GURPS GULLIVER Racial Traits List
Compiled by Joel Oberdieck (sirjoeli@yahoo.com)

Environment & Habitat Options: Terrestrial Environment [G3; 0]; Aquatic Environment [G3; 0]; Aerial Environment [G3; -10+flight traits]; Amphibious [CI49; 10]; Landwalking [G3; 10]; Environmental Intolerance [G3; Varies].

Basic Body Structure

Body Plan Options: symmetrical; asymmetrical; radial; Centauroid [CI101; 0] or other "hybrid form"; Amorphous Body [G3; Varies]; Limb Extrusion [G3; Varies]; Inconvenient Form [G3; Varies]; exotic (No Physical Body [CI83; -100]; other); posture (horizontal; semi-upright; upright; other).

Composition Options: organic; inorganic; density (Modified Density [G3; Varies], Variable Weight [G3; 2/lvl], Variable Volume [G3; 1/lvl]); exotic (Body of Ice [CI50; 25]; Body of Water [CI51; 40]; Body of Air [CI50; 50]; Body of Fire [CI50; 5/lvl]; Body of Earth [CI50; 40]; Body of Stone [CI51; 8/lvl]; Body of Metal [CI50; 9/lvl]; Insubstantiality [CI59; 80]; Astral Entity [CI96; -25]; Shadow Form [CI65; 50]).

Size options: Increased Size [G3; 10/lvl] or Decreased Size [G3; 0/lvl] (or Increased [G3; 5/lvl]/Reduced Reach [G3; -5/lvl]; Enhanced [CI54; 10/lvl]/Reduced Move [CI103; -5/lvl]; Increased [CI102; 0]/Decreased Life Support [CI152; 10/lvl]); ST [B13; Varies]; HP [CI24; 5/HP]; DR [G3; 10/25/+3/lvl]; Inconvenient Size [G3; -5/-10/-15]; Modified TH for shape; weight.

Supporting Structure options: endoskeleton; exoskeleton; Invertebrate [G3; Varies]; Extra Encumbrance [CI54; 5/lvl]; Load ST [B13; Varies]; other options in Structural Soundness and Flexibility below.

Musculature options: ST [B13; Varies]; fatigue options (Reduced [G3; -3/lvl]/Extra Fatigue [CI24; 3/lvl]); unusual muscles (Locking Muscles [G3; 5]; Deathlock [G3; 1]). Further adjustments are available for individual limbs, etc.

Body Fat options: Skinny [B29; -5]; normal; Fat (Overweight [G3; Enc.]; Fat [G3; Enc.-5]; Obese [Enc. -10]); Reduced [G3; -3/lvl]/Extra Fatigue [CI24; 3/lvl]; Temperature Tolerance (versus cold) [CI30; 1/lvl].

Structural Abnormality Options: none; Dwarfism [G3; Varies]; Gigantism [B28; -10]; Bad Back [CI80; -10/-15]; Hunchback [CI81; -10/-15]. Related options are in Structural Soundness below.

Energy and Chemistry

Respiration Options: medium (air-breather; water-breather; Gills [CI56; 10]; Breathing Dependency (air) [CI81; Varies]; Breathing Dependency (water) [CI81; Varies]); gas (oxygen; non-oxygen gas; Anaerobic [CI101; -30]; Additional Atmosphere [G3; 10/atm.]); Reduced Air Requirements [G3; 5/lvl]; intake (normal; Passive Respiration [G3; 0]; Separate Respiratory Intake [G3; 1]; Inaccessible Respiratory Intake [G3; 2]; No Respiratory Shutoff [G3; -2]; No Breathing Shutoff [G3; -5]; osmotic breathing); breath holding (Oxygen Storage [CI62; 14]; Breath Holding [CI21; 2/lvl]); Filter Lungs [CI56; 5]; fitness options (Reduced Fatigue [G3; -3/lvl]; Extra Fatigue [CI24; 3/lvl]; Fit [CI25; 5]; Very Fit [CI 31; 15]; Unfit [CI85; -5]; Very Unfit [CI85; -15]); Dependency [CI81; Varies].

Diet and Digestion Options: herbivore; carnivore; omnivore; ergivore; exotic (eats rocks, steel etc.); Parasite [CI103; -15/-30]; required level of sustenance (Doesn't Eat or Drink [CI53; 10]; Decreased Life Support [CI52; 10]; Increased Life Support [CI102; -10/lvl]); diet requirements (Dependency [CI81; Varies]; Delicate Metabolism [CI81; -20/-40]; Restricted Diet [G3; Varies]; Vampiric Dependency [CI105; -50]; Universal Digestion [CI69; 15]; Cast Iron Stomach [CI51; 15]); Slow Eater [CI104; -10]; other mouth options.

Other Metabolism Options: normal; Slow Metabolism [CI104; -60/lvl]; Altered Time Rate [CI49; 100/lvl]; Hyper-Strength [CI58; 30/lvl]; Hyperactive [CI57; 30]; Metabolism Control [CI60; 5/lvl]; Sanitized Metabolism [CI65; 5]; Unusual Biochemistry [CI105; -5]; alcohol metabolism options (Alcohol Tolerance [CI19; 5]; Light Hangover [CI27; 2]; No Hangover [CI28; 5]; Alcohol-Related Quirks [CI79; -1]); poison metabolism options (Resistant to Poison [CI29; 5]; Immunity to Poison [CI58; 15]); fitness options (Reduced Fatigue [G3; -3/lvl]; Extra Fatigue [CI24; 3/lvl]; Fit [CI25; 5]; Very Fit [CI 31; 15]; Unfit [CI85; -5]; Very Unfit [CI85; -15]).

