talent TK/Machine empath... and doesn't really
have a clue he's really the jonah.)
William F. Hostman | "Smith & Wesson: THe original Point and Click
interface!"
Aramis 0602 C55A364-C S kk+ as+ hi+ dr+ va++(--) so+ zh++ vi+ da++ sy- ge-
533
Mailto:aramis@gci.net http://home.gci.net/~aramis mailto:wilh@alaska.com
ICQ:14640742 AIM:AKAramis ARM 1.0: 3 R H++ P+
IMTU 1.0: tc tm++ tn- t4-- tt+ to- tg-- ru+ ge 3i+ c+ jt-() au+ st- ls
pi+() ta+ he+(-) kk+ as+ hi+ dr+ va++(--) so+ zh++ vi+ da++ sy- ge- pi+
------------------------------
Date: Wed, 17 Nov 1999 08:06:19 -0500
From: "Jory Earl"
Subject: Re: Nightmare Passengers
Try a scenario based on the book, "Sam Weskitt on the Planet Framingham".
___________________________________________________________
J-Man
ICQ# 2843475
New Hampshire - U.S.A.
Email : j-man@iname.com
Home Page : http://www.geocities.com/~jman037/
___________________________________________________________
------------------------------
Date: Wed, 17 Nov 1999 08:14:20 -0500
From: "Jory Earl"
Subject: Re: How to do a gritty, X-Files-like scenario?
>And after their run-in with whatever variety of parasites, have them
>run into a *good* symbiont. Say the cave critter from the F.Paul Wilson
>story I can't recall the title of
"Healer".
___________________________________________________________
J-Man
ICQ# 2843475
New Hampshire - U.S.A.
Email : j-man@iname.com
Home Page : http://www.geocities.com/~jman037/
___________________________________________________________
------------------------------
Date: Wed, 17 Nov 1999 08:15:33 -0500
From: "Jory Earl"
Subject: Re: Starship Disabling Weapons
> I have been thinking about this, & well playing Master of Orion 2,
Good game. I play it too.
___________________________________________________________
J-Man
ICQ# 2843475
New Hampshire - U.S.A.
Email : j-man@iname.com
Home Page : http://www.geocities.com/~jman037/
___________________________________________________________
------------------------------
Date: Wed, 17 Nov 1999 14:17:28 +0000
From: "Carlos Alos-Ferrer"
Subject: Re: Pacifist groups in the 3I
Mark Urbin wrote:
> "Carlos Alos-Ferrer" types out with his weasel powered keyboard:
> >> "Carlos Alos-Ferrer" bangs out with his toes:
Is that supposed to be funny? Maybe I lack the appropriate sense of
humour. Yes, it must be me.
> >> Mishima linked with a pacifist movement?
> >As I said, *partly* based on him, *in spirit.*
> Small part, angry spirit. :-)
If you like... fill the rest with buddhism, as I also said.
SNIP
> The aim of the private army was to bring glory to the Emperor. They do
> that best by killing his enemies. Another way to bring glory to the
> Emperor is to die well in his service.
Of course. But the ends are just a moment's whim. The method can be
used to support any end. Is just a measure of how serious the issue
is.
SNIP
> >> His own suicide was an act of grand theatre.
> >As for a suicide being theatre, I won't comment on this. I am sure
> >you realized what you said right after sending it. He *died.*
> No, I meant exactly what I typed. Yukio Mishima was considered one of
> *the* greatest authors of post-war Japan. He was also a playwright and
> screenplay author. He stared in many of his theatre and movie
> productions. In a fair number of them, his character took his own
> life. This is one way he practiced the act that he probably knew long in
> advance that would end his own life.
Still, that is something else as saying that suicide can be
theatre. Theatre is fake. Suicide takes your life. If you don't see
it I rather don't discuss it. Not something to be discussed anyway.
> As it has been pointed out before on this list, often in Japanese culture,
> a ritual suicide is a statement. Be it personal, political or
See? Precisely the reason it would work for a pacifist movement. The
supreme statement. Change it to buddhist bonzos burning themselves if
you like.
