Unarmed:
Brass Knuckles, dmg 1d10+MD, AP 3
Spiked Knuckles, dmg 1d10+4+MD, AP 3
Power Fist, 2d8+10+MD, AP 3, rounds 25, ammo type: small energy cell
Mega Power Fist, 3d10+20+MD, AP 3, rounds 25, ammo type: small energy cell

Melee:
Sap, dmg unconciousness, AP 4
Shiv, dmg 1d4, AP 3, undetectable
Sharpened Pole, dmg 1d4+1+MD, AP 4
Club, dmg 1d10+MD, AP 4
Knife, dmg 1d10+MD, AP 3
Ax, dmg 1d8+MD, AP 4
Switchblade, dmg 1d6+MD, AP 3
Wrench, dmg 1d6+2+MD, AP 4
Crowbar, dmg 1d12+3+MD, AP 4
Spear, dmg 1d12+3+MD, AP 4
Sledgehammer, dmg 3d4+MD, AP 4
Combat Knife, dmg 1d12+3+MD, AP 3
Wakizashi Blade, dmg 1d12+4+MD, AP 3
Cattle Prod, dmg 2d6+10+MD, AP 3, rounds 25, ammo type: small energy cell
Ripper, dmg 1d10+15+MD, AP 3, rounds 25, ammo type: small energy cell
Chainsaw, dmg 3d10+20+MD, AP 4, ammo type: ethanol
Proton Ax, dmg 3d10+10+MD, AP 4
Super Sledgehammer, dmg 3d10+15+MD, AP 4

Bows:
Sling, dmg 1d10, AP 5, rng 10, rounds 1, ammo type: rock
Wooden Bow, dmg 1d4+3, AP 5, rng 40, rounds 1, ammo type: arrow
Wooden Crossbow, dmg 1d6+4, AP 4, rng 50, rounds 1, ammo type: bolt
Composite Hunnting Bow, dmg 1d4+5,AP 5, rng 60, rounds 1, ammo type: arrow
Composite Hunting Crossbow, dmg 1d6+6,AP 4, rng 70, rounds 1, ammo type: bolt

Pistols:
Colt 6520 10mm Pistol, dmg 1d6+6, AP 5, rng 19, rounds 12, ammo type: 10mm JHP
.38 Special Snubnose Revolver, dmg 1d6+7, AP 4, rng 10, rounds 6, amo type: .38 Caliber
VP91Z 9mm Pistol, dmg 1d6+6, AP 5, rng 17, rounds 18, ammo type: 9mm JHP
.357 Magnum Revolver, dmg 1d6+9, AP 4, rng 19, rounds 6, ammo type: .357 Magnum
.44 Magnum Revolver, dmg 1d8+11, AP 4, rng 6, rounds 6, ammo type: .44 JHP
Desert Eagle .44, dmg 1d8+10, AP 5, rng 19, rounds 8, ammo type: .44 JHP
Sig-Sauser 14mm Pistol, dmg 1d10+12, AP 5, rng 18, rounds 6, ammo type: 14mm JHP
9mm Mauser, dmg 1d6+4, AP 5, rng 17, rounds 8, ammo type: 9mm balls
Neddler Pistol, dmg 3d10, AP 4, rng 24, rounds 8, ammo type: HN Neddler
Walther PPK, dmg 1d8+8, AP 3, rng 20, rounds 8, ammo type: 7.56mm
.223 Pistol, dmg 1d10+20, AP 5, rng 30, rounds 5, ammo type: .233 FMJ
PPK-12 Gauss Pistol, dmg 1d10+22, AP 4, rng 50, rounds 12, ammo type: 2mm EC

Shotguns:
Winchester 12-Guage Shotgun, dmg 1d10+12, AP 5, rng 14, rounds 2, ammo type: 12-Guage Slags
Winchester Sawed-off Shotgun, dmg 1d10+14, AP 5, rng 7, rounds 2, ammo type: 12-Guage Slags
Winchester Combat Shotgun, dmg 1d10+15, AP 5, rng 22, rounds 12, burst 3, ammo type: 12-Guage Slags
H&K CAWS, dmg 1d10+15, AP 5, rng 30, rounds 10, burst 5, ammo type: 12-Guage Slags
Pancor "Jackhammer", dmg 1d10+19, AP 5, rng 35, rounds 10, burst 5, ammo type: 12-Guage Slags