Chemical Production Options: normal; Drug Factory [CI53; Varies]; Pheromone Control [CI63; 25]; Venom [CI71; 15/lvl]; Bad Smell [CI80; -10]; Bioluminescence [G3; Varies]; Charisma (scent-based: -20%) [B19; 4/lvl].

Thermal Regulation Options: warm-blooded; Cold-Blooded [CI101; -5/-10]; comfort zone (location of zone; Temperature Tolerance [CI30; 1/lvl]; Temperature Intolerance [G3; -2/lvl]).

Health and Resilience 

Structural Soundness Options: HT [B13; Varies]; general bulk and soundness (Extra Hit Points [G3; 5/10/+2/lvl]; Reduced Hit Points [CI83; -5/lvl]); damage resistance (DR [G3; 10/25/+3/lvl]; Toughness [G3; 10/25/+3/lvl]); Extra Stun [CI24; Varies]; Hard to Kill [CI25; 5/lvl]; Injury Tolerance (No Vulnerability: Blood [CI58; 5]; No Vulnerability: Brain [CI58; 5]; No Cutting/Impaling Bonus [CI58; 20/30]; No Vulnerability: Neck [CI58; 5]; No Vitals CI59; 5]); Modified Blowthrough (Reduced Blowthrough [G3; 5/lvl]; Increased Blowthrough) [G3; -1/lvl]; weaknesses (Weak Heart [G3; -15]; Injury Intolerance [G3; Varies]; Fragile [CI102; -20]; Vulnerability [CI105; Varies]; Weakness [CI105; Varies]).

Immune System Options: HT [B13; Varies]; Disease-Resistant [CI24; 5]; Immunity to Disease [B20; 10]; Panimmunity [CI28; 5]; Weak Immune System [CI85; -30]; Cyber-Rejection [CI81; -10/-25]; Vulnerability [CI105; Varies]; Weakness [CI105; Varies]; Dependency [CI81; Varies].

Radiation Tolerance Options: none; Radiation Tolerance [G3; 1/lvl]; Radiation Intolerance [G3; -0.5/lvl].

Motion and Gravity Tolerance Options: HT [B13; Varies]; acceleration options (Acceleration Tolerance [CI19; 10]; Acceleration Weakness [CI79; -5]); motion options (Motion Tolerance [G3; 0.5/lvl]; Motion Sickness [CI82; -10]); gravity options (Improved G-Tolerance [CI26; 5/lvl]; G-Intolerance [CI81; -10/-20]; Free Sick/Space Sickness Tolerance [G3; 1/lvl]; Free Sick/Space Sickness [CI81/84; -10]); time travel options (Immunity to Timesickness [CI26; Varies]; Timesickness [CI84; Varies]).

Pressure and Altitude Tolerance Options: normal; Pressure Support [G3; 1/lvl]; Vacuum Support [G3; Varies].

Regeneration and Recovery Options: HT [B13; Varies]; Slow Healing [CI104; -10/lvl]; Rapid Healing [B22; 5]; Very Rapid Healing [CI31; 15]; Recovery [CI64; 10]; Regeneration (Slow [CI64; 10]; Regular [CI64; 25]; Fast [CI64; 50]; Instant [CI64; 100]); Regrowth [CI64; 40]; Resurrection [CI64; 150].

Pain Tolerance Options: normal; high pain tolerance (High Pain Threshold [G3; 10]; Very High Pain Threshold [G3; 10]; No Pain [G3; 10]); Low Pain Threshold [B29; -10].

Sleep Requirement and Disorder Options: behavior (nocturnal; diurnal); exotic behavior (Nocturnal [CI103; -10]; Diurnal [G3; -10]); individual sleep requirements (Less Sleep [CI27; 3/lvl]; Extra Sleep [CI81; -3/lvl]); racial sleep requirements (Doesn't Sleep [CI53; 20]; Reduced Sleep [CI64; 10]; Sleepy [CI104; Varies]); sleep quality (Deep Sleeper [CI23; 5]; Light Sleeper [CI82; -5]; Catsleep [G3; 5]); disorders (Insomniac [CI82; -10/-15]; Sleepwalker [CI84; -5]).

Miscellaneous Systemic Flaws Options: none; low HT or other stats [B13; Varies]; Epilepsy [B28; -30]; Hemophilia [B28; -30]; Migraines [CI82; -5 to -20]; Vulnerability [CI105; Varies]; Weakness [CI105; Varies].

Agility and Flexibility

Reflexes Options: DX [B13; Varies]; Combat Reflexes [B20; 15]; Combat Paralysis [B32; -15]; Increased Speed [CI26; 25/lvl]; Reduced Dodge [G3; -5/lvl]; Catfall [CI51; 10]; Hyper-Reflexes [CI58; 15].

Coordination Options: DX [B13; Varies]; handedness (right; left; Ambidexterity [B19; 10]); coordinated limb use (Partial Coordination [G3; Varies]; normal; Full Coordination [CI56; 50/attack]); Klutz [CI82; -5/-15]; balance (Poor Balance [G3; -5/lvl]; normal; Improved Balance [G3; 2/lvl]; Perfect Balance [CI63; 15]).