> Thousands of years in the future, pacifists could be calling
> themselves "Mishimans" with a straight face, but a serious professor of
> Earth history would find it damn odd.
Maybe. Fortunately, there won't be any paying attention at that...
they will all be researching the origins of the Holy Trinity
(Stalin, Churchill, Roosevelt) and their mythical Ark of the Alliance
Carlos Alos-Ferrer
------------------------------
Date: Wed, 17 Nov 1999 21:32:06 +0800
From: Nattrass
Subject: Re: Starship Disabling Weapons
> Isn't the former a PAW to the non-SW crew?
Particle Accelerators although specci in appearance have a couple of useful
side effects: yes it would be possable to recover a ship hit by a PAW.
However if the ship is small ie. a merchantman, or scout. You will find that
for the weapon to be effective at space ranges it will often cause little
more than scraps to be recovered, and to add to that dilemma, if it is fired
at larger ships such as destroyers +, you will find a problem of Fibre-Optic
Backup computers while will resist the EMP wave associated with the PAW. In
the case of the nice median between instant deep fry and loss of fuel and
perhaps an air raft is the 200+ - 1000- displacement ton ships... in this
case as long as u dont want the crew alive (whom previously should glow a
nice healthy green) then a Paw is your weapon..... as long as u dont roll to
many bad criticals.
Although:
According to TNE:Fire Fusion & Steel a nuclear dampner may just do the
trick, the description at the end of of the paragraph on what it can do is
very vague though, and I'd like some clarification if anyone would care to
offer some, but it would appear that it may be possible to inhibit the
fusion reaction in a ships fusion reactor, and definitely can in the case of
a fission reactor.
This would be the closest I could suggest for capturing vessels, with the
added bonus that a shot need not be fired.
something to think about.
In my talons I shape clay.....
------------------------------
Date: Wed, 17 Nov 1999 23:49:30 +1000
From: "Alan Bradley"
Subject: Re: States in the Imperium
> From: "David Healey"
> Immediately after the incident in question, the PM appointed the first
> Commisioner of Commonwealth Police. The agency was subsequently absorbed
> (along with the Special Investigations Bureau) into the Investigations
> Branch of AG's in 1922. IIRC, the Commonwealth Police were reformed as a
> seperate entity in 1949 or thereabouts.
Ah! So I'm not mad! I knew there was something like this happening, even
if the details were wrong.
> ObTrav : Ummm ? What sort of 'federal' police agencies exist in the TU,
> if any ? Does the IMoJ fill that role ? And if they do investigate
> crimes against the Empire, do they have the powers and resources to track
> criminals across known space ? Would they bother ? What sort of
> co-operation could they expect from local police agencies ? Can I
possibly
> ask any more questions in one paragraph ?
I guess the IMOJ would do it.
Back in the early '80s FASA put out High Passage magazine, which had a
bunch of scenarios set in the Old Expanses. Some of them referred to the
IMOJ Special Branch, which was engaged in hunting down a bunch of pirates
operating out of a couple of backwater systems.
It might actually make sense for a "police" agency to do this kind of
thing. Outfits like the IN wouldn't necessarily have the investigative
skills required to track them down. The Navy would be good at tracking the
ships, but they wouldn't be as good at tracking the money.
As for local co-operation, it would, of course depend. Presumably MOJ
agents would be operating under the equivalent of a limited Imperial
Warrant, which would allow them to demand assistance, but there is a
difference between enthusiastic and unenthusiastic assistance.
The cases that they would deal with would be those involving Imperial laws
and interests, as well as any that impact on people and organisations
important enough to pull the required strings.
Alan Bradley
alanb@elf.brisnet.org.au
------------------------------
Date: Wed, 17 Nov 1999 09:33:39 -0500
From: Walter Smith
Subject: Catastrophes in Law Enforcement (was re: Re: How to do a gritty, X-Files-like scenario?)
