Villagers to Arms

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Enlist emergency recruits to halt the Uthuk advance.

by simply2

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## Version Notes

V 1.5

## 2 comments

simply2Feb. 13, 2017, 7:56 a.m.

Hi, thanks for the interest :)
A cavalry unit only needs one turn to either move into a village and enlist, <or> ( if it begins its turn in an un-enlisted village ), to enlist immediately, assuming in both cases that an enlistment has not been made elsewhere on the map that player turn.
By all means, all 3 cavalry units may enter villages on the same turn if command cards give them that possibility, but in that situation one village may be enlisted that same turn, while the other 2 cavalry units would "dig in" and defend until at least the next turn...
Hope this helps, regards.

BattlelorenFeb. 9, 2017, 9:30 a.m.

I like this scenario a lot, but one question on the one enlistment per turn. I assume that means it will take three turns for each cavalry unit to enlist one city.