Flexibility Options: DX [B13; Varies]; Inflexible Body [G3; Varies]; modified change position (Fast Change Position [G3; 2/5]; Slow Change Position [G3; -1/lvl]); Double-Jointed [G3; 5]; Extra Flexibility (One Limb) [G3; 5]; Extra Flexibility (whole body) [G3; 10]; Flexibility [G3; 15]; Squishy [G3; 5]; Stretching [CI66; 30/+15/lvl]; Bouncing [CI51; 12/lvl]; Constriction Attack [CI52; 15]; Flexible Neck [G3; 1/2/3].

Life Cycle

Maturation Options: normal; modified maturation (Early Maturation [CI53; 5/lvl]; Late Maturation [G3; -1/lvl]); modified maturation and life span (Extended Lifespan [CI54; 5/lvl]; Short Lifespan [CI104; -10 /lvl]); various metamorphoses.

Gender & Reproduction Options: reproductive means (sexual; asexual; Parthenogenesis [BIO48; 0]); gender (male; female; Hermaphromorph [CI57; 2]; other); gender-specific traits (Estrus [BIO48; 0]; Light or No Menses [BIO48; 1]; other); fertility (Sterile [CI84; -3]; Eunuch [B28; -5]; Dying Race [CI102; -10]; normal; Extended Fertility [BIO48; 0]; Increased Fertility [BIO48; 0]; Reproductive Control [BIO48; 2]) gestation and delivery (live birth; Shorter Gestation [BIO48; 1/lvl]; Easy Childbirth [BIO48; 1]; seeding/egg-laying; budding; other); others (Altered Sex Ratio [BIO48; 0]; Sexual Orientation [BIO48; 0]; Exotic Genitalia [BIO48; 1/3]).

Life Span Options: normal; individual age (Youth [B29; 2/lvl]; Age [B27; -3/year]); individual life span (Longevity [B21; 5]; Accelerated Aging [CI101; -20/lvl]); racial life span (Extended Lifespan [CI54; 5/lvl]; Short Lifespan [CI104; -10/lvl]); exotic life span (Unaging [CI69; 15]; Undying [CI69; 175]; Immortality [CI58; 140]); disorders (Terminally Ill [CI84; Varies]; Self-Destruct [CI104; -20]).

Mobility Meta-Stuff

Speed-related Traits Options: No Sprint (Environment) [G3; -1]; Reduced Move (Environment) [G3;       -5/lvl]; Hyper Sprint (Environment) [G3; 7/lvl]; Enhanced Move (Environment) [CI54; 10/lvl]; super move (Super Running [CI68; 20/lvl]; Super Swimming [CI68; 10/lvl]; Super Flight [CI67; 20/lvl]; Hyperflight [CI57; 50/75]); drag effects.

Other Mobility Traits Options: aquatic and aerial thrust; Encumbrance Level [G2; Varies]; buoyancy; Variable Buoyancy ; directional movement adjustments (rearranged hex Move costs; Increased Hex Move Cost [G3; -1/lvl]; Decreased Hex Move Cost [G3; 2]; Blanked-Out Hex [G3; -5 for front,-4 side/rear]); Inaccessible Propulsion (Environment) [G3; 5/10]; primary and home modes of movement (land, water, and/or air).

Land Mobility

Number of Legs Options: no legs (Sessile [CI104; -50]; Quadriplegic [G3; -75/-80]; Single Leg [G3; 0] or other legless movement); Lame (Crippled Leg [G3; -20]; One Leg [G3; -30]; Paraplegic [G3; -35]; Quadriplegic [G3; -75/-80]); Single Leg [G3; 0]; default two legs; Extra Legs [G3; Varies]; Limb Extrusion [G3].

Leg Design Options: Modified Leg ST [G3; Varies]; length (Short Legs [G3; Varies]; normal; Long Legs [G3; 2.5/lvl/pair]); Poor Kicker [G3; -1/lvl]; Inaccessible Propulsion (land) [G3; 5/10]; Stance (High [G3;0]; Low [G3;0]; Very Low [G3;0]; multiple); feet (Large/Small Feet [G3; 0]; Hooves [G3; 0]) Silence [CI66; 5/lvl]; Bowlegged [CI80; -1].

Other Land Mobility Traits Options: running options (Reduced Move (land) [G3; -5/lvl]; Enhanced Move (land) [CI54; 10/lvl]; Hyper Sprint (land) [G3; 7/lvl]; Super Running [CI68; 20/lvl]); Sure Footing (type) [G3; 5]; jumping options (Poor Jumper [G3; -1/lvl]; Enhanced Jump [G3; 5]; Super Jump [G3; 10/lvl]).

Water Mobility

Number of Swimmers Options: type of swimmers (existing arms, legs etc.; dedicated swimmers); number of swimmers (none; Single Swimmer [G3; 0/5]; default two; Extra Swimmers [G3; 1.5/swimmer + Striking]).

Swimmer Design Options: thrust and stabilization; Inaccessible Propulsion (water) [G3; 5/10]; striking ability (No Kick [G3; -5]; Poor Kicker [G3; -1/lvl]; normal; other); length (Short Swimmers [G3; Varies]; normal; Long Swimmers [G3; 2.5/lvl/pair]).

Other Water Mobility options: Lame (Reduced Move (water) [G3; -5/lvl]; Reduced Dodge (water only) [G3; -5/lvl]; Incompetence [CI91; -1]; reduced Swimming skill); Improved Balance [G3; 2/lvl]; Sure Swimming [G3; 5]; buoyancy (negative; neutral; positive; adjustable).