Leonard Erikson wrote:
>>>>>>>>>
Then there's always the "Dirty Pair" scenario. Kei & Yuri are a pair of
top notch law enforcement types. There's just this one *little*
problem. Whenever they get involved, disasters happen. It's 100%
demostrable that it simply is *not* their fault. Their actions don't
cause the disasters, and there's nothing they could have done to
prevent them. Nonetheless, disasters occur.
>>>>>>>>>
Ah, Kei & Yuri, the dirty angels with a lovely pair...
Considering the level of criminal Kei and Yuri deal with, it's arguable
that, even had their actions caused the disasters, the damage would
still be less than if their particular target had gotten away. OK, maybe
not the time a flesh-eating virus got released on a high-pop planet...
or the giant starliner crashing into a major metropolitan area...
They're usually *involved* with the disasters, and it may even be that
they could have prevented some of them, but it's usually bad guys driven
to extreme behaviour that actually cause the really bad oopses.
Question for the law enforcement types on the list: if a cop chases a
bad guy, and the bad guy does something very destructive in an escape
attempt, (say, drives a truck at high speed through a crowded pedestrian
mall,) does the peace officer get blamed? Or does he just get blamed if
the chase was not successful in catching the criminal?
Walt Smith
------------------------------
Date: Wed, 17 Nov 1999 15:46:05 +0100 (MET)
From: Tommy Grav
Subject: Re: Catastrophes in Law Enforcement (was re: Re: How to do a gritty, X-Files-like scenario?)
On Wed, 17 Nov 1999, Walter Smith wrote:
>They're usually *involved* with the disasters, and it may even be that
>they could have prevented some of them, but it's usually bad guys driven
>to extreme behaviour that actually cause the really bad oopses.
>
>Question for the law enforcement types on the list: if a cop chases a
>bad guy, and the bad guy does something very destructive in an escape
>attempt, (say, drives a truck at high speed through a crowded pedestrian
>mall,) does the peace officer get blamed? Or does he just get blamed if
>the chase was not successful in catching the criminal?
In Norway it is common that the press and media blame to LEO for this.
The Special Branch for Investgating the Police most often find nothing wrong
(actually 99 prosent of all charges against the Police are dropped).
But the media often blames the LEO's for provoking the criminals and
putting innocent people at risk.
>Walt Smith
Tommy Grav
- -------------------------------------------------------------
tommy.grav@astro.uio.no http://www.uio.no/~tommygr/
Institute of Astrophysics, UiO, No
IMTU tn++t4+tg+ ru+ge++ !3i jt+au+st+ls hi++dr-so++zh-sy-sw++
------------------------------
Date: Wed, 17 Nov 1999 07:54:23 -0600
From: "Robert Eaglestone"
Subject: Looking for a high-quality image of Traveller Known Space
Howdy all,
I fetched an image of "TKS", or Traveller Known Space, from one
of the Traveller websites out there. I am using it for a little sector
viewer application I'm writing in Java. It's black and white, which
is fine, but it has a lot of noise on it, like it was difficult to scan or
was scanned at a low resolution.
So I'm wondering if anyone has a clean imagemap of TKS in its
entirety... you know, something like that map which spans
everything, from the spinward edge of the Consulate to the Dark
Nebula, to the Hive Federation to the Lesser Rift. I need this in
a nice image of any format (tho' I prefer GIF or JPG).
Anybody?
Rob
------------------------------
Date: Wed, 17 Nov 1999 16:28:56 +0000
From: "Carlos Alos-Ferrer"
Subject: IMOJ (was Re: States in the Imperium)
Ala Bradley wrote:
> I guess the IMOJ would do it.
> Back in the early '80s FASA put out High Passage magazine, which had a
> bunch of scenarios set in the Old Expanses. Some of them referred to the
> IMOJ Special Branch, which was engaged in hunting down a bunch of pirates
> operating out of a couple of backwater systems.
I think there was an article, "Law in the Imperium," back in
Challenge, which spoke about the Imperial Ministry Of Justice (IMOJ)
and gave some statistics for the number of agents. Numbers were not
very good, but there was a good discussion of what they were supposed
to hunt down, IIRC. There was a very usable "Universal Law
Profile" with codes for determining likely intensity of prosecution
and likely penalties for a variety of crimes.
