MAP FEATURES:  THE BONES OF GORLAK

Vorburg:  a small trading town that exists to service the caravans that travel the Road of Kings, as a market for local farmers, and as a leave-location for local soldiers.  This is the largest Aquilonian settlement in the area.  The three inns are “The Old Grimy” (for locals and cheap travelers)  “Cheldric’s” (for travelers, merchants and craftsmen) and “The Silver Eagle” (for the well-heeled).  This town is where PC’s will go for supplies and rest.
Sheeptown:  a border village on a hill, with a stockade wall.  It is home to several score families of shepherds.  Players can find rest here, and pay for provisions, but little else by way of supplies.
Castle Fontain: This is a powerful, secure castle belonging to the King of Aquilonia.  There is a strong battalion of troops here to watch the pass and prevent passage by Nemedian forces.  The Castellan is Sir Rupert and only a noble or someone working for the king will easily get a meeting with him.
Plateau of Skulls: a large flat area in the mountains.
Lost Gorlak:  the ruins of an ancient Acheronian temple.
Castle Thauron:  the Nemedian counterpart of Castle Fontain.  The captain is Sir Beldon.
Bandit Keep: the headquarters of the Zamorian Areisto, and the renegade Gunderman soldier Thespus.
Melion:  Nemedian border/trade town, much like Vorburg.  “The Wanderer’s Rest” is a notorious den of thieves;  the Crown and Scepter is the upper class traveler’s inn and most merchants stay at the “Cracker and Bacon”.