Air Mobility

Types of Flight Options: parachuting (Slow Fall [G3; 5+1.5/lvl]); gliding (Gliding [G3; 5+Slow Fall]; Slow Fall [G3; 5+1.5/lvl]); soaring (flight traits; Soaring [G3; 5]); powered flight (Powered Flight [G3; 30]; Slow Fall [G3; 5+1.5/lvl]); wingless flight (flight traits; Inaccessible Propulsion (air) [G3; 5/10]); floating (Slow Fall [G3; 5+1.5/lvl]; Static Lift [G3; varies]).

Wing Design Options: none; Inaccessible Propulsion (air) [G3; 5/10]; power (modified flight thrust; modified wing ST [G3; Varies]); number of wings (Single Wing [G3; 0]; two; Extra Wings [G3; 1.5/wing]); integrated appendages and wings; size (Small Wings [G3; 0/lvl]; normal; Large Wings [G3; 0/lvl]); Fixed Wings [G3; 4/3/-1/lvl of Large Wings]; airfoils; wing position; No Struts [G3; 2].

Other Air Mobility Options: Lame (Reduced Move (air) [G3; -5/lvl]; Reduced Dodge (air only) [G3; -5/lvl]; Incompetence [CI91; -1]; reduced Flight skill); No Backward Movement [G3; -4]; Improved Balance [G3; 2/lvl]; Sure Flying [G3; 5]; exotic traits (Full 3D Flight [G3; 10]; Position-Free Flight [G3; 2/5]); useful add-ons (Pressure Support [CI63; Variable]; Temperature Tolerance [CI30; 1/lvl]; Extra Fatigue [CI24; 3/lvl]).

Space Mobility

Space Movement Options: none; Powered Flight [G3; 30] with Space Acceleration enhancement [BIO136]; Super Flight [CI67; 20/lvl].

Miscellaneous Means of Movement

Climbing Options: normal; Enhanced Move (climbing) [G3; 3/lvl]; Poor Climber [G3; -1/lvl]; Clinging [G3; 25]; Brachiator [CI51; 5].

Tunneling Options: normal; Tunneling [G3; 24+]; Reduced Move (tunneling) [G3; -5/lvl]; Super Tunneling [CI69; 40+].

Exotic Movement Options: none; Walk on Liquid [CI71; 15]; Walk on Air [CI71; 20].

Manipulators

Number of Manipulators Options: none (No Manipulators [CI103; -50]; No Arms [G3; -40]; No Fine Manipulators (one arm) [G3; -35]; No Fine Manipulators [CI103; -30]); one (One Arm [B29; -20]; One Hand [B29; -15]); default two arms; Extra Arms [G3; 10/arm].

Fine Manipulator Modification Options: DX [B13; Varies]; Bad Grip [G3; -3/lvl]; No Grip [G3; -15]; Strong Grip [G3; Varies]; Manual DX [CI27; 3/lvl]; Reduced Manual DX [G3; -3/lvl]; No Manual DX [G3; -15]; Large/Small Hands [G3; 0/lvl]; Missing Digit [CI82, -2/-5].

Other Arm Modification Options: length (Long Arms [G3; 5/lvl/arm]; Short Arms [G3; Varies]); No Physical Attack [G3; -5/arm]; Modified ST [CI61/G3; Varies]; Modified DX [CI61/G3; Varies].

Generic Appendage Modifications

Generic Appendage Modification Options: none; modified Appendage HP [G3; Varies]; Retraction [G3; Varies]; Autotomization [G3; 1/limb]; Non-Vital Appendages [G3; 5/10]; Injury Intolerance [G3; Varies].

Natural Weaponry

Mundane Weaponry Options: none; Strikers (striker; puncher; kicker; grabber); Extra Reach [G3; 2.5/Size Level]; Claws (Blunt Pincers [G3; 5]; Sharp Pincers [G3; 10]; Blunt Claws [G3; 15]; Sharp Claws [G3; 25]; Spear [G3; 25]; Talons [G3; 40]; Long Talons [G3; 55]); Constriction Attack [CI52; 15]; Spines (Short Spines [CI67; 5]; Long Spines [CI67; 15]); Teeth (Blunt Teeth [CI67; 0]; Sharp Teeth [CI67; 5]; Fangs [CI67; 10]); Venom [CI71; 15/lvl]; Bioelectric Shock [CI50; 10]; Webbing [CI71; 20+2/ST]; Smoke (ink: underwater only) [CI73/G3; 10].

Exotic Weaponry Options: Bite [CI50; 30+5/+1 dmg]; Breathe Fire [CI72; 20]; Cool [CI72; 15]; Dampen [CI72; 15]; Involuntary Dampen [CI102; -15]; Deafen [CI72; 15]; Flash [CI72; 15]; Image [CI72; 20]; Laser [CI73; 25]; Lightning [CI73; 20]; Shock [CI73; 20]; Smoke [CI73; 15]; Sonic Blast [CI73; 20]; Surge [CI73; 15]; Warm [CI73; 15].

Head Modifications

Basic Head Design Options: number of heads (headless; one head; Extra Heads [G3; 20 or 70/head]); head size (Large Head [G3; 0]; Small Head [G3; 0]); sensory modifications; weaponry.

Brain Options: location; injury tolerance (No Vulnerability: Brain [CI58; 5]); number of brains (No Vulnerability: Brain [CI58; 5]; one brain; Extra Brains [G3; 2/3/4]); brain size (Large Brain [G3; 0]; Small Brain [G3; 0])

Mouth Options: number of mouths (No Mouth [G3; -5]; one; Extra Mouths [G3; 0+mods.]); mouth size (Small Mouth [G3; 0/lvl]; normal; Large Mouth [G3/lvl]); bite modifications (No Mouth [G3; -5]; Modified Jaw Strength [G3; Varies]; teeth (Sharp Teeth [CI67; 5]; Fangs [CI67; 10]; Large Teeth [G3; 2]); One-Way Jaws [G3; 0]); Can't Close Mouth [G3; -1]; tongue modifications.