Carlos Alos-Ferrer
------------------------------
Date: Wed, 17 Nov 1999 16:38:48 +0100 (MET)
From: Hans Rancke-Madsen
Subject: Re: The Republic Question
Glenn Goffin writes:
>I don't think canon addresses the issue, but I've always assumed that once
>you've joined the Imperium, you can't leave -- and once the Imperium
>decides it wants you, all you can do is cut the best deal you can.
There are canonical examples of systems that left (or was abandoned by) the
Imperium. Mostly as a result of the frontier wars, but there is at least one
that left in peacetime. There are no details about why that was allowed to
happen.
Hans Rancke
University of Copenhagen
rancke@diku.dk
- ------------
"The referee should determine the nature of subsequent
events based on the individual situation."
_76 Patrons_, p. 8
------------------------------
Date: Wed, 17 Nov 1999 16:48:21 +0000
From: "Carlos Alos-Ferrer"
Subject: Re: The Republic Question
> Glenn Goffin writes:
>
> >I don't think canon addresses the issue, but I've always assumed that once
> >you've joined the Imperium, you can't leave -- and once the Imperium
> >decides it wants you, all you can do is cut the best deal you can.
>
> There are canonical examples of systems that left (or was abandoned by) the
> Imperium. Mostly as a result of the frontier wars, but there is at least one
> that left in peacetime. There are no details about why that was allowed to
> happen.
> Hans Rancke
I guess things will be different in the benevolent (?) 1105 Imperium
and in the aggressive, dark Millieu-Zero Imperium. For that
matter, things could be different on a core sector (if they leave
they are isolated) and in a frontier one (if they leave they may
fall under another power's influence) When did those episodes
happen?
Carlos Alos-Ferrer
------------------------------
Date: Wed, 17 Nov 1999 09:03:06 -0800 (PST)
From: Mark Cook
Subject: Re: Starship disabling weapons...
Legate Legion writes:
> I have been thinking about this, & well playing Master of Orion 2, & I
> was wondering, how would you capture a ship, with canon Traveller Technology
> without bashing the hell out of it?
> Would you use an Ionic Weapon? Or a Mazer?
> A player in the party has got his hands on a TL-15 Patrol Cruiser
> (Standard Class-T out of MT, but with minor mods, like better Air-to-Surface
> Weapons) & his character has Engineering-5, & wants to create an Ionic
> Weapon to disable rather than kill other ships.
There is a possible method which, while not dictated by Traveller canon,
at least does not *violate* canon. Read part of the TML PBeM archive:
http://www.ssgfx.com/traveller/archive/
in "1993, Turn 2, Parts 3 & 4", one of the more brilliant crew-members
of the Elissa manages to scram the fusionplant of an attacking ship with
carefully focused beams from a meson comm system. Meson decay inside
the enemy powerplant causes just enough instability that the plant
takes itself off-line. Had the attacking ship not already had it's
Zocchai (sic) array charged, they would not have escaped.
As one of the co-refs. for that game, I thought the players idea was
damned clever! :^)
- Mark C.
Instructor, Willamette Small Arms Academy
EOD, U.S.M.C. 1st MarDiv (Camp Pendleton), Class of '75
Full-Auto Director, Albany Rifle & Pistol Club, Albany, OR
NRA (Life), SAF (Life), CCRKBA (Life)
Front Sight First Family member #1
- -----------------------------------------------------------------------
mark f. cook * shoestring graphics & printing * markc@ssgfx.com
7160 n.w. somerset dr. * corvallis, or, 97330 * http://www.ssgfx.com
Phone: 541-745-5709 Fax: 541-745-5818
- -----------------------------------------------------------------------
"Remember that a government big enough to give you everything
you want is also big enough to take away everything you have."
