Okay, more maps for you! Please send questions or comments to ivan.unbound@gmail.com

Yeah, I should have gotten around to the hex maps sooner. I wanted to make them a bit prettier than this. But I figured functional beats pretty any day, and they're still reasonably pretty.

For all the hex maps, each hex is about 1 mile wide. The hex grid is the same on all the maps that have a hex grid.

Here are the extra maps in this zip file:

IVU011_BBB6_blank_map_HEXES_1mile.jpg -- A hex grid added to the version of the map of Athconnit without any keyed letters on it

IVU011_BBB6_DM_map_HEXES_1mile.jpg -- A hex grid added to the Referee map of Athconnit

IVU011_BBB6_player_map_HEXES_1mile.jpg -- A hex grid added to the player map of Athconnit

IVU011_BBB6_very_blank_map.jpg -- This is a much more blank map of Athconnit, with all features removed except for the shoreline and the rivers.

IVU011_BBB6_very_blank_map_HEXES_1mile.jpg -- The same as the previous map, except with a hex grid added.

-Kirt Dankmyer

This product uses the OPEN GAME LICENSE Version 1.0a (see http://www.wizards.com/d20/files/OGLv1.0a.rtf )

Original map is by kos Nma, licensed under a Creative Commons Attribution 3.0 License. http://creativecommons.org/licenses/by/3.0/

DESIGNATION OF PRODUCT IDENTITY

The names Black Box BookTM and Ivanhoe UnboundTM, including the Ivanhoe Unbound logo, when used in any context, are product identity, copyright 2017 by Kirt A. Dankmyer. All text that does not directly affect the game rules for the races and monsters contained in this document (or any other documents in this supplement) are product identity.

DESIGNATION OF OPEN GAME CONTENT
All game rule text and tables, with the exception of material specifically excluded in the declaration of product identity, is open game content. Please conform to the Swords & Wizardry Compatibility-Statement License as well.