Neck Options: number of necks; injury tolerance (No Vulnerability: Neck [CI58; 5]); neck length (No Vulnerability: Neck [CI58; 5]; Stiff Neck [G3; -1]; normal; Long Neck [G3; 2.5/lvl]).

Other Appendages

Tail Options: none; tail effects (Improved Balance [G3; 2/lvl]; skill bonuses [G3; 2/+1 bonus]; Striker [G3; Tail+Striker, -10% on cheaper]; counterweight [G3; +1 DX, -30%]).

Skin and Hide

Armor Options: normal; DR [G3; 10/25/+3/lvl]; Ablative DR [CI52; DR*(1/3,1/2,2/3)]; Toughness [G3; 10/25/+3/lvl]; Passive Defense [CI63; 25/lvl]; Spines [CI67; 5/15]; Fur (very thin fur [CI56; 0]; fur [CI56; 4]; thick fur [CI56; 29]; spiny fur [CI56; 33]); Hide or Scales (very light scales [CI57; 0]; scales [CI57; 3]; thick hide [CI57; 28]; heavy scales [CI57; 28]; carapace [CI57; 56]; armor plates [CI57; 59]).

Other Mundane Skin Modification Options: normal; Temperature Tolerance [CI30; 1/lvl]; Albinism [B27; -10]; Chameleon [CI51; 7/lvl]; Slime [G3; 2/lvl]; exotic (Elastic Skin [CI53; 20]).

Miscellaneous External Effects

Appearance Options: Monstrous [CI80; -25]; Horrific [CI80; -30]; Hideous [B15; -20]; Ugly [B15; -10]; Unattractive [B15; -5]; human norm; Attractive [B15; 5]; Very Attractive [G3; 10]; Handsome/Beautiful [B15; 15]; Very Handsome/Very Beautiful [B15; 25]; special (Scalped [CI84; -5]; Unnatural Feature [CI85; -5]); Reaction bonuses (Combat Reactions Only)[G3; -50%].

Mimicry Options: Reaction bonus (Combat Reactions only) [G3; -50%]; Camouflage [G3; 5/lvl]; Mimicry [CI60; 15]; exotic (Chameleon [CI51; 7/lvl]; Elastic Skin [CI53; 20]; Morph [CI61; 40]).

Trails Options: Obvious Trail [G3; -5]; none; Hard to Track [G3; 5].

Sound Signature Options: Loud [G3; -1/lvl]; none; Silence [CI66; 5/lvl].

Senses: General

General Senses Options: none; Alertness [B19; 5/lvl]; points of sensory contact (humanlike organs; Antennae [G3; Varies]; skin/cilia).

Senses: Vision

Eye Structure Options: eye number (No Vulnerability: Eyes [G3; 5]; One Eye [B29; -15]; Single Eye [G3; -2]; default two eyes; Extra Eyes [G3; 1/2/3]); eye placement; eye size (Small Eyes [G3; 0]; normal; Large Eyes [G3; 0]); Independently Focusable Eyes [G3; 15/lvl]; Nictating Membrane [CI62; 10/lvl]; Lidless Eyes [G3; -3].

Mundane Vision Modification Options: normal; Blindness [B27; -50]; Bad Sight (nearsighted; farsighted; light sensitivity; mild light sensitivity) [B27/G3; -10/-25]; Color Blindness [B28; -10]; Shape and Light Detection Only [G3; -40]; Light Detection Only [G3; -45]; Motion Detection Only [G3; -15]; Night Vision [G3; 5/10]; Night Blindness [G3; -10]; Acute Vision [B19; 2/lvl]; modified peripheral vision (Peripheral Vision [G3; 15]; 360-Degree Vision [G3; 20]; No Peripheral Vision [G3; -10]; other Modified Peripheral Vision); No Depth Perception [CI82; -10]; Triangulated Depth Perception [G3; -5].

Exotic Vision Modification Options: none; Dark Vision [CI52, 25]; Infravision [CI58; 15]; Microscopic Vision [CI60; 4/lvl]; Polarized Eyes [CI63; 5]; See Invisible [CI65; 15]; Spectrum Vision [CI66; 40]; Telescopic Vision [CI68; 6/lvl]; 360-Degree Vision [G3; 20].

Senses: Hearing

Ear Structure Options: size, shape and number of ears; No Vulnerability: Ears [G3; 2]; Directional Hearing [G3; 0].

Mundane Hearing Options: normal; subsonic only; ultrasonic only; Sonar Vision [CI66; 0/25]; Deafness [B28; -20]; Hard of Hearing [B28; -10]; Acute Hearing (Acute Hearing [B19; 2/lvl]; Acute Direction Gauging [G3; 1/lvl]); Poor Direction Gauging [G3; -1].

Exotic Hearing Options: none; Parabolic Hearing [CI62; 4/lvl]; Subsonic Hearing [CI67; 5]; Ultrahearing [CI69; 0/5].

Senses: Other

Taste/Scent Options: normal; Acute Taste and Smell [B19; 2/lvl]; No Sense of Smell/Taste [B29; -5]; Discriminatory Smell [CI52; 15]; Discriminatory Taste [CI52; 10]; No Vulnerability: Nose [G3; 1].