--Col. David Crockett; member of the Tennessee legislature
(1821-1822/1823-1824); member U.S. House of Representatives
(1827-1831/1833-1835); and Texas Hero of the Alamo (1836)
------------------------------
Date: Wed, 17 Nov 1999 09:10:48 -0800 (PST)
From: Anthony Jackson
Subject: Re: off to the Races
Leonard Erickson writes:
> Solar sails use *both* the solar wind *and* light pressure.
While true, the solar wind is orders of magnitude weaker than the light pressure (magsails can be bigger by the same factor, maybe), so in practice a solar sail can be treated as a pure lightsail.
------------------------------
Date: Wed, 17 Nov 1999 09:19:22 -0800 (PST)
From: Anthony Jackson
Subject: Re: Starship Disabling Weapons
Legate Legion writes:
> I have been thinking about this, & well playing Master of Orion 2, & I
> was wondering, how would you capture a ship, with canon Traveller
> Technology without bashing the hell out of it?
You point big guns at it and transmit 'surrender or die'. Alternately, with incredibly good aiming you can take out specific systems, and at least bash less of the hell out of it (this would be 1-2 levels more difficult than simply hitting the ship, and would require comparably superior sensors). A low power PAW could also disable a ship with relatively minor damage (Traveller ships have uber-radiation shielding, so you'd need to punch a hole in the hull, but after that it really doesn't take much more to cook the crew with radiation poisoning). The previously mentioned 'ionic weapons' would be totally useless in space -- that's a CPAW, and has negligible space range.
------------------------------
Date: Wed, 17 Nov 1999 10:08:04
From: "Douglas E. Berry"
Subject: Re: Cultures
At 09:43 PM 11/16/1999 PST, you wrote:
>Fine, Doug. *You* get to tell Harlan that "his" starship was taken out
>by Red Dwarf. I wanna watch.
I would relish the opportunity. Ellison may be a fine writer (though most
of his stuff isn't my cup of tea), but his behavior toward fans and other
pros is intolerable. I've seen him heap abuse on thirteen year old neos
who obviously are terrified of even speaking to an author, and make concoms
jump through hoops.
There's a reason why almost every American fan who reads "Bimbos of the
Death Sun" assumes that Appin Dungammon is supposed to be Harlan. The
Brits all think Appin is Michael Moorcock.
- --
Douglas E. Berry gridlore@mindspring.com
http://gridlore.home.mindspring.com/index.html
------------------------------
Date: Wed, 17 Nov 1999 10:15:36
From: "Douglas E. Berry"
Subject: =?iso-8859-1?Q?Re:_That_explains_the_=91Don=92t_throw_Eggs__?= at the =?iso-8859-1?Q?PM_Act,_1915=92_then_......?=
At 10:00 PM 11/16/1999 -0600, you wrote:
>> NO CARRIER
>
>Try looking in Charleston, SC (USS YORKTOWN) or NYC (USS INTREPID)....
>
>ObTrav: A tie-in with the tourism thread - retired warships, converted
>to museums, would likely be common tourist attractions in the Spinward
>Marches.
The former Alameda Naval base now has the USS Hornet. They did a great
program on the thirtith anniversary of the Moon landing.
We might also get the USS Missouri
- --
Douglas E. Berry gridlore@mindspring.com
http://gridlore.home.mindspring.com/index.html
------------------------------
Date: Wed, 17 Nov 1999 11:29:19 -0800
From: "Tim MacPherson"
Subject: Traveller-like fiction
Hi all
Can anyone recommend a novel that is "traveller-like" in atmosphere?
Tim MacPherson
Kelowna,BC
CANADA
timac@home.com
------------------------------
Date: Thu, 18 Nov 1999 09:03:23 +1300
From: "Rupert Boleyn"
Subject: Re: Traveller-like fiction
On 17 Nov 99, at 11:29, Tim MacPherson wrote:
> Hi all
>
> Can anyone recommend a novel that is "traveller-like" in atmosphere?
Any (all) of EC Tubb's Dumarest novels (to which Traveller owes an
enormous amount).
Some of Piper's work. Some of Poul Anderson's, too.