Submachine Guns:
H&K MP9 10mm SMG, dmg 1d6+6, AP 5, rng 25, rounds 30, burst 10, ammo type: 10mm JHP
MAC 17 SMG, dmg 1d6+7, AP 5, rng 25, rounds 30, burst 10, ammo type: .45 Caliber
H&K MP5, dmg 1d6+7, AP 4, rng 30, rounds 30, burst 5, ammo type: 9mm JHP
Uzi Mark 27 SMG, dmg 1d6+5, AP 5, rng 20, rounds 40, burst 10, ammo type: 9mm JHP
Thompson M192B SMG, dmg 1d6+2, AP 5, rng 32, rounds 50, burst 10, ammo type: .45 Caliber
M3A1 "Grease Gun" SMG, dmg 1d6+10, AP 4, rng 20, rounds 30, burst 10, ammo type: .45 Caliber
H&K P90c, dmg 1d6+12, AP 4, rng 30, rounds 24, burst 12, ammo type: 10mm JHP

Rifles:
BB Gun, dmg 1d4,AP 5, rng 25, rounds 100, ammo type: BBs
Pipe Rifle, dmg 1d6+6, AP 5, rng 20, rounds 1, ammo type: 10mm JHP
M17-1 Carbine, dmg 1d6+9, AP 5, rng 20, rounds 10, ammo type 7.62mm
Colt .223 Hunting Rifle, dmg 1d10+9, AP 5, rng 40, rounds 10, ammo type: .223 FMJ
M19 Rifle, dmg 1d6+8, AP 5, rng 35, rounds 8, ammo type: 7.62mm
DKS-501 Sniper Rifle, dmg 1d10+14, AP 6, rng 50, rounds 6, ammo type: .223 FMJ
SVD-4000, dmg 1d6+14, AP 5, rng 75, rounds 10, ammo type: 7.62mm
PSG1 Sniper Rifle, dmg 1d6+14, AP 4, rng 120, rounds 20, ammo type: 7.62mm
G3 Battle Rifle, dmg 1d6+5, AP 5, rng 45, rounds 20, burst 6, ammo type: 7.62mm
M72 Gauss Rifle, dmg 1d10+33, AP 5, rng 50, rounds 20, ammo type: 2mm EC

Assault Rifles:
AK-112 Assault Rifle, dmg 1d8+8, AP 5, rng 45, rounds 24, burst 12, ammo type: 5mm
FN FALL, dmg 1d6+8, AP 5, rng 35, rounds 20, burst 10, ammo type: 7.62mm
AK-47, dmg 1d8+10, AP 5, rng 45, rounds 30, burst 5, ammo type: 5.45mm
M16A2, dmg 1d8+6, AP 6, rng 40, rounds 18, burst 3, ammo type: 5.56mm
XL70E3, dmg 1d8+12, AP 5, rng 35, rounds 24, burst 8, ammo type: 5mm
H&K G11, dmg 1d10+12, AP 5, rng 35, rounds 50, burst 10, ammo type: 4.7mm Caseless

Machine Guns:
M60, dmg 1d6+18, AP 6, rng 35, rounds 50, burst 10, ammo type: 7.62mm
MG3, dmg 1d6+15, AP 6, rng 10, rounds 50, burst 10, ammo type: 7.62mm
Minigun, dmg 1d8+5, AP 6, rng 35, rounds 120, burst 20, ammo type: 5mm
Light Support Weapon, dmg 1d10+20, AP 6, rng 40, rounds 30, burst 10, ammotype .223 FMJ
PK Infantry Support Gun, dmg 1d8+18, AP 7, rng 10, rounds 50, burst 10, ammo type: 7.62mm
Bozar, dmg 1d10+25, AP 6, rng 75, rounds 30, burst 15, ammo type: .223 FMJ
Avenger Minigun, dmg 1d8+15, AP 6, rng 40, rounds 120, burst 40, ammo type: 5mm
Vindicator Minigun, dmg 1d10+14, AP 6, rng 30, rounds 100, burst 25, ammo type: 4.7mm Caseless

Grenade Launchers:
M203, dmg 1d12+22 (1d6 Conc.,1d6 Frag.), AP 5, rng 20, rounds 1, ammo type: 40mm Fragmation Grenade
MK-1 Grenade Launcher, dmg 1d12+22 (1d6 Conc.,1d6 Frag.), AP 5, rng 15, rounds 2, ammo type: 40mm Fragmation Grenade

Anti-Tank Weapons:
LAW-80 Rocket Launcher, dmg 6d8+30, AP 6, rng 60, rounds 1, cannot be reloaded
Rockwell L-72 Rocket Launcher, dmg 6d8, AP 6, rng 50, rounds 1, ammo type: Rocket