Touch Options: normal; Acute Touch [G3; 2/lvl]; High Pain Threshold [G3; 10]; Low Pain Threshold [B29; -10]; Poor Sense of Touch [G3; -10/-20]; exotic (Sensitive Touch [CI65; 10]).

Special Sense Options: normal; Absolute Direction [B19; 5]; Absolute Direction (home only) [G3; 2/3]; 3D Spatial Sense [CI31; 10]; Faz Sense [CI55; 10]; Acute Faz [HU39; 2/lvl]; Field Sense [CI55; 10]; Magnetic Sense [CI60; 5/lvl]; Antennae [G3; Varies]; exotic (Absolute Timing [B19; 5]; Radar Sense [CI63; 50+1/hex]; Radio Hearing CI64; 10]; Sense of Perception [CI65; 100]).

Communication

Mundane Communication Options: normal range; subsonic only; ultrasonic only; Voice [B23; 10]; Mute (No Speech [B29; -25]; No Voice [G3; -30]); Stuttering [B29, -10]; Mimicry [CI60; 15]; Penetrating Call [CI63; 5]; Disturbing Voice [CI81; -10].

Exotic Communication Options: none; Radio Speech [CI64; 25]; Broadcast [CI51; 3/lvl]; Speak Underwater [CI66; 8]; Speak With Animals [CI66; 15]; Speak With Fish [CI66; 10]; Speak With Plants [CI66; 15]; Subsonic Speech [CI67; 0/20]; Ultrasonic Speech [CI69; 0/25]; Secret Communication [CI65; 20].

Artificial Enhancements

Mechanical Enhancement Options: Interface Jack [CI26; 10]; Mechanical Telepathy [CI27; 120]; Neural Cyberdeck Interface [CI27; Varies]; all other bionic and cyborg modifications.

Intellectual and Personality Traits

Intellect

General Intellect Options: IQ [B13; Varies]; Common Sense [B20; 10].

Mundane Inborn Talent Options: Incompetence [CI91; -1]; Lightning Calculator [B21; 5]; Intuitive Mathematician [CI26; 25]; Mathematical Ability [B22; 10]; Innumerate [CI91; -1/-5/-10]; Language Talent [B20; 2/lvl]; Musical Ability [B22; 1/lvl]; Sensie Talent [CI30; 2/lvl].

Esoteric Inborn Talent Options: Danger Sense [B20; 15]; Intuition [B20; 15]; Autotrance [CI20; 5]; Chronolocation [CI21; 15].

Memory and Learning Options: Eidetic Memory (first level [B20; 30]; second level [B20; 60]); Cannot Learn [CI86; -30]; Absent-Mindedness [B30; -15]; Amnesia [CI86; -10/-25].

Symbolic Processing Options: Dyslexia [B33; -5/-15]; Non-Iconographic [CI92; -10].

Miscellaneous Flaw Options: Flashbacks [CI90; -5 to -20]; Voices [VO56; -5 to -15]; Pre-Frontal Lobotomy [CI93; -15].

Sentience Options: Bestial [CI101; -10/-15]; Mindshare [CI60; Varies]; Presentient [CI103; -20]; Racial Memory [CI42; 15/40].

Personality

Chauvinism Options: Strong Xenophilia [CI95; -15]; Xenophilia [CI95; -5]; Undiscriminating [CI94; -1]; Broad-Minded [CI86; -1]; human norm; Chauvinistic [CI87; -1]; Intolerance: Racial [B34; -5]; Xenophobia  [B36; -15]. 

Concentration Options: Short Attention Span [CI94; -10]; Distractible [CI89; -1]; Lover's Distraction [CI91; -15]; human norm; Attentive [CI86; -1]; Single-Minded [CI30; 5]. Alertness [B19; 5/lvl] and Absent-Mindedness [B30; -15] work here too. 

Curiosity Options: Obdurate [CI92; -10]; Incurious [CI91; -5]; Staid [CI94; -1]; human norm; Nosy [CI92; -1]; Curious [CI89; -5]; Extremely Curious [CI89; -10]. 

Egotism Options: Slave Mentality [CI94; -40]; Hive Mentality [CI102; -20]; Low Self-Image [CI92; -10]; Selfless [CI94; -10]; Guilt Complex [CI90; -5]; Humble [CI91; -1]; human norm; Proud [CI93; -1]; Selfish [CI94; -5]; Self-Centered [CI94; -10]; Overconfident [B34; -10]; Glory Hound [CI90; -15]. 

Empathy Options: Low Empathy [CI91; -15]; Solipsist [CI94; -10]; Callous [CI86; -6]; Oblivious [CI92;  -3]; human norm; Responsive [CI93; -1]; Sensitive [CI30; 5]; Charitable [CI86; -15]; Empathy [B20; 15]; Cultural Adaptability [CI23; 25]. 

Exotic Empathy Options: none; Animal Empathy [B19; 5]; Beast-Kin [CI21; 15]; Plant Empathy [CI29; 5]; Tree-Kin [CI31; 15]; Spirit Empathy [CI46; 10]. 

Gregariousness Options: Reclusive [CI93; -10]; Loner [CI91; -5]; Uncongenial [CI94; -1]; human norm; Congenial [CI89; -1]; Chummy [CI87; -5]; Gregarious [CI90; -10]. 

Imagination and Flexibility Options: Stubbornness [B37; -5]; Hidebound [CI91; -10]; Dull [CI89; -1]; human norm; Dreamer [CI89; -1]; Imaginative [CI91; -1]; Versatile [CI30; 5]. 