Aside from those it depends what kind of Traveller you're talking about
(atmospherically speaking :)
- --
Rupert Boleyn
Wellington, New Zealand
A pessimist is an optimist with a sense of history.
------------------------------
Date: Wed, 17 Nov 1999 16:28:16 -0500
From: "Jory Earl"
Subject: Re: Traveller-like fiction
>
>Any (all) of EC Tubb's Dumarest novels (to which Traveller owes an
>enormous amount).
Were his books written in inspiration of Traveller? The entire series seems
to fit regular 'canon' classic traveller perfectly. Most of the things
mentioned in the LBB's can be found in his novels with the same names.
___________________________________________________________
J-Man
ICQ# 2843475
New Hampshire - U.S.A.
Email : j-man@iname.com
Home Page : http://www.geocities.com/~jman037/
___________________________________________________________
------------------------------
Date: Wed, 17 Nov 1999 16:33:48 -0500
From: "Jory Earl"
Subject: =?iso-8859-1?Q?Re:_That_explains_the_'Don't_throw_Eggs___at__the_PM_Act?= =?iso-8859-1?Q?=2C_1915'_then_......?=
>The former Alameda Naval base now has the USS Hornet. They did a great
>program on the thirtith anniversary of the Moon landing.
Speaking of Naval bases in Alameda..;)
Anyone ever wonder why, in Star Trek 4, Chekov keeps pronouncing "vessels"
with a "w"? There is no "w" in the russian alphabet. "Vessels" would have
sounded just like it should, albeit with a strong slavic accent. :)
___________________________________________________________
J-Man
ICQ# 2843475
New Hampshire - U.S.A.
Email : j-man@iname.com
Home Page : http://www.geocities.com/~jman037/
___________________________________________________________
------------------------------
Date: Wed, 17 Nov 1999 16:24:53 EST
From: JFZeigler@aol.com
Subject: Re: Traveller-like fiction
In a message dated 11/17/99 2:26:18 PM Eastern Standard Time, timac@home.com
writes:
> Can anyone recommend a novel that is "traveller-like" in atmosphere?
Niven and Pournelle's _The Mote in God's Eye_ always struck me as
being fairly Traveller-like. Pournelle and S. M. Sirling recently wrote a
series of Falkenberg's Legion novels that fit, too, although I don't recall
the titles at the moment.
- ----------
Jon F. Zeigler: Mathematician, computer geek, amateur historian, freelance
writer, occasional scribbler of bad poetry
"For any statement, no matter how innocuous, there exists a nonempty
set of people who will take offense at it."
------------------------------
Date: Wed, 17 Nov 1999 16:37:30 -0500
From: "Jory Earl"
Subject: Re: Starship disabling weapons...
>in "1993, Turn 2, Parts 3 & 4", one of the more brilliant crew-members
>of the Elissa manages to scram the fusionplant of an attacking ship with
>carefully focused beams from a meson comm system. Meson decay inside
>the enemy powerplant causes just enough instability that the plant
>takes itself off-line. Had the attacking ship not already had it's
>Zocchai (sic) array charged, they would not have escaped.
>
>As one of the co-refs. for that game, I thought the players idea was
>damned clever! :^)
I agree! Its sessions like this that make the game more than just another
RPG. I think this is the nost clever move I've ever read about and
obviously that group really had their "thinking tooques" on.
___________________________________________________________
J-Man
ICQ# 2843475
New Hampshire - U.S.A.
Email : j-man@iname.com
Home Page : http://www.geocities.com/~jman037/
___________________________________________________________
------------------------------
Date: Wed, 17 Nov 1999 16:33:28 -0500
From: "Chris Seamans"
Subject: Re: Traveller-like fiction
From: Tim MacPherson
>Can anyone recommend a novel that is "traveller-like" in atmosphere?
Hi Tim.
You might consider Asimov's "Foundation" trilogy (and yes, I know it's much
more than a trilogy now). It is one of the most readily apparent influences
on Traveller, and it has a distinct Travellerian atmosphere.
------------------------------
End of Traveller-digest V1999 #1357
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