Flamethrowers:
M9E1-7 Flamethrower, dmg 3d8 plus fire, AP 6, rng 20, ammo type: Flamer Fire Pack

Energy Weapons (Pistols):
Wattz 1600 Laser Pistol, dmg 1d12+10, AP 5, rng 35, rounds 12, ammo type: Small Energy Cell
Solar Scorcher, dmg 4d10+20, AP 4, rng 20, rounds 6, ammo type: Daylight
Glock 86 Plasma Pistol, dmg 1d20+10, AP 5, rng 20, rounds 16, ammo type: Small Energy Cell
YK32 Pulse Pistol, dmg 1d12+32, AP 4, rng 15, rounds 10, ammo type: Small Energy Cell

Energy Weapons (Rifles):
H&K 31415 Laser Carbine, dmg 2d12+18, AP 5, rng 20, rounds 20, ammo type: Micro Fusion Cells
Winchester Model P94 Plasma Rifle, dmg 2d10+25, AP 5, rng 25, rounds 10, ammo type: Micro Fusion Cells
Wattz 3120b Laser Rifle, dmg 2d12+23, AP 5, rng 25, rounds 20, ammo type: Micro Fusion Cells
YK42b Pulse Rifle, dmg 2d12+54, AP 5, rng 30, rounds 15, ammo type: Micro Fusion Cells

Energy Weapons (Big):
Gatling Laser, dmg 1d20+20, AP 6, rng 30, rounds 30, burst 10, ammo type: Micro Fusion Cells
Ion Beamer, dmg 3d12+60, AP 5, rng 30, rounds 20, ammo type: Micro Fusion Cells
MESON Cannon, dmg 5d10+100, AP 6, rng 50, rounds 10, ammo type: Micro Fusion Cells

Throwing Weapons:
Rock, dmg 1d4+MD, AP 4, rng 10
Sharpened Pole, dmg 1d4+1+MD, AP 4, rng 10
Bola, dmg hold target, AP 5, rng 30
Boomerang, dmg 2d10+MD, rng 20
Knife, dmg 1d10+MD, AP 4, rng 5
Molotov Cocktail, dmg 1d12+8, AP 5, rng 12
Spear, dmg 1d12+3+MD, AP 5, rng 5
Throwing Knife, dmg 1d6+MD, AP 4, rng STR*2
Frag Grenade, dmg 1d12+22, AP 5, rng 15
Combat Knife, dmg 1d12+3+MD, AP 4, rng 7
Plasma Grenade, dmg 5d10+40, AP 5, rng 15

Weapon Enhacements:
silencer
night sight
sniper's scope
laser sight

Armor:
Leather Jacket, AC 8, N 0/20, L 0/20, F 0/10, P 0/10, E 0/20
Leather Armor, AC 15, N 2/25, L 0/20, F 0/20, P 0/10, E 0/20
Combat Leather Jacket, AC 20, N 2/30, L 0/20, F 2/25, P 0/10, E 0/20
Leather Armor MK II, AC 20, N 3/25, L 1/20, F 1/25, P 1/10, E 1/25
Metal Armor, AC 10, N 4/30, L 6/75, F 4/10, P 4/20, E 4/25
Metal Armor MK II, AC 15, N 4/35, L 7/80, F 4/15, P 4/25, E 4/30
Tesla Armor, AC 15, N 4/20, L 19/90, F 4/10, P 10/80, E 4/20
BOS Armor, AC 20, N 8/40, L 8/70, F 7/50, P 7/60, E 8/40
Radiation Suit, AC 15, N 4/30, L 0/30, F 10/60, P 0/20, E 4/40
Combat Armor, AC 20, N 5/40, L 8/60, F 4/30, P 4/50, E 6/40
Combat Armor MK II, AC 25, N 6/40, L 6/65, F 5/35, P 5/50, E 9/45
Pseudo-Chitin Armor, AC 30, N 10/50, L 4/20, F 10/60, P 4/20, E 5/50
Power Armor, AC 25, N 12/40, L 18/80, F 12/60, P 10/40, E 20/50
Hardened Power Armor, AC 25, N 13/50, L 19/90, F 14/70, P 13/50, E 20/60
Adv. Power Armor, AC 30, N 15/55, L 19/90, F 16/70, P 15/60, E 20/65

Misc. Items:
flare
lighter
flashlight
rope
shovel
lockpick
tool set
boots
gas mask
safecracking kit
electronic lockpick
dynamite
geiger counter
plastique
vehicle repair kit

Chems (drugs)
healing powder
stimpack
antidote
super stimpack
buffout
mentants
psycho
jet
radaway
rad-X