Suspicion Options: Unfazeable [CI31; 15]; Imperturbable [CI26; 10]; Fearlessness [CI25; 2/lvl]; Collected [CI22; 5]; Cool [CI23; 1]; human norm; Careful [CI86; -1]; Edgy [CI90; -5]. 

Industriousness Options: Compulsive Behavior [B32; -5 to -15]: Workaholic [CI95; -5]; human norm; Laziness [B34; -10]. 

Willpower Options: Weak Will [B37; -8/lvl]; human norm; Strong Will [B23; 4/lvl]. 

Patience Options: Impulsiveness [B33; -10]; human norm; patient (quirk) [G3; -1]. 

Belligerence Options: Bully [B31; -10]; Bad Temper [B31; -10]; human norm; Pacifism [B35; -15/-30]. 

Avarice Options: Greed [B33; -15]; Miserliness [B34; -10]; human norm; Charitable [CI86; -15]; Extravagance [CI90; -10]. 

Addiction and Compulsion Options: none; Gluttony [B33; -5]; Lecherousness [B34; -15]; VR Addiction [CI95; -15]; Alcoholism [B30; -15/-20]; Sadism [B36; -15]; Trickster [CI94; -15]; Murder Addiction [CI98; -60]; Kleptomania [B34, -15]; Megalomania [B34; -10]; Pyromania [B36; -5]; Obsession [CI92; -5 to -15]; Addiction [B30; Varies]; Compulsive Behavior [B32; -5 to -15]; Trademark [CI94; Varies]. 

Personality Disorder Options: none; Split Personality [B37; -10/-15]; Killjoy [CI91; -15]; Manic-Depressive [CI92; -20]; Chronic Depression [CI87; Varies]; Lunacy [CI92; -10]; Nightmares [CI92; -5]; Phobia [B35/CI93; Varies]; Delusions [B32; -1 to -15]; Jealousy [B34; -10]; 

Personal Belief Options: none; Code of Honor [B31; -5 to -15]; Fanaticism [B33; -15]; Extreme Fanaticism [CI90; -15]; Honesty [B33; -10]; Truthfulness [B37; -5]; Vow [B37; Varies]; Higher Purpose [CI26; 5]; Pacifism [B35; -15/-30]; Disciplines of Faith [CI89; Varies]; Sense of Duty [B39; -5 to -20].

Other

Stress Reactions Options: none; Combat Reflexes [B20; 15]; Combat Paralysis [B32; -15]; Non-Combat Paralysis [G3; -15]; Cowardice [B32; -10]; Bad temper [B31; -10]; Berserk [B31; -15]; Bloodlust [B31; -10]; Phobia [B35/CI93; Varies]; Fearlessness [CI25; 2/lvl]; Unfazeable [CI31; 15]; Indecisive [CI91; -10]; On the Edge [CI93; -15]; Post-Combat Shakes [CI93; -15]; Stress Atavism [CI105; Varies].

Skills and Learned Traits Options: G-Experience [CI25; 10]; Gadgeteer [CI25; 25]; combat abilities (Enhanced Dodge [CI24; 15]; Enhanced Parry [CI24; 6/10]; Enhanced Block [CI24; 6]; Weapon Master [CI32; 20/45]; Trained By a Master [CI31; 40]; Sharpshooter [CI30; 45]; Style Familiarity [CI30; 1 to 25]; Iron Hand [CI26; 10/15]); literacy (Literacy [B21; Varies]; Semi-Literacy [CI29; 5]; Illiteracy [B33; 0 or -10]); other skills (Racial Skill Bonus [CI177; Varies]; Group Skill Bonus [CI177, Varies]; Racially-Learned Skill [CI178; Varies]).

Social Traits

Social Aptitude Options: Charisma [B19; 5/lvl]; Odious Personal Habits [B26; -5 to -15]; Shyness [B37; -5 to -15]; Clueless [CI87; -15]; Easy to Read [CI89; -10]; Gullibility [B33; -10]; No Sense of Humor [CI92; -10]; Fashion Sense [CI24; 5]; Pious [CI29; 5]; Rapier Wit [IOU20; 5] ; Ignorance [CI78; -5/skill]; Sanctity [CI29; 5]; Lover's Distraction [CI91; -15].

General Status Options: Status [B18; Varies]; Subjugated [CI105; -20]; Social Stigma [B27; -5 to -20]; Uneducated [CI79; -5]; Travel Restrictions [G3; Varies]; Reputation [B17; Varies]. 

Ally Options: none; Allies [B23/CI19; Varies]; Ally Group [CI19; Varies]; Patron [B24/CI28; Varies]; Contacts [B234; Varies]; Claim to Hospitality [CI21; 1-10]; Favor [CI25; Varies]. 

External Demands Options: none; Duty [B39/CI77; Varies]; Extremely Hazardous Duty [CI78; -20]; Reprogrammable Duty [CI104; -25]; Dependents [B38; Varies]; Enemies [B39/CI77; Varies]. 

Identity Options: normal; Alternate Identity [CI20; 15/5]; Mistaken Identity [CI78; -5]; Zeroed [CI32; 10]; Secret [CI78; Varies]; Secret Identity [CI79; Varies]; Evil Twin [CI77; -10 to -20]. 

Wealth Options: Dead Broke [B16; -25]; Poor [B16; -15]; Struggling [B16; -10]; Average; Comfortable [B16; 10]; Wealthy [B16; 20]; Very Wealthy [B16; 30]; Filthy Rich [B16; 50]; Multimillionaire [CI27; 25/lvl]. 

Background Options: Mundane Background [CI98; -10]; Primitive [B26; -5/TL]; normal; Unusual Background [B23; Varies]; High Technology [CI26; Varies]. 

Religious Status Options: none; Clerical Investment [CI22; 5/lvl]; Clerical Rank [CI22; 5/lvl]; Excommunicated [CI78; -5/-10]. 

Military/Police Status Options: none; Legal Enforcement Powers [B21; 5/10/15]; Security Clearance [CI29; Varies]; Military Rank [B22; 5/lvl]; Police Rank [CI29; 5/lvl]. 

Academic Status Options: none; Tenure [CI31; 5]; University Rank [CI29; 5/lvl]. 

Other Organizational Status Options: Administrative Rank [CI19; 5/lvl]; Merchant Rank [CI29; 5/lvl] etc. 

Immunity Options: none; Bardic Immunity [CI21; 10]; Diplomatic Immunity [CI24; 20]; Legal Immunity [CI27; 5/10/15/20]. 

Family-Related Options: none; Heir [CI25; 5]; Disowned [CI77; -5/-15].

Supernormal Traits

Shapeshifter Options: Shapeshifter [CI43; Varies]; Morph [CI61; 40]; Untrained Shape-Changing [CI100; -15]; Uncontrolled Change [CI105; Varies]; Variable Size [G3; 5/lvl+traits]. 

Superpower Options: Absorption [CI49; Varies]; Costume [CI52; 15]; Altered Time Rate [CI49; 100/lvl]; Broadcast [CI51; 3/lvl]; Compartmentalized Mind [CI52; 50/lvl]; Duplication [CI53; 75/copy]; Enhanced Time Sense [CI54; 45]; Healing [CI57; 25/20/15]; Insubstantiality [CI59; 80]; Invisibility [CI59; 40]; Invisibility to Machines [CI59; 20]; Invulnerability [CI59; Varies]; Matter Surfing [CI60; 30]; Move Through Ice [CI62; 10]; Multiple Forms [CI62; 10/form]; Reflection [CI64; Varies]; Transference [CI68; 40]; Transformation [CI68; Varies]. 

Karmic Trait Options: general luck (Unluckiness [B37; -10]; Luck [B21; 15]; Extraordinary Luck [B21; 30]; Ridiculous Luck [CI29; 60]; Super Luck [CI46; 100]); special luck (Daredevil [CI23; 15]; Serendipity [CI30; 15/30]); blessings/curses (Cursed [CI96; -75]; Cursed (Divine Curse) [CI96; Varies]; Blessed [CI34; 10/20]); background (Unusual Background [B23; Varies]; Karmic Ties [CI39; Varies]); other (Destiny [CI35; Varies]; Harmony With the Tao [CI38; 20]; Ying-Yang Imbalance [CI100; -5/-10]; Weirdness Magnet [CI100; -15]).

Magical Trait Options: Magical Aptitude [B21/CI39; 15/25/35]; Magic Resistance [B21; 2/lvl]; Mana Damper [CI40; 5+]; Mana Enhancer [CI40; 25+]; Clerical Magic [CI35; Varies]; Divination Talent CI36; 5]; Inherent Magic (Knacks) [CI38; Varies]; Natural Spellcasting [CI41; 15]; Magic Susceptibility [CI98; -3/lvl].

Psionic Trait Options: all psi powers; Psionic Resistance [CI42; 2/lvl]; Mindlink [CI41; 1/lvl]; Special Rapport [CI46; 10]; Supersensitive [CI99; -2/lvl]; Telepathic Addiction [CI99; -10/-20].

Undead Options: Lifebane [CI98; -10]; Bloodthirst [CI96; -15]; The Draining [CI97; -10]; Infectious Attack [CI97; -5]; No Body Heat [CI99; -5]; Unliving [CI100; -50]; No Natural Healing [CI103; -20]; Unhealing [CI105; -20/-30]; No Reflection [CI103; -10]; No Shadow [CI103; -10]; Pallor [CI103; -5/-10]; Vampiric Dominance [CI53; Varies]; Vampiric Immortality [CI70; 60]; Vampiric Invulnerability [CI70; 150]; Vampiric Resurrection [CI70; 150].

Other Paranormal Trait Options: Awareness [CI33; 15/35]; Being of Pure Thought [CI34; 250]; Channeling [CI34; 10]; Divine favor [CI36; Varies]; Extra Life [CI36; 25/life]; Faerie Empathy [CI36; 10]; Illuminated CI38; 60]; Faith Healing [CI36; 30]; Familiar [CI37; Varies]; Fugue [CI38; 50]; Insubstantiality [CI59; 80]; Lunar Influence [CI39; 5]; Medium [CI41; 10]; Oracle [CI42; 15]; Power Investiture [CI42; 10/lvl]; Reawakened [CI43; 10]; Retrogression [CI43; 40]; Second Sight [CI43; 5]; Snatcher [CI45; Varies]; Spirit Empathy [CI46; 10]; Temporal Inertia [CI46; 15]; Time-Jumper [CI46; Varies]; True Faith [CI47; 15]; Visualization [CI47; 10]; World-Jumper [CI48; Varies]; World Sight [CI48; 10]; Dominance [CI53; 5+15/100pts. controlled]; Penetrating Vision [CI63; 10/lvl]; Allergic Susceptibility [CI96; -5 to -15]; Dread [CI97; Varies]; Frightens Animals [CI97; -5/-10]; Jinxed [CI98; -20 to -60]; Unique [CI99; -5]; Weirdness Magnet [CI100; -15].